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author | Paul Gilbert | 2011-09-13 20:10:25 +1000 |
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committer | Paul Gilbert | 2011-09-13 20:10:25 +1000 |
commit | baf64562166609909194c5f8ea24d9a4f0302fbf (patch) | |
tree | 4453ba564ef7177490f882e24b6d4c26819bfe38 | |
parent | e20647eae3e4e139c30c058e238848d2b3728631 (diff) | |
download | scummvm-rg350-baf64562166609909194c5f8ea24d9a4f0302fbf.tar.gz scummvm-rg350-baf64562166609909194c5f8ea24d9a4f0302fbf.tar.bz2 scummvm-rg350-baf64562166609909194c5f8ea24d9a4f0302fbf.zip |
TSAGE: Fix graphic glitch when writing ticket in scene 800
-rw-r--r-- | engines/tsage/blue_force/blueforce_scenes8.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes8.cpp b/engines/tsage/blue_force/blueforce_scenes8.cpp index 5833050c4e..c34c6526ef 100644 --- a/engines/tsage/blue_force/blueforce_scenes8.cpp +++ b/engines/tsage/blue_force/blueforce_scenes8.cpp @@ -201,7 +201,7 @@ void Scene800::Action1::signal() { scene->_object6.setFrame(2); scene->_object6.setPosition(Common::Point(58, 135)); scene->_object6.fixPriority(170); - scene->_object6.animate(ANIM_MODE_5, this); + BF_GLOBALS._player.animate(ANIM_MODE_5, this); break; case 4: BF_GLOBALS._player.setVisage(352); |