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author | Eugene Sandulenko | 2016-02-14 13:52:05 +0100 |
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committer | Eugene Sandulenko | 2016-02-14 17:13:21 +0100 |
commit | c0697f7f2b7bea2b6e4dafb6fa5ac03aa0681638 (patch) | |
tree | 08e6a959ee264e10afacf1a5d3311766826e0e54 | |
parent | c5a01f3f38aae04cf114db68c27aaadfbe558a88 (diff) | |
download | scummvm-rg350-c0697f7f2b7bea2b6e4dafb6fa5ac03aa0681638.tar.gz scummvm-rg350-c0697f7f2b7bea2b6e4dafb6fa5ac03aa0681638.tar.bz2 scummvm-rg350-c0697f7f2b7bea2b6e4dafb6fa5ac03aa0681638.zip |
WAGE: const goodness
-rw-r--r-- | engines/wage/combat.cpp | 6 | ||||
-rw-r--r-- | engines/wage/util.cpp | 2 | ||||
-rw-r--r-- | engines/wage/wage.h | 8 | ||||
-rw-r--r-- | engines/wage/world.cpp | 4 |
4 files changed, 10 insertions, 10 deletions
diff --git a/engines/wage/combat.cpp b/engines/wage/combat.cpp index 9581c90f0b..c8eee68f19 100644 --- a/engines/wage/combat.cpp +++ b/engines/wage/combat.cpp @@ -571,7 +571,7 @@ Common::String *WageEngine::getGroundItemsList(Scene *scene) { return NULL; } -void WageEngine::appendObjNames(Common::String &str, ObjArray &objs) { +void WageEngine::appendObjNames(Common::String &str, const ObjArray &objs) { for (uint i = 0; i < objs.size(); i++) { Obj *obj = objs[i]; @@ -849,7 +849,7 @@ bool WageEngine::handleOfferCommand(const char *target) { return false; } -bool WageEngine::tryAttack(Obj *weapon, Common::String &input) { +bool WageEngine::tryAttack(const Obj *weapon, const Common::String &input) { Common::String w(weapon->_name); w.toLowercase(); Common::String i(input); @@ -883,7 +883,7 @@ bool WageEngine::handleAttack(Obj *weapon) { return true; } -const char *const WageEngine::getPercentMessage(double percent) { +const char *WageEngine::getPercentMessage(double percent) { if (percent < 0.40) { return "very bad"; } else if (percent < 0.55) { diff --git a/engines/wage/util.cpp b/engines/wage/util.cpp index 51fcd2d6ec..2a72960868 100644 --- a/engines/wage/util.cpp +++ b/engines/wage/util.cpp @@ -84,7 +84,7 @@ Common::Rect *readRect(Common::SeekableReadStream *in) { return new Common::Rect(x1, y1, x2, y2); } -const char *getIndefiniteArticle(Common::String &word) { +const char *getIndefiniteArticle(const Common::String &word) { switch (word[0]) { case 'a': case 'A': case 'e': case 'E': diff --git a/engines/wage/wage.h b/engines/wage/wage.h index 42749dc311..9e1795bf4d 100644 --- a/engines/wage/wage.h +++ b/engines/wage/wage.h @@ -109,7 +109,7 @@ enum { Common::String readPascalString(Common::SeekableReadStream *in); Common::Rect *readRect(Common::SeekableReadStream *in); -const char *getIndefiniteArticle(Common::String &word); +const char *getIndefiniteArticle(const Common::String &word); const char *prependGenderSpecificPronoun(int gender); const char *getGenderSpecificPronoun(int gender, bool capitalize); @@ -158,7 +158,7 @@ public: bool handleMoveCommand(Directions dir, const char *dirName); bool handleLookCommand(); Common::String *getGroundItemsList(Scene *scene); - void appendObjNames(Common::String &str, ObjArray &objs); + void appendObjNames(Common::String &str, const ObjArray &objs); bool handleInventoryCommand(); bool handleStatusCommand(); bool handleRestCommand(); @@ -172,11 +172,11 @@ public: void wearObj(Obj *o, int pos); - bool tryAttack(Obj *weapon, Common::String &input); + bool tryAttack(const Obj *weapon, const Common::String &input); bool handleAttack(Obj *weapon); void printPlayerCondition(Chr *player); - const char *const getPercentMessage(double percent); + const char *getPercentMessage(double percent); public: Common::RandomSource *_rnd; diff --git a/engines/wage/world.cpp b/engines/wage/world.cpp index daa2de9867..4a8e5fb741 100644 --- a/engines/wage/world.cpp +++ b/engines/wage/world.cpp @@ -385,7 +385,7 @@ Common::String *World::loadStringFromDITL(Common::MacResManager *resMan, int res return NULL; } -bool InvComparator(Obj *l, Obj *r) { +static bool InvComparator(const Obj *l, const Obj *r) { return l->_index < r->_index; } @@ -402,7 +402,7 @@ void World::move(Obj *obj, Chr *chr) { _engine->onMove(obj, from, chr); } -bool ObjComparator(Obj *o1, Obj *o2) { +static bool ObjComparator(const Obj *o1, const Obj *o2) { bool o1Immobile = (o1->_type == Obj::IMMOBILE_OBJECT); bool o2Immobile = (o2->_type == Obj::IMMOBILE_OBJECT); if (o1Immobile == o2Immobile) { |