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authorTorbjörn Andersson2005-07-30 14:37:06 +0000
committerTorbjörn Andersson2005-07-30 14:37:06 +0000
commitba107e37995cc03a922c2196d72e85d7cef088ba (patch)
tree47bb4ede45be03876e39b2cacc103a12e32fa85c
parent2cdb00d0a203055b4576c59c63a84b176e9d6860 (diff)
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Tentatively changed the IHNM start scene from 152 to 151. I suspect scene
151 is supposed to play the "hate" speech, so eventually that wouldn't have to be hard-coded in the intro, but at the moment all it does it to switch to scene 152. I'd have to study the scripts closer to figure out what's missing. So, to summarize, there are no user-visible changes to the intro but we may have a better test case for IHNM scripting. Maybe. svn-id: r18601
-rw-r--r--saga/ihnm_introproc.cpp7
-rw-r--r--saga/resnames.h3
2 files changed, 1 insertions, 9 deletions
diff --git a/saga/ihnm_introproc.cpp b/saga/ihnm_introproc.cpp
index 53e039ac9c..2db71de59d 100644
--- a/saga/ihnm_introproc.cpp
+++ b/saga/ihnm_introproc.cpp
@@ -98,13 +98,6 @@ int Scene::IHNMStartProc() {
_vm->_scene->queueScene(&IHNM_IntroList[i]);
}
- // FIXME: I suspect the "hate" speech is actually scripted and that we
- // start at the wrong scene, but the one I think is correct (151
- // instead of 152) currently doesn't work. Probably partly because
- // actors - in particularly actor speech - isn't implemented for
- // IHNM yet. Also, the end titles music to plays over the scene, which
- // is wrong. (But hey, it's a nice piece of music!)
-
firstScene.loadFlag = kLoadBySceneNumber;
firstScene.sceneDescriptor = _vm->getStartSceneNumber();
firstScene.sceneDescription = NULL;
diff --git a/saga/resnames.h b/saga/resnames.h
index 02d2af24d2..affb9d7ca4 100644
--- a/saga/resnames.h
+++ b/saga/resnames.h
@@ -52,9 +52,8 @@ namespace Saga {
#define ITE_SCENE_LODGE 21
#define ITE_SCENE_ENDCREDIT1 295
-
#define ITE_DEFAULT_SCENE 32
-#define IHNM_DEFAULT_SCENE 152
+#define IHNM_DEFAULT_SCENE 151
// FONTS
#define RID_MEDIUM_FONT 0