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author | Paul Gilbert | 2014-08-30 14:25:07 -0400 |
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committer | Paul Gilbert | 2014-08-30 14:25:07 -0400 |
commit | be8d719a1a882792d3a28a2eb0f98f9ce442bbfd (patch) | |
tree | e62a7355d348020ba03d4517c41ee36302968fcc | |
parent | 67e52da359e41c350f8d79cfae3453ca70b8e6d3 (diff) | |
download | scummvm-rg350-be8d719a1a882792d3a28a2eb0f98f9ce442bbfd.tar.gz scummvm-rg350-be8d719a1a882792d3a28a2eb0f98f9ce442bbfd.tar.bz2 scummvm-rg350-be8d719a1a882792d3a28a2eb0f98f9ce442bbfd.zip |
ACCESS: Fix ending game when a conversation is active
-rw-r--r-- | engines/access/scripts.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/access/scripts.cpp b/engines/access/scripts.cpp index 3b03a7ac41..e74b1853a0 100644 --- a/engines/access/scripts.cpp +++ b/engines/access/scripts.cpp @@ -101,7 +101,7 @@ int Scripts::executeScript() { assert(_scriptCommand >= 0x80); executeCommand(_scriptCommand - 0x80); - } while (!_endFlag); + } while (!_endFlag && !_vm->shouldQuit()); return _returnCode; } |