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author | Max Horn | 2006-04-17 09:45:18 +0000 |
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committer | Max Horn | 2006-04-17 09:45:18 +0000 |
commit | bbac9e43ee2d29eb76a792225d7f936382169810 (patch) | |
tree | c7236d2302ec5d2e471f67e12ab36c7dfac86083 | |
parent | d27396d51d0d88d502e889ee6873b4a1010ddf9c (diff) | |
download | scummvm-rg350-bbac9e43ee2d29eb76a792225d7f936382169810.tar.gz scummvm-rg350-bbac9e43ee2d29eb76a792225d7f936382169810.tar.bz2 scummvm-rg350-bbac9e43ee2d29eb76a792225d7f936382169810.zip |
Actually, 3-4 alpha bits are fine, too :)
svn-id: r21965
-rw-r--r-- | common/system.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/common/system.h b/common/system.h index 58a9fc822b..415f642449 100644 --- a/common/system.h +++ b/common/system.h @@ -125,7 +125,7 @@ public: /** * Set to true if the overlay pixel format has an alpha channel. - * This should only be set if it offers at least 5-6 bits of accuracy, + * This should only be set if it offers at least 3-4 bits of accuracy, * as opposed to a single alpha bit. */ kFeatureOverlaySupportsAlpha |