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authorPaul Gilbert2019-05-18 15:54:26 -1000
committerPaul Gilbert2019-05-24 18:21:06 -0700
commitbc87d740f55cfd0d283c6342abf641dfd0ff2e42 (patch)
treecd3734c76a03c841a4534cc0dc3d50507201f56c
parent3d9e03af554814bee10f112c2efa0b7f0b722489 (diff)
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GLK: TADS2: Yet more volumous code additions
-rw-r--r--engines/glk/module.mk3
-rw-r--r--engines/glk/tads/os_banners.cpp812
-rw-r--r--engines/glk/tads/os_banners.h631
-rw-r--r--engines/glk/tads/os_buffer.cpp11
-rw-r--r--engines/glk/tads/os_glk.cpp101
-rw-r--r--engines/glk/tads/os_glk.h597
-rw-r--r--engines/glk/tads/os_parse.cpp989
-rw-r--r--engines/glk/tads/os_parse.h43
-rw-r--r--engines/glk/tads/tads2/debug.h27
-rw-r--r--engines/glk/tads/tads2/error_message.cpp66
-rw-r--r--engines/glk/tads/tads2/file_io.cpp6
-rw-r--r--engines/glk/tads/tads2/get_string.cpp173
-rw-r--r--engines/glk/tads/tads2/ltk.cpp6
-rw-r--r--engines/glk/tads/tads2/output.cpp27
-rw-r--r--engines/glk/tads/tads2/post_compilation.cpp32
-rw-r--r--engines/glk/tads/tads2/post_compilation.h16
-rw-r--r--engines/glk/tads/tads2/runtime_driver.cpp78
-rw-r--r--engines/glk/tads/tads2/text_io.h3
18 files changed, 2952 insertions, 669 deletions
diff --git a/engines/glk/module.mk b/engines/glk/module.mk
index 1ce24586c9..db930f2e2f 100644
--- a/engines/glk/module.mk
+++ b/engines/glk/module.mk
@@ -92,9 +92,11 @@ MODULE_OBJS := \
scott/detection.o \
scott/scott.o \
tads/detection.o \
+ tads/os_banners.o \
tads/os_buffer.o \
tads/os_glk.o \
tads/os_frob_tads.o \
+ tads/os_parse.o \
tads/tads.o \
tads/tads2/built_in.o \
tads/tads2/character_map.o \
@@ -106,6 +108,7 @@ MODULE_OBJS := \
tads/tads2/error_message.o \
tads/tads2/execute_command.o \
tads/tads2/file_io.o \
+ tads/tads2/get_string.o \
tads/tads2/line_source_file.o \
tads/tads2/list.o \
tads/tads2/ltk.o \
diff --git a/engines/glk/tads/os_banners.cpp b/engines/glk/tads/os_banners.cpp
new file mode 100644
index 0000000000..577e9f3dd3
--- /dev/null
+++ b/engines/glk/tads/os_banners.cpp
@@ -0,0 +1,812 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "glk/tads/os_banners.h"
+#include "glk/tads/os_buffer.h"
+#include "glk/tads/tads.h"
+#include "glk/glk_api.h"
+#include "glk/window_text_buffer.h"
+
+namespace Glk {
+namespace TADS {
+
+struct os_banner_t;
+struct banner_contents_t;
+typedef os_banner_t *osbanid_t;
+typedef banner_contents_t *contentid_t;
+
+/* for tracking banner windows */
+struct os_banner_t {
+ uint id; /* unique identifier */
+ uint valid; /* banner status */
+
+ osbanid_t prev; /* previous sibling */
+ osbanid_t next; /* next sibling */
+ osbanid_t children; /* child's descendents */
+ osbanid_t parent; /* child's parent */
+
+ uint method; /* glk window method */
+ uint size; /* glk window size */
+ uint type; /* glk window type */
+ uint status; /* glk status style */
+
+ uint cheight; /* glk char height */
+ uint cwidth; /* glk char width */
+
+ uint fgcolor; /* foreground color */
+ uint bgcolor; /* background color */
+ uint fgcustom; /* custom colors */
+ uint bgcustom;
+ uint bgtrans;
+
+ contentid_t contents; /* window contents */
+ uint style; /* active Glk style value */
+ uint newline; /* active newline */
+ uint move, x, y; /* active cursor position */
+
+ winid_t win; /* glk window object */
+};
+
+/* for reprinting banner contents */
+struct banner_contents_t {
+ osbanid_t banner; /* content owner */
+ contentid_t next; /* next set of contents */
+
+ uint style; /* stored contents style */
+ uint newline; /* stored newline */
+ uint move, x, y; /* stored cursor position */
+
+ char *chars;
+ uint len;
+};
+
+static osbanid_t os_banners = NULL;
+static uint os_banner_count = 999;
+
+extern winid_t mainwin;
+extern winid_t statuswin;
+
+extern uint mainfg;
+extern uint mainbg;
+
+extern uint statusfg;
+extern uint statusbg;
+
+void banner_contents_display(contentid_t contents);
+
+/* Implementation-specific functions for managing banner windows */
+/*
+ os_banner_init();
+ os_banner_insert();
+ os_banner_styles_apply();
+ os_banner_styles_reset();
+ os_banners_close();
+ os_banners_open();
+ os_banners_redraw();
+*/
+
+osbanid_t os_banner_init() {
+ osbanid_t instance;
+ instance = (osbanid_t)malloc(sizeof(os_banner_t));
+ if (!instance)
+ return 0;
+
+ instance->id = ++ os_banner_count;
+ instance->valid = 1;
+
+ instance->prev = 0;
+ instance->next = 0;
+ instance->children = 0;
+ instance->parent = 0;
+
+ instance->method = 0;
+ instance->size = 0;
+ instance->type = 0;
+ instance->status = 0;
+
+ instance->cheight = 0;
+ instance->cwidth = 0;
+
+ instance->contents = 0;
+ instance->style = style_Normal;
+ instance->newline = 0;
+ instance->move = 0;
+ instance->x = 0;
+ instance->y = 0;
+
+ instance->win = 0;
+
+ return instance;
+}
+
+osbanid_t os_banner_insert(osbanid_t parent, uint operation, osbanid_t other,
+ uint method, uint size, uint type, uint status)
+{
+ if (!parent || !(parent->valid))
+ return 0;
+
+ if (operation == OS_BANNER_BEFORE || operation == OS_BANNER_AFTER)
+ if (!other || !(other->valid) || !(other->parent == parent))
+ operation = OS_BANNER_LAST;
+
+ osbanid_t baby = os_banner_init();
+ if (!baby)
+ return 0;
+ baby->parent = parent;
+
+ if (!(parent->children))
+ {
+ parent->children = baby;
+ }
+ else
+ {
+ osbanid_t child = parent->children;
+
+ switch (operation)
+ {
+ case OS_BANNER_FIRST:
+ parent->children = baby;
+ baby->next = child;
+ child->prev = baby;
+ break;
+
+ case OS_BANNER_BEFORE:
+ while (child != other && child->next)
+ child = child->next;
+
+ if (child->prev)
+ {
+ child->prev->next = baby;
+ baby->prev = child->prev;
+ }
+ else
+ {
+ parent->children = baby;
+ }
+
+ baby->next = child;
+ child->prev = baby;
+ break;
+
+ case OS_BANNER_LAST:
+ while(child->next)
+ child = child->next;
+
+ baby->prev = child;
+ child->next = baby;
+ break;
+
+ case OS_BANNER_AFTER:
+ while (child != other && child->next)
+ child = child->next;
+
+ if (child->next)
+ {
+ child->next->prev = baby;
+ baby->next = child->next;
+ }
+
+ baby->prev = child;
+ child->next = baby;
+ break;
+
+ default: break;
+ }
+ }
+
+ baby->method = method;
+ baby->size = size;
+ baby->type = type;
+ baby->status = status;
+
+ return baby;
+}
+
+void os_banner_styles_apply (osbanid_t banner)
+{
+ if (!banner || !(banner->valid))
+ return;
+
+ uint propval = banner->status ? 0 : (banner->type == wintype_TextGrid ? 0 : 1);
+ uint bgcustom = banner->bgtrans ? banner->bgcolor : banner->bgcustom;
+
+ /* font style: monospace for text grid and tab aligned buffers, else proportional */
+ g_vm->glk_stylehint_set(banner->type, style_Alert, stylehint_Proportional, propval);
+ g_vm->glk_stylehint_set(banner->type, style_Subheader, stylehint_Proportional, propval);
+ g_vm->glk_stylehint_set(banner->type, style_Emphasized, stylehint_Proportional, propval);
+ g_vm->glk_stylehint_set(banner->type, style_Normal, stylehint_Proportional, propval);
+ g_vm->glk_stylehint_set(banner->type, style_User1, stylehint_Proportional, propval);
+ g_vm->glk_stylehint_set(banner->type, style_User2, stylehint_Proportional, propval);
+
+ /* foreground color: user1 reverse, user2 custom */
+ g_vm->glk_stylehint_set(banner->type, style_Alert, stylehint_TextColor, banner->fgcolor);
+ g_vm->glk_stylehint_set(banner->type, style_Subheader, stylehint_TextColor, banner->fgcolor);
+ g_vm->glk_stylehint_set(banner->type, style_Emphasized, stylehint_TextColor, banner->fgcolor);
+ g_vm->glk_stylehint_set(banner->type, style_Normal, stylehint_TextColor, banner->fgcolor);
+ g_vm->glk_stylehint_set(banner->type, style_User1, stylehint_TextColor, banner->bgcolor);
+ g_vm->glk_stylehint_set(banner->type, style_User2, stylehint_TextColor, banner->fgcustom);
+
+ /* background color: user1 reverse, user2 custom */
+ g_vm->glk_stylehint_set(banner->type, style_Alert, stylehint_BackColor, banner->bgcolor);
+ g_vm->glk_stylehint_set(banner->type, style_Subheader, stylehint_BackColor, banner->bgcolor);
+ g_vm->glk_stylehint_set(banner->type, style_Emphasized, stylehint_BackColor, banner->bgcolor);
+ g_vm->glk_stylehint_set(banner->type, style_Normal, stylehint_BackColor, banner->bgcolor);
+ g_vm->glk_stylehint_set(banner->type, style_User1, stylehint_BackColor, banner->fgcolor);
+ g_vm->glk_stylehint_set(banner->type, style_User2, stylehint_BackColor, bgcustom);
+
+}
+
+void os_banner_styles_reset (void)
+{
+ g_vm->glk_stylehint_clear(wintype_AllTypes, style_Alert, stylehint_Proportional);
+ g_vm->glk_stylehint_clear(wintype_AllTypes, style_Subheader, stylehint_Proportional);
+ g_vm->glk_stylehint_clear(wintype_AllTypes, style_Emphasized, stylehint_Proportional);
+ g_vm->glk_stylehint_clear(wintype_AllTypes, style_Normal, stylehint_Proportional);
+ g_vm->glk_stylehint_clear(wintype_AllTypes, style_User1, stylehint_Proportional);
+ g_vm->glk_stylehint_clear(wintype_AllTypes, style_User2, stylehint_Proportional);
+
+ g_vm->glk_stylehint_clear(wintype_AllTypes, style_Alert, stylehint_TextColor);
+ g_vm->glk_stylehint_clear(wintype_AllTypes, style_Subheader, stylehint_TextColor);
+ g_vm->glk_stylehint_clear(wintype_AllTypes, style_Emphasized, stylehint_TextColor);
+ g_vm->glk_stylehint_clear(wintype_AllTypes, style_Normal, stylehint_TextColor);
+ g_vm->glk_stylehint_clear(wintype_AllTypes, style_User1, stylehint_TextColor);
+ g_vm->glk_stylehint_clear(wintype_AllTypes, style_User2, stylehint_TextColor);
+
+ g_vm->glk_stylehint_clear(wintype_AllTypes, style_Alert, stylehint_BackColor);
+ g_vm->glk_stylehint_clear(wintype_AllTypes, style_Subheader, stylehint_BackColor);
+ g_vm->glk_stylehint_clear(wintype_AllTypes, style_Emphasized, stylehint_BackColor);
+ g_vm->glk_stylehint_clear(wintype_AllTypes, style_Normal, stylehint_BackColor);
+ g_vm->glk_stylehint_clear(wintype_AllTypes, style_User1, stylehint_BackColor);
+ g_vm->glk_stylehint_clear(wintype_AllTypes, style_User2, stylehint_BackColor);
+
+#ifdef GARGLK
+ /* reset our default colors with a superfluous hint */
+ g_vm->glk_stylehint_set(wintype_AllTypes, style_Normal, stylehint_TextColor, mainfg);
+ g_vm->glk_stylehint_set(wintype_AllTypes, style_Normal, stylehint_BackColor, mainbg);
+#endif /* GARGLK */
+}
+
+void os_banners_close(osbanid_t banner)
+{
+ if (!banner)
+ return;
+
+ os_banners_close(banner->children);
+ os_banners_close(banner->next);
+
+ if (banner->win && (banner->win != mainwin))
+ {
+ g_vm->glk_window_close(banner->win, 0);
+ banner->win = 0;
+ }
+}
+
+void os_banners_open(osbanid_t banner)
+{
+ if (!banner)
+ return;
+
+ if (banner->valid)
+ {
+ if (banner->size && banner->parent && banner->parent->win)
+ {
+ os_banner_styles_apply(banner);
+ banner->win = g_vm->glk_window_open(banner->parent->win, banner->method,
+ banner->size, banner->type, banner->id);
+ banner_contents_display(banner->contents);
+ }
+ os_banners_open(banner->children);
+ }
+
+ os_banners_open(banner->next);
+}
+
+void os_banners_redraw()
+{
+ if (!os_banners)
+ return;
+
+ os_banners_close(os_banners);
+ os_banners_open(os_banners);
+ os_banner_styles_reset();
+}
+
+/* Implementation-specific functions for managing banner contents */
+/*
+ banner_contents_init();
+ banner_contents_insert();
+ banner_contents_display();
+ banner_contents_clear();
+*/
+
+contentid_t banner_contents_init(void)
+{
+ contentid_t instance;
+ instance = (contentid_t)malloc(sizeof(banner_contents_t));
+ if (!instance)
+ return 0;
+
+ instance->banner = 0;
+ instance->next = 0;
+
+ instance->style = style_Normal;
+ instance->newline = 0;
+ instance->move = 0;
+ instance->x = 0;
+ instance->y = 0;
+
+ instance->chars = 0;
+ instance->len = 0;
+
+ return instance;
+}
+
+void banner_contents_insert(contentid_t contents, const char *txt, size_t len)
+{
+ if (!contents)
+ return;
+
+ contents->chars = (char *)malloc(sizeof(char) * (len + 1));
+ if (!(contents->chars))
+ return;
+
+ memcpy(contents->chars, txt, len);
+
+ contents->chars[len] = '\0';
+ contents->len = len;
+}
+
+void banner_contents_display(contentid_t contents)
+{
+ if (!contents || !(contents->banner))
+ return;
+
+ winid_t win = contents->banner->win;
+ uint len = contents->len;
+
+ g_vm->glk_set_window(win);
+
+ if (contents->newline)
+ {
+ char ch = '\n';
+ os_put_buffer(&ch, 1);
+ }
+
+ if (len && (contents->chars[len-1] == '\n'))
+ {
+ len --;
+ contents->banner->newline = 1;
+ }
+ else
+ {
+ contents->banner->newline = 0;
+ }
+
+ if (contents->move)
+ {
+ g_vm->glk_window_move_cursor(win, contents->x, contents->y);
+ contents->banner->move = 0;
+ contents->banner->x = 0;
+ contents->banner->y = 0;
+ }
+
+ g_vm->glk_set_style(contents->style);
+ os_put_buffer(contents->chars, len);
+ g_vm->glk_set_window(mainwin);
+ banner_contents_display(contents->next);
+}
+
+void banner_contents_clear(contentid_t contents)
+{
+ if (!contents)
+ return;
+
+ banner_contents_clear(contents->next);
+
+ if (contents->chars)
+ free(contents->chars);
+
+ free(contents);
+}
+
+/* Banner API functions */
+
+void *os_banner_create(void *parent, int where, void *other, int wintype,
+ int align, int siz, int siz_units,
+ unsigned long style)
+{
+ osbanid_t gparent = (osbanid_t)parent;
+ osbanid_t gbanner;
+ uint gwinmeth = 0;
+ uint gwinsize = siz;
+ uint gwintype = 0;
+ uint gstatus = (style & OS_BANNER_STYLE_TAB_ALIGN);
+
+ if (gparent && !(gparent->valid))
+ return 0;
+
+ if (!os_banners)
+ {
+ os_banners = os_banner_init();
+ if (!os_banners)
+ return 0;
+ os_banners->win = mainwin;
+ }
+
+ if (!gparent)
+ gparent = os_banners;
+
+ switch (wintype)
+ {
+ case OS_BANNER_TYPE_TEXT: gwintype = wintype_TextBuffer; break;
+ case OS_BANNER_TYPE_TEXTGRID: gwintype = wintype_TextGrid; break;
+ default: gwintype = wintype_TextGrid; break;
+ }
+
+ switch (align)
+ {
+ case OS_BANNER_ALIGN_TOP: gwinmeth = winmethod_Above; break;
+ case OS_BANNER_ALIGN_BOTTOM: gwinmeth = winmethod_Below; break;
+ case OS_BANNER_ALIGN_LEFT: gwinmeth = winmethod_Left; break;
+ case OS_BANNER_ALIGN_RIGHT: gwinmeth = winmethod_Right; break;
+ default: gwinmeth = winmethod_Above; break;
+ }
+
+ switch (siz_units)
+ {
+ case OS_BANNER_SIZE_PCT: gwinmeth |= winmethod_Proportional; break;
+ case OS_BANNER_SIZE_ABS: gwinmeth |= winmethod_Fixed; break;
+ default: gwinmeth |= winmethod_Fixed; break;
+ }
+
+ gbanner = os_banner_insert(gparent, where, (osbanid_t)other, gwinmeth, gwinsize, gwintype, gstatus);
+
+ if (gbanner)
+ {
+ gbanner->fgcolor = gstatus ? statusbg : mainfg;
+ gbanner->bgcolor = gstatus ? statusfg : mainbg;
+ gbanner->fgcustom = gbanner->fgcolor;
+ gbanner->bgcustom = gbanner->bgcolor;
+ gbanner->bgtrans = 1;
+ }
+
+ os_banners_redraw();
+
+ return gbanner;
+}
+
+void os_banner_set_size(void *banner_handle, int siz, int siz_units, int is_advisory)
+{
+ osbanid_t banner = (osbanid_t)banner_handle;
+
+ if (!banner || !banner->valid)
+ return;
+
+ uint gwinsize = siz;
+ uint gwinmeth = 0;
+
+ gwinmeth = banner->method &
+ (winmethod_Above | winmethod_Below |
+ winmethod_Left | winmethod_Right);
+
+ switch (siz_units)
+ {
+ case OS_BANNER_SIZE_PCT: gwinmeth |= winmethod_Proportional; break;
+ case OS_BANNER_SIZE_ABS: gwinmeth |= winmethod_Fixed; break;
+ default: gwinmeth |= winmethod_Fixed; break;
+ }
+
+ banner->method = gwinmeth;
+ banner->size = gwinsize;
+
+ os_banners_redraw();
+}
+
+void os_banner_size_to_contents(void *banner_handle)
+{
+ osbanid_t banner = (osbanid_t)banner_handle;
+
+ if (!banner || !banner->valid || !banner->win)
+ return;
+
+#ifdef GARGLK
+ if (banner->type == wintype_TextBuffer)
+ {
+ TextBufferWindow *win = dynamic_cast<TextBufferWindow *>(banner->win);
+ assert(win);
+ int size = win->_scrollMax;
+ if (win->_numChars)
+ size++;
+ os_banner_set_size(banner, size, OS_BANNER_SIZE_ABS, 0);
+ }
+#endif /* GARGLK */
+}
+
+void os_banner_delete(void *banner_handle)
+{
+ osbanid_t banner = (osbanid_t)banner_handle;
+ if (!banner || !(banner->valid))
+ return;
+
+ banner->valid = 0;
+ os_banners_redraw();
+
+ if (banner->parent && banner->parent->children == banner)
+ banner->parent->children = banner->next;
+
+ if (banner->next)
+ banner->next->prev = banner->prev;
+
+ if (banner->prev)
+ banner->prev->next = banner->next;
+
+ banner_contents_clear(banner->contents);
+
+ free(banner);
+}
+
+void os_banner_orphan(void *banner_handle)
+{
+ os_banner_delete(banner_handle);
+}
+
+int os_banner_getinfo(void *banner_handle, os_banner_info_t *info)
+{
+ osbanid_t banner = (osbanid_t)banner_handle;
+ if (!banner || !banner->valid || !banner->win)
+ return 1;
+
+ //winid_t win = banner->win;
+ uint gwintype = banner->type;
+ uint gwinmeth = banner->method;
+ uint gstyletab = banner->status;
+
+ if (gwinmeth & winmethod_Above)
+ info->align = OS_BANNER_ALIGN_TOP;
+ if (gwinmeth & winmethod_Below)
+ info->align = OS_BANNER_ALIGN_BOTTOM;
+ if (gwinmeth & winmethod_Left)
+ info->align = OS_BANNER_ALIGN_LEFT;
+ if (gwinmeth & winmethod_Right)
+ info->align = OS_BANNER_ALIGN_RIGHT;
+
+ info->style = gstyletab ? OS_BANNER_STYLE_TAB_ALIGN : 0;
+
+ g_vm->glk_window_get_size(banner->win, &(banner->cwidth), &(banner->cheight));
+
+ info->rows = banner->cheight;
+ info->columns = banner->cwidth;
+
+ info->pix_width = 0;
+ info->pix_height = 0;
+
+ info->os_line_wrap = gstyletab ? 0 : (gwintype == wintype_TextBuffer);
+
+ return 1;
+}
+
+int os_banner_get_charwidth(void *banner_handle)
+{
+ osbanid_t banner = (osbanid_t)banner_handle;
+ if (!banner || !banner->valid || !banner->win)
+ return 0;
+
+ g_vm->glk_window_get_size(banner->win, &(banner->cwidth), &(banner->cheight));
+
+ return banner->cwidth;
+}
+
+int os_banner_get_charheight(void *banner_handle)
+{
+ osbanid_t banner = (osbanid_t)banner_handle;
+ if (!banner || !banner->valid || !banner->win)
+ return 0;
+
+ g_vm->glk_window_get_size(banner->win, &(banner->cwidth), &(banner->cheight));
+
+ return banner->cheight;
+}
+
+void os_banner_clear(void *banner_handle)
+{
+ osbanid_t banner = (osbanid_t)banner_handle;
+ if (!banner || !banner->valid)
+ return;
+
+ if (banner->win)
+ {
+ winid_t win = banner->win;
+ g_vm->glk_window_clear(win);
+ }
+
+ banner_contents_clear(banner->contents);
+ banner->contents = 0;
+ banner->newline = 0;
+ banner->move = 0;
+ banner->x = 0;
+ banner->y = 0;
+}
+
+void os_banner_disp(void *banner_handle, const char *txt, size_t len)
+{
+ osbanid_t banner = (osbanid_t)banner_handle;
+ if (!banner || !banner->valid || !banner->win)
+ return;
+
+ contentid_t update = banner_contents_init();
+ if (!update)
+ return;
+ update->banner = banner;
+
+ if (!(banner->contents))
+ {
+ banner->contents = update;
+ }
+ else
+ {
+ contentid_t contents = banner->contents;
+ while (contents->next)
+ contents = contents->next;
+ contents->next = update;
+ }
+
+ update->style = banner->style;
+ update->newline = banner->newline;
+ update->move = banner->move;
+ update->x = banner->x;
+ update->y = banner->y;
+
+ banner_contents_insert(update, txt, len);
+ banner_contents_display(update);
+}
+
+void os_banner_goto(void *banner_handle, int row, int col)
+{
+ osbanid_t banner = (osbanid_t)banner_handle;
+ if (!banner || !banner->valid || !banner->win)
+ return;
+
+ if (banner->type == wintype_TextGrid)
+ {
+ banner->move = 1;
+ banner->x = col;
+ banner->y = row;
+ }
+}
+
+void os_banner_set_attr(void *banner_handle, int attr)
+{
+ osbanid_t banner = (osbanid_t)banner_handle;
+ if (!banner || !banner->valid)
+ return;
+
+ if (attr & OS_ATTR_BOLD && attr & OS_ATTR_ITALIC)
+ banner->style = style_Alert;
+ else if (attr & OS_ATTR_BOLD)
+ banner->style = style_Subheader;
+ else if (attr & OS_ATTR_ITALIC)
+ banner->style = style_Emphasized;
+ else
+ banner->style = style_Normal;
+}
+
+void os_banner_set_color(void *banner_handle, os_color_t fg, os_color_t bg)
+{
+ osbanid_t banner = (osbanid_t)banner_handle;
+ if (!banner || !banner->valid)
+ return;
+
+ uint reversed = 0;
+ uint normal = 0;
+ uint transparent = 0;
+
+ /* evaluate parameters */
+
+ if (os_color_is_param(fg))
+ {
+ switch(fg)
+ {
+ case OS_COLOR_P_TEXTBG:
+ case OS_COLOR_P_STATUSBG:
+ reversed = 1;
+ break;
+
+ case OS_COLOR_P_TEXT:
+ case OS_COLOR_P_STATUSLINE:
+ case OS_COLOR_P_INPUT:
+ normal = 1;
+ break;
+
+ default:
+ break;
+ }
+ }
+
+ if (os_color_is_param(bg))
+ {
+ switch (bg)
+ {
+ case OS_COLOR_P_TRANSPARENT:
+ transparent = 1;
+ break;
+
+ default:
+ break;
+ }
+ }
+
+ /* choose a style */
+
+ if (normal && transparent)
+ banner->style = style_Normal;
+ else if (reversed)
+ banner->style = style_User1;
+ else
+ banner->style = style_User2;
+
+ /* process our custom color */
+
+ if (banner->style == style_User2)
+ {
+ /* store current settings */
+ uint oldfg = banner->fgcustom;
+ uint oldbg = banner->bgcustom;
+ uint oldtr = banner->bgtrans;
+
+ /* reset custom color parameters */
+ banner->fgcustom = banner->fgcolor;
+ banner->bgcustom = banner->bgcolor;
+ banner->bgtrans = 1;
+
+ if (!normal)
+ banner->fgcustom = fg;
+
+ if (!transparent)
+ {
+ banner->bgcustom = bg;
+ banner->bgtrans = 0;
+ }
+
+ if (!(banner->fgcustom == oldfg
+ && banner->bgcustom == oldbg
+ && banner->bgtrans == oldtr))
+ os_banners_redraw();
+ }
+}
+
+void os_banner_set_screen_color(void *banner_handle, os_color_t color) {
+ osbanid_t banner = (osbanid_t)banner_handle;
+ if (!banner || !banner->valid)
+ return;
+
+ if (!(os_color_is_param(color)))
+ banner->bgcolor = color;
+
+ os_banners_redraw();
+}
+
+void os_banner_flush(void *banner_handle) {}
+void os_banner_start_html(void *banner_handle) {}
+void os_banner_end_html(void *banner_handle) {}
+
+} // End of namespace TADS
+} // End of namespace Glk
diff --git a/engines/glk/tads/os_banners.h b/engines/glk/tads/os_banners.h
new file mode 100644
index 0000000000..f518d8e84f
--- /dev/null
+++ b/engines/glk/tads/os_banners.h
@@ -0,0 +1,631 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/* TADS OS interface file type definitions
+ *
+ * Defines certain datatypes used in the TADS operating system interface
+ */
+
+#ifndef GLK_TADS_OS_BANNERS
+#define GLK_TADS_OS_BANNERS
+
+#include "common/scummsys.h"
+#include "glk/tads/os_glk.h"
+
+namespace Glk {
+namespace TADS {
+
+/* ------------------------------------------------------------------------ */
+/*
+ * External Banner Interface. This interface provides the ability to
+ * divide the display window into multiple sub-windows, each with its own
+ * independent contents.
+ *
+ * To determine where a new banner is displayed, we look at the banners as
+ * a tree, rooted at the "main window," the special banner that the system
+ * automatically creates initially for the main game text. We start by
+ * allocating the entire display (or the entire application window, if
+ * we're running on a GUI system) to the main window. We then traverse
+ * the tree, starting with the root window's children. For each child
+ * window, we allocate space for the child out of the parent window's
+ * area, according to the child's alignment and size settings, and deduct
+ * this space from the parent window's size. We then lay out the children
+ * of the child.
+ *
+ * For each banner window, we take its requested space out of the parent
+ * window's area by starting at the edge of the parent window rectangle as
+ * indicated by the banner's alignment, and taking the requested `width
+ * (for a left/right banner) or height (for a top/bottom banner), limiting
+ * to the available width/height in the parent window's space. Give the
+ * banner the full extent of the parent's space in its other dimension (so
+ * a left/right banner gets the full height of the parent space, and a
+ * top/bottom banner gets the full width).
+ *
+ * Note that the layout proceeds exclusively down the tree (i.e., from the
+ * root to children to grandchildren, and so on). It *appears* that a
+ * child affects its parent, because of the deduction step: a child
+ * acquires screen space by carving out a chunk of its parent. The right
+ * way to think about this, though, is that the parent's full area is the
+ * union of the parent window and all of its children; when viewed this
+ * way, the parent's full area is fully determined the instant the parent
+ * is laid out, and never changes as its children are laid out. Note in
+ * particular that a child can never make a parent larger; the only thing
+ * a child can do to a parent is carve out a chunk of the parent for
+ * itself, which doesn't affect the boundaries of the union of the parent
+ * plus its children.
+ *
+ * Note also that if the banner has a border, and the implementation
+ * actually draws borders, the border must be drawn for the *full* area of
+ * the banner, as defined above. For example, suppose we have two
+ * borders: banner A is a child of the main window, is top-aligned, and
+ * has a border. Banner B is a child of banner A, right-aligned, with no
+ * border. Obviously, without considering banner B, banner A's space runs
+ * across the entire width of the main window, so its border (at the
+ * bottom of its area) runs across the entire width of the main window.
+ * Banner B carves out some space from A's right side for itself, so
+ * banner A's actual on-screen area runs from the left edge of the main
+ * window to banner B's left edge. However, even though banner A itself
+ * no longer runs the full width of the main window, banner A's *full*
+ * area - that is, the union of banner A's on-screen area and all of its
+ * children's full areas - does still run the entire width of the main
+ * window, hence banner A's border must still run the full width of the
+ * main window. The simple way of looking at this is that a banner's
+ * border is always to be drawn exactly the same way, regardless of
+ * whether or not the banner has children - simply draw the banner as it
+ * would be drawn if the banner had no children.
+ *
+ * Each time a banner is added or removed, we must recalculate the layout
+ * of the remaining banners and main text area. The os_banner_xxx()
+ * implementation is responsible for this layout refiguring.
+ *
+ * The entire external banner window interface is optional, although the
+ * functions must at least be defined as dummies to avoid linker errors
+ * when building. If a platform doesn't implement this feature,
+ * os_banner_create() should simply return null, and the other routines
+ * can do nothing.
+ */
+
+/*
+ * Create a banner window. 'info' gives the desired parameters for the new
+ * banner.
+ *
+ * Note that certain requested parameter settings might or might not be
+ * respected, depending on the capabilities of the platform and user
+ * preferences. os_banner_getinfo() can be used after creation to
+ * determine which parameter settings are actually used in the new banner.
+ *
+ * 'parent' gives the parent of this banner; this is the banner handle of
+ * another banner window, or null. If 'parent' is null, then the new
+ * banner is a child of the main window, which the system creates
+ * automatically at startup and which contains the main input/output
+ * transcript. The new banner's on-screen area is carved out of the
+ * parent's space, according to the alignment and size settings of the new
+ * window, so this determines how the window is laid out on the screen.
+ *
+ * 'where' is OS_BANNER_FIRST to make the new window the first child of its
+ * parent; OS_BANNER_LAST to make it the last child of its parent;
+ * OS_BANNER_BEFORE to insert it immediately before the existing banner
+ * identified by handle in 'other'; or OS_BANNER_AFTER to insert
+ * immediately after 'other'. When BEFORE or AFTER is used, 'other' must
+ * be another child of the same parent; if it is not, the routine should
+ * act as though 'where' were given as OS_BANNER_LAST.
+ *
+ * 'other' is a banner handle for an existing banner window. This is used
+ * to specify the relative position among children of the new banner's
+ * parent, if 'where' is either OS_BANNER_BEFORE or OS_BANNER_AFTER. If
+ * 'where' is OS_BANNER_FIRST or OS_BANNER_LAST, 'other' is ignored.
+ *
+ * 'wintype' is the type of the window. This is one of the
+ * OS_BANNER_TYPE_xxx codes indicating what kind of window is desired.
+ *
+ * 'align' is the banner's alignment, given as an OS_BANNER_ALIGN_xxx
+ * value. Top/bottom banners are horizontal: they run across the full
+ * width of the existing main text area. Left/right banners are vertical:
+ * they run down the full height of the existing main text area.
+ *
+ * 'siz' is the requested size of the new banner. The meaning of 'siz'
+ * depends on the value of 'siz_units', which can be OS_BANNER_SIZE_PCT to
+ * set the size as a percentage of the REMAINING space, or
+ * OS_BANNER_SIZE_ABS to set an absolute size in the "natural" units of the
+ * window. The natural units vary by window type: for text and text grid
+ * windows, this is in rows/columns of '0' characters in the default font
+ * for the window. Note that when OS_BANNER_SIZE_ABS is used in a text or
+ * text grid window, the OS implementation MUST add the space needed for
+ * margins and borders when determining the actual pixel size of the
+ * window; in other words, the window should be large enough that it can
+ * actually display the given number or rows or columns.
+ *
+ * The size is interpreted as a width or height according to the window's
+ * orientation. For a TOP or BOTTOM banner, the size is the height; for a
+ * LEFT or RIGHT banner, the size is the width. A banner has only one
+ * dimension's size given, since the other dimension's size is determined
+ * automatically by the layout rules.
+ *
+ * Note that the window's size can be changed later using
+ * banner_size_to_contents() or banner_set_size().
+ *
+ * 'style' is a combination of OS_BANNER_STYLE_xxx flags - see below. The
+ * style flags give the REQUESTED style for the banner, which might or
+ * might not be respected, depending on the platform's capabilities, user
+ * preferences, and other factors. os_banner_getinfo() can be used to
+ * determine which style flags are actually used.
+ *
+ * Returns the "handle" to the new banner window, which is an opaque value
+ * that is used in subsequent os_banner_xxx calls to operate on the window.
+ * Returns null if the window cannot be created. An implementation is not
+ * required to support this functionality at all, and can subset it if it
+ * does support it (for example, an implementation could support only
+ * top/bottom-aligned banners, but not left/right-aligned), so callers must
+ * be prepared for this routine to return null.
+ */
+void *os_banner_create(void *parent, int where, void *other, int wintype,
+ int align, int siz, int siz_units,
+ unsigned long style);
+
+
+/*
+ * insertion positions
+ */
+#define OS_BANNER_FIRST 1
+#define OS_BANNER_LAST 2
+#define OS_BANNER_BEFORE 3
+#define OS_BANNER_AFTER 4
+
+/*
+ * banner types
+ */
+
+/*
+ * Normal text stream window. This is a text stream that behaves
+ * essentially like the main text window: text is displayed to this
+ * through os_banner_disp(), always in a stream-like fashion by adding new
+ * text to the end of any exiting text.
+ *
+ * Systems that use proportional fonts should usually simply use the same
+ * font they use by default in the main text window. However, note that
+ * the OS_BANNER_STYLE_TAB_ALIGN style flag might imply that a fixed-pitch
+ * font should be used even when proportional fonts are available, because
+ * a fixed-pitch font will allow the calling code to rely on using spaces
+ * to align text within the window.
+ */
+#define OS_BANNER_TYPE_TEXT 1
+
+/*
+ * "Text grid" window. This type of window is similar to an normal text
+ * window (OS_BANNER_TYPE_TEXT), but is guaranteed to arrange its text in
+ * a regular grid of character cells, all of the same size. This means
+ * that the output position can be moved to an arbitrary point within the
+ * window at any time, so the calling program can precisely control the
+ * layout of the text in the window.
+ *
+ * Because the output position can be moved to arbitrary positions in the
+ * window, it is possible to overwrite text previously displayed. When
+ * this happens, the old text is completely obliterated by the new text,
+ * leaving no trace of the overwritten text.
+ *
+ * In order to guarantee that character cells are all the same size, this
+ * type of window does not allow any text attributes. The implementation
+ * should simply ignore any attempts to change text attributes in this
+ * type of window. However, colors can be used to the same degree they
+ * can be used in an ordinary text window.
+ *
+ * To guarantee the regular spacing of character cells, all
+ * implementations must use fixed-pitch fonts for these windows. This
+ * applies even to platforms where proportional fonts are available.
+ */
+#define OS_BANNER_TYPE_TEXTGRID 2
+
+
+/*
+ * banner alignment types
+ */
+#define OS_BANNER_ALIGN_TOP 0
+#define OS_BANNER_ALIGN_BOTTOM 1
+#define OS_BANNER_ALIGN_LEFT 2
+#define OS_BANNER_ALIGN_RIGHT 3
+
+/*
+ * size units
+ */
+#define OS_BANNER_SIZE_PCT 1
+#define OS_BANNER_SIZE_ABS 2
+
+
+/*
+ * banner style flags
+ */
+
+/*
+ * The banner has a visible border; this indicates that a line is to be
+ * drawn to separate the banner from the adjacent window or windows
+ * "inside" the banner. So, a top-aligned banner will have its border
+ * drawn along its bottom edge; a left-aligned banner will show a border
+ * along its right edge; and so forth.
+ *
+ * Note that character-mode platforms generally do NOT respect the border
+ * style, since doing so takes up too much screen space.
+ */
+#define OS_BANNER_STYLE_BORDER 0x00000001
+
+/*
+ * The banner has a vertical/horizontal scrollbar. Character-mode
+ * platforms generally do not support scrollbars.
+ */
+#define OS_BANNER_STYLE_VSCROLL 0x00000002
+#define OS_BANNER_STYLE_HSCROLL 0x00000004
+
+/*
+ * Automatically scroll the banner vertically/horizontally whenever new
+ * text is displayed in the window. In other words, whenever
+ * os_banner_disp() is called, scroll the window so that the text that the
+ * new cursor position after the new text is displayed is visible in the
+ * window.
+ *
+ * Note that this style is independent of the presence of scrollbars.
+ * Even if there are no scrollbars, we can still scroll the window's
+ * contents programmatically.
+ *
+ * Implementations can, if desired, keep an internal buffer of the
+ * window's contents, so that the contents can be recalled via the
+ * scrollbars if the text displayed in the banner exceeds the space
+ * available in the banner's window on the screen. If the implementation
+ * does keep such a buffer, we recommend the following method for managing
+ * this buffer. If the AUTO_VSCROLL flag is not set, then the banner's
+ * contents should be truncated at the bottom when the contents overflow
+ * the buffer; that is, once the banner's internal buffer is full, any new
+ * text that the calling program attempts to add to the banner should
+ * simply be discarded. If the AUTO_VSCROLL flag is set, then the OLDEST
+ * text should be discarded instead, so that the most recent text is
+ * always retained.
+ */
+#define OS_BANNER_STYLE_AUTO_VSCROLL 0x00000008
+#define OS_BANNER_STYLE_AUTO_HSCROLL 0x00000010
+
+/*
+ * Tab-based alignment is required/supported. On creation, this is a hint
+ * to the implementation that is sometimes necessary to determine what
+ * kind of font to use in the new window, for non-HTML platforms. If this
+ * flag is set on creation, the caller is indicating that it wants to use
+ * <TAB> tags to align text in the window.
+ *
+ * Character-mode implementations that use a single font with fixed pitch
+ * can simply ignore this. These implementations ALWAYS have a working
+ * <TAB> capability, because the portable output formatter provides <TAB>
+ * interpretation for a fixed-pitch window.
+ *
+ * Full HTML TADS implementations can also ignore this. HTML TADS
+ * implementations always have full <TAB> support via the HTML
+ * parser/renderer.
+ *
+ * Text-only implementations on GUI platforms (i.e., implementations that
+ * are not based on the HTML parser/renderer engine in HTML TADS, but
+ * which run on GUI platforms with proportionally-spaced text) should use
+ * this flag to determine the font to display. If this flag is NOT set,
+ * then the caller doesn't care about <TAB>, and the implementation is
+ * free to use a proportionally-spaced font in the window if desired.
+ *
+ * When retrieving information on an existing banner, this flag indicates
+ * that <TAB> alignment is actually supported on the window.
+ */
+#define OS_BANNER_STYLE_TAB_ALIGN 0x00000020
+
+/*
+ * Use "MORE" mode in this window. By default, a banner window should
+ * happily allow text to overflow the vertical limits of the window; the
+ * only special thing that should happen on overflow is that the window
+ * should be srolled down to show the latest text, if the auto-vscroll
+ * style is set. With this flag, though, a banner window acts just like
+ * the main text window: when the window fills up vertically, we show a
+ * MORE prompt (using appropriate system conventions), and wait for the
+ * user to indicate that they're ready to see more text. On most systems,
+ * the user acknowledges a MORE prompt by pressing a key or scrolling with
+ * the mouse, but it's up to the system implementor to decide what's
+ * appropriate for the system.
+ *
+ * Note that MORE mode in ANY banner window should generally override all
+ * other user input focus. In other words, if the game in the main window
+ * would like to read a keystroke from the user, but one of the banner
+ * windows is pausing with a MORE prompt, any keyboard input should be
+ * directed to the banner paused at the MORE prompt, not to the main
+ * window; the main window should not receive any key events until the MORE
+ * prompt has been removed.
+ *
+ * This style requires the auto-vscroll style. Implementations should
+ * assume auto-vscroll when this style is set. This style can be ignored
+ * with text grid windows.
+ */
+#define OS_BANNER_STYLE_MOREMODE 0x00000040
+
+/*
+ * This banner is a horizontal/vertical "strut" for sizing purposes. This
+ * means that the banner's content size is taken into account when figuring
+ * the content size of its *parent* banner. If the banner has the same
+ * orientation as the parent, its content size is added to its parent's
+ * internal content size to determine the parent's overall content size.
+ * If the banner's orientation is orthogonal to the parent's, then the
+ * parent's overall content size is the larger of the parent's internal
+ * content size and this banner's content size.
+ */
+#define OS_BANNER_STYLE_HSTRUT 0x00000080
+#define OS_BANNER_STYLE_VSTRUT 0x00000100
+
+
+/*
+ * Delete a banner. This removes the banner from the display, which
+ * requires recalculating the entire screen's layout to reallocate this
+ * banner's space to other windows. When this routine returns, the banner
+ * handle is invalid and can no longer be used in any os_banner_xxx
+ * function calls.
+ *
+ * If the banner has children, the children will no longer be displayed,
+ * but will remain valid in memory until deleted. A child window's
+ * display area always comes out of its parent's space, so once the parent
+ * is gone, a child has no way to acquire any display space; resizing the
+ * child won't help, since it simply has no way to obtain any screen space
+ * once its parent has been deleted. Even though the window's children
+ * will become invisible, their banner handles will remain valid; the
+ * caller is responsible for explicitly deleting the children even after
+ * deleting their parent.
+ */
+void os_banner_delete(void *banner_handle);
+
+/*
+ * "Orphan" a banner. This tells the osifc implementation that the caller
+ * wishes to sever all of its ties with the banner (as part of program
+ * termination, for example), but that the calling program does not
+ * actually require that the banner's on-screen display be immediately
+ * removed.
+ *
+ * The osifc implementation can do one of two things:
+ *
+ * 1. Simply call os_banner_delete(). If the osifc implementation
+ * doesn't want to do anything extra with the banner, it can simply delete
+ * the banner, since the caller has no more use for it.
+ *
+ * 2. Take ownership of the banner. If the osifc implementation wishes
+ * to continue displaying the final screen configuration after a program
+ * has terminated, it can simply take over the banner and leave it on the
+ * screen. The osifc subsystem must eventually delete the banner itself
+ * if it takes this routine; for example, if the osifc subsystem allows
+ * another client program to be loaded into the same window after a
+ * previous program has terminated, it would want to delete any orphaned
+ * banners from the previous program when loading a new program.
+ */
+void os_banner_orphan(void *banner_handle);
+
+/*
+ * Banner information structure. This is filled in by the system-specific
+ * implementation in os_banner_getinfo().
+ */
+struct os_banner_info_t
+{
+ /* alignment */
+ int align;
+
+ /* style flags - these indicate the style flags actually in use */
+ unsigned long style;
+
+ /*
+ * Actual on-screen size of the banner, in rows and columns. If the
+ * banner is displayed in a proportional font or can display multiple
+ * fonts of different sizes, this is approximated by the number of "0"
+ * characters in the window's default font that will fit in the
+ * window's display area.
+ */
+ int rows;
+ int columns;
+
+ /*
+ * Actual on-screen size of the banner in pixels. This is meaningful
+ * only for full HTML interpreter; for text-only interpreters, these
+ * are always set to zero.
+ *
+ * Note that even if we're running on a GUI operating system, these
+ * aren't meaningful unless this is a full HTML interpreter. Text-only
+ * interpreters should always set these to zero, even on GUI OS's.
+ */
+ int pix_width;
+ int pix_height;
+
+ /*
+ * OS line wrapping flag. If this is set, the window uses OS-level
+ * line wrapping because the window uses a proportional font, so the
+ * caller does not need to (and should not) perform line breaking in
+ * text displayed in the window.
+ *
+ * Note that OS line wrapping is a PERMANENT feature of the window.
+ * Callers can note this information once and expect it to remain
+ * fixed through the window's lifetime.
+ */
+ int os_line_wrap;
+};
+typedef struct os_banner_info_t os_banner_info_t;
+
+/*
+ * Get information on the banner - fills in the information structure with
+ * the banner's current settings. Note that this should indicate the
+ * ACTUAL properties of the banner, not the requested properties; this
+ * allows callers to determine how the banner is actually displayed, which
+ * depends upon the platform's capabilities and user preferences.
+ *
+ * Returns true if the information was successfully obtained, false if
+ * not. This can return false if the underlying OS window has already
+ * been closed by a user action, for example.
+ */
+int os_banner_getinfo(void *banner_handle, os_banner_info_t *info);
+
+/*
+ * Get the character width/height of the banner, for layout purposes. This
+ * gives the size of the banner in character cells.
+ *
+ * These are not meaningful when the underlying window uses a proportional
+ * font or varying fonts of different sizes. When the size of text varies
+ * in the window, the OS layer is responsible for word-wrapping and other
+ * layout, in which case these simply return zero.
+ *
+ * Note that these routines might appear to be redundant with the 'rows'
+ * and 'columns' information returned from os_banner_getinfo(), but these
+ * have two important distinctions. First, these routines return only the
+ * width and height information, so they can be implemented with less
+ * overhead than os_banner_getinfo(); this is important because formatters
+ * might need to call these routines frequently while formatting text.
+ * Second, these routines are not required to return an approximation for
+ * windows using proportional fonts, as os_banner_getinfo() does; these can
+ * simply return zero when a proportional font is in use.
+ */
+int os_banner_get_charwidth(void *banner_handle);
+int os_banner_get_charheight(void *banner_handle);
+
+/* clear the contents of a banner */
+void os_banner_clear(void *banner_handle);
+
+/*
+ * Display output on a banner. Writes the output to the window on the
+ * display at the current output position.
+ *
+ * The following special characters should be recognized and handled:
+ *
+ * '\n' - newline; move output position to the start of the next line.
+ *
+ * '\r' - move output position to start of current line; subsequent text
+ * overwrites any text previously displayed on the current line. It is
+ * permissible to delete the old text immediately on seeing the '\r',
+ * rather than waiting for additional text to actually overwrite it.
+ *
+ * All other characters should simply be displayed as ordinary printing
+ * text characters. Note that tab characters should not be passed to this
+ * routine, but if they are, they can simply be treated as ordinary spaces
+ * if desired. Other control characters (backspace, escape, etc) should
+ * never be passed to this routine; the implementation is free to ignore
+ * any control characters not listed above.
+ *
+ * If any text displayed here overflows the current boundaries of the
+ * window on the screen, the text MUST be "clipped" to the current window
+ * boundaries; in other words, anything this routine tries to display
+ * outside of the window's on-screen rectangle must not actually be shown
+ * on the screen.
+ *
+ * Text overflowing the display boundaries MUST also be retained in an
+ * internal buffer. This internal buffer can be limited to the actual
+ * maximum display size of the terminal screen or application window, if
+ * desired. It is necessary to retain clipped text, because this allows a
+ * window to be expanded to the size of its contents AFTER the contents
+ * have already been displayed.
+ *
+ * If the banner does its own line wrapping, it must indicate this via the
+ * os_line_wrap flag in the os_banner_getinfo() return data. If the
+ * banner doesn't indicate this flag, then it must not do any line
+ * wrapping at all, even if the caller attempts to write text beyond the
+ * right edge of the window - any text overflowing the width of the window
+ * must simply be clipped.
+ *
+ * Text grid banners must ALWAYS clip - these banners should never perform
+ * any line wrapping.
+ */
+void os_banner_disp(void *banner_handle, const char *txt, size_t len);
+
+/*
+ * Set the text attributes in a banner, for subsequent text displays.
+ * 'attr' is a (bitwise-OR'd) combination of OS_ATTR_xxx values.
+ */
+void os_banner_set_attr(void *banner_handle, int attr);
+
+/*
+ * Set the text color in a banner, for subsequent text displays. The 'fg'
+ * and 'bg' colors are given as RGB or parameterized colors; see the
+ * definition of os_color_t for details.
+ *
+ * If the underlying renderer is HTML-enabled, then this should not be
+ * used; the appropriate HTML code should simply be displayed to the
+ * banner instead.
+ */
+void os_banner_set_color(void *banner_handle, os_color_t fg, os_color_t bg);
+
+/*
+ * Set the screen color in the banner - this is analogous to the screen
+ * color in the main text area.
+ *
+ * If the underlying renderer is HTML-enabled, then this should not be
+ * used; the HTML <BODY> tag should be used instead.
+ */
+void os_banner_set_screen_color(void *banner_handle, os_color_t color);
+
+/* flush output on a banner */
+void os_banner_flush(void *banner_handle);
+
+/*
+ * Set the banner's size. The size has the same meaning as in
+ * os_banner_create().
+ *
+ * 'is_advisory' indicates whether the sizing is required or advisory only.
+ * If this flag is false, then the size should be set as requested. If
+ * this flag is true, it means that the caller intends to call
+ * os_banner_size_to_contents() at some point, and that the size being set
+ * now is for advisory purposes only. Platforms that support
+ * size-to-contents may simply ignore advisory sizing requests, although
+ * they might want to ensure that they have sufficient off-screen buffer
+ * space to keep track of the requested size of display, so that the
+ * information the caller displays in preparation for calling
+ * size-to-contents will be retained. Platforms that do not support
+ * size-to-contents should set the requested size even when 'is_advisory'
+ * is true.
+ */
+void os_banner_set_size(void *banner_handle, int siz, int siz_units,
+ int is_advisory);
+
+/*
+ * Set the banner to the size of its current contents. This can be used
+ * to set the banner's size after some text (or other material) has been
+ * displayed to the banner, so that the size can be set according to the
+ * banner's actual space requirements.
+ *
+ * This changes the banner's "requested size" to match the current size.
+ * Subsequent calls to os_banner_getinfo() will thus indicate a requested
+ * size according to the size set here.
+ */
+void os_banner_size_to_contents(void *banner_handle);
+
+/*
+ * Turn HTML mode on/off in the banner window. If the underlying renderer
+ * doesn't support HTML, these have no effect.
+ */
+void os_banner_start_html(void *banner_handle);
+void os_banner_end_html(void *banner_handle);
+
+/*
+ * Set the output coordinates in a text grid window. The grid window is
+ * arranged into character cells numbered from row zero, column zero for
+ * the upper left cell. This function can only be used if the window was
+ * created with type OS_BANNER_TYPE_TEXTGRID; the request should simply be
+ * ignored by other window types.
+ *
+ * Moving the output position has no immediate effect on the display, and
+ * does not itself affect the "content size" for the purposes of
+ * os_banner_size_to_contents(). This simply sets the coordinates where
+ * any subsequent text is displayed.
+ */
+void os_banner_goto(void *banner_handle, int row, int col);
+
+} // End of namespace TADS
+} // End of namespace Glk
+
+#endif
diff --git a/engines/glk/tads/os_buffer.cpp b/engines/glk/tads/os_buffer.cpp
index 0f00e9dd9b..539a379bcd 100644
--- a/engines/glk/tads/os_buffer.cpp
+++ b/engines/glk/tads/os_buffer.cpp
@@ -21,6 +21,7 @@
*/
#include "glk/tads/os_buffer.h"
+#include "glk/tads/os_parse.h"
#include "glk/tads/tads.h"
namespace Glk {
@@ -50,10 +51,6 @@ char *os_fill_buffer(char *buf, size_t len)
static uint32 *input = 0;
static uint max = 0;
-extern uint os_parse_chars(const char *buf, uint buflen, uint32 *out, uint outlen);
-
-extern uint os_prepare_chars(uint32 *buf, uint buflen, char *out, uint outlen);
-
void os_put_buffer(const char *buf, size_t len) {
uint *out;
uint outlen;
@@ -66,7 +63,7 @@ void os_put_buffer(const char *buf, size_t len) {
return;
outlen = len;
- outlen = os_parse_chars(buf, len, out, outlen);
+ outlen = os_parse_chars((const unsigned char *)buf, len, out, outlen);
if (outlen)
g_vm->glk_put_buffer_uni(out, outlen);
@@ -81,13 +78,13 @@ void os_get_buffer(char *buf, size_t len, size_t init) {
max = len;
if (init)
- os_parse_chars(buf, init + 1, input, len);
+ os_parse_chars((const unsigned char *)buf, init + 1, input, len);
g_vm->glk_request_line_event_uni(mainwin, input, len - 1, init);
}
char *os_fill_buffer(char *buf, size_t len) {
- uint res = os_prepare_chars(input, len, buf, max);
+ uint res = os_prepare_chars(input, len, (unsigned char *)buf, max);
buf[res] = '\0';
free(input);
diff --git a/engines/glk/tads/os_glk.cpp b/engines/glk/tads/os_glk.cpp
index 5565086626..884703c54e 100644
--- a/engines/glk/tads/os_glk.cpp
+++ b/engines/glk/tads/os_glk.cpp
@@ -44,6 +44,11 @@ uint mainbg;
uint statusfg;
uint statusbg;
+int G_os_pagelength;
+int G_os_linewidth;
+int G_os_moremode;
+char G_os_gamename[OSFNMAX];
+
/* ------------------------------------------------------------------------ */
/*
@@ -993,10 +998,106 @@ long os_get_sys_clock_ms() {
return g_system->getMillis();
}
+void os_xlat_html4(unsigned int html4_char, char *result, size_t result_len) {
+ /* Return all standard Latin-1 characters as-is */
+ if (html4_char <= 128 || (html4_char >= 160 && html4_char <= 255))
+ result[0] = (unsigned char)html4_char;
+ else {
+ switch (html4_char) {
+ case 130: /* single back quote */
+ result[0] = '`'; break;
+ case 132: /* double back quote */
+ result[0] = '\"'; break;
+ case 153: /* trade mark */
+ strcpy(result, "(tm)"); return;
+ case 140: /* OE ligature */
+ case 338: /* OE ligature */
+ strcpy(result, "OE"); return;
+ case 339: /* oe ligature */
+ strcpy(result, "oe"); return;
+ case 159: /* Yuml */
+ result[0] = (char)255;
+ case 376: /* Y with diaresis */
+ result[0] = 'Y'; break;
+ case 352: /* S with caron */
+ result[0] = 'S'; break;
+ case 353: /* s with caron */
+ result[0] = 's'; break;
+ case 150: /* en dash */
+ case 8211: /* en dash */
+ result[0] = '-'; break;
+ case 151: /* em dash */
+ case 8212: /* em dash */
+ strcpy(result, "--"); return;
+ case 145: /* left single quote */
+ case 8216: /* left single quote */
+ result[0] = '`'; break;
+ case 146: /* right single quote */
+ case 8217: /* right single quote */
+ case 8218: /* single low-9 quote */
+ result[0] = '\''; break;
+ case 147: /* left double quote */
+ case 148: /* right double quote */
+ case 8220: /* left double quote */
+ case 8221: /* right double quote */
+ case 8222: /* double low-9 quote */
+ result[0] = '\"'; break;
+ case 8224: /* dagger */
+ case 8225: /* double dagger */
+ case 8240: /* per mille sign */
+ result[0] = ' '; break;
+ case 139: /* single left-pointing angle quote */
+ case 8249: /* single left-pointing angle quote */
+ result[0] = '<'; break;
+ case 155: /* single right-pointing angle quote */
+ case 8250: /* single right-pointing angle quote */
+ result[0] = '>'; break;
+ case 8482: /* small tilde */
+ result[0] = '~'; break;
+
+ default:
+ /* unmappable character - return space */
+ result[0] = (unsigned char)' ';
+ }
+ }
+ result[1] = 0;
+}
+
#ifndef os_tzset
void os_tzset() {}
#endif
+void os_nonstop_mode(int flag) {}
+
+void os_advise_load_charmap(const char *id, const char *ldesc, const char *sysinfo) {}
+
+void os_gen_charmap_filename(char *filename, char *internal_id, char *argv0) {}
+
+int os_input_dialog(int icon_id, const char *prompt, int standard_button_set,
+ const char **buttons, int button_count, int default_index, int cancel_index) {
+ // CUrrently unsupported
+ return 0;
+}
+
+void os_flush() {
+ g_vm->glk_tick();
+}
+
+char *os_strlwr(char *s) {
+ for (char *p = s; *p; ++p)
+ *p = tolower(*p);
+ return s;
+}
+
+void os_expause() {
+#ifdef USE_EXPAUSE
+ os_printz("(Strike any key to exit...)");
+ os_flush();
+ os_waitc();
+#endif /* USE_EXPAUSE */
+}
+
+void os_plain(void) {}
} // End of namespace TADS
} // End of namespace Glk
diff --git a/engines/glk/tads/os_glk.h b/engines/glk/tads/os_glk.h
index 237502a456..7b76876001 100644
--- a/engines/glk/tads/os_glk.h
+++ b/engines/glk/tads/os_glk.h
@@ -42,6 +42,7 @@ namespace TADS {
#define OSPATHURL "/"
#define OSPATHSEP ':'
#define OS_NEWLINE_SEQ "\n"
+#define DBG_OFF
/* maximum width (in characters) of a line of text */
#define OS_MAXWIDTH 255
@@ -2802,8 +2803,7 @@ void os_xlat_html4(unsigned int html4_char,
* This parameter is provided so that the system code can look for
* mapping files in the original TADS executables directory, if desired.
*/
-void os_gen_charmap_filename(char *filename, char *internal_id,
- char *argv0);
+void os_gen_charmap_filename(char *filename, char *internal_id, char *argv0);
/*
* Receive notification that a character mapping file has been loaded.
@@ -2912,599 +2912,6 @@ void os_get_charmap(char *mapname, int charmap_id);
*/
#define OS_CHARMAP_CMDLINE 4
-
-/* ------------------------------------------------------------------------ */
-/*
- * External Banner Interface. This interface provides the ability to
- * divide the display window into multiple sub-windows, each with its own
- * independent contents.
- *
- * To determine where a new banner is displayed, we look at the banners as
- * a tree, rooted at the "main window," the special banner that the system
- * automatically creates initially for the main game text. We start by
- * allocating the entire display (or the entire application window, if
- * we're running on a GUI system) to the main window. We then traverse
- * the tree, starting with the root window's children. For each child
- * window, we allocate space for the child out of the parent window's
- * area, according to the child's alignment and size settings, and deduct
- * this space from the parent window's size. We then lay out the children
- * of the child.
- *
- * For each banner window, we take its requested space out of the parent
- * window's area by starting at the edge of the parent window rectangle as
- * indicated by the banner's alignment, and taking the requested `width
- * (for a left/right banner) or height (for a top/bottom banner), limiting
- * to the available width/height in the parent window's space. Give the
- * banner the full extent of the parent's space in its other dimension (so
- * a left/right banner gets the full height of the parent space, and a
- * top/bottom banner gets the full width).
- *
- * Note that the layout proceeds exclusively down the tree (i.e., from the
- * root to children to grandchildren, and so on). It *appears* that a
- * child affects its parent, because of the deduction step: a child
- * acquires screen space by carving out a chunk of its parent. The right
- * way to think about this, though, is that the parent's full area is the
- * union of the parent window and all of its children; when viewed this
- * way, the parent's full area is fully determined the instant the parent
- * is laid out, and never changes as its children are laid out. Note in
- * particular that a child can never make a parent larger; the only thing
- * a child can do to a parent is carve out a chunk of the parent for
- * itself, which doesn't affect the boundaries of the union of the parent
- * plus its children.
- *
- * Note also that if the banner has a border, and the implementation
- * actually draws borders, the border must be drawn for the *full* area of
- * the banner, as defined above. For example, suppose we have two
- * borders: banner A is a child of the main window, is top-aligned, and
- * has a border. Banner B is a child of banner A, right-aligned, with no
- * border. Obviously, without considering banner B, banner A's space runs
- * across the entire width of the main window, so its border (at the
- * bottom of its area) runs across the entire width of the main window.
- * Banner B carves out some space from A's right side for itself, so
- * banner A's actual on-screen area runs from the left edge of the main
- * window to banner B's left edge. However, even though banner A itself
- * no longer runs the full width of the main window, banner A's *full*
- * area - that is, the union of banner A's on-screen area and all of its
- * children's full areas - does still run the entire width of the main
- * window, hence banner A's border must still run the full width of the
- * main window. The simple way of looking at this is that a banner's
- * border is always to be drawn exactly the same way, regardless of
- * whether or not the banner has children - simply draw the banner as it
- * would be drawn if the banner had no children.
- *
- * Each time a banner is added or removed, we must recalculate the layout
- * of the remaining banners and main text area. The os_banner_xxx()
- * implementation is responsible for this layout refiguring.
- *
- * The entire external banner window interface is optional, although the
- * functions must at least be defined as dummies to avoid linker errors
- * when building. If a platform doesn't implement this feature,
- * os_banner_create() should simply return null, and the other routines
- * can do nothing.
- */
-
-/*
- * Create a banner window. 'info' gives the desired parameters for the new
- * banner.
- *
- * Note that certain requested parameter settings might or might not be
- * respected, depending on the capabilities of the platform and user
- * preferences. os_banner_getinfo() can be used after creation to
- * determine which parameter settings are actually used in the new banner.
- *
- * 'parent' gives the parent of this banner; this is the banner handle of
- * another banner window, or null. If 'parent' is null, then the new
- * banner is a child of the main window, which the system creates
- * automatically at startup and which contains the main input/output
- * transcript. The new banner's on-screen area is carved out of the
- * parent's space, according to the alignment and size settings of the new
- * window, so this determines how the window is laid out on the screen.
- *
- * 'where' is OS_BANNER_FIRST to make the new window the first child of its
- * parent; OS_BANNER_LAST to make it the last child of its parent;
- * OS_BANNER_BEFORE to insert it immediately before the existing banner
- * identified by handle in 'other'; or OS_BANNER_AFTER to insert
- * immediately after 'other'. When BEFORE or AFTER is used, 'other' must
- * be another child of the same parent; if it is not, the routine should
- * act as though 'where' were given as OS_BANNER_LAST.
- *
- * 'other' is a banner handle for an existing banner window. This is used
- * to specify the relative position among children of the new banner's
- * parent, if 'where' is either OS_BANNER_BEFORE or OS_BANNER_AFTER. If
- * 'where' is OS_BANNER_FIRST or OS_BANNER_LAST, 'other' is ignored.
- *
- * 'wintype' is the type of the window. This is one of the
- * OS_BANNER_TYPE_xxx codes indicating what kind of window is desired.
- *
- * 'align' is the banner's alignment, given as an OS_BANNER_ALIGN_xxx
- * value. Top/bottom banners are horizontal: they run across the full
- * width of the existing main text area. Left/right banners are vertical:
- * they run down the full height of the existing main text area.
- *
- * 'siz' is the requested size of the new banner. The meaning of 'siz'
- * depends on the value of 'siz_units', which can be OS_BANNER_SIZE_PCT to
- * set the size as a percentage of the REMAINING space, or
- * OS_BANNER_SIZE_ABS to set an absolute size in the "natural" units of the
- * window. The natural units vary by window type: for text and text grid
- * windows, this is in rows/columns of '0' characters in the default font
- * for the window. Note that when OS_BANNER_SIZE_ABS is used in a text or
- * text grid window, the OS implementation MUST add the space needed for
- * margins and borders when determining the actual pixel size of the
- * window; in other words, the window should be large enough that it can
- * actually display the given number or rows or columns.
- *
- * The size is interpreted as a width or height according to the window's
- * orientation. For a TOP or BOTTOM banner, the size is the height; for a
- * LEFT or RIGHT banner, the size is the width. A banner has only one
- * dimension's size given, since the other dimension's size is determined
- * automatically by the layout rules.
- *
- * Note that the window's size can be changed later using
- * banner_size_to_contents() or banner_set_size().
- *
- * 'style' is a combination of OS_BANNER_STYLE_xxx flags - see below. The
- * style flags give the REQUESTED style for the banner, which might or
- * might not be respected, depending on the platform's capabilities, user
- * preferences, and other factors. os_banner_getinfo() can be used to
- * determine which style flags are actually used.
- *
- * Returns the "handle" to the new banner window, which is an opaque value
- * that is used in subsequent os_banner_xxx calls to operate on the window.
- * Returns null if the window cannot be created. An implementation is not
- * required to support this functionality at all, and can subset it if it
- * does support it (for example, an implementation could support only
- * top/bottom-aligned banners, but not left/right-aligned), so callers must
- * be prepared for this routine to return null.
- */
-void *os_banner_create(void *parent, int where, void *other, int wintype,
- int align, int siz, int siz_units,
- unsigned long style);
-
-
-/*
- * insertion positions
- */
-#define OS_BANNER_FIRST 1
-#define OS_BANNER_LAST 2
-#define OS_BANNER_BEFORE 3
-#define OS_BANNER_AFTER 4
-
-/*
- * banner types
- */
-
-/*
- * Normal text stream window. This is a text stream that behaves
- * essentially like the main text window: text is displayed to this
- * through os_banner_disp(), always in a stream-like fashion by adding new
- * text to the end of any exiting text.
- *
- * Systems that use proportional fonts should usually simply use the same
- * font they use by default in the main text window. However, note that
- * the OS_BANNER_STYLE_TAB_ALIGN style flag might imply that a fixed-pitch
- * font should be used even when proportional fonts are available, because
- * a fixed-pitch font will allow the calling code to rely on using spaces
- * to align text within the window.
- */
-#define OS_BANNER_TYPE_TEXT 1
-
-/*
- * "Text grid" window. This type of window is similar to an normal text
- * window (OS_BANNER_TYPE_TEXT), but is guaranteed to arrange its text in
- * a regular grid of character cells, all of the same size. This means
- * that the output position can be moved to an arbitrary point within the
- * window at any time, so the calling program can precisely control the
- * layout of the text in the window.
- *
- * Because the output position can be moved to arbitrary positions in the
- * window, it is possible to overwrite text previously displayed. When
- * this happens, the old text is completely obliterated by the new text,
- * leaving no trace of the overwritten text.
- *
- * In order to guarantee that character cells are all the same size, this
- * type of window does not allow any text attributes. The implementation
- * should simply ignore any attempts to change text attributes in this
- * type of window. However, colors can be used to the same degree they
- * can be used in an ordinary text window.
- *
- * To guarantee the regular spacing of character cells, all
- * implementations must use fixed-pitch fonts for these windows. This
- * applies even to platforms where proportional fonts are available.
- */
-#define OS_BANNER_TYPE_TEXTGRID 2
-
-
-/*
- * banner alignment types
- */
-#define OS_BANNER_ALIGN_TOP 0
-#define OS_BANNER_ALIGN_BOTTOM 1
-#define OS_BANNER_ALIGN_LEFT 2
-#define OS_BANNER_ALIGN_RIGHT 3
-
-/*
- * size units
- */
-#define OS_BANNER_SIZE_PCT 1
-#define OS_BANNER_SIZE_ABS 2
-
-
-/*
- * banner style flags
- */
-
-/*
- * The banner has a visible border; this indicates that a line is to be
- * drawn to separate the banner from the adjacent window or windows
- * "inside" the banner. So, a top-aligned banner will have its border
- * drawn along its bottom edge; a left-aligned banner will show a border
- * along its right edge; and so forth.
- *
- * Note that character-mode platforms generally do NOT respect the border
- * style, since doing so takes up too much screen space.
- */
-#define OS_BANNER_STYLE_BORDER 0x00000001
-
-/*
- * The banner has a vertical/horizontal scrollbar. Character-mode
- * platforms generally do not support scrollbars.
- */
-#define OS_BANNER_STYLE_VSCROLL 0x00000002
-#define OS_BANNER_STYLE_HSCROLL 0x00000004
-
-/*
- * Automatically scroll the banner vertically/horizontally whenever new
- * text is displayed in the window. In other words, whenever
- * os_banner_disp() is called, scroll the window so that the text that the
- * new cursor position after the new text is displayed is visible in the
- * window.
- *
- * Note that this style is independent of the presence of scrollbars.
- * Even if there are no scrollbars, we can still scroll the window's
- * contents programmatically.
- *
- * Implementations can, if desired, keep an internal buffer of the
- * window's contents, so that the contents can be recalled via the
- * scrollbars if the text displayed in the banner exceeds the space
- * available in the banner's window on the screen. If the implementation
- * does keep such a buffer, we recommend the following method for managing
- * this buffer. If the AUTO_VSCROLL flag is not set, then the banner's
- * contents should be truncated at the bottom when the contents overflow
- * the buffer; that is, once the banner's internal buffer is full, any new
- * text that the calling program attempts to add to the banner should
- * simply be discarded. If the AUTO_VSCROLL flag is set, then the OLDEST
- * text should be discarded instead, so that the most recent text is
- * always retained.
- */
-#define OS_BANNER_STYLE_AUTO_VSCROLL 0x00000008
-#define OS_BANNER_STYLE_AUTO_HSCROLL 0x00000010
-
-/*
- * Tab-based alignment is required/supported. On creation, this is a hint
- * to the implementation that is sometimes necessary to determine what
- * kind of font to use in the new window, for non-HTML platforms. If this
- * flag is set on creation, the caller is indicating that it wants to use
- * <TAB> tags to align text in the window.
- *
- * Character-mode implementations that use a single font with fixed pitch
- * can simply ignore this. These implementations ALWAYS have a working
- * <TAB> capability, because the portable output formatter provides <TAB>
- * interpretation for a fixed-pitch window.
- *
- * Full HTML TADS implementations can also ignore this. HTML TADS
- * implementations always have full <TAB> support via the HTML
- * parser/renderer.
- *
- * Text-only implementations on GUI platforms (i.e., implementations that
- * are not based on the HTML parser/renderer engine in HTML TADS, but
- * which run on GUI platforms with proportionally-spaced text) should use
- * this flag to determine the font to display. If this flag is NOT set,
- * then the caller doesn't care about <TAB>, and the implementation is
- * free to use a proportionally-spaced font in the window if desired.
- *
- * When retrieving information on an existing banner, this flag indicates
- * that <TAB> alignment is actually supported on the window.
- */
-#define OS_BANNER_STYLE_TAB_ALIGN 0x00000020
-
-/*
- * Use "MORE" mode in this window. By default, a banner window should
- * happily allow text to overflow the vertical limits of the window; the
- * only special thing that should happen on overflow is that the window
- * should be srolled down to show the latest text, if the auto-vscroll
- * style is set. With this flag, though, a banner window acts just like
- * the main text window: when the window fills up vertically, we show a
- * MORE prompt (using appropriate system conventions), and wait for the
- * user to indicate that they're ready to see more text. On most systems,
- * the user acknowledges a MORE prompt by pressing a key or scrolling with
- * the mouse, but it's up to the system implementor to decide what's
- * appropriate for the system.
- *
- * Note that MORE mode in ANY banner window should generally override all
- * other user input focus. In other words, if the game in the main window
- * would like to read a keystroke from the user, but one of the banner
- * windows is pausing with a MORE prompt, any keyboard input should be
- * directed to the banner paused at the MORE prompt, not to the main
- * window; the main window should not receive any key events until the MORE
- * prompt has been removed.
- *
- * This style requires the auto-vscroll style. Implementations should
- * assume auto-vscroll when this style is set. This style can be ignored
- * with text grid windows.
- */
-#define OS_BANNER_STYLE_MOREMODE 0x00000040
-
-/*
- * This banner is a horizontal/vertical "strut" for sizing purposes. This
- * means that the banner's content size is taken into account when figuring
- * the content size of its *parent* banner. If the banner has the same
- * orientation as the parent, its content size is added to its parent's
- * internal content size to determine the parent's overall content size.
- * If the banner's orientation is orthogonal to the parent's, then the
- * parent's overall content size is the larger of the parent's internal
- * content size and this banner's content size.
- */
-#define OS_BANNER_STYLE_HSTRUT 0x00000080
-#define OS_BANNER_STYLE_VSTRUT 0x00000100
-
-
-/*
- * Delete a banner. This removes the banner from the display, which
- * requires recalculating the entire screen's layout to reallocate this
- * banner's space to other windows. When this routine returns, the banner
- * handle is invalid and can no longer be used in any os_banner_xxx
- * function calls.
- *
- * If the banner has children, the children will no longer be displayed,
- * but will remain valid in memory until deleted. A child window's
- * display area always comes out of its parent's space, so once the parent
- * is gone, a child has no way to acquire any display space; resizing the
- * child won't help, since it simply has no way to obtain any screen space
- * once its parent has been deleted. Even though the window's children
- * will become invisible, their banner handles will remain valid; the
- * caller is responsible for explicitly deleting the children even after
- * deleting their parent.
- */
-void os_banner_delete(void *banner_handle);
-
-/*
- * "Orphan" a banner. This tells the osifc implementation that the caller
- * wishes to sever all of its ties with the banner (as part of program
- * termination, for example), but that the calling program does not
- * actually require that the banner's on-screen display be immediately
- * removed.
- *
- * The osifc implementation can do one of two things:
- *
- * 1. Simply call os_banner_delete(). If the osifc implementation
- * doesn't want to do anything extra with the banner, it can simply delete
- * the banner, since the caller has no more use for it.
- *
- * 2. Take ownership of the banner. If the osifc implementation wishes
- * to continue displaying the final screen configuration after a program
- * has terminated, it can simply take over the banner and leave it on the
- * screen. The osifc subsystem must eventually delete the banner itself
- * if it takes this routine; for example, if the osifc subsystem allows
- * another client program to be loaded into the same window after a
- * previous program has terminated, it would want to delete any orphaned
- * banners from the previous program when loading a new program.
- */
-void os_banner_orphan(void *banner_handle);
-
-/*
- * Banner information structure. This is filled in by the system-specific
- * implementation in os_banner_getinfo().
- */
-struct os_banner_info_t
-{
- /* alignment */
- int align;
-
- /* style flags - these indicate the style flags actually in use */
- unsigned long style;
-
- /*
- * Actual on-screen size of the banner, in rows and columns. If the
- * banner is displayed in a proportional font or can display multiple
- * fonts of different sizes, this is approximated by the number of "0"
- * characters in the window's default font that will fit in the
- * window's display area.
- */
- int rows;
- int columns;
-
- /*
- * Actual on-screen size of the banner in pixels. This is meaningful
- * only for full HTML interpreter; for text-only interpreters, these
- * are always set to zero.
- *
- * Note that even if we're running on a GUI operating system, these
- * aren't meaningful unless this is a full HTML interpreter. Text-only
- * interpreters should always set these to zero, even on GUI OS's.
- */
- int pix_width;
- int pix_height;
-
- /*
- * OS line wrapping flag. If this is set, the window uses OS-level
- * line wrapping because the window uses a proportional font, so the
- * caller does not need to (and should not) perform line breaking in
- * text displayed in the window.
- *
- * Note that OS line wrapping is a PERMANENT feature of the window.
- * Callers can note this information once and expect it to remain
- * fixed through the window's lifetime.
- */
- int os_line_wrap;
-};
-typedef struct os_banner_info_t os_banner_info_t;
-
-/*
- * Get information on the banner - fills in the information structure with
- * the banner's current settings. Note that this should indicate the
- * ACTUAL properties of the banner, not the requested properties; this
- * allows callers to determine how the banner is actually displayed, which
- * depends upon the platform's capabilities and user preferences.
- *
- * Returns true if the information was successfully obtained, false if
- * not. This can return false if the underlying OS window has already
- * been closed by a user action, for example.
- */
-int os_banner_getinfo(void *banner_handle, os_banner_info_t *info);
-
-/*
- * Get the character width/height of the banner, for layout purposes. This
- * gives the size of the banner in character cells.
- *
- * These are not meaningful when the underlying window uses a proportional
- * font or varying fonts of different sizes. When the size of text varies
- * in the window, the OS layer is responsible for word-wrapping and other
- * layout, in which case these simply return zero.
- *
- * Note that these routines might appear to be redundant with the 'rows'
- * and 'columns' information returned from os_banner_getinfo(), but these
- * have two important distinctions. First, these routines return only the
- * width and height information, so they can be implemented with less
- * overhead than os_banner_getinfo(); this is important because formatters
- * might need to call these routines frequently while formatting text.
- * Second, these routines are not required to return an approximation for
- * windows using proportional fonts, as os_banner_getinfo() does; these can
- * simply return zero when a proportional font is in use.
- */
-int os_banner_get_charwidth(void *banner_handle);
-int os_banner_get_charheight(void *banner_handle);
-
-/* clear the contents of a banner */
-void os_banner_clear(void *banner_handle);
-
-/*
- * Display output on a banner. Writes the output to the window on the
- * display at the current output position.
- *
- * The following special characters should be recognized and handled:
- *
- * '\n' - newline; move output position to the start of the next line.
- *
- * '\r' - move output position to start of current line; subsequent text
- * overwrites any text previously displayed on the current line. It is
- * permissible to delete the old text immediately on seeing the '\r',
- * rather than waiting for additional text to actually overwrite it.
- *
- * All other characters should simply be displayed as ordinary printing
- * text characters. Note that tab characters should not be passed to this
- * routine, but if they are, they can simply be treated as ordinary spaces
- * if desired. Other control characters (backspace, escape, etc) should
- * never be passed to this routine; the implementation is free to ignore
- * any control characters not listed above.
- *
- * If any text displayed here overflows the current boundaries of the
- * window on the screen, the text MUST be "clipped" to the current window
- * boundaries; in other words, anything this routine tries to display
- * outside of the window's on-screen rectangle must not actually be shown
- * on the screen.
- *
- * Text overflowing the display boundaries MUST also be retained in an
- * internal buffer. This internal buffer can be limited to the actual
- * maximum display size of the terminal screen or application window, if
- * desired. It is necessary to retain clipped text, because this allows a
- * window to be expanded to the size of its contents AFTER the contents
- * have already been displayed.
- *
- * If the banner does its own line wrapping, it must indicate this via the
- * os_line_wrap flag in the os_banner_getinfo() return data. If the
- * banner doesn't indicate this flag, then it must not do any line
- * wrapping at all, even if the caller attempts to write text beyond the
- * right edge of the window - any text overflowing the width of the window
- * must simply be clipped.
- *
- * Text grid banners must ALWAYS clip - these banners should never perform
- * any line wrapping.
- */
-void os_banner_disp(void *banner_handle, const char *txt, size_t len);
-
-/*
- * Set the text attributes in a banner, for subsequent text displays.
- * 'attr' is a (bitwise-OR'd) combination of OS_ATTR_xxx values.
- */
-void os_banner_set_attr(void *banner_handle, int attr);
-
-/*
- * Set the text color in a banner, for subsequent text displays. The 'fg'
- * and 'bg' colors are given as RGB or parameterized colors; see the
- * definition of os_color_t for details.
- *
- * If the underlying renderer is HTML-enabled, then this should not be
- * used; the appropriate HTML code should simply be displayed to the
- * banner instead.
- */
-void os_banner_set_color(void *banner_handle, os_color_t fg, os_color_t bg);
-
-/*
- * Set the screen color in the banner - this is analogous to the screen
- * color in the main text area.
- *
- * If the underlying renderer is HTML-enabled, then this should not be
- * used; the HTML <BODY> tag should be used instead.
- */
-void os_banner_set_screen_color(void *banner_handle, os_color_t color);
-
-/* flush output on a banner */
-void os_banner_flush(void *banner_handle);
-
-/*
- * Set the banner's size. The size has the same meaning as in
- * os_banner_create().
- *
- * 'is_advisory' indicates whether the sizing is required or advisory only.
- * If this flag is false, then the size should be set as requested. If
- * this flag is true, it means that the caller intends to call
- * os_banner_size_to_contents() at some point, and that the size being set
- * now is for advisory purposes only. Platforms that support
- * size-to-contents may simply ignore advisory sizing requests, although
- * they might want to ensure that they have sufficient off-screen buffer
- * space to keep track of the requested size of display, so that the
- * information the caller displays in preparation for calling
- * size-to-contents will be retained. Platforms that do not support
- * size-to-contents should set the requested size even when 'is_advisory'
- * is true.
- */
-void os_banner_set_size(void *banner_handle, int siz, int siz_units,
- int is_advisory);
-
-/*
- * Set the banner to the size of its current contents. This can be used
- * to set the banner's size after some text (or other material) has been
- * displayed to the banner, so that the size can be set according to the
- * banner's actual space requirements.
- *
- * This changes the banner's "requested size" to match the current size.
- * Subsequent calls to os_banner_getinfo() will thus indicate a requested
- * size according to the size set here.
- */
-void os_banner_size_to_contents(void *banner_handle);
-
-/*
- * Turn HTML mode on/off in the banner window. If the underlying renderer
- * doesn't support HTML, these have no effect.
- */
-void os_banner_start_html(void *banner_handle);
-void os_banner_end_html(void *banner_handle);
-
-/*
- * Set the output coordinates in a text grid window. The grid window is
- * arranged into character cells numbered from row zero, column zero for
- * the upper left cell. This function can only be used if the window was
- * created with type OS_BANNER_TYPE_TEXTGRID; the request should simply be
- * ignored by other window types.
- *
- * Moving the output position has no immediate effect on the display, and
- * does not itself affect the "content size" for the purposes of
- * os_banner_size_to_contents(). This simply sets the coordinates where
- * any subsequent text is displayed.
- */
-void os_banner_goto(void *banner_handle, int row, int col);
-
-
/* ------------------------------------------------------------------------ */
/*
* Get system information. 'code' is a SYSINFO_xxx code, which
diff --git a/engines/glk/tads/os_parse.cpp b/engines/glk/tads/os_parse.cpp
new file mode 100644
index 0000000000..d722d14e05
--- /dev/null
+++ b/engines/glk/tads/os_parse.cpp
@@ -0,0 +1,989 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "glk/tads/os_parse.h"
+#include "glk/glk_types.h"
+
+namespace Glk {
+namespace TADS {
+
+#ifdef GLK_MODULE_UNICODE
+
+enum CHARMAPS { OS_UTF8, OS_CP1251, OS_CP1252, OS_MACROMAN, OS_UNKNOWN };
+
+static uint os_charmap = OS_UTF8;
+
+uint is_cyrillic(unsigned char ch)
+{
+ if (ch >= 0xBC)
+ return 1;
+
+ switch (ch)
+ {
+ case 0x80:
+ case 0x81:
+ case 0x83:
+ case 0x8A:
+ case 0x8C:
+ case 0x8D:
+ case 0x8E:
+ case 0x8F:
+ case 0x90:
+ case 0x9A:
+ case 0x9C:
+ case 0x9D:
+ case 0x9E:
+ case 0x9F:
+ case 0xA1:
+ case 0xA2:
+ case 0xA3:
+ case 0xA5:
+ case 0xA8:
+ case 0xAA:
+ case 0xAF:
+ case 0xB2:
+ case 0xB3:
+ case 0xB4:
+ case 0xB8:
+ case 0xBA:
+ return 1;
+
+ default:
+ return 0;
+ }
+}
+
+uint is_macroman (unsigned char ch)
+{
+ switch (ch)
+ {
+ /* trademarks */
+ case 0xA8:
+ case 0xAA:
+ return 1;
+
+ /* dashes and right quotes */
+ case 0xD0:
+ case 0xD1:
+ case 0xD3:
+ case 0xD5:
+ return 1;
+
+ /* accents */
+ case 0x8E:
+ case 0x8F:
+ case 0x9A:
+ return 1;
+
+ default:
+ return 0;
+ }
+}
+
+uint is_cp1252 (unsigned char ch)
+{
+ switch (ch)
+ {
+ /* trademarks */
+ case 0x99:
+ case 0xAE:
+ return 1;
+
+ /* dashes and right quotes */
+ case 0x92:
+ case 0x94:
+ case 0x96:
+ case 0x97:
+ return 1;
+
+ /* accents */
+ case 0xE8:
+ case 0xE9:
+ case 0xF6:
+ return 1;
+
+ default:
+ return 0;
+ }
+}
+
+uint identify_chars(const unsigned char *buf, uint buflen, uint32 *out, uint outlen) {
+ uint pos = 0;
+ uint val = 0;
+ uint count_macroman = 0;
+ uint count_cp1252 = 0;
+ uint wordlen = 0;
+ uint cyrilen = 0;
+ uint charmap = OS_UNKNOWN;
+
+ while (pos < buflen)
+ {
+ val = buf[pos++];
+
+ count_macroman += is_macroman(val);
+ count_cp1252 += is_cp1252(val);
+
+ if (val != 0x20)
+ {
+ wordlen++;
+ cyrilen += is_cyrillic(val);
+ }
+ else
+ {
+ if (wordlen == cyrilen)
+ {
+ charmap = OS_CP1251;
+ break;
+ }
+ wordlen = 0;
+ cyrilen = 0;
+ }
+ }
+
+ if (charmap == OS_CP1251)
+ os_charmap = OS_CP1251;
+ else if (count_cp1252 >= count_macroman)
+ os_charmap = OS_CP1252;
+ else
+ os_charmap = OS_MACROMAN;
+
+ return os_parse_chars(buf, buflen, out, outlen);
+}
+
+uint parse_utf8(const unsigned char *buf, uint buflen, uint32 *out, uint outlen)
+{
+ uint pos = 0;
+ uint outpos = 0;
+ uint res;
+ uint val0, val1, val2, val3;
+
+ while (outpos < outlen)
+ {
+ if (pos >= buflen)
+ break;
+
+ val0 = buf[pos++];
+
+ if (val0 < 0x80)
+ {
+ res = val0;
+ out[outpos++] = res;
+ continue;
+ }
+
+ if ((val0 & 0xe0) == 0xc0)
+ {
+ if (pos+1 > buflen)
+ {
+ //printf("incomplete two-byte character\n");
+ return identify_chars(buf, buflen, out, outlen);
+ }
+ val1 = buf[pos++];
+ if ((val1 & 0xc0) != 0x80)
+ {
+ //printf("malformed two-byte character\n");
+ return identify_chars(buf, buflen, out, outlen);
+ }
+ res = (val0 & 0x1f) << 6;
+ res |= (val1 & 0x3f);
+ out[outpos++] = res;
+ continue;
+ }
+
+ if ((val0 & 0xf0) == 0xe0)
+ {
+ if (pos+2 > buflen)
+ {
+ //printf("incomplete three-byte character\n");
+ return identify_chars(buf, buflen, out, outlen);
+ }
+ val1 = buf[pos++];
+ val2 = buf[pos++];
+ if ((val1 & 0xc0) != 0x80)
+ {
+ //printf("malformed three-byte character\n");
+ return identify_chars(buf, buflen, out, outlen);
+ }
+ if ((val2 & 0xc0) != 0x80)
+ {
+ //printf("malformed three-byte character\n");
+ return identify_chars(buf, buflen, out, outlen);
+ }
+ res = (((val0 & 0xf)<<12) & 0x0000f000);
+ res |= (((val1 & 0x3f)<<6) & 0x00000fc0);
+ res |= (((val2 & 0x3f)) & 0x0000003f);
+ out[outpos++] = res;
+ continue;
+ }
+
+ if ((val0 & 0xf0) == 0xf0)
+ {
+ if ((val0 & 0xf8) != 0xf0)
+ {
+ //printf("malformed four-byte character\n");
+ return identify_chars(buf, buflen, out, outlen);
+ }
+ if (pos+3 > buflen)
+ {
+ //printf("incomplete four-byte character\n");
+ return identify_chars(buf, buflen, out, outlen);
+ }
+ val1 = buf[pos++];
+ val2 = buf[pos++];
+ val3 = buf[pos++];
+ if ((val1 & 0xc0) != 0x80)
+ {
+ //printf("malformed four-byte character\n");
+ return identify_chars(buf, buflen, out, outlen);
+ }
+ if ((val2 & 0xc0) != 0x80)
+ {
+ //printf("malformed four-byte character\n");
+ return identify_chars(buf, buflen, out, outlen);
+ }
+ if ((val3 & 0xc0) != 0x80)
+ {
+ //printf("malformed four-byte character\n");
+ return identify_chars(buf, buflen, out, outlen);
+ }
+ res = (((val0 & 0x7)<<18) & 0x1c0000);
+ res |= (((val1 & 0x3f)<<12) & 0x03f000);
+ res |= (((val2 & 0x3f)<<6) & 0x000fc0);
+ res |= (((val3 & 0x3f)) & 0x00003f);
+ out[outpos++] = res;
+ continue;
+ }
+
+ //printf("malformed character\n");
+ return identify_chars(buf, buflen, out, outlen);
+ }
+
+ return outpos;
+}
+
+uint prepare_utf8(const uint32 *buf, uint buflen, unsigned char *out, uint outlen)
+{
+ uint i=0, k=0;
+
+ /*convert UTF-32 to UTF-8 */
+ while (i < buflen && k < outlen)
+ {
+ if ((buf[i] < 0x80))
+ {
+ out[k] = buf[i];
+ k++;
+ }
+ else if ((buf[i] < 0x800) && (k < outlen - 1))
+ {
+ out[k ] = (0xC0 | ((buf[i] & 0x7C0) >> 6));
+ out[k+1] = (0x80 | (buf[i] & 0x03F) );
+ k = k + 2;
+ }
+ else if ((buf[i] < 0x10000) && (k < outlen - 2))
+ {
+ out[k ] = (0xE0 | ((buf[i] & 0xF000) >> 12));
+ out[k+1] = (0x80 | ((buf[i] & 0x0FC0) >> 6));
+ out[k+2] = (0x80 | (buf[i] & 0x003F) );
+ k = k + 3;
+ }
+ else if ((buf[i] < 0x200000) && (k < outlen - 3))
+ {
+ out[k ] = (0xF0 | ((buf[i] & 0x1C0000) >> 18));
+ out[k+1] = (0x80 | ((buf[i] & 0x03F000) >> 12));
+ out[k+2] = (0x80 | ((buf[i] & 0x000FC0) >> 6));
+ out[k+3] = (0x80 | (buf[i] & 0x00003F) );
+ k = k + 4;
+ }
+ else
+ {
+ out[k] = '?';
+ k++;
+ }
+ i++;
+ }
+
+ return k;
+}
+
+/* http://unicode.org/Public/MAPPINGS/VENDORS/MICSFT/WINDOWS/CP1251.TXT */
+
+static const uint CP1251ToUnicode[128] = {
+ 0x0402, 0x0403, 0x201A, 0x0453, 0x201E, 0x2026, 0x2020, 0x2021, 0x20AC, 0x2030,
+ 0x0409, 0x2039, 0x040A, 0x040C, 0x040B, 0x040F, 0x0452, 0x2018, 0x2019, 0x201C,
+ 0x201D, 0x2022, 0x2013, 0x2014, 0x003F, 0x2122, 0x0459, 0x203A, 0x045A, 0x045C,
+ 0x045B, 0x045F, 0x00A0, 0x040E, 0x045E, 0x0408, 0x00A4, 0x0490, 0x00A6, 0x00A7,
+ 0x0401, 0x00A9, 0x0404, 0x00AB, 0x00AC, 0x00AD, 0x00AE, 0x0407, 0x00B0, 0x00B1,
+ 0x0406, 0x0456, 0x0491, 0x00B5, 0x00B6, 0x00B7, 0x0451, 0x2116, 0x0454, 0x00BB,
+ 0x0458, 0x0405, 0x0455, 0x0457, 0x0410, 0x0411, 0x0412, 0x0413, 0x0414, 0x0415,
+ 0x0416, 0x0417, 0x0418, 0x0419, 0x041A, 0x041B, 0x041C, 0x041D, 0x041E, 0x041F,
+ 0x0420, 0x0421, 0x0422, 0x0423, 0x0424, 0x0425, 0x0426, 0x0427, 0x0428, 0x0429,
+ 0x042A, 0x042B, 0x042C, 0x042D, 0x042E, 0x042F, 0x0430, 0x0431, 0x0432, 0x0433,
+ 0x0434, 0x0435, 0x0436, 0x0437, 0x0438, 0x0439, 0x043A, 0x043B, 0x043C, 0x043D,
+ 0x043E, 0x043F, 0x0440, 0x0441, 0x0442, 0x0443, 0x0444, 0x0445, 0x0446, 0x0447,
+ 0x0448, 0x0449, 0x044A, 0x044B, 0x044C, 0x044D, 0x044E, 0x044F
+
+};
+
+uint parse_cp1251(const unsigned char *buf, uint buflen, uint32 *out, uint outlen) {
+ uint pos = 0;
+ uint outpos = 0;
+ uint res;
+
+ while (outpos < outlen)
+ {
+ if (pos >= buflen)
+ break;
+
+ res = buf[pos++];
+
+ if (res < 0x80)
+ out[outpos++] = res;
+ else
+ out[outpos++] = CP1251ToUnicode[res - 0x80];
+ }
+
+ return outpos;
+}
+
+uint prepare_cp1251(const uint *buf, uint buflen,
+ unsigned char *out, uint outlen)
+{
+ uint pos = 0;
+ uint outpos = 0;
+ uint res;
+
+ while (outpos < outlen)
+ {
+ if (pos >= buflen)
+ break;
+
+ res = buf[pos++];
+
+ if (res < 0x80)
+ {
+ out[outpos++] = res;
+ continue;
+ }
+
+ switch (res)
+ {
+ case 0x0402: out[outpos++] = 0x80; break;
+ case 0x0403: out[outpos++] = 0x81; break;
+ case 0x201A: out[outpos++] = 0x82; break;
+ case 0x0453: out[outpos++] = 0x83; break;
+ case 0x201E: out[outpos++] = 0x84; break;
+ case 0x2026: out[outpos++] = 0x85; break;
+ case 0x2020: out[outpos++] = 0x86; break;
+ case 0x2021: out[outpos++] = 0x87; break;
+ case 0x20AC: out[outpos++] = 0x88; break;
+ case 0x2030: out[outpos++] = 0x89; break;
+ case 0x0409: out[outpos++] = 0x8A; break;
+ case 0x2039: out[outpos++] = 0x8B; break;
+ case 0x040A: out[outpos++] = 0x8C; break;
+ case 0x040C: out[outpos++] = 0x8D; break;
+ case 0x040B: out[outpos++] = 0x8E; break;
+ case 0x040F: out[outpos++] = 0x8F; break;
+
+ case 0x0452: out[outpos++] = 0x90; break;
+ case 0x2018: out[outpos++] = 0x91; break;
+ case 0x2019: out[outpos++] = 0x92; break;
+ case 0x201C: out[outpos++] = 0x93; break;
+ case 0x201D: out[outpos++] = 0x94; break;
+ case 0x2022: out[outpos++] = 0x95; break;
+ case 0x2013: out[outpos++] = 0x96; break;
+ case 0x2014: out[outpos++] = 0x97; break;
+ case 0x2122: out[outpos++] = 0x99; break;
+ case 0x0459: out[outpos++] = 0x9A; break;
+ case 0x203A: out[outpos++] = 0x9B; break;
+ case 0x045A: out[outpos++] = 0x9C; break;
+ case 0x045C: out[outpos++] = 0x9D; break;
+ case 0x045B: out[outpos++] = 0x9E; break;
+ case 0x045F: out[outpos++] = 0x9F; break;
+
+ case 0x00A0: out[outpos++] = 0xA0; break;
+ case 0x040E: out[outpos++] = 0xA1; break;
+ case 0x045E: out[outpos++] = 0xA2; break;
+ case 0x0408: out[outpos++] = 0xA3; break;
+ case 0x00A4: out[outpos++] = 0xA4; break;
+ case 0x0490: out[outpos++] = 0xA5; break;
+ case 0x00A6: out[outpos++] = 0xA6; break;
+ case 0x00A7: out[outpos++] = 0xA7; break;
+ case 0x0401: out[outpos++] = 0xA8; break;
+ case 0x00A9: out[outpos++] = 0xA9; break;
+ case 0x0404: out[outpos++] = 0xAA; break;
+ case 0x00AB: out[outpos++] = 0xAB; break;
+ case 0x00AC: out[outpos++] = 0xAC; break;
+ case 0x00AD: out[outpos++] = 0xAD; break;
+ case 0x00AE: out[outpos++] = 0xAE; break;
+ case 0x0407: out[outpos++] = 0xAF; break;
+
+ case 0x00B0: out[outpos++] = 0xB0; break;
+ case 0x00B1: out[outpos++] = 0xB1; break;
+ case 0x0406: out[outpos++] = 0xB2; break;
+ case 0x0456: out[outpos++] = 0xB3; break;
+ case 0x0491: out[outpos++] = 0xB4; break;
+ case 0x00B5: out[outpos++] = 0xB5; break;
+ case 0x00B6: out[outpos++] = 0xB6; break;
+ case 0x00B7: out[outpos++] = 0xB7; break;
+ case 0x0451: out[outpos++] = 0xB8; break;
+ case 0x2116: out[outpos++] = 0xB9; break;
+ case 0x0454: out[outpos++] = 0xBA; break;
+ case 0x00BB: out[outpos++] = 0xBB; break;
+ case 0x0458: out[outpos++] = 0xBC; break;
+ case 0x0405: out[outpos++] = 0xBD; break;
+ case 0x0455: out[outpos++] = 0xBE; break;
+ case 0x0457: out[outpos++] = 0xBF; break;
+
+ case 0x0410: out[outpos++] = 0xC0; break;
+ case 0x0411: out[outpos++] = 0xC1; break;
+ case 0x0412: out[outpos++] = 0xC2; break;
+ case 0x0413: out[outpos++] = 0xC3; break;
+ case 0x0414: out[outpos++] = 0xC4; break;
+ case 0x0415: out[outpos++] = 0xC5; break;
+ case 0x0416: out[outpos++] = 0xC6; break;
+ case 0x0417: out[outpos++] = 0xC7; break;
+ case 0x0418: out[outpos++] = 0xC8; break;
+ case 0x0419: out[outpos++] = 0xC9; break;
+ case 0x041A: out[outpos++] = 0xCA; break;
+ case 0x041B: out[outpos++] = 0xCB; break;
+ case 0x041C: out[outpos++] = 0xCC; break;
+ case 0x041D: out[outpos++] = 0xCD; break;
+ case 0x041E: out[outpos++] = 0xCE; break;
+ case 0x041F: out[outpos++] = 0xCF; break;
+
+ case 0x0420: out[outpos++] = 0xD0; break;
+ case 0x0421: out[outpos++] = 0xD1; break;
+ case 0x0422: out[outpos++] = 0xD2; break;
+ case 0x0423: out[outpos++] = 0xD3; break;
+ case 0x0424: out[outpos++] = 0xD4; break;
+ case 0x0425: out[outpos++] = 0xD5; break;
+ case 0x0426: out[outpos++] = 0xD6; break;
+ case 0x0427: out[outpos++] = 0xD7; break;
+ case 0x0428: out[outpos++] = 0xD8; break;
+ case 0x0429: out[outpos++] = 0xD9; break;
+ case 0x042A: out[outpos++] = 0xDA; break;
+ case 0x042B: out[outpos++] = 0xDB; break;
+ case 0x042C: out[outpos++] = 0xDC; break;
+ case 0x042D: out[outpos++] = 0xDD; break;
+ case 0x042E: out[outpos++] = 0xDE; break;
+ case 0x042F: out[outpos++] = 0xDF; break;
+
+ case 0x0430: out[outpos++] = 0xE0; break;
+ case 0x0431: out[outpos++] = 0xE1; break;
+ case 0x0432: out[outpos++] = 0xE2; break;
+ case 0x0433: out[outpos++] = 0xE3; break;
+ case 0x0434: out[outpos++] = 0xE4; break;
+ case 0x0435: out[outpos++] = 0xE5; break;
+ case 0x0436: out[outpos++] = 0xE6; break;
+ case 0x0437: out[outpos++] = 0xE7; break;
+ case 0x0438: out[outpos++] = 0xE8; break;
+ case 0x0439: out[outpos++] = 0xE9; break;
+ case 0x043A: out[outpos++] = 0xEA; break;
+ case 0x043B: out[outpos++] = 0xEB; break;
+ case 0x043C: out[outpos++] = 0xEC; break;
+ case 0x043D: out[outpos++] = 0xED; break;
+ case 0x043E: out[outpos++] = 0xEE; break;
+ case 0x043F: out[outpos++] = 0xEF; break;
+
+ case 0x0440: out[outpos++] = 0xF0; break;
+ case 0x0441: out[outpos++] = 0xF1; break;
+ case 0x0442: out[outpos++] = 0xF2; break;
+ case 0x0443: out[outpos++] = 0xF3; break;
+ case 0x0444: out[outpos++] = 0xF4; break;
+ case 0x0445: out[outpos++] = 0xF5; break;
+ case 0x0446: out[outpos++] = 0xF6; break;
+ case 0x0447: out[outpos++] = 0xF7; break;
+ case 0x0448: out[outpos++] = 0xF8; break;
+ case 0x0449: out[outpos++] = 0xF9; break;
+ case 0x044A: out[outpos++] = 0xFA; break;
+ case 0x044B: out[outpos++] = 0xFB; break;
+ case 0x044C: out[outpos++] = 0xFC; break;
+ case 0x044D: out[outpos++] = 0xFD; break;
+ case 0x044E: out[outpos++] = 0xFE; break;
+ case 0x044F: out[outpos++] = 0xFF; break;
+
+ default:
+ /* undefined */
+ out[outpos++] = '?';
+ break;
+ }
+
+ continue;
+ }
+
+ return outpos;
+}
+
+/* http://unicode.org/Public/MAPPINGS/VENDORS/MICSFT/WINDOWS/CP1252.TXT */
+
+static const uint CP1252ToUnicode[128] = {
+ 0x20AC, 0x003F, 0x201A, 0x0192, 0x201E, 0x2026, 0x2020, 0x2021, 0x02C6, 0x2030,
+ 0x0160, 0x2039, 0x0152, 0x003F, 0x017D, 0x003F, 0x003F, 0x2018, 0x2019, 0x201C,
+ 0x201D, 0x2022, 0x2013, 0x2014, 0x02DC, 0x2122, 0x0161, 0x203A, 0x0153, 0x003F,
+ 0x017E, 0x0178, 0x00A0, 0x00A1, 0x00A2, 0x00A3, 0x00A4, 0x00A5, 0x00A6, 0x00A7,
+ 0x00A8, 0x00A9, 0x00AA, 0x00AB, 0x00AC, 0x00AD, 0x00AE, 0x00AF, 0x00B0, 0x00B1,
+ 0x00B2, 0x00B3, 0x00B4, 0x00B5, 0x00B6, 0x00B7, 0x00B8, 0x00B9, 0x00BA, 0x00BB,
+ 0x00BC, 0x00BD, 0x00BE, 0x00BF, 0x00C0, 0x00C1, 0x00C2, 0x00C3, 0x00C4, 0x00C5,
+ 0x00C6, 0x00C7, 0x00C8, 0x00C9, 0x00CA, 0x00CB, 0x00CC, 0x00CD, 0x00CE, 0x00CF,
+ 0x00D0, 0x00D1, 0x00D2, 0x00D3, 0x00D4, 0x00D5, 0x00D6, 0x00D7, 0x00D8, 0x00D9,
+ 0x00DA, 0x00DB, 0x00DC, 0x00DD, 0x00DE, 0x00DF, 0x00E0, 0x00E1, 0x00E2, 0x00E3,
+ 0x00E4, 0x00E5, 0x00E6, 0x00E7, 0x00E8, 0x00E9, 0x00EA, 0x00EB, 0x00EC, 0x00ED,
+ 0x00EE, 0x00EF, 0x00F0, 0x00F1, 0x00F2, 0x00F3, 0x00F4, 0x00F5, 0x00F6, 0x00F7,
+ 0x00F8, 0x00F9, 0x00FA, 0x00FB, 0x00FC, 0x00FD, 0x00FE, 0x00FF
+};
+
+uint parse_cp1252(const unsigned char *buf, uint buflen, uint32 *out, uint outlen) {
+ uint pos = 0;
+ uint outpos = 0;
+ uint res;
+
+ while (outpos < outlen)
+ {
+ if (pos >= buflen)
+ break;
+
+ res = buf[pos++];
+
+ if (res < 0x80)
+ out[outpos++] = res;
+ else
+ out[outpos++] = CP1252ToUnicode[res - 0x80];
+ }
+
+ return outpos;
+}
+
+uint prepare_cp1252(const uint *buf, uint buflen,
+ unsigned char *out, uint outlen)
+{
+ uint pos = 0;
+ uint outpos = 0;
+ uint res;
+
+ while (outpos < outlen)
+ {
+ if (pos >= buflen)
+ break;
+
+ res = buf[pos++];
+
+ if (res < 0x80)
+ {
+ out[outpos++] = res;
+ continue;
+ }
+
+ switch (res)
+ {
+ case 0x20AC: out[outpos++] = 0x80; break;
+ case 0x201A: out[outpos++] = 0x82; break;
+ case 0x0192: out[outpos++] = 0x83; break;
+ case 0x201E: out[outpos++] = 0x84; break;
+ case 0x2026: out[outpos++] = 0x85; break;
+ case 0x2020: out[outpos++] = 0x86; break;
+ case 0x2021: out[outpos++] = 0x87; break;
+ case 0x02C6: out[outpos++] = 0x88; break;
+ case 0x2030: out[outpos++] = 0x89; break;
+ case 0x0160: out[outpos++] = 0x8A; break;
+ case 0x2039: out[outpos++] = 0x8B; break;
+ case 0x0152: out[outpos++] = 0x8C; break;
+ case 0x017D: out[outpos++] = 0x8E; break;
+
+ case 0x2018: out[outpos++] = 0x91; break;
+ case 0x2019: out[outpos++] = 0x92; break;
+ case 0x201C: out[outpos++] = 0x93; break;
+ case 0x201D: out[outpos++] = 0x94; break;
+ case 0x2022: out[outpos++] = 0x95; break;
+ case 0x2013: out[outpos++] = 0x96; break;
+ case 0x2014: out[outpos++] = 0x97; break;
+ case 0x02DC: out[outpos++] = 0x98; break;
+ case 0x2122: out[outpos++] = 0x99; break;
+ case 0x0161: out[outpos++] = 0x9A; break;
+ case 0x203A: out[outpos++] = 0x9B; break;
+ case 0x0153: out[outpos++] = 0x9C; break;
+ case 0x017E: out[outpos++] = 0x9E; break;
+ case 0x0178: out[outpos++] = 0x9F; break;
+
+ case 0x00A0: out[outpos++] = 0xA0; break;
+ case 0x00A1: out[outpos++] = 0xA1; break;
+ case 0x00A2: out[outpos++] = 0xA2; break;
+ case 0x00A3: out[outpos++] = 0xA3; break;
+ case 0x00A4: out[outpos++] = 0xA4; break;
+ case 0x00A5: out[outpos++] = 0xA5; break;
+ case 0x00A6: out[outpos++] = 0xA6; break;
+ case 0x00A7: out[outpos++] = 0xA7; break;
+ case 0x00A8: out[outpos++] = 0xA8; break;
+ case 0x00A9: out[outpos++] = 0xA9; break;
+ case 0x00AA: out[outpos++] = 0xAA; break;
+ case 0x00AB: out[outpos++] = 0xAB; break;
+ case 0x00AC: out[outpos++] = 0xAC; break;
+ case 0x00AD: out[outpos++] = 0xAD; break;
+ case 0x00AE: out[outpos++] = 0xAE; break;
+ case 0x00AF: out[outpos++] = 0xAF; break;
+
+ case 0x00B0: out[outpos++] = 0xB0; break;
+ case 0x00B1: out[outpos++] = 0xB1; break;
+ case 0x00B2: out[outpos++] = 0xB2; break;
+ case 0x00B3: out[outpos++] = 0xB3; break;
+ case 0x00B4: out[outpos++] = 0xB4; break;
+ case 0x00B5: out[outpos++] = 0xB5; break;
+ case 0x00B6: out[outpos++] = 0xB6; break;
+ case 0x00B7: out[outpos++] = 0xB7; break;
+ case 0x00B8: out[outpos++] = 0xB8; break;
+ case 0x00B9: out[outpos++] = 0xB9; break;
+ case 0x00BA: out[outpos++] = 0xBA; break;
+ case 0x00BB: out[outpos++] = 0xBB; break;
+ case 0x00BC: out[outpos++] = 0xBC; break;
+ case 0x00BD: out[outpos++] = 0xBD; break;
+ case 0x00BE: out[outpos++] = 0xBE; break;
+ case 0x00BF: out[outpos++] = 0xBF; break;
+
+ case 0x00C0: out[outpos++] = 0xC0; break;
+ case 0x00C1: out[outpos++] = 0xC1; break;
+ case 0x00C2: out[outpos++] = 0xC2; break;
+ case 0x00C3: out[outpos++] = 0xC3; break;
+ case 0x00C4: out[outpos++] = 0xC4; break;
+ case 0x00C5: out[outpos++] = 0xC5; break;
+ case 0x00C6: out[outpos++] = 0xC6; break;
+ case 0x00C7: out[outpos++] = 0xC7; break;
+ case 0x00C8: out[outpos++] = 0xC8; break;
+ case 0x00C9: out[outpos++] = 0xC9; break;
+ case 0x00CA: out[outpos++] = 0xCA; break;
+ case 0x00CB: out[outpos++] = 0xCB; break;
+ case 0x00CC: out[outpos++] = 0xCC; break;
+ case 0x00CD: out[outpos++] = 0xCD; break;
+ case 0x00CE: out[outpos++] = 0xCE; break;
+ case 0x00CF: out[outpos++] = 0xCF; break;
+
+ case 0x00D0: out[outpos++] = 0xD0; break;
+ case 0x00D1: out[outpos++] = 0xD1; break;
+ case 0x00D2: out[outpos++] = 0xD2; break;
+ case 0x00D3: out[outpos++] = 0xD3; break;
+ case 0x00D4: out[outpos++] = 0xD4; break;
+ case 0x00D5: out[outpos++] = 0xD5; break;
+ case 0x00D6: out[outpos++] = 0xD6; break;
+ case 0x00D7: out[outpos++] = 0xD7; break;
+ case 0x00D8: out[outpos++] = 0xD8; break;
+ case 0x00D9: out[outpos++] = 0xD9; break;
+ case 0x00DA: out[outpos++] = 0xDA; break;
+ case 0x00DB: out[outpos++] = 0xDB; break;
+ case 0x00DC: out[outpos++] = 0xDC; break;
+ case 0x00DD: out[outpos++] = 0xDD; break;
+ case 0x00DE: out[outpos++] = 0xDE; break;
+ case 0x00DF: out[outpos++] = 0xDF; break;
+
+ case 0x00E0: out[outpos++] = 0xE0; break;
+ case 0x00E1: out[outpos++] = 0xE1; break;
+ case 0x00E2: out[outpos++] = 0xE2; break;
+ case 0x00E3: out[outpos++] = 0xE3; break;
+ case 0x00E4: out[outpos++] = 0xE4; break;
+ case 0x00E5: out[outpos++] = 0xE5; break;
+ case 0x00E6: out[outpos++] = 0xE6; break;
+ case 0x00E7: out[outpos++] = 0xE7; break;
+ case 0x00E8: out[outpos++] = 0xE8; break;
+ case 0x00E9: out[outpos++] = 0xE9; break;
+ case 0x00EA: out[outpos++] = 0xEA; break;
+ case 0x00EB: out[outpos++] = 0xEB; break;
+ case 0x00EC: out[outpos++] = 0xEC; break;
+ case 0x00ED: out[outpos++] = 0xED; break;
+ case 0x00EE: out[outpos++] = 0xEE; break;
+ case 0x00EF: out[outpos++] = 0xEF; break;
+
+ case 0x00F0: out[outpos++] = 0xF0; break;
+ case 0x00F1: out[outpos++] = 0xF1; break;
+ case 0x00F2: out[outpos++] = 0xF2; break;
+ case 0x00F3: out[outpos++] = 0xF3; break;
+ case 0x00F4: out[outpos++] = 0xF4; break;
+ case 0x00F5: out[outpos++] = 0xF5; break;
+ case 0x00F6: out[outpos++] = 0xF6; break;
+ case 0x00F7: out[outpos++] = 0xF7; break;
+ case 0x00F8: out[outpos++] = 0xF8; break;
+ case 0x00F9: out[outpos++] = 0xF9; break;
+ case 0x00FA: out[outpos++] = 0xFA; break;
+ case 0x00FB: out[outpos++] = 0xFB; break;
+ case 0x00FC: out[outpos++] = 0xFC; break;
+ case 0x00FD: out[outpos++] = 0xFD; break;
+ case 0x00FE: out[outpos++] = 0xFE; break;
+ case 0x00FF: out[outpos++] = 0xFF; break;
+
+ default:
+ /* undefined */
+ out[outpos++] = '?';
+ break;
+ }
+
+ continue;
+ }
+
+ return outpos;
+}
+
+/* http://unicode.org/Public/MAPPINGS/VENDORS/APPLE/ROMAN.TXT */
+
+static const uint MacRomanToUnicode[128] = {
+ 0x00C4, 0x00C5, 0x00C7, 0x00C9, 0x00D1, 0x00D6, 0x00DC, 0x00E1, 0x00E0, 0x00E2,
+ 0x00E4, 0x00E3, 0x00E5, 0x00E7, 0x00E9, 0x00E8, 0x00EA, 0x00EB, 0x00ED, 0x00EC,
+ 0x00EE, 0x00EF, 0x00F1, 0x00F3, 0x00F2, 0x00F4, 0x00F6, 0x00F5, 0x00FA, 0x00F9,
+ 0x00FB, 0x00FC, 0x2020, 0x00B0, 0x00A2, 0x00A3, 0x00A7, 0x2022, 0x00B6, 0x00DF,
+ 0x00AE, 0x00A9, 0x2122, 0x00B4, 0x00A8, 0x2260, 0x00C6, 0x00D8, 0x221E, 0x00B1,
+ 0x2264, 0x2265, 0x00A5, 0x00B5, 0x2202, 0x2211, 0x220F, 0x03C0, 0x222B, 0x00AA,
+ 0x00BA, 0x03A9, 0x00E6, 0x00F8, 0x00BF, 0x00A1, 0x00AC, 0x221A, 0x0192, 0x2248,
+ 0x2206, 0x00AB, 0x00BB, 0x2026, 0x00A0, 0x00C0, 0x00C3, 0x00D5, 0x0152, 0x0153,
+ 0x2013, 0x2014, 0x201C, 0x201D, 0x2018, 0x2019, 0x00F7, 0x25CA, 0x00FF, 0x0178,
+ 0x2044, 0x20AC, 0x2039, 0x203A, 0xFB01, 0xFB02, 0x2021, 0x00B7, 0x201A, 0x201E,
+ 0x2030, 0x00C2, 0x00CA, 0x00C1, 0x00CB, 0x00C8, 0x00CD, 0x00CE, 0x00CF, 0x00CC,
+ 0x00D3, 0x00D4, 0xF8FF, 0x00D2, 0x00DA, 0x00DB, 0x00D9, 0x0131, 0x02C6, 0x02DC,
+ 0x00AF, 0x02D8, 0x02D9, 0x02DA, 0x00B8, 0x02DD, 0x02DB, 0x02C7
+};
+
+uint parse_mac(const unsigned char *buf, uint buflen, uint32 *out, uint outlen) {
+ uint pos = 0;
+ uint outpos = 0;
+ uint res;
+
+ while (outpos < outlen)
+ {
+ if (pos >= buflen)
+ break;
+
+ res = buf[pos++];
+
+ if (res < 0x80)
+ out[outpos++] = res;
+ else
+ out[outpos++] = MacRomanToUnicode[res - 0x80];
+ }
+
+ return outpos;
+}
+
+uint prepare_mac(const uint *buf, uint buflen, unsigned char *out, uint outlen) {
+ uint pos = 0;
+ uint outpos = 0;
+ uint res;
+
+ while (outpos < outlen)
+ {
+ if (pos >= buflen)
+ break;
+
+ res = buf[pos++];
+
+ if (res < 0x80)
+ {
+ out[outpos++] = res;
+ continue;
+ }
+
+ switch (res)
+ {
+ case 0x00C4: out[outpos++] = 0x80; break;
+ case 0x00C5: out[outpos++] = 0x81; break;
+ case 0x00C7: out[outpos++] = 0x82; break;
+ case 0x00C9: out[outpos++] = 0x83; break;
+ case 0x00D1: out[outpos++] = 0x84; break;
+ case 0x00D6: out[outpos++] = 0x85; break;
+ case 0x00DC: out[outpos++] = 0x86; break;
+ case 0x00E1: out[outpos++] = 0x87; break;
+ case 0x00E0: out[outpos++] = 0x88; break;
+ case 0x00E2: out[outpos++] = 0x89; break;
+ case 0x00E4: out[outpos++] = 0x8A; break;
+ case 0x00E3: out[outpos++] = 0x8B; break;
+ case 0x00E5: out[outpos++] = 0x8C; break;
+ case 0x00E7: out[outpos++] = 0x8D; break;
+ case 0x00E9: out[outpos++] = 0x8E; break;
+ case 0x00E8: out[outpos++] = 0x8F; break;
+
+ case 0x00EA: out[outpos++] = 0x90; break;
+ case 0x00EB: out[outpos++] = 0x91; break;
+ case 0x00ED: out[outpos++] = 0x92; break;
+ case 0x00EC: out[outpos++] = 0x93; break;
+ case 0x00EE: out[outpos++] = 0x94; break;
+ case 0x00EF: out[outpos++] = 0x95; break;
+ case 0x00F1: out[outpos++] = 0x96; break;
+ case 0x00F3: out[outpos++] = 0x97; break;
+ case 0x00F2: out[outpos++] = 0x98; break;
+ case 0x00F4: out[outpos++] = 0x99; break;
+ case 0x00F6: out[outpos++] = 0x9A; break;
+ case 0x00F5: out[outpos++] = 0x9B; break;
+ case 0x00FA: out[outpos++] = 0x9C; break;
+ case 0x00F9: out[outpos++] = 0x9D; break;
+ case 0x00FB: out[outpos++] = 0x9E; break;
+ case 0x00FC: out[outpos++] = 0x9F; break;
+
+ case 0x2020: out[outpos++] = 0xA0; break;
+ case 0x00B0: out[outpos++] = 0xA1; break;
+ case 0x00A2: out[outpos++] = 0xA2; break;
+ case 0x00A3: out[outpos++] = 0xA3; break;
+ case 0x00A7: out[outpos++] = 0xA4; break;
+ case 0x2022: out[outpos++] = 0xA5; break;
+ case 0x00B6: out[outpos++] = 0xA6; break;
+ case 0x00DF: out[outpos++] = 0xA7; break;
+ case 0x00AE: out[outpos++] = 0xA8; break;
+ case 0x00A9: out[outpos++] = 0xA9; break;
+ case 0x2122: out[outpos++] = 0xAA; break;
+ case 0x00B4: out[outpos++] = 0xAB; break;
+ case 0x00A8: out[outpos++] = 0xAC; break;
+ case 0x2260: out[outpos++] = 0xAD; break;
+ case 0x00C6: out[outpos++] = 0xAE; break;
+ case 0x00D8: out[outpos++] = 0xAF; break;
+
+ case 0x221E: out[outpos++] = 0xB0; break;
+ case 0x00B1: out[outpos++] = 0xB1; break;
+ case 0x2264: out[outpos++] = 0xB2; break;
+ case 0x2265: out[outpos++] = 0xB3; break;
+ case 0x00A5: out[outpos++] = 0xB4; break;
+ case 0x00B5: out[outpos++] = 0xB5; break;
+ case 0x2202: out[outpos++] = 0xB6; break;
+ case 0x2211: out[outpos++] = 0xB7; break;
+ case 0x220F: out[outpos++] = 0xB8; break;
+ case 0x03C0: out[outpos++] = 0xB9; break;
+ case 0x222B: out[outpos++] = 0xBA; break;
+ case 0x00AA: out[outpos++] = 0xBB; break;
+ case 0x00BA: out[outpos++] = 0xBC; break;
+ case 0x03A9: out[outpos++] = 0xBD; break;
+ case 0x00E6: out[outpos++] = 0xBE; break;
+ case 0x00F8: out[outpos++] = 0xBF; break;
+
+ case 0x00BF: out[outpos++] = 0xC0; break;
+ case 0x00A1: out[outpos++] = 0xC1; break;
+ case 0x00AC: out[outpos++] = 0xC2; break;
+ case 0x221A: out[outpos++] = 0xC3; break;
+ case 0x0192: out[outpos++] = 0xC4; break;
+ case 0x2248: out[outpos++] = 0xC5; break;
+ case 0x2206: out[outpos++] = 0xC6; break;
+ case 0x00AB: out[outpos++] = 0xC7; break;
+ case 0x00BB: out[outpos++] = 0xC8; break;
+ case 0x2026: out[outpos++] = 0xC9; break;
+ case 0x00A0: out[outpos++] = 0xCA; break;
+ case 0x00C0: out[outpos++] = 0xCB; break;
+ case 0x00C3: out[outpos++] = 0xCC; break;
+ case 0x00D5: out[outpos++] = 0xCD; break;
+ case 0x0152: out[outpos++] = 0xCE; break;
+ case 0x0153: out[outpos++] = 0xCF; break;
+
+ case 0x2013: out[outpos++] = 0xD0; break;
+ case 0x2014: out[outpos++] = 0xD1; break;
+ case 0x201C: out[outpos++] = 0xD2; break;
+ case 0x201D: out[outpos++] = 0xD3; break;
+ case 0x2018: out[outpos++] = 0xD4; break;
+ case 0x2019: out[outpos++] = 0xD5; break;
+ case 0x00F7: out[outpos++] = 0xD6; break;
+ case 0x25CA: out[outpos++] = 0xD7; break;
+ case 0x00FF: out[outpos++] = 0xD8; break;
+ case 0x0178: out[outpos++] = 0xD9; break;
+ case 0x2044: out[outpos++] = 0xDA; break;
+ case 0x20AC: out[outpos++] = 0xDB; break;
+ case 0x2039: out[outpos++] = 0xDC; break;
+ case 0x203A: out[outpos++] = 0xDD; break;
+ case 0xFB01: out[outpos++] = 0xDE; break;
+ case 0xFB02: out[outpos++] = 0xDF; break;
+
+ case 0x2021: out[outpos++] = 0xE0; break;
+ case 0x00B7: out[outpos++] = 0xE1; break;
+ case 0x201A: out[outpos++] = 0xE2; break;
+ case 0x201E: out[outpos++] = 0xE3; break;
+ case 0x2030: out[outpos++] = 0xE4; break;
+ case 0x00C2: out[outpos++] = 0xE5; break;
+ case 0x00CA: out[outpos++] = 0xE6; break;
+ case 0x00C1: out[outpos++] = 0xE7; break;
+ case 0x00CB: out[outpos++] = 0xE8; break;
+ case 0x00C8: out[outpos++] = 0xE9; break;
+ case 0x00CD: out[outpos++] = 0xEA; break;
+ case 0x00CE: out[outpos++] = 0xEB; break;
+ case 0x00CF: out[outpos++] = 0xEC; break;
+ case 0x00CC: out[outpos++] = 0xED; break;
+ case 0x00D3: out[outpos++] = 0xEE; break;
+ case 0x00D4: out[outpos++] = 0xEF; break;
+
+ case 0xF8FF: out[outpos++] = 0xF0; break;
+ case 0x00D2: out[outpos++] = 0xF1; break;
+ case 0x00DA: out[outpos++] = 0xF2; break;
+ case 0x00DB: out[outpos++] = 0xF3; break;
+ case 0x00D9: out[outpos++] = 0xF4; break;
+ case 0x0131: out[outpos++] = 0xF5; break;
+ case 0x02C6: out[outpos++] = 0xF6; break;
+ case 0x02DC: out[outpos++] = 0xF7; break;
+ case 0x00AF: out[outpos++] = 0xF8; break;
+ case 0x02D8: out[outpos++] = 0xF9; break;
+ case 0x02D9: out[outpos++] = 0xFA; break;
+ case 0x02DA: out[outpos++] = 0xFB; break;
+ case 0x00B8: out[outpos++] = 0xFC; break;
+ case 0x02DD: out[outpos++] = 0xFD; break;
+ case 0x02DB: out[outpos++] = 0xFE; break;
+ case 0x02C7: out[outpos++] = 0xFF; break;
+
+ default:
+ /* undefined */
+ out[outpos++] = '?';
+ break;
+ }
+
+ continue;
+ }
+
+ return outpos;
+}
+
+uint os_parse_chars(const unsigned char *buf, uint buflen, uint32 *out, uint outlen) {
+ switch (os_charmap)
+ {
+ case OS_UTF8:
+ return parse_utf8(buf, buflen, out, outlen);
+
+ case OS_CP1251:
+ return parse_cp1251(buf, buflen, out, outlen);
+
+ case OS_CP1252:
+ return parse_cp1252(buf, buflen, out, outlen);
+
+ case OS_MACROMAN:
+ return parse_mac(buf, buflen, out, outlen);
+
+ default:
+ return 0;
+ }
+}
+
+uint os_prepare_chars(const uint32 *buf, uint buflen, unsigned char *out, uint outlen) {
+ switch (os_charmap) {
+ case OS_UTF8:
+ return prepare_utf8(buf, buflen, out, outlen);
+
+ case OS_CP1251:
+ return prepare_cp1251(buf, buflen, out, outlen);
+
+ case OS_CP1252:
+ return prepare_cp1252(buf, buflen, out, outlen);
+
+ case OS_MACROMAN:
+ return prepare_mac(buf, buflen, out, outlen);
+
+ default:
+ return 0;
+ }
+}
+
+#endif /* GLK_MODULE_UNICODE */
+
+} // End of namespace TADS
+} // End of namespace Glk
diff --git a/engines/glk/tads/os_parse.h b/engines/glk/tads/os_parse.h
new file mode 100644
index 0000000000..05f88c2889
--- /dev/null
+++ b/engines/glk/tads/os_parse.h
@@ -0,0 +1,43 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/* TADS OS interface file type definitions
+ *
+ * Defines certain datatypes used in the TADS operating system interface
+ */
+
+#ifndef GLK_TADS_OS_PARSE
+#define GLK_TADS_OS_PARSE
+
+#include "common/scummsys.h"
+
+namespace Glk {
+namespace TADS {
+
+extern uint os_parse_chars(const unsigned char *buf, uint buflen, uint32 *out, uint outlen);
+
+extern uint os_prepare_chars(const uint32 *buf, uint buflen, unsigned char *out, uint outlen);
+
+} // End of namespace TADS
+} // End of namespace Glk
+
+#endif
diff --git a/engines/glk/tads/tads2/debug.h b/engines/glk/tads/tads2/debug.h
index 52695cfb86..0e7369e232 100644
--- a/engines/glk/tads/tads2/debug.h
+++ b/engines/glk/tads/tads2/debug.h
@@ -25,6 +25,7 @@
#include "glk/tads/tads2/lib.h"
#include "glk/tads/tads2/object.h"
+#include "glk/tads/os_glk.h"
namespace Glk {
namespace TADS {
@@ -181,7 +182,7 @@ void dbgclin(struct tokcxdef *tokctx, objnum objn, uint ofs);
* the program define the appropriate implementation through the linker.
*/
#ifdef DBG_OFF
-#define dbgpresent() (FALSE)
+#define dbgpresent() (false)
#else
int dbgpresent();
#endif
@@ -545,22 +546,22 @@ void trcsho(void);
*/
#ifdef DBG_OFF
-# define dbgenter(ctx, bp, self, target, prop, binum, argc)
-# define dbgleave(ctx, exittype)
-# define dbgdump(ctx)
-# define dbgrst(ctx) ((void)0)
-# define dbgframe(ctx, frofs, linofs)
-# define dbgssi(ctx, ofs, instr, err, p)
+#define dbgenter(ctx, bp, self, target, prop, binum, argc)
+#define dbgleave(ctx, exittype)
+#define dbgdump(ctx) ((void)0)
+#define dbgrst(ctx) ((void)0)
+#define dbgframe(ctx, frofs, linofs)
+#define dbgssi(ctx, ofs, instr, err, p) ((void)0)
#else /* DBG_OFF */
-# define dbgenter(ctx, bp, self, target, prop, binum, argc) \
+#define dbgenter(ctx, bp, self, target, prop, binum, argc) \
dbgent(ctx, bp, self, target, prop, binum, argc)
-# define dbgleave(ctx, exittype) dbglv(ctx, exittype)
-# define dbgdump(ctx) dbgds(ctx)
-# define dbgrst(ctx) ((ctx)->dbgcxfcn = (ctx)->dbgcxdep = 0)
-# define dbgframe(ctx, frofs, linofs) \
+#define dbgleave(ctx, exittype) dbglv(ctx, exittype)
+#define dbgdump(ctx) dbgds(ctx)
+#define dbgrst(ctx) ((ctx)->dbgcxfcn = (ctx)->dbgcxdep = 0)
+#define dbgframe(ctx, frofs, linofs) \
(((ctx)->dbgcxfrm[(ctx)->dbgcxfcn - 1].dbgffr = (frofs)), \
((ctx)->dbgcxfrm[(ctx)->dbgcxfcn - 1].dbgflin = (linofs)))
-# define dbgssi(ctx, ofs, instr, err, p) dbgss(ctx, ofs, instr, err, p)
+#define dbgssi(ctx, ofs, instr, err, p) dbgss(ctx, ofs, instr, err, p)
#endif /* DBG_OFF */
/* ======================================================================== */
diff --git a/engines/glk/tads/tads2/error_message.cpp b/engines/glk/tads/tads2/error_message.cpp
index 3cfe8deea7..ace3613625 100644
--- a/engines/glk/tads/tads2/error_message.cpp
+++ b/engines/glk/tads/tads2/error_message.cpp
@@ -27,58 +27,42 @@ namespace Glk {
namespace TADS {
namespace TADS2 {
-
-/*--------------------------------- lerini ---------------------------------*/
-/*
- * lerini - allocate and initialize an error context. Returns a
- * pointer to an initialized error context if successful, 0 otherwise.
- */
errcxdef *lerini() {
- errcxdef *errcx; /* error context */
+ errcxdef *errcx; /* error context */
- /* allocate an error context */
- if (!(errcx = (errcxdef *)ltk_suballoc(sizeof(errcxdef))))
- {
- /* failure */
- return((errcxdef *)0);
- }
+ // allocate an error context
+ if (!(errcx = (errcxdef *)ltk_suballoc(sizeof(errcxdef)))) {
+ // failure
+ return((errcxdef *)0);
+ }
- /* initialize the error context */
- errcx->errcxfp = (osfildef *)0; /* no error file handle */
- errcx->errcxofs = 0; /* no offset in argument buffer */
- errcx->errcxlog = ltk_errlog; /* error logging routine */
- errcx->errcxlgc = errcx; /* error logging context */
+ // initialize the error context
+ errcx->errcxfp = (osfildef *)0; /* no error file handle */
+ errcx->errcxofs = 0; /* no offset in argument buffer */
+ errcx->errcxlog = ltk_errlog; /* error logging routine */
+ errcx->errcxlgc = errcx; /* error logging context */
- /* return the new context */
- return(errcx);
+ // return the new context
+ return errcx;
}
-
-/*--------------------------------- lerfre ---------------------------------*/
-/*
- * lerfre - FREe error context allocated by errini.
- */
-void lerfre(errcxdef *errcx) {
- /* free the context */
- ltk_subfree(errcx);
+void errini(errcxdef *ctx, char *arg0) {
+ VARUSED(ctx);
+ VARUSED(arg0);
}
+void errini(errcxdef *ctx, osfildef *fp) {
+ VARUSED(ctx);
+ VARUSED(fp);
+}
-/*--------------------------------- errmsg ---------------------------------*/
-/*
- * errmsg - format error message number 'err' into the given buffer.
- */
-void errmsg(errcxdef *ctx, char *outbuf, int outbufl, uint err) {
- sprintf(outbuf, "Error #%d occured.", err);
+void lerfre(errcxdef *errcx) {
+ // free the context
+ ltk_subfree(errcx);
}
-/*--------------------------------- errini ---------------------------------*/
-/*
- * errini - initialize error system.
- */
-void errini(errcxdef *ctx, char *arg0) {
- VARUSED(ctx);
- VARUSED(arg0);
+void errmsg(errcxdef *ctx, char *outbuf, uint outbufl, uint err) {
+ sprintf(outbuf, "Error #%d occured.", err);
}
} // End of namespace TADS2
diff --git a/engines/glk/tads/tads2/file_io.cpp b/engines/glk/tads/tads2/file_io.cpp
index bef91f10d2..10b8bca180 100644
--- a/engines/glk/tads/tads2/file_io.cpp
+++ b/engines/glk/tads/tads2/file_io.cpp
@@ -1769,6 +1769,12 @@ ret_error:
return TRUE;
}
+void fioxor(uchar *p, uint siz, uint seed, uint inc)
+{
+ for (; siz; seed += inc, --siz)
+ *p++ ^= (uchar)seed;
+}
+
} // End of namespace TADS2
} // End of namespace TADS
} // End of namespace Glk
diff --git a/engines/glk/tads/tads2/get_string.cpp b/engines/glk/tads/tads2/get_string.cpp
new file mode 100644
index 0000000000..69982fcde1
--- /dev/null
+++ b/engines/glk/tads/tads2/get_string.cpp
@@ -0,0 +1,173 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "glk/tads/tads2/character_map.h"
+#include "glk/tads/tads2/text_io.h"
+#include "glk/tads/tads2/os.h"
+
+namespace Glk {
+namespace TADS {
+namespace TADS2 {
+
+
+/*
+ * Global variable with the current command logging file. If this is
+ * not null, we'll log each command that we read to this file.
+ */
+osfildef *cmdfile;
+
+/*
+ * External global with the current script input file. If this is
+ * non-null, we'll read commands from this file rather than from the
+ * keyboard.
+ */
+extern osfildef *scrfp;
+
+/*
+ * External global indicating script echo status. If we're reading from
+ * a script input file (i.e., scrfp is non-null), and this variable is
+ * true, it indicates that we're in "quiet" mode reading the script, so
+ * we will not echo commands that we read from the script file to the
+ * display.
+ */
+extern int scrquiet;
+
+/*
+ * getstring reads a string from the keyboard, doing all necessary
+ * output flushing. Prompting is to be done by the caller. This
+ * routine should be called instead of os_gets.
+ */
+int getstring(char *prompt, char *buf, int bufl)
+{
+ char *result;
+ int savemoremode;
+ int retval = 0;
+
+ /* show prompt if one was given and flush output */
+ savemoremode = setmore(0);
+ if (prompt != 0)
+ {
+ /* display the prompt text */
+ outformat(prompt);
+
+ /* make sure it shows up in the log file as well */
+ out_logfile_print(prompt, FALSE);
+ }
+ outflushn(0);
+ outreset();
+
+ /* read from the command input file if we have one */
+ if (scrfp != 0)
+ {
+ int quiet = scrquiet;
+
+ /* try reading from command input file */
+ if ((result = qasgets(buf, bufl)) == 0)
+ {
+ /*
+ * End of command input file; return to reading the
+ * keyboard. If we didn't already show the prompt, show it
+ * now.
+ *
+ * Note that qasgets() will have closed the script file
+ * before returning eof, so we won't directly read the
+ * command here but instead handle it later when we check to
+ * see if we need to read from the keyboard.
+ */
+ if (quiet && prompt != 0)
+ outformat(prompt);
+ outflushn(0);
+ outreset();
+
+ /*
+ * Guarantee that moremode is turned back on. (moremode can
+ * be turned off for one of two reasons: we're printing the
+ * prompt, or we're reading from a script with no pauses.
+ * In either case, moremode should be turned back on at this
+ * point. -CDN)
+ */
+ savemoremode = 1;
+
+ /* turn off NONSTOP mode now that we're done with the script */
+ os_nonstop_mode(FALSE);
+ }
+
+ /* success */
+ retval = 0;
+ }
+
+ /* if we don't have a script file, read from the keyboard */
+ if (scrfp == 0)
+ {
+ /* update the status line */
+ runstat();
+
+ /* read a line from the keyboard */
+ result = (char *)os_gets((uchar *)buf, bufl);
+
+ /*
+ * if the result is null, we're at eof, so return a non-zero
+ * value; otherwise, we successfully read a command, so return
+ * zero
+ */
+ retval = (result == 0);
+ }
+
+ /* restore the original "more" mode */
+ setmore(savemoremode);
+
+ /* check the result */
+ if (retval != 0)
+ {
+ /* we got an error reading the command - return the error */
+ return retval;
+ }
+ else
+ {
+ char *p;
+
+ /*
+ * we got a command, or at least a partial command (if we timed
+ * out, we may still have a partial line in the buffer) - write
+ * the input line to the log and/or command files, as
+ * appropriate
+ */
+ out_logfile_print(buf, TRUE);
+ if (cmdfile != 0)
+ {
+ os_fprintz(cmdfile, ">");
+ os_fprintz(cmdfile, buf);
+ os_fprintz(cmdfile, "\n");
+ }
+
+ /* translate the input to the internal character set */
+ for (p = buf ; *p != '\0' ; ++p)
+ *p = cmap_n2i(*p);
+
+ /* success */
+ return retval;
+ }
+}
+
+} // End of namespace TADS2
+} // End of namespace TADS
+} // End of namespace Glk
diff --git a/engines/glk/tads/tads2/ltk.cpp b/engines/glk/tads/tads2/ltk.cpp
index b1128394b2..c385ee7999 100644
--- a/engines/glk/tads/tads2/ltk.cpp
+++ b/engines/glk/tads/tads2/ltk.cpp
@@ -130,15 +130,15 @@ void ltk_free(void *mem) {
* ltk_errlog - ERRor LOGging function. Logs an error from the LER
* system.
*/
-void ltk_errlog(void *ctx, char *fac, int errno, int argc, erradef *argv) {
+void ltk_errlog(void *ctx, char *fac, int errCode, int argc, erradef *argv) {
char buf[128]; /* formatted error buffer */
char msg[128]; /* message buffer */
/* $$$ filter out error #504 $$$ */
- if (errno == 504) return;
+ if (errCode == 504) return;
/* get the error message into msg */
- errmsg((errcxdef *)ctx, msg, sizeof(msg), errno);
+ errmsg((errcxdef *)ctx, msg, sizeof(msg), errCode);
/* format the error message */
errfmt(buf, (int)sizeof(buf), msg, argc, argv);
diff --git a/engines/glk/tads/tads2/output.cpp b/engines/glk/tads/tads2/output.cpp
index 6aa39b5683..8b9fd74925 100644
--- a/engines/glk/tads/tads2/output.cpp
+++ b/engines/glk/tads/tads2/output.cpp
@@ -3554,6 +3554,33 @@ void out_set_doublespace(int dbl)
doublespace = dbl;
}
+int tio_askfile(const char *prompt, char *reply, int replen, int prompt_type, os_filetype_t file_type) {
+ // let the OS layer handle it
+ return os_askfile(prompt, reply, replen, prompt_type, file_type);
+}
+
+int tio_input_dialog(int icon_id, const char *prompt, int standard_button_set,
+ const char **buttons, int button_count,
+ int default_index, int cancel_index) {
+ // call the OS implementation
+ return os_input_dialog(icon_id, prompt, standard_button_set,
+ buttons, button_count,
+ default_index, cancel_index);
+}
+
+void outfmt(tiocxdef *ctx, uchar *txt) {
+ uint len;
+
+ VARUSED(ctx);
+
+ /* read the length prefix */
+ len = osrp2(txt) - 2;
+ txt += 2;
+
+ /* write out the string */
+ tioputslen(ctx, (char *)txt, len);
+}
+
} // End of namespace TADS2
} // End of namespace TADS
} // End of namespace Glk
diff --git a/engines/glk/tads/tads2/post_compilation.cpp b/engines/glk/tads/tads2/post_compilation.cpp
index cd501db1e2..c1755cadc5 100644
--- a/engines/glk/tads/tads2/post_compilation.cpp
+++ b/engines/glk/tads/tads2/post_compilation.cpp
@@ -28,6 +28,38 @@ namespace Glk {
namespace TADS {
namespace TADS2 {
+void supcont(void *ctx, objnum obj, prpnum prp) {
+ // No implementation
+}
+
+void supivoc(supcxdef *ctx) {
+ // No implementation
+}
+
+void supfind(errcxdef *ctx, tokthdef *tab, voccxdef *voc,
+ objnum *preinit, int warnlevel, int casefold) {
+ // No implementation
+}
+
+void suprsrv(supcxdef *sup, void(*bif[])(struct bifcxdef *, int),
+ toktdef *tab, int fncntmax, int v1compat, char *new_do, int casefold) {
+ // No implementation
+}
+
+void supbif(supcxdef *sup, void(*bif[])(struct bifcxdef *, int), int bifsiz) {
+ // No implementation
+}
+
+void sup_log_undefobj(mcmcxdef *mctx, errcxdef *ec, int err,
+ char *sym_name, int sym_name_len, objnum objn) {
+ // No implementation
+}
+
+void supivoc1(supcxdef *sup, voccxdef *ctx, vocidef *v, objnum target,
+ int inh_from_obj, int flags) {
+ // No implementation
+}
+
} // End of namespace TADS2
} // End of namespace TADS
} // End of namespace Glk
diff --git a/engines/glk/tads/tads2/post_compilation.h b/engines/glk/tads/tads2/post_compilation.h
index fdd12619fb..1d7ac7ac6d 100644
--- a/engines/glk/tads/tads2/post_compilation.h
+++ b/engines/glk/tads/tads2/post_compilation.h
@@ -46,34 +46,34 @@ struct supcxdef {
};
/* set up contents list for one object for demand-on-load */
-inline void supcont(void *ctx, objnum obj, prpnum prp);
+extern void supcont(void *ctx, objnum obj, prpnum prp);
/* set up inherited vocabulary (called before executing game) */
-inline void supivoc(supcxdef *ctx);
+extern void supivoc(supcxdef *ctx);
/* find required objects/functions */
-inline void supfind(errcxdef *ctx, tokthdef *tab, voccxdef *voc,
+extern void supfind(errcxdef *ctx, tokthdef *tab, voccxdef *voc,
objnum *preinit, int warnlevel, int casefold);
/* set up reserved words */
-inline void suprsrv(supcxdef *sup, void (*bif[])(struct bifcxdef *, int),
+extern void suprsrv(supcxdef *sup, void (*bif[])(struct bifcxdef *, int),
toktdef *tab, int fncntmax, int v1compat, char *new_do,
int casefold);
/* set up built-in functions without symbol table (for run-time) */
-inline void supbif(supcxdef *sup, void (*bif[])(struct bifcxdef *, int),
+extern void supbif(supcxdef *sup, void (*bif[])(struct bifcxdef *, int),
int bifsiz);
/* log an undefined-object error */
-inline void sup_log_undefobj(mcmcxdef *mctx, errcxdef *ec, int err,
+extern void sup_log_undefobj(mcmcxdef *mctx, errcxdef *ec, int err,
char *sym_name, int sym_name_len, objnum objn);
/* set up inherited vocabulary for a particular object */
-inline void supivoc1(supcxdef *sup, voccxdef *ctx, vocidef *v, objnum target,
+extern void supivoc1(supcxdef *sup, voccxdef *ctx, vocidef *v, objnum target,
int inh_from_obj, int flags);
/* get name of an object out of symbol table */
-inline void supgnam(char *buf, tokthdef *tab, objnum objn);
+extern void supgnam(char *buf, tokthdef *tab, objnum objn);
/* table of built-in functions */
struct supbidef {
diff --git a/engines/glk/tads/tads2/runtime_driver.cpp b/engines/glk/tads/tads2/runtime_driver.cpp
index b2169ddf55..20ba6c1e99 100644
--- a/engines/glk/tads/tads2/runtime_driver.cpp
+++ b/engines/glk/tads/tads2/runtime_driver.cpp
@@ -53,6 +53,84 @@ void tok_read_defines(tokcxdef *tctx, osfildef *fp, errcxdef *ec)
}
/* dummy debugger functions */
+
+int dbgbpset(dbgcxdef *ctx, char *addr, int *bpnum) { return 0; }
+
+int dbgbpat(dbgcxdef *ctx, objnum objn, objnum self,
+ uint ofs, int *bpnum, char *bpname, int toggle,
+ char *condition, int *did_set) { return 0; }
+
+int dbgbpatid(dbgcxdef *ctx, int bpnum, objnum target, objnum self,
+ uint ofs, char *bpname, int toggle, char *cond,
+ int *did_set) { return 0; }
+
+int dbgisbp(dbgcxdef *ctx, objnum target, objnum self, uint ofs, int *bpnum) { return 0; }
+
+int dbgisbpena(dbgcxdef *ctx, int bpnum) { return 0; }
+
+int dbgbpdel(dbgcxdef *ctx, int bpnum) { return 0; }
+
+int dbgbpdis(dbgcxdef *ctx, int bpnum, int disable) { return 0; }
+
+int dbgbpsetcond(dbgcxdef *ctx, int bpnum, char *cond) { return 0; }
+
+void dbgbplist(dbgcxdef *ctx, void(*dispfn)(void *ctx, const char *str, int len), void *dispctx) {}
+
+void dbgbpenum(dbgcxdef *ctx, void(*cbfunc)(void *cbctx, int bpnum, const char *desc,
+ const char *cond, int disabled), void *cbctx) {}
+
+void dbgbpeach(dbgcxdef *ctx, void(*fn)(void *, int, uchar *, uint), void *fnctx) {}
+
+int dbgbpgetinfo(dbgcxdef *ctx, int bpnum, char *descbuf, size_t descbuflen,
+ char *condbuf, size_t condbuflen) { return 0; }
+
+int dbgeval(dbgcxdef *ctx, char *expr,
+ void(*dispfn)(void *dispctx, const char *str, int strl),
+ void *dispctx, int level, int showtype) { return 0; }
+
+int dbgevalext(dbgcxdef *ctx, char *expr,
+ void(*dispfn)(void *dispctx, const char *str, int strl),
+ void *dispctx, int level, int showtype, dattyp *dat,
+ void(*aggcb)(void *aggctx, const char *subname,
+ int subnamelen, const char *relationship),
+ void *aggctx, int speculative) { return 0 ;}
+
+void dbgenumlcl(dbgcxdef *ctx, int level,
+ void(*func)(void *ctx, const char *lclnam, size_t lclnamlen),
+ void *cbctx) {}
+
+int dbgcompile(dbgcxdef *ctx, char *expr, dbgfdef *fr, objnum *objn,
+ int speculative) { return 0; }
+
+void dbgwhere(dbgcxdef *ctx, char *buf) {}
+
+int dbgwxset(dbgcxdef *ctx, char *expr, int *wxnum, int level) { return 0; }
+
+int dbgwxdel(dbgcxdef *ctx, int wxnum) { return 0; }
+
+void dbgwxupd(dbgcxdef *ctx,
+ void(*dispfn)(void *dispctx, const char *txt, int len),
+ void *dispctx) {}
+
+void dbgswitch(struct lindef **linp, struct lindef *newlin) {}
+
+void dbguini(dbgcxdef *ctx, const char *game_filename) {}
+
+void dbguini2(dbgcxdef *ctx) {}
+
+int dbgu_err_resume(dbgcxdef *ctx) { return 0; }
+
+int dbgu_find_src(const char *origname, int origlen,
+ char *fullname, size_t full_len, int must_find_file) { return 0; }
+
+void dbgucmd(dbgcxdef *ctx, int bphit, int err, unsigned int *exec_ofs) {}
+
+void dbguquitting(dbgcxdef *ctx) {}
+
+void dbguterm(dbgcxdef *ctx) {}
+
+void dbguerr(dbgcxdef *ctx, int errnum, char *msg) {}
+
void trchid(void) {}
void trcsho(void) {}
diff --git a/engines/glk/tads/tads2/text_io.h b/engines/glk/tads/tads2/text_io.h
index 33a914e0ba..65194654f1 100644
--- a/engines/glk/tads/tads2/text_io.h
+++ b/engines/glk/tads/tads2/text_io.h
@@ -212,8 +212,7 @@ void out_set_doublespace(int dbl);
* call directly for graphical implementations. We'll use formatted
* text for text-only implementations.
*/
-int tio_askfile(const char *prompt, char *fname_buf, int fname_buf_len,
- int prompt_type, os_filetype_t file_type);
+int tio_askfile(const char *prompt, char *reply, int replen, int prompt_type, os_filetype_t file_type);
/*
* Display a dialog, using a system-defined dialog (via os_input_dialog)