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author | Travis Howell | 2006-03-14 07:45:46 +0000 |
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committer | Travis Howell | 2006-03-14 07:45:46 +0000 |
commit | c1965435723f7f06924c51fd4d960d9fc550cc7b (patch) | |
tree | e6edab8882a1d482ccf6e97d63b5207332613bb0 | |
parent | a483083f352baa79cdefd680f6fe2b4cce1a4628 (diff) | |
download | scummvm-rg350-c1965435723f7f06924c51fd4d960d9fc550cc7b.tar.gz scummvm-rg350-c1965435723f7f06924c51fd4d960d9fc550cc7b.tar.bz2 scummvm-rg350-c1965435723f7f06924c51fd4d960d9fc550cc7b.zip |
Fix regression in C64 zak, script 5 was not been run when room changed
svn-id: r21273
-rw-r--r-- | engines/scumm/room.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/room.cpp b/engines/scumm/room.cpp index 4a3b536bcc..3468b19875 100644 --- a/engines/scumm/room.cpp +++ b/engines/scumm/room.cpp @@ -195,7 +195,7 @@ void ScummEngine::startScene(int room, Actor *a, int objectNr) { _egoPositioned = false; runEntryScript(); - if ((_game.version <= 2) && !(_game.platform == Common::kPlatformC64)) { + if ((_game.version <= 2) && !(_game.id == GID_MANIAC && _game.platform == Common::kPlatformC64)) { runScript(5, 0, 0, 0); } else if (_game.version >= 5 && _game.version <= 6) { if (a && !_egoPositioned) { |