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author | Thierry Crozat | 2011-06-13 22:21:43 +0100 |
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committer | Thierry Crozat | 2011-06-13 22:21:43 +0100 |
commit | c01141a144e5426288a39dfe0f1c0b3fb9882412 (patch) | |
tree | a1be950c8985e6a2f94d46ed878ca8832776e9a9 | |
parent | 06bbb57ad71103ac34e607c04798efae78a28880 (diff) | |
download | scummvm-rg350-c01141a144e5426288a39dfe0f1c0b3fb9882412.tar.gz scummvm-rg350-c01141a144e5426288a39dfe0f1c0b3fb9882412.tar.bz2 scummvm-rg350-c01141a144e5426288a39dfe0f1c0b3fb9882412.zip |
SCUMM: Change MessageDialog button label for consistency
Everywhere else the 'OK' button label is all upper case and here was
the only place where it was not (it was 'Ok').
-rw-r--r-- | engines/scumm/scumm.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp index 51888de574..0a5338374e 100644 --- a/engines/scumm/scumm.cpp +++ b/engines/scumm/scumm.cpp @@ -1769,7 +1769,7 @@ void ScummEngine::setupMusic(int midi) { Common::String::format( _("Native MIDI support requires the Roland Upgrade from LucasArts,\n" "but %s is missing. Using AdLib instead."), fileName.c_str()), - _("Ok")); + _("OK")); dialog.runModal(); _musicType = MDT_ADLIB; } |