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authorTravis Howell2006-03-14 07:45:46 +0000
committerTravis Howell2006-03-14 07:45:46 +0000
commitc1965435723f7f06924c51fd4d960d9fc550cc7b (patch)
treee6edab8882a1d482ccf6e97d63b5207332613bb0
parenta483083f352baa79cdefd680f6fe2b4cce1a4628 (diff)
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Fix regression in C64 zak, script 5 was not been run when room changed
svn-id: r21273
-rw-r--r--engines/scumm/room.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/room.cpp b/engines/scumm/room.cpp
index 4a3b536bcc..3468b19875 100644
--- a/engines/scumm/room.cpp
+++ b/engines/scumm/room.cpp
@@ -195,7 +195,7 @@ void ScummEngine::startScene(int room, Actor *a, int objectNr) {
_egoPositioned = false;
runEntryScript();
- if ((_game.version <= 2) && !(_game.platform == Common::kPlatformC64)) {
+ if ((_game.version <= 2) && !(_game.id == GID_MANIAC && _game.platform == Common::kPlatformC64)) {
runScript(5, 0, 0, 0);
} else if (_game.version >= 5 && _game.version <= 6) {
if (a && !_egoPositioned) {