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author | Torbjörn Andersson | 2005-09-12 07:01:46 +0000 |
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committer | Torbjörn Andersson | 2005-09-12 07:01:46 +0000 |
commit | c16047815ff8d44a1011c1bda8441481223c3f6b (patch) | |
tree | 4c63623e4e2f7cd781d94ef860395478161fd7cb | |
parent | 42cc16e2cdf18d61f430f4d17c945649e0f27249 (diff) | |
download | scummvm-rg350-c16047815ff8d44a1011c1bda8441481223c3f6b.tar.gz scummvm-rg350-c16047815ff8d44a1011c1bda8441481223c3f6b.tar.bz2 scummvm-rg350-c16047815ff8d44a1011c1bda8441481223c3f6b.zip |
Avoid integer overflow in volume parameter to playRaw(). This fixes bug
#1288081, the "missing" sound effects in the floppy intro.
svn-id: r18811
-rw-r--r-- | sky/sound.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/sky/sound.cpp b/sky/sound.cpp index c2f407b515..b091b18fce 100644 --- a/sky/sound.cpp +++ b/sky/sound.cpp @@ -1094,6 +1094,8 @@ void Sound::playSound(uint16 sound, uint16 volume, uint8 channel) { } volume = ((volume & 0x7F) + 1) << 1; + if (volume > 255) + volume = 255; sound &= 0xFF; // note: all those tables are big endian. Don't ask me why. *sigh* |