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authorEugene Sandulenko2019-06-08 22:18:21 +0200
committerEugene Sandulenko2019-09-03 17:16:46 +0200
commitba9d1c6f0a4af11ea16e246719499ed184f3cb5d (patch)
tree7dffefbaeb837a0fa97e8a9afe807aca8ff3dd8f
parent1cb7c9b14217ffbc93852f2e56fc16a30d81aa1f (diff)
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HDB: Lessen noise on the empty tiles
-rw-r--r--engines/hdb/draw-manager.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/hdb/draw-manager.cpp b/engines/hdb/draw-manager.cpp
index 1e69130617..72c8820cdf 100644
--- a/engines/hdb/draw-manager.cpp
+++ b/engines/hdb/draw-manager.cpp
@@ -103,7 +103,8 @@ void DrawMan::fillScreen(uint32 color) {
Tile *DrawMan::getTile(int index) {
if (index < 0 || index > _numTiles) {
- debug(6, "getTile(%d): wrong index > %d", index, _numTiles);
+ if (index != 0xFFFF)
+ debug(6, "getTile(%d): wrong index > %d", index, _numTiles);
return NULL;
}
if (_tLookupArray[index].skyIndex) {