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author | Ben Castricum | 2012-04-23 18:51:15 +0200 |
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committer | Ben Castricum | 2012-04-28 11:10:53 +0200 |
commit | bdb12a9c658fa0e8661c7a8370f1d926ed31ae62 (patch) | |
tree | 106479ef08841134c07fe8e6dc1001f3d645771e | |
parent | 4d6f2875de900ea41663b99be0f148096561bf5d (diff) | |
download | scummvm-rg350-bdb12a9c658fa0e8661c7a8370f1d926ed31ae62.tar.gz scummvm-rg350-bdb12a9c658fa0e8661c7a8370f1d926ed31ae62.tar.bz2 scummvm-rg350-bdb12a9c658fa0e8661c7a8370f1d926ed31ae62.zip |
SCUMM: Fix bug #3493317 by removing assert() in detection algorithm.
Bug #3493317 ("SCUMM: Detecting Loom PCE without 16bpp support crashes")
is caused by an assert() in detection algorithm. In case an MD5 is found
the md5table, but the variant from the md5table is not found in
detection_tables.h this assert triggers. However since certain variants
can be left out compile-time this situation can occur. By ignoring
instead of assert()-ing the entry ScummVM will no longer abort but
continue the detection process.
-rw-r--r-- | engines/scumm/detection.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/scumm/detection.cpp b/engines/scumm/detection.cpp index b47982af00..2da0abb5df 100644 --- a/engines/scumm/detection.cpp +++ b/engines/scumm/detection.cpp @@ -589,11 +589,11 @@ static void detectGames(const Common::FSList &fslist, Common::List<DetectorResul file.c_str(), md5str.c_str(), filesize); // Sanity check: We *should* have found a matching gameid / variant at this point. - // If not, then there's a bug in our data tables... - assert(dr.game.gameid != 0); - - // Add it to the list of detected games - results.push_back(dr); + // If not, we may have #ifdef'ed the entry out in our detection_tables.h because we + // don't have the required stuff compiled in, or there's a bug in our data tables... + if (dr.game.gameid != 0) + // Add it to the list of detected games + results.push_back(dr); } } |