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author | Jonathan Gray | 2002-10-16 02:42:43 +0000 |
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committer | Jonathan Gray | 2002-10-16 02:42:43 +0000 |
commit | baabfdeba64835f14fafbe61cc3730629eccc757 (patch) | |
tree | b0388ca5c0d848633568a24fde65d457795d7265 | |
parent | 6631df898c9b284e5bdd7b734dccba1a61a4a6e4 (diff) | |
download | scummvm-rg350-baabfdeba64835f14fafbe61cc3730629eccc757.tar.gz scummvm-rg350-baabfdeba64835f14fafbe61cc3730629eccc757.tar.bz2 scummvm-rg350-baabfdeba64835f14fafbe61cc3730629eccc757.zip |
add hack to allow scummvm to get up to the credits in the dig
svn-id: r5159
-rw-r--r-- | scumm/actor.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp index 11f10d78f4..a648d15a7a 100644 --- a/scumm/actor.cpp +++ b/scumm/actor.cpp @@ -195,7 +195,10 @@ int Actor::remapDirection(int dir, bool is_walking) if (specdir & 0x8000) { dir = specdir & 0x3FFF; } else { - error("remapDirection: special dir not implemented"); + // FIXME make actors at top of lab walk + // facing the correct way in the dig + if (_vm->_gameId != GID_DIG) + error("remapDirection: special dir not implemented"); } } |