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author | Paweł Kołodziejski | 2004-01-18 11:39:29 +0000 |
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committer | Paweł Kołodziejski | 2004-01-18 11:39:29 +0000 |
commit | b9e93634fb3c8d046ad4e6c9c2fdd02328bf3d04 (patch) | |
tree | 5f031cc20d0e7dab94cf58d66577c26cb7c039c5 | |
parent | 4a0ec9638eab991e9f74731e0f2bc8e1956af20d (diff) | |
download | scummvm-rg350-b9e93634fb3c8d046ad4e6c9c2fdd02328bf3d04.tar.gz scummvm-rg350-b9e93634fb3c8d046ad4e6c9c2fdd02328bf3d04.tar.bz2 scummvm-rg350-b9e93634fb3c8d046ad4e6c9c2fdd02328bf3d04.zip |
next cleanup
svn-id: r12472
-rw-r--r-- | scumm/imuse_digi/dimuse.cpp | 31 | ||||
-rw-r--r-- | scumm/imuse_digi/dimuse.h | 18 | ||||
-rw-r--r-- | scumm/imuse_digi/dimuse_music.cpp | 39 |
3 files changed, 44 insertions, 44 deletions
diff --git a/scumm/imuse_digi/dimuse.cpp b/scumm/imuse_digi/dimuse.cpp index 64e9440bb3..0a66c3950b 100644 --- a/scumm/imuse_digi/dimuse.cpp +++ b/scumm/imuse_digi/dimuse.cpp @@ -236,7 +236,7 @@ void IMuseDigital::switchToNextRegion(int track) { _track[track].regionOffset = 0; } -void IMuseDigital::startSound(int soundId, const char *soundName, int soundType, int soundGroup, AudioStream *input, bool sequence, int hookId) { +void IMuseDigital::startSound(int soundId, const char *soundName, int soundType, int soundGroup, AudioStream *input, bool sequence, int hookId, int volume) { Common::StackLock lock(_mutex); debug(5, "IMuseDigital::startSound(%d)", soundId); int l; @@ -244,7 +244,7 @@ void IMuseDigital::startSound(int soundId, const char *soundName, int soundType, for (l = 0; l < MAX_DIGITAL_TRACKS; l++) { if (!_track[l].used && !_track[l].handle.isActive()) { _track[l].pan = 64; - _track[l].vol = 127 * 1000; + _track[l].vol = volume * 1000; _track[l].volFadeDest = 0; _track[l].volFadeStep = 0; _track[l].volFadeDelay = 0; @@ -385,6 +385,19 @@ void IMuseDigital::stopAllSounds(bool waitForStop) { }*/ } +void IMuseDigital::fadeOutMusic(int fadeDelay) { + Common::StackLock lock(_mutex); + debug(5, "IMuseDigital::fadeOutMusic"); + for (int l = 0; l < MAX_DIGITAL_TRACKS; l++) { + if ((_track[l].used) && (_track[l].soundGroup == IMUSE_MUSIC) && (!_track[l].volFadeUsed)) { + _track[l].volFadeDelay = fadeDelay; + _track[l].volFadeDest = 0; + _track[l].volFadeStep = (_track[l].volFadeDest - _track[l].vol) * 60 * 40 / (1000 * fadeDelay); + _track[l].volFadeUsed = true; + } + } +} + void IMuseDigital::pause(bool p) { Common::StackLock lock(_mutex); for (int l = 0; l < MAX_DIGITAL_TRACKS; l++) { @@ -447,29 +460,29 @@ void IMuseDigital::parseScriptCmds(int a, int b, int c, int d, int e, int f, int if ((_vm->_gameId == GID_DIG) && (_vm->_features & GF_DEMO)) { if (b == 1) { fadeOutMusic(120); - startMusic(1, false); + startMusic(1, false, 127); } else { if (getSoundStatus(2) == 0) { fadeOutMusic(120); - startMusic(2, false); + startMusic(2, false, 127); } } } else if ((_vm->_gameId == GID_CMI) && (_vm->_features & GF_DEMO)) { if (b == 2) { fadeOutMusic(120); - startMusic("in1.imx", 2002, false, 0); + startMusic("in1.imx", 2002, false, 0, 127); } else if (b == 4) { fadeOutMusic(120); - startMusic("in2.imx", 2004, false, 0); + startMusic("in2.imx", 2004, false, 0, 127); } else if (b == 8) { fadeOutMusic(120); - startMusic("out1.imx", 2008, false, 0); + startMusic("out1.imx", 2008, false, 0, 127); } else if (b == 9) { fadeOutMusic(120); - startMusic("out2.imx", 2009, false, 0); + startMusic("out2.imx", 2009, false, 0, 127); } else if (b == 16) { fadeOutMusic(120); - startMusic("gun.imx", 2016, false, 0); + startMusic("gun.imx", 2016, false, 0, 127); } else { warning("imuse digital: set state unknown for cmi demo: %d, room: %d", b, this->_vm->_currentRoom); } diff --git a/scumm/imuse_digi/dimuse.h b/scumm/imuse_digi/dimuse.h index 86b1d18c44..a29b56a19b 100644 --- a/scumm/imuse_digi/dimuse.h +++ b/scumm/imuse_digi/dimuse.h @@ -90,7 +90,7 @@ private: static void timer_handler(void *refConf); void callback(); void switchToNextRegion(int track); - void startSound(int soundId, const char *soundName, int soundType, int soundGroup, AudioStream *input, bool sequence, int hookId); + void startSound(int soundId, const char *soundName, int soundType, int soundGroup, AudioStream *input, bool sequence, int hookId, int volume); int32 getPosInMs(int soundId); void getLipSync(int soundId, int syncId, int32 msPos, int32 &width, int32 &height); @@ -116,17 +116,17 @@ public: virtual ~IMuseDigital(); void startVoice(int soundId, AudioStream *input) - { debug(5, "startVoiceStream(%d)", soundId); startSound(soundId, NULL, 0, IMUSE_VOICE, input, false, 0); } + { debug(5, "startVoiceStream(%d)", soundId); startSound(soundId, NULL, 0, IMUSE_VOICE, input, false, 0, 127); } void startVoice(int soundId) - { debug(5, "startVoiceBundle(%d)", soundId); startSound(soundId, NULL, IMUSE_BUNDLE, IMUSE_VOICE, NULL, false, 0); } + { debug(5, "startVoiceBundle(%d)", soundId); startSound(soundId, NULL, IMUSE_BUNDLE, IMUSE_VOICE, NULL, false, 0, 127); } void startVoice(int soundId, const char *soundName) - { debug(5, "startVoiceBundle(%s)", soundName); startSound(soundId, soundName, IMUSE_BUNDLE, IMUSE_VOICE, NULL, false, 0); } - void startMusic(int soundId, bool sequence) - { debug(5, "startMusicResource(%d)", soundId); startSound(soundId, NULL, IMUSE_RESOURCE, IMUSE_MUSIC, NULL, sequence, 0); } - void startMusic(const char *soundName, int soundId, bool sequence, int hookId) - { debug(5, "startMusicBundle(%s)", soundName); startSound(soundId, soundName, IMUSE_BUNDLE, IMUSE_MUSIC, NULL, sequence, hookId); } + { debug(5, "startVoiceBundle(%s)", soundName); startSound(soundId, soundName, IMUSE_BUNDLE, IMUSE_VOICE, NULL, false, 0, 127); } + void startMusic(int soundId, bool sequence, int volume) + { debug(5, "startMusicResource(%d)", soundId); startSound(soundId, NULL, IMUSE_RESOURCE, IMUSE_MUSIC, NULL, sequence, 0, volume); } + void startMusic(const char *soundName, int soundId, bool sequence, int hookId, int volume) + { debug(5, "startMusicBundle(%s)", soundName); startSound(soundId, soundName, IMUSE_BUNDLE, IMUSE_MUSIC, NULL, sequence, hookId, volume); } void startSfx(int soundId) - { debug(5, "startSfx(%d)", soundId); startSound(soundId, NULL, IMUSE_RESOURCE, IMUSE_SFX, NULL, false, 0); } + { debug(5, "startSfx(%d)", soundId); startSound(soundId, NULL, IMUSE_RESOURCE, IMUSE_SFX, NULL, false, 0, 127); } void startSound(int soundId) { error("MusicEngine::startSound() Should be never called"); } diff --git a/scumm/imuse_digi/dimuse_music.cpp b/scumm/imuse_digi/dimuse_music.cpp index 78170ddb66..7959896b18 100644 --- a/scumm/imuse_digi/dimuse_music.cpp +++ b/scumm/imuse_digi/dimuse_music.cpp @@ -168,13 +168,13 @@ void IMuseDigital::playDigMusic(const char *songName, const imuseDigTable *table case 3: if ((!sequence) && (table->param != 0)) { if (table->param == _digStateMusicTable[_curMusicState].param) { - startMusic(table->filename, table->soundId, sequence, 0); + startMusic(table->filename, table->soundId, sequence, 0, 127); } } else { - startMusic(table->filename, table->soundId, sequence, hookId); + startMusic(table->filename, table->soundId, sequence, hookId, 127); } case 4: - startMusic(table->filename, table->soundId, sequence, 0); + startMusic(table->filename, table->soundId, sequence, 0, 127); break; } } @@ -287,9 +287,8 @@ void IMuseDigital::playComiMusic(const char *songName, const imuseComiTable *tab break; case 1: fadeOutMusic(120); - startMusic(table->filename, table->soundId, sequence, 0); - parseScriptCmds(12, table->soundId, 0x600, 1, 0, 0, 0, 0); - parseScriptCmds(14, table->soundId, 0x600, 127, 120, 0, 0, 0); + startMusic(table->filename, table->soundId, sequence, 0, 1); + setFade(table->soundId, 127, 120); break; case 2: { @@ -297,7 +296,7 @@ void IMuseDigital::playComiMusic(const char *songName, const imuseComiTable *tab if (fadeDelay == 0) fadeDelay = 1000; fadeOutMusic(fadeDelay); - startMusic(table->filename, table->soundId, sequence, table->hookId); + startMusic(table->filename, table->soundId, sequence, table->hookId, 127); } break; case 3: @@ -307,18 +306,18 @@ void IMuseDigital::playComiMusic(const char *songName, const imuseComiTable *tab if (fadeDelay == 0) fadeDelay = 1000; fadeOutMusic(fadeDelay); - startMusic(table->filename, table->soundId, sequence, 0); + startMusic(table->filename, table->soundId, sequence, 0, 127); } } else { int fadeDelay = table->fadeDelay; if (fadeDelay == 0) fadeDelay = 1000; fadeOutMusic(fadeDelay); - startMusic(table->filename, table->soundId, sequence, table->hookId); + startMusic(table->filename, table->soundId, sequence, table->hookId, 127); } case 4: fadeOutMusic(120); - startMusic(table->filename, table->soundId, sequence, 0); + startMusic(table->filename, table->soundId, sequence, 0, 127); break; case 12: { @@ -326,7 +325,7 @@ void IMuseDigital::playComiMusic(const char *songName, const imuseComiTable *tab if (fadeDelay == 0) fadeDelay = 1000; fadeOutMusic(fadeDelay); - startMusic(table->filename, table->soundId, sequence, table->hookId); + startMusic(table->filename, table->soundId, sequence, table->hookId, 127); } break; } @@ -411,16 +410,6 @@ int IMuseDigital::getSoundIdByName(const char *soundName) { return -1; } -void IMuseDigital::fadeOutMusic(int fadeDelay) { - Common::StackLock lock(_mutex); - debug(5, "IMuseDigital::fadeOutMusic"); - for (int l = 0; l < MAX_DIGITAL_TRACKS; l++) { - if (_track[l].used) { - parseScriptCmds(14, _track[l].soundId, 0x600, 0, fadeDelay, 0, 0, 0); - } - } -} - void IMuseDigital::playFtMusic(const char *songName, int opcode, int volume, bool sequence) { fadeOutMusic(200); @@ -432,11 +421,9 @@ void IMuseDigital::playFtMusic(const char *songName, int opcode, int volume, boo case 2: case 3: { - int soundId = getSoundIdByName(songName); - if (soundId != -1) { - startMusic(soundId, sequence); - parseScriptCmds(12, soundId, 0x600, volume, 0, 0, 0, 0); - } + int soundId = getSoundIdByName(songName); + if (soundId != -1) + startMusic(soundId, sequence, volume); } break; } |