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| author | Nipun Garg | 2019-07-05 00:06:28 +0530 | 
|---|---|---|
| committer | Eugene Sandulenko | 2019-09-03 17:17:11 +0200 | 
| commit | bcbe095ef8d172680318632c5d20ccf78b9c0e80 (patch) | |
| tree | d1ea6c296573fcfead2b33dfe896a7a8a4005357 | |
| parent | d356756e6d2fd0802919987e120b4f55973e6a5d (diff) | |
| download | scummvm-rg350-bcbe095ef8d172680318632c5d20ccf78b9c0e80.tar.gz scummvm-rg350-bcbe095ef8d172680318632c5d20ccf78b9c0e80.tar.bz2 scummvm-rg350-bcbe095ef8d172680318632c5d20ccf78b9c0e80.zip | |
HDB: Commet out non-compiling code
| -rw-r--r-- | engines/hdb/ai-bots.cpp | 6 | ||||
| -rw-r--r-- | engines/hdb/ai-init.cpp | 4 | ||||
| -rw-r--r-- | engines/hdb/ai.h | 2 | 
3 files changed, 12 insertions, 0 deletions
| diff --git a/engines/hdb/ai-bots.cpp b/engines/hdb/ai-bots.cpp index 2ce54b1f18..f0b6f35aa2 100644 --- a/engines/hdb/ai-bots.cpp +++ b/engines/hdb/ai-bots.cpp @@ -1268,6 +1268,10 @@ void aiDiverterAction(AIEntity *e) {  }  void aiDiverterDraw(AIEntity *e, int mx, int my) { +} + +#if 0 +void aiDiverterDraw(AIEntity *e, int mx, int my) {  	int		i;  	if (!e->value1 && !e->value2)  		return; @@ -1356,6 +1360,8 @@ void aiDiverterDraw(AIEntity *e, int mx, int my) {  	}  	e->movedownFrames++;  } +#endif +  void aiMeerkatDraw(AIEntity *e, int mx, int my) {  	warning("STUB: AI: aiMeerkatDraw required"); diff --git a/engines/hdb/ai-init.cpp b/engines/hdb/ai-init.cpp index d6e2b3fb78..5e40823ab7 100644 --- a/engines/hdb/ai-init.cpp +++ b/engines/hdb/ai-init.cpp @@ -772,6 +772,7 @@ bool AI::init() {  	_kcHolderBlackOff	= g_hdb->_gfx->getTileIndex("anim_t32_kcholder_black_off1");  	_kcHolderBlackOn	= g_hdb->_gfx->getTileIndex("t32_kcholder_black_on"); +#if 0  	// icepuff snowball  	icepSnowballGfxDown = icepSnowballGfxLeft = icepSnowballGfxRight = NULL; @@ -784,6 +785,7 @@ bool AI::init() {  	// laser beam  	gfxLaserbeamUD[0] = gfxLaserbeamUD[1] = gfxLaserbeamLR[0] = gfxLaserbeamLR[1] = NULL; +#endif  	_dummyPlayer.type = AI_GUY;  	_dummyLaser.type = AI_LASERBEAM; @@ -847,6 +849,7 @@ void AI::restartSystem() {  	memset(_clubLeftGfx, NULL, kMaxAnimFrames * sizeof(Tile *));  	memset(_clubRightGfx, NULL, kMaxAnimFrames * sizeof(Tile *)); +#if 0  	int i;  	if (icepSnowballGfxDown) {  		icepSnowballGfxDown->free(); @@ -920,6 +923,7 @@ void AI::restartSystem() {  			gfxLaserbeamLRRight[i] = NULL;  		}  	} +#endif  	// Clear the Action list  	memset(_actions, 0, sizeof(_actions)); diff --git a/engines/hdb/ai.h b/engines/hdb/ai.h index 908bd51a65..e7cfd08281 100644 --- a/engines/hdb/ai.h +++ b/engines/hdb/ai.h @@ -766,6 +766,7 @@ struct CineBlit {  	}  #define spawnBlocking(x, y, level)	g_hdb->_ai->spawn(AI_NONE, DIR_NONE, x, y, NULL, NULL, NULL, DIR_NONE, level, 0, 0, 0) +#if 0  extern	Picture *icepSnowballGfxDown;		// ICEPUFF's snowball moving down  extern	Picture *icepSnowballGfxLeft;		// ICEPUFF's snowball moving left  extern	Picture *icepSnowballGfxRight;		// ICEPUFF's snowball moving right @@ -786,6 +787,7 @@ extern	Tile *gfxLaserbeamUDBottom[4];  extern	Tile *gfxLaserbeamLR[4];  extern	Tile *gfxLaserbeamLRLeft[4];  extern	Tile *gfxLaserbeamLRRight[4]; +#endif  class AI {  public: | 
