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author | Torbjörn Andersson | 2004-10-22 15:48:56 +0000 |
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committer | Torbjörn Andersson | 2004-10-22 15:48:56 +0000 |
commit | bf588c163f36c64822cdaf010f61ec7d62d95a81 (patch) | |
tree | b094195833f677013983fec440c7b7f55c695669 | |
parent | a4eb97da4c00efb14987bb3cc7e2823f0dc7776f (diff) | |
download | scummvm-rg350-bf588c163f36c64822cdaf010f61ec7d62d95a81.tar.gz scummvm-rg350-bf588c163f36c64822cdaf010f61ec7d62d95a81.tar.bz2 scummvm-rg350-bf588c163f36c64822cdaf010f61ec7d62d95a81.zip |
ScummVM style.
svn-id: r15651
-rw-r--r-- | backends/midi/mt32/freeverb.cpp | 169 |
1 files changed, 64 insertions, 105 deletions
diff --git a/backends/midi/mt32/freeverb.cpp b/backends/midi/mt32/freeverb.cpp index 56fd5e4001..0b6f280660 100644 --- a/backends/midi/mt32/freeverb.cpp +++ b/backends/midi/mt32/freeverb.cpp @@ -33,78 +33,65 @@ #include "stdafx.h" #include "backends/midi/mt32/freeverb.h" -comb::comb() -{ +comb::comb() { filterstore = 0; bufidx = 0; } -void comb::setbuffer(float *buf, int size) -{ +void comb::setbuffer(float *buf, int size) { buffer = buf; bufsize = size; } -void comb::mute() -{ - for (int i=0; i<bufsize; i++) - buffer[i]=0; +void comb::mute() { + for (int i = 0; i < bufsize; i++) + buffer[i] = 0; } -void comb::setdamp(float val) -{ +void comb::setdamp(float val) { damp1 = val; - damp2 = 1-val; + damp2 = 1 - val; } -float comb::getdamp() -{ +float comb::getdamp() { return damp1; } -void comb::setfeedback(float val) -{ +void comb::setfeedback(float val) { feedback = val; } -float comb::getfeedback() -{ +float comb::getfeedback() { return feedback; } // Allpass filter implementation -allpass::allpass() -{ +allpass::allpass() { bufidx = 0; } -void allpass::setbuffer(float *buf, int size) -{ +void allpass::setbuffer(float *buf, int size) { buffer = buf; bufsize = size; } -void allpass::mute() -{ - for (int i=0; i<bufsize; i++) - buffer[i]=0; +void allpass::mute() { + for (int i = 0; i < bufsize; i++) + buffer[i] = 0; } -void allpass::setfeedback(float val) -{ +void allpass::setfeedback(float val) { feedback = val; } -float allpass::getfeedback() -{ +float allpass::getfeedback() { return feedback; } // Reverb model implementation -revmodel::revmodel() -{ +revmodel::revmodel() { // Tie the components to their buffers combL[0].setbuffer(bufcombL1,combtuningL1); combR[0].setbuffer(bufcombR1,combtuningR1); @@ -151,53 +138,47 @@ revmodel::revmodel() mute(); } -void revmodel::mute() -{ +void revmodel::mute() { int i; if (getmode() >= freezemode) return; - for (i=0;i<numcombs;i++) - { + for (i = 0; i < numcombs; i++) { combL[i].mute(); combR[i].mute(); } - for (i=0;i<numallpasses;i++) - { + + for (i = 0; i < numallpasses; i++) { allpassL[i].mute(); allpassR[i].mute(); } } -void revmodel::processreplace(float *inputL, float *inputR, float *outputL, float *outputR, long numsamples, int skip) -{ - float outL,outR,input; +void revmodel::processreplace(float *inputL, float *inputR, float *outputL, float *outputR, long numsamples, int skip) { + float outL, outR, input; - while(numsamples-- > 0) - { + while(numsamples-- > 0) { int i; outL = outR = 0; input = (*inputL + *inputR) * gain; // Accumulate comb filters in parallel - for(i=0; i<numcombs; i++) - { + for (i = 0; i < numcombs; i++) { outL += combL[i].process(input); outR += combR[i].process(input); } // Feed through allpasses in series - for(i=0; i<numallpasses; i++) - { + for (i = 0; i < numallpasses; i++) { outL = allpassL[i].process(outL); outR = allpassR[i].process(outR); } // Calculate output REPLACING anything already there - *outputL = outL*wet1 + outR*wet2 + *inputL*dry; - *outputR = outR*wet1 + outL*wet2 + *inputR*dry; + *outputL = outL * wet1 + outR * wet2 + *inputL * dry; + *outputR = outR * wet1 + outL * wet2 + *inputR * dry; // Increment sample pointers, allowing for interleave (if any) inputL += skip; @@ -207,34 +188,30 @@ void revmodel::processreplace(float *inputL, float *inputR, float *outputL, floa } } -void revmodel::processmix(float *inputL, float *inputR, float *outputL, float *outputR, long numsamples, int skip) -{ - float outL,outR,input; +void revmodel::processmix(float *inputL, float *inputR, float *outputL, float *outputR, long numsamples, int skip) { + float outL, outR, input; - while(numsamples-- > 0) - { + while (numsamples-- > 0) { int i; outL = outR = 0; input = (*inputL + *inputR) * gain; // Accumulate comb filters in parallel - for(i=0; i<numcombs; i++) - { + for (i = 0; i < numcombs; i++) { outL += combL[i].process(input); outR += combR[i].process(input); } // Feed through allpasses in series - for(i=0; i<numallpasses; i++) - { + for (i = 0; i < numallpasses; i++) { outL = allpassL[i].process(outL); outR = allpassR[i].process(outR); } // Calculate output MIXING with anything already there - *outputL += outL*wet1 + outR*wet2 + *inputL*dry; - *outputR += outR*wet1 + outL*wet2 + *inputR*dry; + *outputL += outL * wet1 + outR * wet2 + *inputL * dry; + *outputR += outR * wet1 + outL * wet2 + *inputR * dry; // Increment sample pointers, allowing for interleave (if any) inputL += skip; @@ -244,36 +221,30 @@ void revmodel::processmix(float *inputL, float *inputR, float *outputL, float *o } } -void revmodel::update() -{ -// Recalculate internal values after parameter change +void revmodel::update() { + // Recalculate internal values after parameter change int i; - wet1 = wet*(width/2 + 0.5f); - wet2 = wet*((1-width)/2); + wet1 = wet * (width / 2 + 0.5f); + wet2 = wet * ((1 - width) / 2); - if (mode >= freezemode) - { + if (mode >= freezemode) { roomsize1 = 1; damp1 = 0; gain = muted; - } - else - { + } else { roomsize1 = roomsize; damp1 = damp; gain = fixedgain; } - for(i=0; i<numcombs; i++) - { + for (i = 0; i < numcombs; i++) { combL[i].setfeedback(roomsize1); combR[i].setfeedback(roomsize1); } - for(i=0; i<numcombs; i++) - { + for (i = 0; i < numcombs; i++) { combL[i].setdamp(damp1); combR[i].setdamp(damp1); } @@ -284,68 +255,56 @@ void revmodel::update() // because as you develop the reverb model, you may // wish to take dynamic action when they are called. -void revmodel::setroomsize(float value) -{ - roomsize = (value*scaleroom) + offsetroom; +void revmodel::setroomsize(float value) { + roomsize = (value * scaleroom) + offsetroom; update(); } -float revmodel::getroomsize() -{ - return (roomsize-offsetroom)/scaleroom; +float revmodel::getroomsize() { + return (roomsize - offsetroom) / scaleroom; } -void revmodel::setdamp(float value) -{ - damp = value*scaledamp; +void revmodel::setdamp(float value) { + damp = value * scaledamp; update(); } -float revmodel::getdamp() -{ - return damp/scaledamp; +float revmodel::getdamp() { + return damp / scaledamp; } -void revmodel::setwet(float value) -{ - wet = value*scalewet; +void revmodel::setwet(float value) { + wet = value * scalewet; update(); } -float revmodel::getwet() -{ - return wet/scalewet; +float revmodel::getwet() { + return wet / scalewet; } -void revmodel::setdry(float value) -{ - dry = value*scaledry; +void revmodel::setdry(float value) { + dry = value * scaledry; } -float revmodel::getdry() -{ - return dry/scaledry; +float revmodel::getdry() { + return dry / scaledry; } -void revmodel::setwidth(float value) -{ +void revmodel::setwidth(float value) { width = value; update(); } -float revmodel::getwidth() -{ +float revmodel::getwidth() { return width; } -void revmodel::setmode(float value) -{ +void revmodel::setmode(float value) { mode = value; update(); } -float revmodel::getmode() -{ +float revmodel::getmode() { if (mode >= freezemode) return 1; else |