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authorTorbjörn Andersson2005-07-31 16:51:14 +0000
committerTorbjörn Andersson2005-07-31 16:51:14 +0000
commitc13aed09fc13051fa7e24025353b33cd18dc45b4 (patch)
treedc893ef3018559a3fe9ffba02c421b2fc042d637
parentf69544ebd282e025d9e2bfabdc7419bf09bcc23f (diff)
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Fixed warnings.
svn-id: r18607
-rw-r--r--saga/ihnm_introproc.cpp8
-rw-r--r--saga/ite_introproc.cpp18
-rw-r--r--saga/scene.cpp5
-rw-r--r--saga/sndres.cpp3
4 files changed, 15 insertions, 19 deletions
diff --git a/saga/ihnm_introproc.cpp b/saga/ihnm_introproc.cpp
index 2db71de59d..49378e7b78 100644
--- a/saga/ihnm_introproc.cpp
+++ b/saga/ihnm_introproc.cpp
@@ -80,10 +80,10 @@ SceneDescription IHNM_IntroMovie4Desc = {
};
LoadSceneParams IHNM_IntroList[] = {
- {0, kLoadByDescription, &IHNM_IntroMovie1Desc, Scene::SC_IHNMIntroMovieProc1, false, kTransitionNoFade, 0},
- {0, kLoadByDescription, &IHNM_IntroMovie2Desc, Scene::SC_IHNMIntroMovieProc2, false, kTransitionNoFade, 0},
- {0, kLoadByDescription, &IHNM_IntroMovie3Desc, Scene::SC_IHNMIntroMovieProc3, false, kTransitionNoFade, 0},
- {0, kLoadByDescription, &IHNM_IntroMovie4Desc, Scene::SC_IHNMHateProc, false, kTransitionNoFade, 0}
+ {0, kLoadByDescription, &IHNM_IntroMovie1Desc, Scene::SC_IHNMIntroMovieProc1, false, kTransitionNoFade, 0, false},
+ {0, kLoadByDescription, &IHNM_IntroMovie2Desc, Scene::SC_IHNMIntroMovieProc2, false, kTransitionNoFade, 0, false},
+ {0, kLoadByDescription, &IHNM_IntroMovie3Desc, Scene::SC_IHNMIntroMovieProc3, false, kTransitionNoFade, 0, false},
+ {0, kLoadByDescription, &IHNM_IntroMovie4Desc, Scene::SC_IHNMHateProc, false, kTransitionNoFade, 0, false}
};
int Scene::IHNMStartProc() {
diff --git a/saga/ite_introproc.cpp b/saga/ite_introproc.cpp
index 4ea8c783de..46e41ac4c3 100644
--- a/saga/ite_introproc.cpp
+++ b/saga/ite_introproc.cpp
@@ -45,15 +45,15 @@ using Common::EN_USA;
using Common::DE_DEU;
LoadSceneParams ITE_IntroList[] = {
- {RID_ITE_INTRO_ANIM_SCENE, kLoadByResourceId, NULL, Scene::SC_ITEIntroAnimProc, false, kTransitionNoFade, 0},
- {RID_ITE_CAVE_SCENE_1, kLoadByResourceId, NULL, Scene::SC_ITEIntroCave1Proc, false, kTransitionFade, 0},
- {RID_ITE_CAVE_SCENE_2, kLoadByResourceId, NULL, Scene::SC_ITEIntroCave2Proc, false, kTransitionNoFade, 0},
- {RID_ITE_CAVE_SCENE_3, kLoadByResourceId, NULL, Scene::SC_ITEIntroCave3Proc, false, kTransitionNoFade, 0},
- {RID_ITE_CAVE_SCENE_4, kLoadByResourceId, NULL, Scene::SC_ITEIntroCave4Proc, false, kTransitionNoFade, 0},
- {RID_ITE_VALLEY_SCENE, kLoadByResourceId, NULL, Scene::SC_ITEIntroValleyProc, false, kTransitionFade, 0},
- {RID_ITE_TREEHOUSE_SCENE, kLoadByResourceId, NULL, Scene::SC_ITEIntroTreeHouseProc, false, kTransitionNoFade, 0},
- {RID_ITE_FAIREPATH_SCENE, kLoadByResourceId, NULL, Scene::SC_ITEIntroFairePathProc, false, kTransitionNoFade, 0},
- {RID_ITE_FAIRETENT_SCENE, kLoadByResourceId, NULL, Scene::SC_ITEIntroFaireTentProc, false, kTransitionNoFade, 0}
+ {RID_ITE_INTRO_ANIM_SCENE, kLoadByResourceId, NULL, Scene::SC_ITEIntroAnimProc, false, kTransitionNoFade, 0, false},
+ {RID_ITE_CAVE_SCENE_1, kLoadByResourceId, NULL, Scene::SC_ITEIntroCave1Proc, false, kTransitionFade, 0, false},
+ {RID_ITE_CAVE_SCENE_2, kLoadByResourceId, NULL, Scene::SC_ITEIntroCave2Proc, false, kTransitionNoFade, 0, false},
+ {RID_ITE_CAVE_SCENE_3, kLoadByResourceId, NULL, Scene::SC_ITEIntroCave3Proc, false, kTransitionNoFade, 0, false},
+ {RID_ITE_CAVE_SCENE_4, kLoadByResourceId, NULL, Scene::SC_ITEIntroCave4Proc, false, kTransitionNoFade, 0, false},
+ {RID_ITE_VALLEY_SCENE, kLoadByResourceId, NULL, Scene::SC_ITEIntroValleyProc, false, kTransitionFade, 0, false},
+ {RID_ITE_TREEHOUSE_SCENE, kLoadByResourceId, NULL, Scene::SC_ITEIntroTreeHouseProc, false, kTransitionNoFade, 0, false},
+ {RID_ITE_FAIREPATH_SCENE, kLoadByResourceId, NULL, Scene::SC_ITEIntroFairePathProc, false, kTransitionNoFade, 0, false},
+ {RID_ITE_FAIRETENT_SCENE, kLoadByResourceId, NULL, Scene::SC_ITEIntroFaireTentProc, false, kTransitionNoFade, 0, false}
};
int Scene::ITEStartProc() {
diff --git a/saga/scene.cpp b/saga/scene.cpp
index fc6a2bf6f8..9dc37c952d 100644
--- a/saga/scene.cpp
+++ b/saga/scene.cpp
@@ -113,7 +113,7 @@ SAGA_UNKNOWN,
SAGA_PALETTE
};
-char *SAGAResourceTypesString[] = {
+const char *SAGAResourceTypesString[] = {
"SAGA_UNKNOWN",
"SAGA_ACTOR",
"SAGA_OBJECT",
@@ -134,21 +134,18 @@ char *SAGAResourceTypesString[] = {
"SAGA_PALETTE"
};
-
Scene::Scene(SagaEngine *vm) : _vm(vm) {
byte *sceneLUTPointer;
size_t sceneLUTLength;
uint32 resourceId;
int i;
-
// Load scene module resource context
_sceneContext = _vm->_resource->getContext(GAME_RESOURCEFILE);
if (_sceneContext == NULL) {
error("Scene::Scene() scene context not found");
}
-
// Load scene lookup table
resourceId = _vm->_resource->convertResourceId(_vm->getResourceDescription()->sceneLUTResourceId);
debug(3, "Loading scene LUT from resource %i", resourceId);
diff --git a/saga/sndres.cpp b/saga/sndres.cpp
index 7d228628ca..da79280b47 100644
--- a/saga/sndres.cpp
+++ b/saga/sndres.cpp
@@ -104,7 +104,7 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff
size_t voxSize;
const GameSoundInfo *soundInfo;
- if (resourceId == (int32)-1) {
+ if (resourceId == (uint32)-1) {
return false;
}
@@ -211,7 +211,6 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff
}
int SndRes::getVoiceLength(uint32 resourceId) {
- bool voiceFile = false;
double msDouble;
SoundBuffer buffer;