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author | Martin Kiewitz | 2017-10-09 01:58:16 +0200 |
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committer | Martin Kiewitz | 2017-10-09 01:58:16 +0200 |
commit | bd94bbc3e309c8107688640023b95d7601651e05 (patch) | |
tree | b6822f6aef1f7e8c1ca9a987b56277fc15286c2d | |
parent | 870cd802029c25077818f0a03c8396b3f763ebaf (diff) | |
download | scummvm-rg350-bd94bbc3e309c8107688640023b95d7601651e05.tar.gz scummvm-rg350-bd94bbc3e309c8107688640023b95d7601651e05.tar.bz2 scummvm-rg350-bd94bbc3e309c8107688640023b95d7601651e05.zip |
SCI: Add QfG4 script patch to fix sliding down slope bug #9801
It's quite difficult to patch. I hope this finally solved it.
-rw-r--r-- | engines/sci/engine/script_patches.cpp | 95 | ||||
-rw-r--r-- | engines/sci/engine/selector.cpp | 4 | ||||
-rw-r--r-- | engines/sci/engine/selector.h | 5 |
3 files changed, 97 insertions, 7 deletions
diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp index f7dc620af4..bc4974955b 100644 --- a/engines/sci/engine/script_patches.cpp +++ b/engines/sci/engine/script_patches.cpp @@ -100,6 +100,9 @@ static const char *const selectorNameTable[] = { "number", // system selector "setScript", // system selector "setCycle", // system selector + "setStep", // system selector + "cycleSpeed", // system selector + "handsOff", // system selector "localize", // Freddy Pharkas "put", // Police Quest 1 VGA "say", // Quest For Glory 1 VGA @@ -168,6 +171,9 @@ enum ScriptPatcherSelectors { SELECTOR_number, SELECTOR_setScript, SELECTOR_setCycle, + SELECTOR_setStep, + SELECTOR_cycleSpeed, + SELECTOR_handsOff, SELECTOR_localize, SELECTOR_put, SELECTOR_say, @@ -5846,14 +5852,89 @@ static const uint16 qfg4BenchmarkPatch[] = { PATCH_END }; -// script, description, signature patch +// Right at the start of the game inside room 800, when automatically sliding down a slope +// an error may happen inside Grooper::doit caused by a timing issue. +// +// We delay a bit, so that hero::cycler should always be set. +// +// Applies to: English CD, English floppy, German floppy +// Responsible method: sFallsBackSide::changeState (script 803) +// Fixes bug #9801 +static const uint16 qfg4SlidingDownSlopeSignature[] = { + 0x87, 0x01, // lap param[1] + 0x65, SIG_ADDTOOFFSET(+1), // aTop state + 0x36, // push + 0x3c, // dup + 0x35, 0x00, // ldi 00 + 0x1a, // eq? + 0x31, 0x30, // bnt [skip state 0] + 0x38, SIG_SELECTOR16(handsOff), // pushi handsOff + 0x76, // push0 + 0x81, 0x01, // lag global[1] + 0x4a, SIG_UINT16(0x0004), // send 04 + SIG_MAGICDWORD, + 0x38, SIG_SELECTOR16(cycleSpeed), // pushi cycleSpeed + 0x76, // push0 + 0x81, 0x00, // lag global[0] + 0x4a, SIG_UINT16(0x0004), // send 04 + 0xa3, 0x00, // sal local[0] + 0x38, SIG_SELECTOR16(setStep), // pushi setStep + 0x7a, // push2 + 0x78, // push1 + 0x78, // push1 + 0x38, SIG_SELECTOR16(setMotion), // pushi setMotion + 0x38, SIG_UINT16(0x0004), // pushi 04 + 0x51, SIG_ADDTOOFFSET(+1), // class PolyPath + 0x36, // push + 0x39, 0x49, // pushi $49 + 0x39, 0x50, // pushi $50 + 0x7c, // pushSelf + 0x81, 0x00, // lag global[0] + 0x4a, SIG_UINT16(0x0014), // send $14 + SIG_END +}; + +static const uint16 qfg4SlidingDownSlopePatch[] = { + PATCH_ADDTOOFFSET(+5), + 0x2f, 0x34, // bt [skip state 0] + 0x38, PATCH_SELECTOR16(handsOff), // pushi handsOff + 0x76, // push0 + 0x81, 0x01, // lag global[1] + 0x4a, PATCH_UINT16(0x0004), // send 04 + + 0x78, // push1 + 0x39, 0x20, // pushi $20 + 0x43, kScummVMWaitId, PATCH_UINT16(0x02), // callk Wait, $2 + 0x38, PATCH_SELECTOR16(setStep), // pushi setStep + 0x7a, // push2 + 0x78, // push1 + 0x78, // push1 + 0x38, PATCH_SELECTOR16(setMotion), // pushi setMotion + 0x38, PATCH_UINT16(0x0004), // pushi 04 + 0x51, PATCH_GETORIGINALBYTE(+44), // class PolyPath + 0x36, // push + 0x39, 0x49, // pushi $49 + 0x39, 0x50, // pushi $50 + 0x7c, // pushSelf + 0x81, 0x00, // lag global[0] + 0x38, PATCH_SELECTOR16(cycleSpeed), // pushi cycleSpeed + 0x76, // push0 + 0x4a, PATCH_UINT16(0x0018), // send $18 + 0xa3, 0x00, // sal local[0] + 0x3a, // toss + 0x48, // ret + PATCH_END +}; + +// script, description, signature patch static const SciScriptPatcherEntry qfg4Signatures[] = { - { true, 1, "disable volume reset on startup", 1, sci2VolumeResetSignature, sci2VolumeResetPatch }, - { true, 1, "disable video benchmarking", 1, qfg4BenchmarkSignature, qfg4BenchmarkPatch }, - { true, 83, "fix incorrect array type", 1, qfg4TrapArrayTypeSignature, qfg4TrapArrayTypePatch }, - { true, 64990, "increase number of save games (1/2)", 1, sci2NumSavesSignature1, sci2NumSavesPatch1 }, - { true, 64990, "increase number of save games (2/2)", 1, sci2NumSavesSignature2, sci2NumSavesPatch2 }, - { true, 64990, "disable change directory button", 1, sci2ChangeDirSignature, sci2ChangeDirPatch }, + { true, 1, "disable volume reset on startup", 1, sci2VolumeResetSignature, sci2VolumeResetPatch }, + { true, 1, "disable video benchmarking", 1, qfg4BenchmarkSignature, qfg4BenchmarkPatch }, + { true, 83, "fix incorrect array type", 1, qfg4TrapArrayTypeSignature, qfg4TrapArrayTypePatch }, + { true, 803, "fix sliding down slope", 1, qfg4SlidingDownSlopeSignature, qfg4SlidingDownSlopePatch }, + { true, 64990, "increase number of save games (1/2)", 1, sci2NumSavesSignature1, sci2NumSavesPatch1 }, + { true, 64990, "increase number of save games (2/2)", 1, sci2NumSavesSignature2, sci2NumSavesPatch2 }, + { true, 64990, "disable change directory button", 1, sci2ChangeDirSignature, sci2ChangeDirPatch }, SCI_SIGNATUREENTRY_TERMINATOR }; diff --git a/engines/sci/engine/selector.cpp b/engines/sci/engine/selector.cpp index 42c71c4d31..d2f6a14797 100644 --- a/engines/sci/engine/selector.cpp +++ b/engines/sci/engine/selector.cpp @@ -165,6 +165,10 @@ void Kernel::mapSelectors() { FIND_SELECTOR(vanishingY); FIND_SELECTOR(iconIndex); FIND_SELECTOR(select); + FIND_SELECTOR(handsOff); + FIND_SELECTOR(setStep); + FIND_SELECTOR(setMotion); + FIND_SELECTOR(cycleSpeed); #ifdef ENABLE_SCI32 FIND_SELECTOR(data); diff --git a/engines/sci/engine/selector.h b/engines/sci/engine/selector.h index 2debd3204d..2c1a34e938 100644 --- a/engines/sci/engine/selector.h +++ b/engines/sci/engine/selector.h @@ -131,6 +131,11 @@ struct SelectorCache { Selector iconIndex; ///< Used to index icon bar objects Selector select; + Selector handsOff; + Selector setStep; + Selector setMotion; + Selector cycleSpeed; + #ifdef ENABLE_SCI32 Selector data; // Used by Array()/String() Selector picture; // Used to hold the picture ID for SCI32 pictures |