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author | Travis Howell | 2003-08-29 06:53:00 +0000 |
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committer | Travis Howell | 2003-08-29 06:53:00 +0000 |
commit | bed0061362e9202ad7605297d16b5489dcd956ce (patch) | |
tree | c0af8bfba7c4b414981a29c072699fdfc64861c8 | |
parent | fb060c6cbdb71caf91d8dac2b8cc046ad364441c (diff) | |
download | scummvm-rg350-bed0061362e9202ad7605297d16b5489dcd956ce.tar.gz scummvm-rg350-bed0061362e9202ad7605297d16b5489dcd956ce.tar.bz2 scummvm-rg350-bed0061362e9202ad7605297d16b5489dcd956ce.zip |
Fix verbs been shown in cutscenes in v1-v2 games if loading/saving during cutscene.
svn-id: r9907
-rw-r--r-- | scumm/scummvm.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp index 12b4c8464e..dd43190427 100644 --- a/scumm/scummvm.cpp +++ b/scumm/scummvm.cpp @@ -1290,8 +1290,10 @@ load_game: _completeScreenRedraw = false; gdi.clearCharsetMask(); _charset->_hasMask = false; - for (int i = 0; i < _maxVerbs; i++) - drawVerb(i, 0); + if (_version > 2) { + for (int i = 0; i < _maxVerbs; i++) + drawVerb(i, 0); + } verbMouseOver(0); if (_version <= 2) { |