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author | Max Horn | 2010-02-13 17:46:44 +0000 |
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committer | Max Horn | 2010-02-13 17:46:44 +0000 |
commit | b9a11ddb0b69910418d0ccc8cf303a2e2a181f3a (patch) | |
tree | 277ec4eb1546916c8695f47e9bafb357916247bb | |
parent | 06021f79acfb32677e68b8697d5ba63059a6893d (diff) | |
download | scummvm-rg350-b9a11ddb0b69910418d0ccc8cf303a2e2a181f3a.tar.gz scummvm-rg350-b9a11ddb0b69910418d0ccc8cf303a2e2a181f3a.tar.bz2 scummvm-rg350-b9a11ddb0b69910418d0ccc8cf303a2e2a181f3a.zip |
SCI: Move language related code from EngineState to SciEngine
svn-id: r48052
-rw-r--r-- | engines/sci/engine/game.cpp | 4 | ||||
-rw-r--r-- | engines/sci/engine/kfile.cpp | 2 | ||||
-rw-r--r-- | engines/sci/engine/kgraphics.cpp | 14 | ||||
-rw-r--r-- | engines/sci/engine/kmenu.cpp | 4 | ||||
-rw-r--r-- | engines/sci/engine/ksound.cpp | 2 | ||||
-rw-r--r-- | engines/sci/engine/kstring.cpp | 2 | ||||
-rw-r--r-- | engines/sci/engine/state.cpp | 28 | ||||
-rw-r--r-- | engines/sci/engine/state.h | 32 | ||||
-rw-r--r-- | engines/sci/graphics/menu.cpp | 6 | ||||
-rw-r--r-- | engines/sci/sci.h | 31 |
10 files changed, 60 insertions, 65 deletions
diff --git a/engines/sci/engine/game.cpp b/engines/sci/engine/game.cpp index 52fc47c4d6..950041873e 100644 --- a/engines/sci/engine/game.cpp +++ b/engines/sci/engine/game.cpp @@ -285,7 +285,9 @@ int game_init(EngineState *s) { #endif // Load game language into printLang property of game object - s->getLanguage(); + // FIXME: It's evil to achieve this as a side effect of a getter. + // Much better to have an explicit init method for this. + g_sci->getSciLanguage(); return 0; } diff --git a/engines/sci/engine/kfile.cpp b/engines/sci/engine/kfile.cpp index d6c95bda87..e54aaee051 100644 --- a/engines/sci/engine/kfile.cpp +++ b/engines/sci/engine/kfile.cpp @@ -104,7 +104,7 @@ void file_open(EngineState *s, const char *filename, int mode) { if (filename[0] == '/' && filename[1] == '\\') filename += 2; - Common::String englishName = s->getLanguageString(filename, K_LANG_ENGLISH); + Common::String englishName = g_sci->getSciLanguageString(filename, K_LANG_ENGLISH); const Common::String wrappedName = g_sci->wrapFilename(englishName); Common::SeekableReadStream *inFile = 0; Common::WriteStream *outFile = 0; diff --git a/engines/sci/engine/kgraphics.cpp b/engines/sci/engine/kgraphics.cpp index 592d1d4fd0..67b03138ee 100644 --- a/engines/sci/engine/kgraphics.cpp +++ b/engines/sci/engine/kgraphics.cpp @@ -338,10 +338,10 @@ reg_t kTextSize(EngineState *s, int argc, reg_t *argv) { #ifdef ENABLE_SCI32 if (g_sci->_gui32) - g_sci->_gui32->textSize(s->strSplit(text.c_str(), sep).c_str(), font_nr, maxwidth, &textWidth, &textHeight); + g_sci->_gui32->textSize(g_sci->strSplit(text.c_str(), sep).c_str(), font_nr, maxwidth, &textWidth, &textHeight); else #endif - g_sci->_gui->textSize(s->strSplit(text.c_str(), sep).c_str(), font_nr, maxwidth, &textWidth, &textHeight); + g_sci->_gui->textSize(g_sci->strSplit(text.c_str(), sep).c_str(), font_nr, maxwidth, &textWidth, &textHeight); debugC(2, kDebugLevelStrings, "GetTextSize '%s' -> %dx%d", text.c_str(), textWidth, textHeight); dest[2] = make_reg(0, textHeight); @@ -782,13 +782,13 @@ void _k_GenericDrawControl(EngineState *s, reg_t controlObject, bool hilite) { switch (type) { case SCI_CONTROLS_TYPE_BUTTON: debugC(2, kDebugLevelGraphics, "drawing button %04x:%04x to %d,%d", PRINT_REG(controlObject), x, y); - g_sci->_gfxControls->kernelDrawButton(rect, controlObject, s->strSplit(text.c_str(), NULL).c_str(), fontId, style, hilite); + g_sci->_gfxControls->kernelDrawButton(rect, controlObject, g_sci->strSplit(text.c_str(), NULL).c_str(), fontId, style, hilite); return; case SCI_CONTROLS_TYPE_TEXT: alignment = GET_SEL32V(s->_segMan, controlObject, SELECTOR(mode)); debugC(2, kDebugLevelGraphics, "drawing text %04x:%04x ('%s') to %d,%d, mode=%d", PRINT_REG(controlObject), text.c_str(), x, y, alignment); - g_sci->_gfxControls->kernelDrawText(rect, controlObject, s->strSplit(text.c_str()).c_str(), fontId, alignment, style, hilite); + g_sci->_gfxControls->kernelDrawText(rect, controlObject, g_sci->strSplit(text.c_str()).c_str(), fontId, alignment, style, hilite); return; case SCI_CONTROLS_TYPE_TEXTEDIT: @@ -796,7 +796,7 @@ void _k_GenericDrawControl(EngineState *s, reg_t controlObject, bool hilite) { maxChars = GET_SEL32V(s->_segMan, controlObject, SELECTOR(max)); cursorPos = GET_SEL32V(s->_segMan, controlObject, SELECTOR(cursor)); debugC(2, kDebugLevelGraphics, "drawing edit control %04x:%04x (text %04x:%04x, '%s') to %d,%d", PRINT_REG(controlObject), PRINT_REG(textReference), text.c_str(), x, y); - g_sci->_gfxControls->kernelDrawTextEdit(rect, controlObject, s->strSplit(text.c_str(), NULL).c_str(), fontId, mode, style, cursorPos, maxChars, hilite); + g_sci->_gfxControls->kernelDrawTextEdit(rect, controlObject, g_sci->strSplit(text.c_str(), NULL).c_str(), fontId, mode, style, cursorPos, maxChars, hilite); return; case SCI_CONTROLS_TYPE_ICON: @@ -1044,7 +1044,7 @@ reg_t kNewWindow(EngineState *s, int argc, reg_t *argv) { Common::String title; if (argv[4 + argextra].segment) { title = s->_segMan->getString(argv[4 + argextra]); - title = s->strSplit(title.c_str(), NULL); + title = g_sci->strSplit(title.c_str(), NULL); } return g_sci->_gfxPorts->kernelNewWindow(rect1, rect2, style, priority, colorPen, colorBack, title.c_str()); @@ -1085,7 +1085,7 @@ reg_t kDisplay(EngineState *s, int argc, reg_t *argv) { text = kernel_lookup_text(s, textp, index); } - return g_sci->_gfxPaint16->kernelDisplay(s->strSplit(text.c_str()).c_str(), argc, argv); + return g_sci->_gfxPaint16->kernelDisplay(g_sci->strSplit(text.c_str()).c_str(), argc, argv); } reg_t kShowMovie(EngineState *s, int argc, reg_t *argv) { diff --git a/engines/sci/engine/kmenu.cpp b/engines/sci/engine/kmenu.cpp index 631deffe3a..32d0bc1839 100644 --- a/engines/sci/engine/kmenu.cpp +++ b/engines/sci/engine/kmenu.cpp @@ -34,7 +34,7 @@ namespace Sci { reg_t kAddMenu(EngineState *s, int argc, reg_t *argv) { - Common::String title = s->strSplit(s->_segMan->getString(argv[0]).c_str()); + Common::String title = g_sci->strSplit(s->_segMan->getString(argv[0]).c_str()); Common::String content = s->_segMan->getString(argv[1]); g_sci->_gfxMenu->kernelAddEntry(title, content, argv[1]); @@ -77,7 +77,7 @@ reg_t kDrawStatus(EngineState *s, int argc, reg_t *argv) { // Sometimes this is called without giving text, if thats the case dont process it text = s->_segMan->getString(textReference); - g_sci->_gfxMenu->kernelDrawStatus(s->strSplit(text.c_str(), NULL).c_str(), colorPen, colorBack); + g_sci->_gfxMenu->kernelDrawStatus(g_sci->strSplit(text.c_str(), NULL).c_str(), colorPen, colorBack); } return s->r_acc; } diff --git a/engines/sci/engine/ksound.cpp b/engines/sci/engine/ksound.cpp index c3d572c174..c5de72fc5a 100644 --- a/engines/sci/engine/ksound.cpp +++ b/engines/sci/engine/ksound.cpp @@ -150,7 +150,7 @@ reg_t kDoAudio(EngineState *s, int argc, reg_t *argv) { if (language != -1) g_sci->getResMan()->setAudioLanguage(language); - return make_reg(0, s->getLanguage()); + return make_reg(0, g_sci->getSciLanguage()); } break; case kSciAudioCD: diff --git a/engines/sci/engine/kstring.cpp b/engines/sci/engine/kstring.cpp index 14b5ab6742..ad1811ece5 100644 --- a/engines/sci/engine/kstring.cpp +++ b/engines/sci/engine/kstring.cpp @@ -575,7 +575,7 @@ reg_t kStrSplit(EngineState *s, int argc, reg_t *argv) { sep_str = s->_segMan->getString(argv[2]); sep = sep_str.c_str(); } - Common::String str = s->strSplit(format.c_str(), sep); + Common::String str = g_sci->strSplit(format.c_str(), sep); // Make sure target buffer is large enough SegmentRef buf_r = s->_segMan->dereference(argv[0]); diff --git a/engines/sci/engine/state.cpp b/engines/sci/engine/state.cpp index 4559ebd763..e78f7bce1d 100644 --- a/engines/sci/engine/state.cpp +++ b/engines/sci/engine/state.cpp @@ -89,7 +89,7 @@ void EngineState::setRoomNumber(uint16 roomNumber) { script_000->_localsBlock->_locals[13] = make_reg(0, roomNumber); } -kLanguage EngineState::charToLanguage(const char c) const { +static kLanguage charToLanguage(const char c) { switch (c) { case 'F': return K_LANG_FRENCH; @@ -109,7 +109,7 @@ kLanguage EngineState::charToLanguage(const char c) const { } } -Common::String EngineState::getLanguageString(const char *str, kLanguage lang) const { +Common::String SciEngine::getSciLanguageString(const char *str, kLanguage lang) const { kLanguage secondLang = K_LANG_NONE; const char *seeker = str; @@ -138,15 +138,15 @@ Common::String EngineState::getLanguageString(const char *str, kLanguage lang) c return Common::String(str); } -kLanguage EngineState::getLanguage() { - kLanguage lang = (kLanguage)g_sci->getResMan()->getAudioLanguage(); +kLanguage SciEngine::getSciLanguage() { + kLanguage lang = (kLanguage)_resMan->getAudioLanguage(); if (lang != K_LANG_NONE) return lang; lang = K_LANG_ENGLISH; - if (g_sci->getKernel()->_selectorCache.printLang != -1) { - lang = (kLanguage)GET_SEL32V(_segMan, _gameObj, SELECTOR(printLang)); + if (_kernel->_selectorCache.printLang != -1) { + lang = (kLanguage)GET_SEL32V(_gamestate->_segMan, _gamestate->_gameObj, SELECTOR(printLang)); if ((getSciVersion() >= SCI_VERSION_1_1) || (lang == K_LANG_NONE)) { // If language is set to none, we use the language from the game detector. @@ -157,7 +157,7 @@ kLanguage EngineState::getLanguage() { // (essentially disabling runtime language switching). // Note: only a limited number of multilanguage games have been tested // so far, so this information may not be 100% accurate. - switch (((Sci::SciEngine*)g_engine)->getLanguage()) { + switch (getLanguage()) { case Common::FR_FRA: lang = K_LANG_FRENCH; break; @@ -181,26 +181,26 @@ kLanguage EngineState::getLanguage() { } // Store language in printLang selector - PUT_SEL32V(_segMan, _gameObj, SELECTOR(printLang), lang); + PUT_SEL32V(_gamestate->_segMan, _gamestate->_gameObj, SELECTOR(printLang), lang); } } return lang; } -Common::String EngineState::strSplit(const char *str, const char *sep) { - kLanguage lang = getLanguage(); +Common::String SciEngine::strSplit(const char *str, const char *sep) { + kLanguage lang = getSciLanguage(); kLanguage subLang = K_LANG_NONE; - if (g_sci->getKernel()->_selectorCache.subtitleLang != -1) { - subLang = (kLanguage)GET_SEL32V(_segMan, _gameObj, SELECTOR(subtitleLang)); + if (_kernel->_selectorCache.subtitleLang != -1) { + subLang = (kLanguage)GET_SEL32V(_gamestate->_segMan, _gamestate->_gameObj, SELECTOR(subtitleLang)); } - Common::String retval = getLanguageString(str, lang); + Common::String retval = getSciLanguageString(str, lang); if ((subLang != K_LANG_NONE) && (sep != NULL)) { retval += sep; - retval += getLanguageString(str, subLang); + retval += getSciLanguageString(str, subLang); } return retval; diff --git a/engines/sci/engine/state.h b/engines/sci/engine/state.h index f7011a1a2c..fc80b91c2c 100644 --- a/engines/sci/engine/state.h +++ b/engines/sci/engine/state.h @@ -80,18 +80,6 @@ enum { SCI_GAME_WAS_RESTARTED_AT_LEAST_ONCE = 4 }; -/** Supported languages */ -enum kLanguage { - K_LANG_NONE = 0, - K_LANG_ENGLISH = 1, - K_LANG_FRENCH = 33, - K_LANG_SPANISH = 34, - K_LANG_ITALIAN = 39, - K_LANG_GERMAN = 49, - K_LANG_JAPANESE = 81, - K_LANG_PORTUGUESE = 351 -}; - class FileHandle { public: Common::String _name; @@ -192,26 +180,6 @@ public: byte _memorySegment[kMemorySegmentMax]; EngineState *successor; /**< Successor of this state: Used for restoring */ - - -public: - - /** - * Processes a multilanguage string based on the current language settings and - * returns a string that is ready to be displayed. - * @param str the multilanguage string - * @param sep optional seperator between main language and subtitle language, - * if NULL is passed no subtitle will be added to the returned string - * @return processed string - */ - Common::String strSplit(const char *str, const char *sep = "\r----------\r"); - - kLanguage getLanguage(); - - Common::String getLanguageString(const char *str, kLanguage lang) const; - -private: - kLanguage charToLanguage(const char c) const; }; } // End of namespace Sci diff --git a/engines/sci/graphics/menu.cpp b/engines/sci/graphics/menu.cpp index 69b38df2e8..581c9f6a44 100644 --- a/engines/sci/graphics/menu.cpp +++ b/engines/sci/graphics/menu.cpp @@ -190,8 +190,7 @@ void GfxMenu::kernelAddEntry(Common::String title, Common::String content, reg_t if (separatorCount == tempPos - beginPos) { itemEntry->separatorLine = true; } else { - EngineState *s = g_sci->getEngineState(); // HACK: needed for strSplit() - itemEntry->text = s->strSplit(Common::String(content.c_str() + beginPos, tempPos - beginPos).c_str()); + itemEntry->text = g_sci->strSplit(Common::String(content.c_str() + beginPos, tempPos - beginPos).c_str()); // LSL6 uses "Ctrl-" prefix string instead of ^ like all the other games do tempPtr = itemEntry->text.c_str(); @@ -250,7 +249,6 @@ GuiMenuItemEntry *GfxMenu::findItem(uint16 menuId, uint16 itemId) { } void GfxMenu::kernelSetAttribute(uint16 menuId, uint16 itemId, uint16 attributeId, reg_t value) { - EngineState *s = g_sci->getEngineState(); // HACK: needed for strSplit() GuiMenuItemEntry *itemEntry = findItem(menuId, itemId); if (!itemEntry) error("Tried to setAttribute() on non-existant menu-item %d:%d", menuId, itemId); @@ -262,7 +260,7 @@ void GfxMenu::kernelSetAttribute(uint16 menuId, uint16 itemId, uint16 attributeI itemEntry->saidVmPtr = value; break; case SCI_MENU_ATTRIBUTE_TEXT: - itemEntry->text = s->strSplit(_segMan->getString(value).c_str()); + itemEntry->text = g_sci->strSplit(_segMan->getString(value).c_str()); itemEntry->textVmPtr = value; // We assume here that no script ever creates a separatorLine dynamically break; diff --git a/engines/sci/sci.h b/engines/sci/sci.h index 2138b131cd..088b4312bf 100644 --- a/engines/sci/sci.h +++ b/engines/sci/sci.h @@ -100,8 +100,6 @@ enum kDebugLevels { kDebugLevelOnStartup = 1 << 23 }; -extern const char *versionNames[]; - /** SCI versions */ enum SciVersion { SCI_VERSION_NONE, @@ -124,6 +122,19 @@ enum MoveCountType { kIncrementMoveCount }; +/** Supported languages */ +enum kLanguage { + K_LANG_NONE = 0, + K_LANG_ENGLISH = 1, + K_LANG_FRENCH = 33, + K_LANG_SPANISH = 34, + K_LANG_ITALIAN = 39, + K_LANG_GERMAN = 49, + K_LANG_JAPANESE = 81, + K_LANG_PORTUGUESE = 351 +}; + + class SciEngine : public Engine { friend class Console; public: @@ -166,6 +177,22 @@ public: Common::String unwrapFilename(const Common::String &name) const; public: + + /** + * Processes a multilanguage string based on the current language settings and + * returns a string that is ready to be displayed. + * @param str the multilanguage string + * @param sep optional seperator between main language and subtitle language, + * if NULL is passed no subtitle will be added to the returned string + * @return processed string + */ + Common::String strSplit(const char *str, const char *sep = "\r----------\r"); + + kLanguage getSciLanguage(); + + Common::String getSciLanguageString(const char *str, kLanguage lang) const; + +public: GfxAnimate *_gfxAnimate; // Animate for 16-bit gfx GfxCache *_gfxCache; GfxCompare *_gfxCompare; |