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author | upthorn | 2012-05-28 12:40:07 -0700 |
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committer | angstsmurf | 2016-10-18 02:09:25 +0200 |
commit | bbcf4a921842bdf6edd3d11741e7b32b82d47b70 (patch) | |
tree | 42c707d9c1b1762f46fc26a5e169bbf79f4e1de4 | |
parent | 4e1f98a155ede58bfa0105f761dfb1e852f47938 (diff) | |
download | scummvm-rg350-bbcf4a921842bdf6edd3d11741e7b32b82d47b70.tar.gz scummvm-rg350-bbcf4a921842bdf6edd3d11741e7b32b82d47b70.tar.bz2 scummvm-rg350-bbcf4a921842bdf6edd3d11741e7b32b82d47b70.zip |
COMPOSER: Fixed audio issues after save-game load.
-rw-r--r-- | engines/composer/resource.cpp | 14 | ||||
-rw-r--r-- | engines/composer/resource.h | 9 | ||||
-rw-r--r-- | engines/composer/saveload.cpp | 66 |
3 files changed, 68 insertions, 21 deletions
diff --git a/engines/composer/resource.cpp b/engines/composer/resource.cpp index 0bb7e8a779..b433cd6c2a 100644 --- a/engines/composer/resource.cpp +++ b/engines/composer/resource.cpp @@ -248,12 +248,12 @@ bool ComposerArchive::openStream(Common::SeekableReadStream *stream) { return true; } -Pipe::Pipe(Common::SeekableReadStream *stream, uint16 pipeId) { +Pipe::Pipe(Common::SeekableReadStream *stream, uint16 id) { _offset = 0; _stream = stream; _anim = NULL; #ifdef SAVING_ANYWHERE - _pipeId = pipeId; + _pipeId = id; #endif } @@ -263,6 +263,8 @@ Pipe::~Pipe() { void Pipe::nextFrame() { if (_offset == (uint)_stream->size()) return; + _bufferedResources.push_back(_currBufferedResources); + _currBufferedResources.clear(); _stream->seek(_offset, SEEK_SET); @@ -315,8 +317,10 @@ Common::SeekableReadStream *Pipe::getResource(uint32 tag, uint16 id, bool buffer if (res.entries.size() == 1) { Common::SeekableReadStream *stream = new Common::SeekableSubReadStream(_stream, res.entries[0].offset, res.entries[0].offset + res.entries[0].size); - if (buffering) + if (buffering) { _types[tag].erase(id); + _currBufferedResources[tag].push_back(id); + } return stream; } @@ -333,8 +337,10 @@ Common::SeekableReadStream *Pipe::getResource(uint32 tag, uint16 id, bool buffer _stream->read(buffer + offset, res.entries[i].size); offset += res.entries[i].size; } - if (buffering) + if (buffering) { _types[tag].erase(id); + _currBufferedResources[tag].push_back(id); + } return new Common::MemoryReadStream(buffer, size, DisposeAfterUse::YES); } diff --git a/engines/composer/resource.h b/engines/composer/resource.h index 52748bacd2..55d7c20cc4 100644 --- a/engines/composer/resource.h +++ b/engines/composer/resource.h @@ -106,7 +106,7 @@ struct PipeResource { class Pipe { public: - Pipe(Common::SeekableReadStream *stream, uint16 pipeId); + Pipe(Common::SeekableReadStream *stream, uint16 id); virtual ~Pipe(); virtual void nextFrame(); @@ -117,9 +117,11 @@ public: virtual const Common::Array<uint16> *getScripts() { return NULL; } #ifdef SAVING_ANYWHERE - uint16 id() const { return _pipeId; } + uint16 pipeId() const { return _pipeId; } uint32 offset() const { return _offset; } - void setOffset(uint32 offset) { while (_offset < offset) nextFrame(); } + void setOffset(uint32 off) { while (_offset < off) nextFrame(); } + typedef Common::HashMap<uint32, Common::List<uint16>> DelMap; + Common::Array<DelMap> _bufferedResources; #endif protected: @@ -130,6 +132,7 @@ protected: TypeMap _types; #ifdef SAVING_ANYWHERE uint16 _pipeId; + DelMap _currBufferedResources; #endif uint32 _offset; diff --git a/engines/composer/saveload.cpp b/engines/composer/saveload.cpp index 0cbf749f92..ca23b6155c 100644 --- a/engines/composer/saveload.cpp +++ b/engines/composer/saveload.cpp @@ -150,9 +150,23 @@ Common::Error ComposerEngine::loadGameState(int slot) { ser.syncAsUint32LE(offset); Common::SeekableReadStream *stream = getResource(ID_ANIM, id); Pipe *pipe = new Pipe(stream, id); - pipe->setOffset(offset); _pipes.push_front(pipe); _pipeStreams.push_back(stream); + ser.syncAsUint32LE(tmp); + for (uint32 j = tmp; j > 0; j--) { + ser.syncAsUint32LE(tmp); + for (uint32 k = tmp; k > 0; k--) { + uint32 tag; + ser.syncAsUint32LE(tag); + ser.syncAsUint32LE(tmp); + for (uint32 l = tmp; l > 0; l--) { + ser.syncAsUint16LE(id); + pipe->getResource(tag, id, true); + } + } + pipe->nextFrame(); + } + pipe->setOffset(offset); } for (Common::List<Animation *>::iterator i = _anims.begin(); i != _anims.end(); i++) { @@ -162,7 +176,8 @@ Common::Error ComposerEngine::loadGameState(int slot) { ser.syncAsUint32LE(tmp); for (uint32 i = tmp; i > 0; i--) { uint16 animId, x, y; - uint32 offset, state, param, size; + uint32 offset, state, param; + int32 size; ser.syncAsUint16LE(animId); ser.syncAsUint32LE(offset); ser.syncAsUint16LE(x); @@ -252,15 +267,18 @@ Common::Error ComposerEngine::loadGameState(int slot) { _mixer->stopAll(); _audioStream = NULL; - ser.syncAsUint32LE(tmp); - tmp <<= 1; - byte *audioBuf = (byte *)malloc(tmp); - ser.syncBytes(audioBuf, tmp); + + ser.syncAsSint16LE(_currSoundPriority); + int32 numSamples; + ser.syncAsSint32LE(numSamples); + int16 *audioBuffer = (int16 *)malloc(numSamples * 2); + for (int32 i = 0; i < numSamples; i++) + ser.syncAsSint16LE(audioBuffer[i]); _audioStream = Audio::makeQueuingAudioStream(22050, false); - _audioStream->queueBuffer(audioBuf, tmp, DisposeAfterUse::YES, Audio::FLAG_UNSIGNED); - _currSoundPriority = 0; + _audioStream->queueBuffer((byte *)audioBuffer, numSamples * 2, DisposeAfterUse::YES, Audio::FLAG_16BITS); if (!_mixer->isSoundHandleActive(_soundHandle)) _mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundHandle, _audioStream); + return Common::kNoError; } @@ -339,10 +357,26 @@ Common::Error ComposerEngine::saveGameState(int slot, const Common::String &desc tmp = _pipes.size(); ser.syncAsUint32LE(tmp); for (Common::List<Pipe *>::const_iterator i = _pipes.reverse_begin(); i != _pipes.end(); i--) { - uint16 tmp16 = (*i)->id(); + uint16 tmp16 = (*i)->pipeId(); tmp = (*i)->offset(); ser.syncAsUint16LE(tmp16); ser.syncAsUint32LE(tmp); + tmp = (*i)->_bufferedResources.size(); + ser.syncAsUint32LE(tmp); + for (Common::Array<Pipe::DelMap>::const_iterator j = (*i)->_bufferedResources.begin(); j != (*i)->_bufferedResources.end(); j++) { + tmp = (*j).size(); + ser.syncAsUint32LE(tmp); + for (Pipe::DelMap::const_iterator k = (*j).begin(); k != (*j).end(); k++) { + tmp = (*k)._key; + ser.syncAsUint32LE(tmp); + tmp = (*k)._value.size(); + ser.syncAsUint32LE(tmp); + for (Common::List<uint16>::const_iterator l = (*k)._value.begin(); l != (*k)._value.end(); l++) { + tmp16 = (*l); + ser.syncAsUint16LE(tmp16); + } + } + } } tmp = _anims.size(); @@ -396,11 +430,15 @@ Common::Error ComposerEngine::saveGameState(int slot, const Common::String &desc byte paletteBuffer[256 * 3]; _system->getPaletteManager()->grabPalette(paletteBuffer, 0, 256); ser.syncBytes(paletteBuffer, 256 * 3); - byte *audioBuffer = (byte *)malloc(22050 * 60 * 2); - int32 numSamples = _audioStream->readBuffer((int16 *)audioBuffer, 22050 * 60); - if (numSamples == -1) numSamples = 0; - ser.syncAsUint32LE(numSamples); - ser.syncBytes((byte *)audioBuffer, numSamples * 2); + + ser.syncAsSint16LE(_currSoundPriority); + int16 audioBuffer[22050]; + int32 numSamples = _audioStream->readBuffer(audioBuffer, 22050); + if (numSamples == -1) numSamples = 0; + ser.syncAsSint32LE(numSamples); + for (int32 i = 0; i < numSamples; i++) + ser.syncAsSint16LE(audioBuffer[i]); + out->finalize(); return Common::kNoError; } |