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authorPaul Gilbert2011-10-21 20:31:05 +1100
committerPaul Gilbert2011-10-21 20:31:05 +1100
commitbf7cf225191f6d48d353d86e5866870b9b6b1074 (patch)
treebd2647c394c35c581295b6cf0f680ff6f184f901
parente6d0c9e1f6e94881d93889e9447136606c57f68d (diff)
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TSAGE: Further cleanup and bugfixes for BF Scene 910
-rw-r--r--engines/tsage/blue_force/blueforce_scenes9.cpp39
-rw-r--r--engines/tsage/blue_force/blueforce_scenes9.h8
2 files changed, 27 insertions, 20 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes9.cpp b/engines/tsage/blue_force/blueforce_scenes9.cpp
index be8c7ac66d..2092234db8 100644
--- a/engines/tsage/blue_force/blueforce_scenes9.cpp
+++ b/engines/tsage/blue_force/blueforce_scenes9.cpp
@@ -1077,8 +1077,7 @@ bool Scene910::Object8::startAction(CursorType action, Event &event) {
_field90 = 1;
return true;
} else {
- scene->_field2DDC = 151;
- scene->_field2DDE = 186;
+ scene->_destPos = Common::Point(151, 186);
scene->_field2DDA = 4;
scene->_sceneMode = 9123;
if (BF_GLOBALS._player._visage == 1911)
@@ -1159,8 +1158,7 @@ bool Scene910::FakeWall::startAction(CursorType action, Event &event) {
if (action == 57) {
BF_GLOBALS._player.disableControl();
- scene->_field2DDC = 285;
- scene->_field2DDE = 114;
+ scene->_destPos = Common::Point(285, 114);
scene->_field2DDA = 9;
scene->_sceneMode = 9123;
if (BF_GLOBALS._player._visage == 1911)
@@ -1815,7 +1813,7 @@ void Scene910::Object31::subED6EA(int frame) {
BF_GLOBALS._sceneItems.push_front(this);
}
-bool Scene910::Item1::startAction(CursorType action, Event &event) {
+bool Scene910::Generator::startAction(CursorType action, Event &event) {
Scene910 *scene = (Scene910 *)BF_GLOBALS._sceneManager._scene;
if (action == CURSOR_USE) {
@@ -1849,8 +1847,7 @@ bool Scene910::Item2::startAction(CursorType action, Event &event) {
if (action == 59) {
BF_GLOBALS._player.disableControl();
- scene->_field2DDC = 151;
- scene->_field2DDE = 186;
+ scene->_destPos = Common::Point(151, 186);
scene->_field2DDA = 5;
scene->_sceneMode = 9123;
if (BF_GLOBALS._player._visage == 1911)
@@ -1908,8 +1905,7 @@ bool Scene910::Item16::startAction(CursorType action, Event &event) {
if (BF_GLOBALS._player._visage == 1911) {
BF_GLOBALS._player.disableControl();
- scene->_field2DDC = 292;
- scene->_field2DDE = 100;
+ scene->_destPos = Common::Point(292, 100);
scene->_field2DDA = 0;
scene->_sceneMode = 9123;
scene->setAction(&scene->_sequenceManager1, scene, 9123, &BF_GLOBALS._player, NULL);
@@ -1934,6 +1930,18 @@ void Scene910::remove() {
PalettedScene::remove();
}
+void Scene910::synchronize(Serializer &s) {
+ PalettedScene::synchronize(s);
+
+ s.syncAsSint16LE(_field2DDA);
+ s.syncAsSint16LE(_field2DD8);
+ s.syncAsSint16LE(_field2DE0);
+ s.syncAsSint16LE(_field2DE2);
+ s.syncAsSint16LE(_field2DE4);
+ s.syncAsSint16LE(_destPos.x);
+ s.syncAsSint16LE(_destPos.y);
+}
+
void Scene910::postInit(SceneObjectList *OwnerList) {
uint32 unk_50E94 = 0, unk_50E90 = 0;
uint32 unk_50E98 = 0, unk_50E9C = 0;
@@ -2573,10 +2581,10 @@ void Scene910::signal() {
default:
BF_GLOBALS._player.enableControl();
PlayerMover *mover = new PlayerMover();
- Common::Point destPos(_field2DDC, _field2DDE);
- BF_GLOBALS._player.addMover(mover, &destPos, NULL);
+ BF_GLOBALS._player.addMover(mover, &_destPos, NULL);
break;
}
+ break;
case 9124:
BF_GLOBALS._player.enableControl();
BF_GLOBALS.setFlag(gunDrawn);
@@ -2736,8 +2744,7 @@ void Scene910::process(Event &event) {
break;
if (BF_GLOBALS.getFlag(gunDrawn)) {
BF_GLOBALS._player.disableControl();
- _field2DDC = BF_GLOBALS._player._position.x;
- _field2DDE = BF_GLOBALS._player._position.y;
+ _destPos = BF_GLOBALS._player._position;
_sceneMode = 9123;
setAction(&_sequenceManager1, this, 9123, &BF_GLOBALS._player, NULL);
event.handled = true;
@@ -2765,8 +2772,7 @@ void Scene910::process(Event &event) {
BF_GLOBALS._player.disableControl();
if (BF_GLOBALS._player._visage == 1911) {
BF_GLOBALS._player.disableControl();
- _field2DDC = event.mousePos.x;
- _field2DDE = event.mousePos.y;
+ _destPos = event.mousePos;
_field2DDA = 0;
_sceneMode = 9123;
setAction(&_sequenceManager1, this, 9123, &BF_GLOBALS._player, NULL);
@@ -2777,8 +2783,7 @@ void Scene910::process(Event &event) {
}
} else if (BF_GLOBALS._player._visage == 1911) {
BF_GLOBALS._player.disableControl();
- _field2DDC = event.mousePos.x;
- _field2DDE = event.mousePos.y;
+ _destPos = event.mousePos;
_field2DDA = 0;
_sceneMode = 9123;
setAction(&_sequenceManager1, this, 9123, &BF_GLOBALS._player, NULL);
diff --git a/engines/tsage/blue_force/blueforce_scenes9.h b/engines/tsage/blue_force/blueforce_scenes9.h
index dc983adeb1..42fd8cd3cf 100644
--- a/engines/tsage/blue_force/blueforce_scenes9.h
+++ b/engines/tsage/blue_force/blueforce_scenes9.h
@@ -219,7 +219,7 @@ class Scene910: public PalettedScene {
};
/* Items */
- class Item1: public NamedHotspot {
+ class Generator: public NamedHotspot {
public:
virtual bool startAction(CursorType action, Event &event);
};
@@ -248,7 +248,8 @@ class Scene910: public PalettedScene {
virtual bool startAction(CursorType action, Event &event);
};
- int _field2DDA, _field2DDC, _field2DDE, _field2DD8, _field2DE0, _field2DE2, _field2DE4;
+ int _field2DDA, _field2DD8, _field2DE0, _field2DE2, _field2DE4;
+ Common::Point _destPos;
public:
SequenceManager _sequenceManager1, _sequenceManager2;
SpeakerGameText _gameTextSpeaker;
@@ -271,7 +272,7 @@ public:
BreakerBoxInset _breakerBoxInset;
GeneratorInset _generatorInset;
NamedObject _object30, _object31, _object32;
- Item1 _generator;
+ Generator _generator;
Item2 _item2;
Item3 _item3;
NamedHotspot _item4, _item5, _item6, _item7, _item8;
@@ -283,6 +284,7 @@ public:
ASoundExt _sound1, _sound2;
virtual void postInit(SceneObjectList *OwnerList = NULL);
+ void synchronize(Serializer &s);
virtual void remove();
virtual void signal();
virtual void process(Event &event);