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author | Fabio Battaglia | 2010-01-20 18:51:22 +0000 |
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committer | Fabio Battaglia | 2010-01-20 18:51:22 +0000 |
commit | bbc2ec095802421f221046a3882792da52037eab (patch) | |
tree | cb2c6c50f076371444df7966cdcbba4eca80f777 | |
parent | 0b2453aed8f49840ed275ebb5e13f9215a4c19ff (diff) | |
download | scummvm-rg350-bbc2ec095802421f221046a3882792da52037eab.tar.gz scummvm-rg350-bbc2ec095802421f221046a3882792da52037eab.tar.bz2 scummvm-rg350-bbc2ec095802421f221046a3882792da52037eab.zip |
N64: Initial support for n64 mouse, tweaking needed
svn-id: r47408
-rw-r--r-- | backends/platform/n64/osys_n64.h | 3 | ||||
-rw-r--r-- | backends/platform/n64/osys_n64_base.cpp | 16 | ||||
-rw-r--r-- | backends/platform/n64/osys_n64_events.cpp | 52 | ||||
-rw-r--r-- | backends/platform/n64/osys_n64_utilities.cpp | 2 |
4 files changed, 60 insertions, 13 deletions
diff --git a/backends/platform/n64/osys_n64.h b/backends/platform/n64/osys_n64.h index d01eb1ff88..51a11a5401 100644 --- a/backends/platform/n64/osys_n64.h +++ b/backends/platform/n64/osys_n64.h @@ -117,7 +117,8 @@ protected: int _mouseHotspotX, _mouseHotspotY; controller_data_buttons *_ctrlData; // Controller data read from the N64 serial interface - uint8 _controllerNumber; + uint8 _controllerPort; + int8 _mousePort; bool _controllerHasRumble; bool _dirtyOffscreen; diff --git a/backends/platform/n64/osys_n64_base.cpp b/backends/platform/n64/osys_n64_base.cpp index 59733107a3..2784bfc235 100644 --- a/backends/platform/n64/osys_n64_base.cpp +++ b/backends/platform/n64/osys_n64_base.cpp @@ -137,7 +137,7 @@ OSystem_N64::OSystem_N64() { detectControllers(); _ctrlData = (controller_data_buttons*)memalign(8, sizeof(controller_data_buttons)); - _controllerHasRumble = (identifyPak(_controllerNumber) == 2); + _controllerHasRumble = (identifyPak(_controllerPort) == 2); _fsFactory = new N64FilesystemFactory(); @@ -607,8 +607,8 @@ void OSystem_N64::unlockScreen() { void OSystem_N64::setShakePos(int shakeOffset) { // If a rumble pak is plugged in and screen shakes, rumble! - if (shakeOffset && _controllerHasRumble) rumblePakEnable(1, _controllerNumber); - else if (!shakeOffset && _controllerHasRumble) rumblePakEnable(0, _controllerNumber); + if (shakeOffset && _controllerHasRumble) rumblePakEnable(1, _controllerPort); + else if (!shakeOffset && _controllerHasRumble) rumblePakEnable(0, _controllerPort); _shakeOffset = shakeOffset; _dirtyOffscreen = true; @@ -880,12 +880,14 @@ void OSystem_N64::detectControllers(void) { controller_data_status *ctrl_status = (controller_data_status*)memalign(8, sizeof(controller_data_status)); controller_Read_Status(ctrl_status); - _controllerNumber = 0; // Use first controller as default - for (uint8 ctrl_port = 0; ctrl_port < 4; ctrl_port++) { + _controllerPort = 0; // Use first controller as default + _mousePort = -1; // Default no mouse + for (int8 ctrl_port = 3; ctrl_port >= 0; ctrl_port--) { // Found a standard pad, use this by default. if (ctrl_status->c[ctrl_port].type == CTRL_PAD_STANDARD) { - _controllerNumber = ctrl_port; - break; + _controllerPort = ctrl_port; + } else if (ctrl_status->c[ctrl_port].type == CTRL_N64_MOUSE) { + _mousePort = ctrl_port; } } diff --git a/backends/platform/n64/osys_n64_events.cpp b/backends/platform/n64/osys_n64_events.cpp index b0c7ac191d..afbb31c2f6 100644 --- a/backends/platform/n64/osys_n64_events.cpp +++ b/backends/platform/n64/osys_n64_events.cpp @@ -45,6 +45,7 @@ #define CU_BUTTON(a) (a & 0x0008) #define CD_BUTTON(a) (a & 0x0004) +#define MOUSE_DEADZONE 0 #define PAD_DEADZONE 5 #define PAD_ACCELERATION 10 #define PAD_CHECK_TIME 40 @@ -60,7 +61,13 @@ bool OSystem_N64::pollEvent(Common::Event &event) { controller_Read_Buttons(_ctrlData); static uint16 oldButtons = 0; // old button data... used for button press/release - uint16 newButtons = _ctrlData->c[_controllerNumber].buttons; // Read from controller + static uint16 oldMouseButtons = 0; + + uint16 newButtons = _ctrlData->c[_controllerPort].buttons; // Read from controller + uint16 newMouseButtons = 0; + + if (_mousePort >= 0) + newMouseButtons = _ctrlData->c[_mousePort].buttons; bool buttonPressed = false; static bool left_digital = false; @@ -68,10 +75,18 @@ bool OSystem_N64::pollEvent(Common::Event &event) { static bool up_digital = false; static bool down_digital = false; - int8 analogX = (_ctrlData->c[_controllerNumber].throttle >> 8) & 0xFF; - int8 analogY = (_ctrlData->c[_controllerNumber].throttle >> 0) & 0xFF; + int8 analogX = (_ctrlData->c[_controllerPort].throttle >> 8) & 0xFF; + int8 analogY = (_ctrlData->c[_controllerPort].throttle >> 0) & 0xFF; + + int8 mouseX = 0; + int8 mouseY = 0; - if (newButtons != oldButtons) { + if (_mousePort >= 0) { // If mouse is present, read movement values + mouseX = (_ctrlData->c[_mousePort].throttle >> 8) & 0xFF; + mouseY = (_ctrlData->c[_mousePort].throttle >> 0) & 0xFF; + } + + if (newButtons != oldButtons) { // Check PAD button press if (DL_BUTTON(newButtons) && !DL_BUTTON(oldButtons)) // Pressed LEFT left_digital = true; else if (!DL_BUTTON(newButtons) && DL_BUTTON(oldButtons)) // Released LEFT @@ -187,6 +202,30 @@ bool OSystem_N64::pollEvent(Common::Event &event) { } } + if (newMouseButtons != oldMouseButtons) { // Check mouse button press + if (B_BUTTON(newMouseButtons) && !B_BUTTON(oldMouseButtons)) { // Pressed Right Mouse Button + buttonPressed = true; + event.type = Common::EVENT_RBUTTONDOWN; + } else if (!B_BUTTON(newMouseButtons) && B_BUTTON(oldMouseButtons)) { // Released RMB + buttonPressed = true; + event.type = Common::EVENT_RBUTTONUP; + } else if (A_BUTTON(newMouseButtons) && !A_BUTTON(oldMouseButtons)) { // Pressed Left Mouse Button + buttonPressed = true; + event.type = Common::EVENT_LBUTTONDOWN; + } else if (!A_BUTTON(newMouseButtons) && A_BUTTON(oldMouseButtons)) { // Released LMB + buttonPressed = true; + event.type = Common::EVENT_LBUTTONUP; + } + + oldMouseButtons = newMouseButtons; // Save current button status + + if (buttonPressed) { + event.mouse.x = _mouseX; + event.mouse.y = _mouseY; + return true; + } + } + static uint32 _lastPadCheck = 0; uint32 curTime = getMillis(); @@ -213,6 +252,11 @@ bool OSystem_N64::pollEvent(Common::Event &event) { if (abs(analogY) > PAD_DEADZONE) my -= analogY / (PAD_ACCELERATION - (abs(analogY) / 16)); + if (abs(mouseX) > MOUSE_DEADZONE) + mx += mouseX; + if (abs(mouseY) > MOUSE_DEADZONE) + my -= mouseY; + if (mx < 0) mx = 0; diff --git a/backends/platform/n64/osys_n64_utilities.cpp b/backends/platform/n64/osys_n64_utilities.cpp index 969cbb8560..b913151fdb 100644 --- a/backends/platform/n64/osys_n64_utilities.cpp +++ b/backends/platform/n64/osys_n64_utilities.cpp @@ -52,7 +52,7 @@ void enableAudioPlayback(void) { OSystem_N64 *osys = (OSystem_N64*)g_system; Audio::MixerImpl *_localmixer = (Audio::MixerImpl*)osys->getMixer(); - uint32 sampleBufferSize = 3072; + uint32 sampleBufferSize = 2048; initAudioInterface(osys->_viClockRate, DEFAULT_SOUND_SAMPLE_RATE, 16, sampleBufferSize); osys->_audioBufferSize = getAIBufferSize(); |