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authorMax Horn2003-09-08 18:09:40 +0000
committerMax Horn2003-09-08 18:09:40 +0000
commitbc8fd13172bfd4dffa4b4e8df98dc04b6be9b478 (patch)
tree9c449170fc7bbe8364ae926b2f8dd310df0bac8b
parent769f5c291997dba6cde9bd4b89391bff7d4e9872 (diff)
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minor TODO
svn-id: r10108
-rw-r--r--TODO3
1 files changed, 3 insertions, 0 deletions
diff --git a/TODO b/TODO
index b05031155c..c166facb86 100644
--- a/TODO
+++ b/TODO
@@ -69,6 +69,9 @@ SCUMM
* Add support for FM Euphony sounds used in FM Towns games
* Implement the needed INSANE bits for Full Throttle action sequences
* iMUSE Digital enhancements/fixes for Full Throttle and COMI
+* Try to remove all use of MAD/Ogg code from scumm/sound.cpp:
+ Ideally, only code in sound/ should access these libs. This will
+ become important for loadable module support
Broken Sword 2
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