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author | Torbjörn Andersson | 2013-12-28 14:21:48 +0100 |
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committer | Torbjörn Andersson | 2013-12-28 14:21:48 +0100 |
commit | ba3172b55f0b2bc2ebae1cb90804714e44d60c6f (patch) | |
tree | e1c1a8653bbe743be10e0d24bcb65542fb9f38bf | |
parent | 185c232b60ec25ed5ab7f8cb8bb9e59ac987e4c0 (diff) | |
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NEVERHOOD: Fix crash when playing uncompressed sounds
This happened to me when (or shortly afterwards; I'm not quite sure)
lighting the fuse on the TNT dummy.
-rw-r--r-- | engines/neverhood/sound.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/neverhood/sound.cpp b/engines/neverhood/sound.cpp index 4946de1681..6888cc56bc 100644 --- a/engines/neverhood/sound.cpp +++ b/engines/neverhood/sound.cpp @@ -560,7 +560,7 @@ int NeverhoodAudioStream::readBuffer(int16 *buffer, const int numSamples) { } } else { memcpy(buffer, _buffer, bytesRead); - buffer += bytesRead; + buffer += samplesRead; } if (bytesRead < bytesToRead || _stream->pos() >= _stream->size() || _stream->err() || _stream->eos()) { |