diff options
author | strangerke | 2011-03-20 14:30:26 +0100 |
---|---|---|
committer | strangerke | 2011-03-20 14:30:26 +0100 |
commit | bdafdbd485b9776738b571bb33e4d168d4d7cd7d (patch) | |
tree | dbd2f5a60a22dd6898f8d494758352e23b294103 | |
parent | c1abad7a7905061f4e66a2411b77dba7c53a19e3 (diff) | |
download | scummvm-rg350-bdafdbd485b9776738b571bb33e4d168d4d7cd7d.tar.gz scummvm-rg350-bdafdbd485b9776738b571bb33e4d168d4d7cd7d.tar.bz2 scummvm-rg350-bdafdbd485b9776738b571bb33e4d168d4d7cd7d.zip |
TSAGE: Implement scene 7300
-rw-r--r-- | engines/tsage/ringworld_logic.cpp | 91 | ||||
-rw-r--r-- | engines/tsage/ringworld_logic.h | 46 | ||||
-rw-r--r-- | engines/tsage/ringworld_scenes8.cpp | 239 | ||||
-rw-r--r-- | engines/tsage/ringworld_scenes8.h | 41 |
4 files changed, 386 insertions, 31 deletions
diff --git a/engines/tsage/ringworld_logic.cpp b/engines/tsage/ringworld_logic.cpp index 0e0b96b022..067a613bb6 100644 --- a/engines/tsage/ringworld_logic.cpp +++ b/engines/tsage/ringworld_logic.cpp @@ -105,6 +105,7 @@ Scene *SceneFactory::createScene(int sceneNumber) { /* Scene group 8 */ case 7000: return new Scene7000(); case 7200: return new Scene7200(); + case 7300: return new Scene7300(); case 7600: return new Scene7600(); /* Scene group 10 */ @@ -283,6 +284,54 @@ void SpeakerGText::removeText() { /*--------------------------------------------------------------------------*/ +SpeakerPOR::SpeakerPOR() { + _speakerName = "POR"; + _newSceneNumber = 7221; + _textPos = Common::Point(10, 30); + _colour1 = 41; +} + +void SpeakerPOR::SpeakerAction1::signal(){ + switch (_actionIndex++) { + case 0: + setDelay(_globals->_randomSource.getRandomNumber(60) + 60); + break; + case 1: + static_cast<SceneObject *>(_owner)->animate(ANIM_MODE_5, this, NULL); + break; + case 2: + setDelay(_globals->_randomSource.getRandomNumber(10)); + _actionIndex = 0; + break; + default: + break; + } +} + +void SpeakerPOR::setText(const Common::String &msg) { + _object1.postInit(&_objectList); + _object1.setVisage(7223); + _object1.setStrip2(2); + _object1.setPosition(Common::Point(191, 166), 0); + _object1.animate(ANIM_MODE_7, 0, 0); + + _object2.postInit(&_objectList); + _object2.setVisage(7223); + _object2.setPosition(Common::Point(159, 86), 0); + _object2.setAction(&_speakerAction, 0); + + _object3.postInit(&_objectList); + _object3.setVisage(7223); + _object3.setStrip(3); + _object3.setPosition(Common::Point(119, 107), 0); + _object3.setPriority2(199); + _object3.setAction(&_action2); + + Speaker::setText(msg); +} + +/*--------------------------------------------------------------------------*/ + SpeakerOText::SpeakerOText(): SpeakerGText() { _speakerName = "OTEXT"; _textWidth = 240; @@ -314,6 +363,16 @@ SpeakerSText::SpeakerSText(): ScreenSpeaker() { /*--------------------------------------------------------------------------*/ +SpeakerPOText::SpeakerPOText(): ScreenSpeaker() { + _speakerName = "POTEXT"; + _textWidth = 240; + _textMode = ALIGN_CENTRE; + _colour1 = 41; + _hideObjects = false; +} + +/*--------------------------------------------------------------------------*/ + SpeakerMText::SpeakerMText() { _speakerName = "MTEXT"; _colour1 = 11; @@ -529,6 +588,38 @@ void SpeakerQR::setText(const Common::String &msg) { /*--------------------------------------------------------------------------*/ +SpeakerQU::SpeakerQU() { + _speakerName = "QU"; + _newSceneNumber = 7020; + _textPos = Common::Point(160, 30); + _colour1 = 35; + _textMode = ALIGN_CENTRE; +} + +void SpeakerQU::setText(const Common::String &msg) { + _object1.postInit(&_objectList); + _object1.setVisage(7021); + _object1.setStrip2(2); + _object1.setPriority2(255); + _object1.changeZoom(100); + _object1._frame = 1; + _object1.setPosition(Common::Point(116, 120), 0); + _object1.animate(ANIM_MODE_7, 0, 0); + + _object2.postInit(&_objectList); + _object2.setVisage(7021); + _object2.setStrip2(1); + _object2.setPriority2(255); + _object2.changeZoom(100); + _object2._frame = 1; + _object2.setPosition(Common::Point(111, 84), 0); + _object2.setAction(&_speakerAction, 0); + + Speaker::setText(msg); +} + +/*--------------------------------------------------------------------------*/ + SpeakerCR::SpeakerCR() { _speakerName = "CR"; _newSceneNumber = 9010; diff --git a/engines/tsage/ringworld_logic.h b/engines/tsage/ringworld_logic.h index 27b71885cd..012ba8b2ba 100644 --- a/engines/tsage/ringworld_logic.h +++ b/engines/tsage/ringworld_logic.h @@ -111,6 +111,21 @@ public: virtual void removeText(); }; +class SpeakerPOR: public AnimatedSpeaker { + class SpeakerAction1: public SpeakerAction { + public: + virtual void signal(); + }; + +public: + SceneObject _object3; + SpeakerAction1 _action2; +public: + SpeakerPOR(); + virtual Common::String getClassName() { return "SpeakerPOR"; } + virtual void setText(const Common::String &msg); +}; + class SpeakerOText: public SpeakerGText { public: SpeakerOText(); @@ -118,6 +133,13 @@ public: virtual Common::String getClassName() { return "SpeakerOText"; } }; +class SpeakerPOText: public ScreenSpeaker { +public: + SpeakerPOText(); + + virtual Common::String getClassName() { return "SpeakerPOText"; } +}; + class SpeakerSText: public ScreenSpeaker { public: SpeakerSText(); @@ -167,6 +189,22 @@ public: virtual Common::String getClassName() { return "SpeakerSKText"; } }; +class SpeakerQR: public AnimatedSpeaker { +public: + SpeakerQR(); + + virtual Common::String getClassName() { return "SpeakerQR"; } + virtual void setText(const Common::String &msg); +}; + +class SpeakerQU: public AnimatedSpeaker { +public: + SpeakerQU(); + + virtual Common::String getClassName() { return "SpeakerQU"; } + virtual void setText(const Common::String &msg); +}; + class SpeakerSKL: public AnimatedSpeaker { public: SpeakerSKL(); @@ -201,14 +239,6 @@ public: virtual void setText(const Common::String &msg); }; -class SpeakerQR: public AnimatedSpeaker { -public: - SpeakerQR(); - - virtual Common::String getClassName() { return "SpeakerQR"; } - virtual void setText(const Common::String &msg); -}; - class SpeakerCR: public AnimatedSpeaker { public: SpeakerCR(); diff --git a/engines/tsage/ringworld_scenes8.cpp b/engines/tsage/ringworld_scenes8.cpp index 4f42d8b0c2..538a510366 100644 --- a/engines/tsage/ringworld_scenes8.cpp +++ b/engines/tsage/ringworld_scenes8.cpp @@ -608,27 +608,27 @@ void Scene7000::postInit(SceneObjectList *OwnerList) { void Scene7000::signal() { Scene7000 *scene = (Scene7000 *)_globals->_sceneManager._scene; switch (_sceneMode) { - case 7001: - case 7002: - case 7004: - case 7009: - _globals->_player.enableControl(); - break; - case 7003: - _sceneMode = 7001; - setAction(&scene->_sequenceManager, this, 7001, &_globals->_player, NULL); - break; - case 7011: - _sceneMode = 7005; - setAction(&scene->_sequenceManager, this, 7005, &_globals->_player, NULL); - break; - case 7012: - _sceneMode = 7005; - setAction(&scene->_sequenceManager, this, 7012, &_globals->_player, NULL); - break; - case 7015: - setAction(&_action4); - break; + case 7001: + case 7002: + case 7004: + case 7009: + _globals->_player.enableControl(); + break; + case 7003: + _sceneMode = 7001; + setAction(&scene->_sequenceManager, this, 7001, &_globals->_player, NULL); + break; + case 7011: + _sceneMode = 7005; + setAction(&scene->_sequenceManager, this, 7005, &_globals->_player, NULL); + break; + case 7012: + _sceneMode = 7005; + setAction(&scene->_sequenceManager, this, 7012, &_globals->_player, NULL); + break; + case 7015: + setAction(&_action4); + break; } } @@ -668,8 +668,6 @@ void Scene7200::Action1::signal() { void Scene7200::Action2::signal() { Scene7200 *scene = (Scene7200 *)_globals->_sceneManager._scene; -printf("Action %d\n", _actionIndex); - switch (_actionIndex++) { case 0: setDelay(3); @@ -802,6 +800,201 @@ void Scene7200::postInit(SceneObjectList *OwnerList) { } /*-------------------------------------------------------------------------- + * Scene 7300 + * + *--------------------------------------------------------------------------*/ + +void Scene7300::Action1::signal() { + Scene7300 *scene = (Scene7300 *)_globals->_sceneManager._scene; + + switch (_actionIndex++) { + case 0: + case 1: + case 3: + setDelay(30); + break; + case 2: + scene->_stripManager.start(7300, this); + break; + case 4: { + NpcMover *mover = new NpcMover(); + Common::Point pt(102, 122); + _globals->_player.addMover(mover, &pt, this); + break; + } + case 5: + _globals->_player.setStrip(2); + _globals->_player.setFrame(1); + _globals->_player.animate(ANIM_MODE_5, this); + break; + case 6: + _globals->_player.setStrip(3); + _globals->_player._numFrames = 5; + _globals->_player.animate(ANIM_MODE_2, this); + if (_globals->_inventory._translator._sceneNumber == 1) + scene->_stripManager.start(7310, this); + else + scene->_stripManager.start(7305, this); + break; + case 7: + setDelay(3); + _globals->_soundHandler.proc1(0); + break; + case 8: + _globals->_sceneManager.changeScene(2280); + break; + } +} + +/*--------------------------------------------------------------------------*/ + +void Scene7300::Action2::signal() { + Scene7300 *scene = (Scene7300 *)_globals->_sceneManager._scene; + + switch (_actionIndex++) { + case 0: + setDelay(5); + break; + case 1: + NpcMover *mover1 = new NpcMover(); + Common::Point pt(_globals->_randomSource.getRandomNumber(203), _globals->_randomSource.getRandomNumber(96)); + scene->_object3.addMover(mover1, &pt, this); + _actionIndex = 0; + break; + } +} + +/*--------------------------------------------------------------------------*/ + +void Scene7300::Action3::signal() { + Scene7300 *scene = (Scene7300 *)_globals->_sceneManager._scene; + + switch (_actionIndex++) { + case 0: + setDelay(5); + break; + case 1: + NpcMover *mover1 = new NpcMover(); + Common::Point pt(_globals->_randomSource.getRandomNumber(76), _globals->_randomSource.getRandomNumber(78)); + scene->_object1.addMover(mover1, &pt, this); + _actionIndex = 0; + break; + } +} + +/*--------------------------------------------------------------------------*/ + +void Scene7300::Action4::signal() { + switch (_actionIndex++) { + case 0: + setDelay(5); + break; + case 1: + _actionIndex = 0; + break; + } +} + +/*--------------------------------------------------------------------------*/ + +void Scene7300::dispatch() { + Scene7300 *scene = (Scene7300 *)_globals->_sceneManager._scene; + scene->_object4.setPosition(Common::Point(scene->_object3._position.x + 15, scene->_object3._position.y + 61)); + scene->_object2.setPosition(Common::Point(scene->_object1._position.x + 1, scene->_object1._position.y - 31)); + + Scene::dispatch(); +} + +/*--------------------------------------------------------------------------*/ + +void Scene7300::postInit(SceneObjectList *OwnerList) { + loadScene(7300); + + Scene::postInit(); + setZoomPercents(60, 85, 200, 100); + + _globals->setFlag(52); + _globals->setFlag(24); + _globals->setFlag(109); + + _stripManager.addSpeaker(&_speakerPOR); + _stripManager.addSpeaker(&_speakerPOText); + _stripManager.addSpeaker(&_speakerSKText); + _stripManager.addSpeaker(&_speakerQU); + + _speakerSKText.setTextPos(Common::Point(100, 20)); + _speakerPOText.setTextPos(Common::Point(100, 160)); + + _object4.postInit(); + _object4.setVisage(7311); + _object4.setStrip(1); + _object4.setFrame(1); + _object4.setPosition(Common::Point(218, 157), 0); + + _object3.postInit(); + _object3.setVisage(7311); + _object3.setStrip(2); + _object3.setFrame(1); + _object3.setPosition(Common::Point(203, 96), 0); + _object3._numFrames = 2; + _object3._moveDiff = Common::Point(1, 1); + _object3.animate(ANIM_MODE_8, 0, 0); + _object3._field7A = 2; + _object3.setAction(&_action2); + + _globals->_player.postInit(); + _globals->_player.setVisage(7305); + _globals->_player.animate(ANIM_MODE_1, 0); + _globals->_player.setPosition(Common::Point(-100, 100), 0); + _globals->_player.disableControl(); + + _object1.postInit(); + _object1.setVisage(7312); + _object1.animate(ANIM_MODE_1, 0); + _object1._moveDiff = Common::Point(1, 1); + _object1.setPosition(Common::Point(76, 78), 0); + _object1._field7A = 1; + _object1.setAction(&_action3); + + _object2.postInit(); + _object2.setVisage(7312); + _object2.setStrip(2); + _object2.animate(ANIM_MODE_2, 0); + _object2.setPosition(Common::Point(77, 47), 0); + _object2.setPriority2(190); + + _object5.postInit(); + _object5.setVisage(7300); + _object5.setPosition(Common::Point(106, 45), 0); + _object5.animate(ANIM_MODE_2, 0); + _object5._numFrames = 5; + + _object6.postInit(); + _object6.setVisage(7300); + _object6.setStrip2(2); + _object6.setPosition(Common::Point(283, 193), 0); + _object6.animate(ANIM_MODE_2, 0); + _object6._numFrames = 3; + + _object7.postInit(); + _object7.setVisage(7300); + _object7.setStrip(4); + _object7.setPosition(Common::Point(295, 77), 0); + _object7.animate(ANIM_MODE_2, 0); + _object7._numFrames = 3; + + _object8.postInit(); + _object8.setVisage(7300); + _object8.setStrip(5); + _object8.setPosition(Common::Point(1, 147), 0); + _object8.animate(ANIM_MODE_2, 0); + _object8._numFrames = 2; + + setAction(&_action1); + _globals->_soundHandler.startSound(272, 0, 127); +} + +/*-------------------------------------------------------------------------- * Scene 7600 * *--------------------------------------------------------------------------*/ diff --git a/engines/tsage/ringworld_scenes8.h b/engines/tsage/ringworld_scenes8.h index e6a5aa98e0..be389e6db3 100644 --- a/engines/tsage/ringworld_scenes8.h +++ b/engines/tsage/ringworld_scenes8.h @@ -139,6 +139,47 @@ public: virtual void postInit(SceneObjectList *OwnerList = NULL); }; +class Scene7300: public Scene { + /* Actions */ + class Action1: public Action { + public: + virtual void signal(); + }; + class Action2: public Action { + public: + virtual void signal(); + }; + class Action3: public Action { + public: + virtual void signal(); + }; + class Action4: public Action { + public: + virtual void signal(); + }; + +public: + SpeakerPOR _speakerPOR; + SpeakerPOText _speakerPOText; + SpeakerSKText _speakerSKText; + SpeakerQU _speakerQU; + SceneObject _object1; + SceneObject _object2; + SceneObject _object3; + SceneObject _object4; + SceneObject _object5; + SceneObject _object6; + SceneObject _object7; + SceneObject _object8; + Action1 _action1; + Action2 _action2; + Action3 _action3; + Action4 _action4; + + virtual void postInit(SceneObjectList *OwnerList = NULL); + virtual void dispatch(); +}; + class Scene7600: public Scene { /* Actions */ class Action1: public Action { |