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| author | Eugene Sandulenko | 2019-08-28 16:47:29 +0200 | 
|---|---|---|
| committer | Eugene Sandulenko | 2019-11-13 22:07:08 +0100 | 
| commit | c1accc049e2803c9ef4c5202f2fd9401d5e59432 (patch) | |
| tree | 4c271d398d9ab875c73e3f829f706b06154768dc | |
| parent | 5fc1d7a6d881695dca14abac5ac4f00e4bc295e6 (diff) | |
| download | scummvm-rg350-c1accc049e2803c9ef4c5202f2fd9401d5e59432.tar.gz scummvm-rg350-c1accc049e2803c9ef4c5202f2fd9401d5e59432.tar.bz2 scummvm-rg350-c1accc049e2803c9ef4c5202f2fd9401d5e59432.zip  | |
GRIFFON: Variable renames
| -rw-r--r-- | engines/griffon/engine.cpp | 562 | ||||
| -rw-r--r-- | engines/griffon/griffon.cpp | 8 | ||||
| -rw-r--r-- | engines/griffon/griffon.h | 20 | 
3 files changed, 295 insertions, 295 deletions
diff --git a/engines/griffon/engine.cpp b/engines/griffon/engine.cpp index bc2c423163..6ee6807340 100644 --- a/engines/griffon/engine.cpp +++ b/engines/griffon/engine.cpp @@ -417,8 +417,8 @@ void GriffonEngine::game_attack() {  					_objmapf[_curmap][lx][ly - 1] = 1; -					if (menabled && config.effects) { -						int snd = Mix_PlayChannel(sfx[sndpowerup]); +					if (_menabled && config.effects) { +						int snd = Mix_PlayChannel(_sfx[sndpowerup]);  						Mix_Volume(snd, config.effectsvol);  					} @@ -431,8 +431,8 @@ void GriffonEngine::game_attack() {  				}  				if (oscript == 0 && _player.inventory[INV_FLASK] == 9) { -					if (menabled && config.effects) { -						int snd = Mix_PlayChannel(sfx[sndchest]); +					if (_menabled && config.effects) { +						int snd = Mix_PlayChannel(_sfx[sndchest]);  						Mix_Volume(snd, config.effectsvol);  					} @@ -455,8 +455,8 @@ void GriffonEngine::game_attack() {  					if (_curmap == 81)  						_scriptflag[13][0] = 2; -					if (menabled && config.effects) { -						int snd = Mix_PlayChannel(sfx[sndpowerup]); +					if (_menabled && config.effects) { +						int snd = Mix_PlayChannel(_sfx[sndpowerup]);  						Mix_Volume(snd, config.effectsvol);  					} @@ -472,8 +472,8 @@ void GriffonEngine::game_attack() {  					game_addFloatIcon(7, lx * 16, (ly - 1) * 16); -					if (menabled && config.effects) { -						int snd = Mix_PlayChannel(sfx[sndpowerup]); +					if (_menabled && config.effects) { +						int snd = Mix_PlayChannel(_sfx[sndpowerup]);  						Mix_Volume(snd, config.effectsvol);  					} @@ -492,8 +492,8 @@ void GriffonEngine::game_attack() {  					_itemticks = _ticks + 215; -					if (menabled && config.effects) { -						int snd = Mix_PlayChannel(sfx[sndpowerup]); +					if (_menabled && config.effects) { +						int snd = Mix_PlayChannel(_sfx[sndpowerup]);  						Mix_Volume(snd, config.effectsvol);  					} @@ -512,8 +512,8 @@ void GriffonEngine::game_attack() {  					_itemticks = _ticks + 215; -					if (menabled && config.effects) { -						int snd = Mix_PlayChannel(sfx[sndpowerup]); +					if (_menabled && config.effects) { +						int snd = Mix_PlayChannel(_sfx[sndpowerup]);  						Mix_Volume(snd, config.effectsvol);  					} @@ -533,8 +533,8 @@ void GriffonEngine::game_attack() {  							}  						} -						if (menabled && config.effects) { -							int snd = Mix_PlayChannel(sfx[sndpowerup]); +						if (_menabled && config.effects) { +							int snd = Mix_PlayChannel(_sfx[sndpowerup]);  							Mix_Volume(snd, config.effectsvol);  						} @@ -546,8 +546,8 @@ void GriffonEngine::game_attack() {  						game_eventtext("Found Key");  						game_addFloatIcon(16, lx * 16, (ly - 1) * 16);  					} else { -						if (menabled && config.effects) { -							int snd = Mix_PlayChannel(sfx[sndchest]); +						if (_menabled && config.effects) { +							int snd = Mix_PlayChannel(_sfx[sndchest]);  							Mix_Volume(snd, config.effectsvol);  						} @@ -561,8 +561,8 @@ void GriffonEngine::game_attack() {  					_objmapf[_curmap][lx][ly - 1] = 1; -					if (menabled && config.effects) { -						int snd = Mix_PlayChannel(sfx[sndpowerup]); +					if (_menabled && config.effects) { +						int snd = Mix_PlayChannel(_sfx[sndpowerup]);  						Mix_Volume(snd, config.effectsvol);  					} @@ -575,8 +575,8 @@ void GriffonEngine::game_attack() {  				}  				if (oscript == 7 && _player.inventory[INV_DOUBLEFLASK] == 9) { -					if (menabled && config.effects) { -						int snd = Mix_PlayChannel(sfx[sndchest]); +					if (_menabled && config.effects) { +						int snd = Mix_PlayChannel(_sfx[sndchest]);  						Mix_Volume(snd, config.effectsvol);  					} @@ -591,8 +591,8 @@ void GriffonEngine::game_attack() {  					_objmapf[_curmap][lx][ly - 1] = 1; -					if (menabled && config.effects) { -						int snd = Mix_PlayChannel(sfx[sndpowerup]); +					if (_menabled && config.effects) { +						int snd = Mix_PlayChannel(_sfx[sndpowerup]);  						Mix_Volume(snd, config.effectsvol);  					} @@ -605,8 +605,8 @@ void GriffonEngine::game_attack() {  				}  				if (oscript == 10 && _player.inventory[INV_DOUBLEFLASK] == 9) { -					if (menabled && config.effects) { -						int snd = Mix_PlayChannel(sfx[sndchest]); +					if (_menabled && config.effects) { +						int snd = Mix_PlayChannel(_sfx[sndchest]);  						Mix_Volume(snd, config.effectsvol);  					} @@ -621,8 +621,8 @@ void GriffonEngine::game_attack() {  					_objmapf[_curmap][lx][ly - 1] = 1; -					if (menabled && config.effects) { -						int snd = Mix_PlayChannel(sfx[sndpowerup]); +					if (_menabled && config.effects) { +						int snd = Mix_PlayChannel(_sfx[sndpowerup]);  						Mix_Volume(snd, config.effectsvol);  					} @@ -635,8 +635,8 @@ void GriffonEngine::game_attack() {  				}  				if (oscript == 11 && _player.inventory[INV_SHOCK] == 9) { -					if (menabled && config.effects) { -						int snd = Mix_PlayChannel(sfx[sndchest]); +					if (_menabled && config.effects) { +						int snd = Mix_PlayChannel(_sfx[sndchest]);  						Mix_Volume(snd, config.effectsvol);  					} @@ -650,8 +650,8 @@ void GriffonEngine::game_attack() {  					game_addFloatIcon(5, lx * 16, (ly - 1) * 16); -					if (menabled && config.effects) { -						int snd = Mix_PlayChannel(sfx[sndpowerup]); +					if (_menabled && config.effects) { +						int snd = Mix_PlayChannel(_sfx[sndpowerup]);  						Mix_Volume(snd, config.effectsvol);  					} @@ -667,14 +667,14 @@ void GriffonEngine::game_attack() {  					if (_curmap == 58 && _scriptflag[60][0] == 0) {  						_scriptflag[60][0] = 1; -						if (menabled && config.effects) { -							int snd = Mix_PlayChannel(sfx[sndlever]); +						if (_menabled && config.effects) { +							int snd = Mix_PlayChannel(_sfx[sndlever]);  							Mix_Volume(snd, config.effectsvol);  						}  					} else if (_curmap == 58 && _scriptflag[60][0] > 0) { -						if (menabled && config.effects) { -							int snd = Mix_PlayChannel(sfx[snddoor]); +						if (_menabled && config.effects) { +							int snd = Mix_PlayChannel(_sfx[snddoor]);  							Mix_Volume(snd, config.effectsvol);  						} @@ -682,15 +682,15 @@ void GriffonEngine::game_attack() {  					}  					if (_curmap == 54 && _scriptflag[60][0] == 1) { -						if (menabled && config.effects) { -							int snd = Mix_PlayChannel(sfx[sndlever]); +						if (_menabled && config.effects) { +							int snd = Mix_PlayChannel(_sfx[sndlever]);  							Mix_Volume(snd, config.effectsvol);  						}  						_scriptflag[60][0] = 2;  					} else if (_curmap == 54 && _scriptflag[60][0] > 1) { -						if (menabled && config.effects) { -							int snd = Mix_PlayChannel(sfx[snddoor]); +						if (_menabled && config.effects) { +							int snd = Mix_PlayChannel(_sfx[snddoor]);  							Mix_Volume(snd, config.effectsvol);  						} @@ -706,8 +706,8 @@ void GriffonEngine::game_attack() {  					_itemticks = _ticks + 215; -					if (menabled && config.effects) { -						int snd = Mix_PlayChannel(sfx[sndpowerup]); +					if (_menabled && config.effects) { +						int snd = Mix_PlayChannel(_sfx[sndpowerup]);  						Mix_Volume(snd, config.effectsvol);  					} @@ -723,8 +723,8 @@ void GriffonEngine::game_attack() {  					game_addFloatIcon(19, lx * 16, (ly - 1) * 16);  					_itemticks = _ticks + 215; -					if (menabled && config.effects) { -						int snd = Mix_PlayChannel(sfx[sndpowerup]); +					if (_menabled && config.effects) { +						int snd = Mix_PlayChannel(_sfx[sndpowerup]);  						Mix_Volume(snd, config.effectsvol);  					} @@ -740,8 +740,8 @@ void GriffonEngine::game_attack() {  					game_addFloatIcon(20, lx * 16, (ly - 1) * 16);  					_itemticks = _ticks + 215; -					if (menabled && config.effects) { -						int snd = Mix_PlayChannel(sfx[sndpowerup]); +					if (_menabled && config.effects) { +						int snd = Mix_PlayChannel(_sfx[sndpowerup]);  						Mix_Volume(snd, config.effectsvol);  					} @@ -836,15 +836,15 @@ void GriffonEngine::game_castspell(int spellnum, float homex, float homey, float  				spellinfo[i].nfballs = nballs;  			} -			if (menabled && config.effects) { +			if (_menabled && config.effects) {  				if (spellnum == 1) { -					int snd = Mix_PlayChannel(sfx[sndthrow]); +					int snd = Mix_PlayChannel(_sfx[sndthrow]);  					Mix_Volume(snd, config.effectsvol);  				} else if (spellnum == 5) { -					int snd = Mix_PlayChannel(sfx[sndcrystal]); +					int snd = Mix_PlayChannel(_sfx[sndcrystal]);  					Mix_Volume(snd, config.effectsvol);  				} else if (spellnum == 8 || spellnum == 9) { -					int snd = Mix_PlayChannel(sfx[sndlightning]); +					int snd = Mix_PlayChannel(_sfx[sndlightning]);  					Mix_Volume(snd, config.effectsvol);  				}  			} @@ -856,7 +856,7 @@ void GriffonEngine::game_castspell(int spellnum, float homex, float homey, float  void GriffonEngine::game_checkhit() {  	if (attacking) { -		for (int i = 1; i <= lastnpc; i++) { +		for (int i = 1; i <= _lastnpc; i++) {  			if (_npcinfo[i].hp > 0 && _npcinfo[i].pause < _ticks && (int)(RND() * 2) == 0) {  				float npx = _npcinfo[i].x;  				float npy = _npcinfo[i].y; @@ -891,8 +891,8 @@ void GriffonEngine::game_checkhit() {  				}  				if (hit) { -					if (menabled && config.effects) { -						int snd = Mix_PlayChannel(sfx[sndswordhit]); +					if (_menabled && config.effects) { +						int snd = Mix_PlayChannel(_sfx[sndswordhit]);  						Mix_Volume(snd, config.effectsvol);  					} @@ -963,8 +963,8 @@ void GriffonEngine::game_checkinputs() {  					_player.inventory[INV_FLASK]--; -					if (menabled && config.effects) { -						int snd = Mix_PlayChannel(sfx[sndpowerup]); +					if (_menabled && config.effects) { +						int snd = Mix_PlayChannel(_sfx[sndpowerup]);  						Mix_Volume(snd, config.effectsvol);  					} @@ -989,8 +989,8 @@ void GriffonEngine::game_checkinputs() {  					_player.inventory[INV_DOUBLEFLASK]--; -					if (menabled && config.effects) { -						int snd = Mix_PlayChannel(sfx[sndpowerup]); +					if (_menabled && config.effects) { +						int snd = Mix_PlayChannel(_sfx[sndpowerup]);  						Mix_Volume(snd, config.effectsvol);  					} @@ -1011,8 +1011,8 @@ void GriffonEngine::game_checkinputs() {  				} -				if (_curitem == 3 && _player.inventory[INV_NORMALKEY] > 0 && canusekey == 1 && locktype == 1) { -					_roomlocks[roomtounlock] = 0; +				if (_curitem == 3 && _player.inventory[INV_NORMALKEY] > 0 && _canusekey == 1 && _locktype == 1) { +					_roomlocks[_roomtounlock] = 0;  					game_eventtext("UnLocked!");  					_player.inventory[INV_NORMALKEY]--; @@ -1023,8 +1023,8 @@ void GriffonEngine::game_checkinputs() {  					return;  				} -				if (_curitem == 4 && _player.inventory[INV_MASTERKEY] > 0 && canusekey == 1 && locktype == 2) { -					_roomlocks[roomtounlock] = 0; +				if (_curitem == 4 && _player.inventory[INV_MASTERKEY] > 0 && _canusekey == 1 && _locktype == 2) { +					_roomlocks[_roomtounlock] = 0;  					game_eventtext("UnLocked!");  					_player.inventory[INV_MASTERKEY]--; @@ -1048,10 +1048,10 @@ void GriffonEngine::game_checkinputs() {  				}  				if (_curitem > 5 && _selenemyon == 1) { -					if (_curenemy <= lastnpc) { +					if (_curenemy <= _lastnpc) {  						game_castspell(_curitem - 6, _player.px, _player.py, _npcinfo[_curenemy].x, _npcinfo[_curenemy].y, 0);  					} else { -						int pst = _curenemy - lastnpc - 1; +						int pst = _curenemy - _lastnpc - 1;  						game_castspell(_curitem - 6, _player.px, _player.py, postinfo[pst][0], postinfo[pst][1], 0);  					} @@ -1078,7 +1078,7 @@ void GriffonEngine::game_checkinputs() {  								goto __exit_do;  							}  							i = i + 1; -							if (i == lastnpc + 1) { +							if (i == _lastnpc + 1) {  								_selenemyon = 0;  								goto __exit_do;  							} @@ -1087,7 +1087,7 @@ __exit_do:  						if (nposts > 0 && _selenemyon == 0) {  							_selenemyon = 1; -							_curenemy = lastnpc + 1; +							_curenemy = _lastnpc + 1;  						}  					} @@ -1136,12 +1136,12 @@ __exit_do:  					do {  						_curenemy = _curenemy - 1;  						if (_curenemy < 1) -							_curenemy = lastnpc + nposts; +							_curenemy = _lastnpc + nposts;  						if (_curenemy == origin)  							break; -						if (_curenemy <= lastnpc && _npcinfo[_curenemy].hp > 0) +						if (_curenemy <= _lastnpc && _npcinfo[_curenemy].hp > 0)  							break; -						if (_curenemy > lastnpc) +						if (_curenemy > _lastnpc)  							break;  					} while (1);  					_itemticks = _ticks + ntickdelay; @@ -1150,23 +1150,23 @@ __exit_do:  					int origin = _curenemy;  					do {  						_curenemy = _curenemy + 1; -						if (_curenemy > lastnpc + nposts) +						if (_curenemy > _lastnpc + nposts)  							_curenemy = 1;  						if (_curenemy == origin)  							break; -						if (_curenemy <= lastnpc && _npcinfo[_curenemy].hp > 0) +						if (_curenemy <= _lastnpc && _npcinfo[_curenemy].hp > 0)  							break; -						if (_curenemy > lastnpc) +						if (_curenemy > _lastnpc)  							break;  					} while (1);  					_itemticks = _ticks + ntickdelay;  				} -				if (_curenemy > lastnpc + nposts) +				if (_curenemy > _lastnpc + nposts)  					_curenemy = 1;  				if (_curenemy < 1) -					_curenemy = lastnpc + nposts; +					_curenemy = _lastnpc + nposts;  			}  		} else {  			if (_itemticks < _ticks) { @@ -1211,7 +1211,7 @@ void GriffonEngine::game_checktrigger() {  	int lx = (int)npx / 16;  	int ly = (int)npy / 16; -	canusekey = 0; +	_canusekey = 0;  	if (_triggerloc[lx][ly] > -1)  		game_processtrigger(_triggerloc[lx][ly]); @@ -1413,19 +1413,19 @@ void GriffonEngine::game_configmenu() {  						if (config.musicvol < 0)  							config.musicvol = 0; -						Mix_Volume(musicchannel, config.musicvol); -						Mix_Volume(menuchannel, config.musicvol); +						Mix_Volume(_musicchannel, config.musicvol); +						Mix_Volume(_menuchannel, config.musicvol);  					} else if (cursel == 12) {  						config.effectsvol = config.effectsvol - 25;  						if (config.effectsvol < 0)  							config.effectsvol = 0;  						Mix_Volume(-1, config.effectsvol); -						Mix_Volume(musicchannel, config.musicvol); -						Mix_Volume(menuchannel, config.musicvol); +						Mix_Volume(_musicchannel, config.musicvol); +						Mix_Volume(_menuchannel, config.musicvol); -						if (menabled && config.effects) { -							int snd = Mix_PlayChannel(sfx[snddoor]); +						if (_menabled && config.effects) { +							int snd = Mix_PlayChannel(_sfx[snddoor]);  							Mix_Volume(snd, config.effectsvol);  						}  					} @@ -1436,19 +1436,19 @@ void GriffonEngine::game_configmenu() {  						if (config.musicvol > 255)  							config.musicvol = 255; -						Mix_Volume(musicchannel, config.musicvol); -						Mix_Volume(menuchannel, config.musicvol); +						Mix_Volume(_musicchannel, config.musicvol); +						Mix_Volume(_menuchannel, config.musicvol);  					} else if (cursel == 12) {  						config.effectsvol = config.effectsvol + 25;  						if (config.effectsvol > 255)  							config.effectsvol = 255;  						Mix_Volume(-1, config.effectsvol); -						Mix_Volume(musicchannel, config.musicvol); -						Mix_Volume(menuchannel, config.musicvol); +						Mix_Volume(_musicchannel, config.musicvol); +						Mix_Volume(_menuchannel, config.musicvol); -						if (menabled && config.effects) { -							int snd = Mix_PlayChannel(sfx[snddoor]); +						if (_menabled && config.effects) { +							int snd = Mix_PlayChannel(_sfx[snddoor]);  							Mix_Volume(snd, config.effectsvol);  						}  					} @@ -1538,20 +1538,20 @@ void GriffonEngine::game_configmenu() {  					}  					if (cursel == 7 && config.music == 0) {  						config.music = 1; -						if (menabled == 1) { -							menuchannel = Mix_PlayChannel(_mmenu, true); -							Mix_Volume(menuchannel, config.musicvol); +						if (_menabled == 1) { +							_menuchannel = Mix_PlayChannel(_mmenu, true); +							Mix_Volume(_menuchannel, config.musicvol);  						}  					}  					if (cursel == 8 && config.music == 1) {  						config.music = 0; -						Mix_HaltChannel(musicchannel); -						Mix_HaltChannel(menuchannel); +						Mix_HaltChannel(_musicchannel); +						Mix_HaltChannel(_menuchannel);  					}  					if (cursel == 9 && config.effects == 0) {  						config.effects = 1; -						if (menabled == 1) { -							int snd = Mix_PlayChannel(sfx[snddoor]); +						if (_menabled == 1) { +							int snd = Mix_PlayChannel(_sfx[snddoor]);  							Mix_Volume(snd, config.effectsvol);  						}  					} @@ -1682,7 +1682,7 @@ void GriffonEngine::game_damagenpc(int npcnum, int damage, int spell) {  		// academy master key chest script  		if (_npcinfo[npcnum].script == 2) {  			bool alive = false; -			for (int i = 1; i <= lastnpc; i++) { +			for (int i = 1; i <= _lastnpc; i++) {  				if (_npcinfo[i].hp > 0)  					alive = true;  			} @@ -1714,7 +1714,7 @@ void GriffonEngine::game_damagenpc(int npcnum, int damage, int spell) {  		// academy crystal chest script  		if (_npcinfo[npcnum].script == 3) {  			bool alive = false; -			for (int i = 1; i <= lastnpc; i++) { +			for (int i = 1; i <= _lastnpc; i++) {  				if (_npcinfo[i].hp > 0)  					alive = true;  			} @@ -1772,7 +1772,7 @@ void GriffonEngine::game_damagenpc(int npcnum, int damage, int spell) {  		// firehydra sword chest  		if (_npcinfo[npcnum].script == 5) {  			bool alive = false; -			for (int i = 1; i <= lastnpc; i++) { +			for (int i = 1; i <= _lastnpc; i++) {  				if (_npcinfo[i].hp > 0)  					alive = true;  			} @@ -1805,7 +1805,7 @@ void GriffonEngine::game_damagenpc(int npcnum, int damage, int spell) {  		// gardens master key script  		if (_npcinfo[npcnum].script == 8 && _scriptflag[6][0] == 0) {  			bool alive = false; -			for (int i = 1; i <= lastnpc; i++) { +			for (int i = 1; i <= _lastnpc; i++) {  				if (_npcinfo[i].hp > 0)  					alive = true;  			} @@ -1838,7 +1838,7 @@ void GriffonEngine::game_damagenpc(int npcnum, int damage, int spell) {  		for (int s = 20; s <= 23; s++) {  			if (_npcinfo[npcnum].script == s && _scriptflag[s][0] < 2) {  				bool alive = false; -				for (int i = 1; i <= lastnpc; i++) { +				for (int i = 1; i <= _lastnpc; i++) {  					if (_npcinfo[i].hp > 0)  						alive = true;  				} @@ -1871,7 +1871,7 @@ void GriffonEngine::game_damagenpc(int npcnum, int damage, int spell) {  		// pickup lightning bomb  		if (_npcinfo[npcnum].script == 9 && (_curmap == 41 && _scriptflag[9][1] == 0)) {  			bool alive = false; -			for (int i = 1; i <= lastnpc; i++) { +			for (int i = 1; i <= _lastnpc; i++) {  				if (_npcinfo[i].hp > 0)  					alive = true;  			} @@ -1901,7 +1901,7 @@ void GriffonEngine::game_damagenpc(int npcnum, int damage, int spell) {  		// citadel armour chest  		if (_npcinfo[npcnum].script == 12) {  			bool alive = false; -			for (int i = 1; i <= lastnpc; i++) { +			for (int i = 1; i <= _lastnpc; i++) {  				if (_npcinfo[i].hp > 0)  					alive = true;  			} @@ -1933,7 +1933,7 @@ void GriffonEngine::game_damagenpc(int npcnum, int damage, int spell) {  		// citadel master key script  		if (_npcinfo[npcnum].script == 13 && _scriptflag[13][0] == 0) {  			bool alive = false; -			for (int i = 1; i <= lastnpc; i++) { +			for (int i = 1; i <= _lastnpc; i++) {  				if (_npcinfo[i].hp > 0)  					alive = true;  			} @@ -1965,7 +1965,7 @@ void GriffonEngine::game_damagenpc(int npcnum, int damage, int spell) {  		// max ups  		if (_npcinfo[npcnum].script == 15 && _scriptflag[15][0] == 0) {  			bool alive = false; -			for (int i = 1; i <= lastnpc; i++) { +			for (int i = 1; i <= _lastnpc; i++) {  				if (_npcinfo[i].hp > 0)  					alive = true;  			} @@ -2396,8 +2396,8 @@ void GriffonEngine::game_drawhud() {  	}  	if (_selenemyon == 1) { -		if (_curenemy > lastnpc) { -			int pst = _curenemy - lastnpc - 1; +		if (_curenemy > _lastnpc) { +			int pst = _curenemy - _lastnpc - 1;  			rcDest.left = postinfo[pst][0];  			rcDest.top = (float)(postinfo[pst][1] - 4 - sin(3.141592 / 8 * _itemyloc));  		} else { @@ -2411,8 +2411,8 @@ void GriffonEngine::game_drawhud() {  void GriffonEngine::game_drawnpcs(int mode) {  	unsigned int ccc = _videobuffer->format.RGBToColor(255, 128, 32); -	int fst = firsty; -	int lst = lasty; +	int fst = _firsty; +	int lst = _lasty;  	if (mode == 0)  		lst = _player.ysort; @@ -2421,8 +2421,8 @@ void GriffonEngine::game_drawnpcs(int mode) {  	for (int yy = fst; yy <= lst; yy++) { -		if (ysort[yy] > 0) { -			int i = ysort[yy]; +		if (_ysort[yy] > 0) { +			int i = _ysort[yy];  			if (_npcinfo[i].hp > 0) {  				int npx = (int)(_npcinfo[i].x); @@ -2830,8 +2830,8 @@ void GriffonEngine::game_drawnpcs(int mode) {  								if (_player.hp > 0) {  									game_damageplayer(damage); -									if (menabled && config.effects) { -										int snd = Mix_PlayChannel(sfx[sndfire]); +									if (_menabled && config.effects) { +										int snd = Mix_PlayChannel(_sfx[sndfire]);  										Mix_Volume(snd, config.effectsvol);  									}  								} @@ -2856,8 +2856,8 @@ void GriffonEngine::game_drawnpcs(int mode) {  								if (_player.hp > 0) {  									game_damageplayer(damage); -									if (menabled && config.effects) { -										int snd = Mix_PlayChannel(sfx[sndfire]); +									if (_menabled && config.effects) { +										int snd = Mix_PlayChannel(_sfx[sndfire]);  										Mix_Volume(snd, config.effectsvol);  									}  								} @@ -3174,10 +3174,10 @@ void GriffonEngine::game_endofgame() {  	float spd = 0.2f; -	if (menabled && config.music) { +	if (_menabled && config.music) {  		Mix_HaltChannel(-1); -		musicchannel = Mix_PlayChannel(_mendofgame, true); -		Mix_Volume(musicchannel, 0); +		_musicchannel = Mix_PlayChannel(_mendofgame, true); +		Mix_Volume(_musicchannel, 0);  	}  	int _ticks1 = _ticks; @@ -3194,8 +3194,8 @@ void GriffonEngine::game_endofgame() {  		ld = ld + 4 * _fpsr;  		if (ld > config.musicvol)  			ld = config.musicvol; -		if (menabled && ldstop == 0) { -			Mix_Volume(musicchannel, (int)ld); +		if (_menabled && ldstop == 0) { +			Mix_Volume(_musicchannel, (int)ld);  			if ((int)ld == config.musicvol)  				ldstop = 1;  		} @@ -3616,7 +3616,7 @@ void GriffonEngine::game_handlewalking() {  	// push npc  	if (pass == 1) { -		for (int i = 1; i <= lastnpc; i++) { +		for (int i = 1; i <= _lastnpc; i++) {  			if (_npcinfo[i].hp > 0) {  				npx = _npcinfo[i].x;  				npy = _npcinfo[i].y; @@ -3680,8 +3680,8 @@ void GriffonEngine::game_handlewalking() {  			_objmapf[_curmap][lx][ly] = 1; -			if (menabled && config.effects) { -				int snd = Mix_PlayChannel(sfx[sndpowerup]); +			if (_menabled && config.effects) { +				int snd = Mix_PlayChannel(_sfx[sndpowerup]);  				Mix_Volume(snd, config.effectsvol);  			}  		} @@ -3694,8 +3694,8 @@ void GriffonEngine::game_handlewalking() {  			_objmapf[_curmap][lx][ly] = 1; -			if (menabled && config.effects) { -				int snd = Mix_PlayChannel(sfx[sndpowerup]); +			if (_menabled && config.effects) { +				int snd = Mix_PlayChannel(_sfx[sndpowerup]);  				Mix_Volume(snd, config.effectsvol);  			}  		} @@ -3710,8 +3710,8 @@ void GriffonEngine::game_handlewalking() {  			if (_curmap == 41)  				_scriptflag[9][1] = 1; -			if (menabled && config.effects) { -				int snd = Mix_PlayChannel(sfx[sndpowerup]); +			if (_menabled && config.effects) { +				int snd = Mix_PlayChannel(_sfx[sndpowerup]);  				Mix_Volume(snd, config.effectsvol);  			} @@ -3725,8 +3725,8 @@ void GriffonEngine::game_handlewalking() {  			_objmapf[_curmap][lx][ly] = 1; -			if (menabled && config.effects) { -				int snd = Mix_PlayChannel(sfx[sndpowerup]); +			if (_menabled && config.effects) { +				int snd = Mix_PlayChannel(_sfx[sndpowerup]);  				Mix_Volume(snd, config.effectsvol);  			} @@ -3970,7 +3970,7 @@ void GriffonEngine::game_loadmap(int mapnum) {  	}  	_lastobj = 0; -	lastnpc = 0; +	_lastnpc = 0;  	for (int i = 0; i < kMaxNPC; i++)  		_npcinfo[i].onmap = 0; @@ -4020,8 +4020,8 @@ void GriffonEngine::game_loadmap(int mapnum) {  			if (npc == 1) {  				int o = tempmap[4 * 40 + x][y]; -				if (o > lastnpc) -					lastnpc = o; +				if (o > _lastnpc) +					_lastnpc = o;  				_npcinfo[o].x = x * 16 - 4;  				_npcinfo[o].y = y * 16 - 5; @@ -4034,11 +4034,11 @@ void GriffonEngine::game_loadmap(int mapnum) {  	if (_curmap == 62 && _scriptflag[8][0] > 0) -		lastnpc = 0; +		_lastnpc = 0;  	if (_curmap == 73 && _scriptflag[12][0] > 0) -		lastnpc = 0; +		_lastnpc = 0;  	if (_curmap == 81 && _scriptflag[13][0] > 0) -		lastnpc = 0; +		_lastnpc = 0;  	if (_curmap == 73 && _scriptflag[12][0] == 0)  		_roomlock = 1; @@ -4561,10 +4561,10 @@ void GriffonEngine::game_newgame() {  	_fpsr = 0.0;  	int y = 140; -	if (menabled && config.music) { +	if (_menabled && config.music) {  		Mix_HaltChannel(-1); -		musicchannel = Mix_PlayChannel(_mendofgame, true); -		Mix_Volume(musicchannel, 0); +		_musicchannel = Mix_PlayChannel(_mendofgame, true); +		Mix_Volume(_musicchannel, 0);  	}  	_secsingame = 0; @@ -4578,8 +4578,8 @@ void GriffonEngine::game_newgame() {  		ld += 4 * _fpsr;  		if ((int)ld > config.musicvol)  			ld = config.musicvol; -		if (menabled && ldstop == 0) { -			Mix_Volume(musicchannel, (int)ld); +		if (_menabled && ldstop == 0) { +			Mix_Volume(_musicchannel, (int)ld);  			if ((int)ld == config.musicvol)  				ldstop = 1;  		} @@ -4713,11 +4713,11 @@ __exit_do:  	_player.py = 6 * 16 - 4;  	_player.walkdir = 1; -	pgardens = 0; -	ptown = 0; -	pboss = 0; -	pacademy = 0; -	pcitadel = 0; +	_pgardens = 0; +	_ptown = 0; +	_pboss = 0; +	_pacademy = 0; +	_pcitadel = 0;  	game_loadmap(2); @@ -4727,9 +4727,9 @@ __exit_do:  void GriffonEngine::game_playgame() {  	game_swash(); -	if (pmenu == 1 && menabled) { -		Mix_HaltChannel(menuchannel); -		pmenu = 0; +	if (_pmenu == 1 && _menabled) { +		Mix_HaltChannel(_menuchannel); +		_pmenu = 0;  	}  	do { @@ -4768,24 +4768,24 @@ void GriffonEngine::game_processtrigger(int trignum) {  		int tjumpstyle = _triggers[trignum][4];  		if (_roomlocks[tmap] > 0) { -			if (saidlocked == 0) +			if (_saidlocked == 0)  				game_eventtext("Locked"); -			saidlocked = 1; -			canusekey = 1; -			locktype = _roomlocks[tmap]; -			roomtounlock = tmap; +			_saidlocked = 1; +			_canusekey = 1; +			_locktype = _roomlocks[tmap]; +			_roomtounlock = tmap;  			return;  		}  		if (tmap == 1) { -			if (saidjammed == 0) +			if (_saidjammed == 0)  				game_eventtext("Door Jammed!"); -			saidjammed = 1; +			_saidjammed = 1;  			return;  		} -		saidlocked = 0; -		saidjammed = 0; +		_saidlocked = 0; +		_saidjammed = 0;  		// loc-sxy+oldmaploc  		if (tjumpstyle == 0) { @@ -4803,8 +4803,8 @@ void GriffonEngine::game_processtrigger(int trignum) {  				_player.py = 0;  			if (tmap > 0) { -				if (menabled && config.effects) { -					int snd = Mix_PlayChannel(sfx[snddoor]); +				if (_menabled && config.effects) { +					int snd = Mix_PlayChannel(_sfx[snddoor]);  					Mix_Volume(snd, config.effectsvol);  				} @@ -4919,11 +4919,11 @@ void GriffonEngine::game_saveloadnew() {  							attacking = false;  							_player.attackspd = 1.5f; -							pgardens = 0; -							ptown = 0; -							pboss = 0; -							pacademy = 0; -							pcitadel = 0; +							_pgardens = 0; +							_ptown = 0; +							_pboss = 0; +							_pacademy = 0; +							_pcitadel = 0;  							Mix_HaltChannel(-1); @@ -5333,13 +5333,13 @@ void GriffonEngine::game_title(int mode) {  	int keypause = _ticks + 220;  	int _ticks1 = _ticks; -	if (menabled && config.music) { -		Mix_Volume(musicchannel, 0); -		Mix_Pause(musicchannel); +	if (_menabled && config.music) { +		Mix_Volume(_musicchannel, 0); +		Mix_Pause(_musicchannel); -		menuchannel = Mix_PlayChannel(_mmenu, true); -		Mix_Volume(menuchannel, config.musicvol); -		pmenu = 1; +		_menuchannel = Mix_PlayChannel(_mmenu, true); +		Mix_Volume(_menuchannel, config.musicvol); +		_pmenu = 1;  	}  	int ldstop = 0; @@ -5351,8 +5351,8 @@ void GriffonEngine::game_title(int mode) {  		ld += 4.0 * _fpsr;  		if (ld > config.musicvol)  			ld = config.musicvol; -		if (menabled && ldstop == 0) { -			Mix_Volume(menuchannel, (int)ld); +		if (_menabled && ldstop == 0) { +			Mix_Volume(_menuchannel, (int)ld);  			if ((int)ld == config.musicvol)  				ldstop = 1;  		} @@ -5472,11 +5472,11 @@ void GriffonEngine::game_title(int mode) {  	_itemticks = _ticks + 210; -	if (menabled && config.music) { -		Mix_HaltChannel(menuchannel); -		Mix_Resume(musicchannel); -		Mix_Volume(musicchannel, config.musicvol); -		pmenu = 0; +	if (_menabled && config.music) { +		Mix_HaltChannel(_menuchannel); +		Mix_Resume(_musicchannel); +		Mix_Volume(_musicchannel, config.musicvol); +		_pmenu = 0;  	}  } @@ -5507,38 +5507,38 @@ void GriffonEngine::game_updanims() {  void GriffonEngine::game_updatey() {  	for (int i = 0; i <= 2400; i++) -		ysort[i] = -1; +		_ysort[i] = -1;  	int ff = (int)(_player.py * 10); -	if (ff < 0) // HACKFIX or ysort[yy] may go out of bounds +	if (ff < 0) // HACKFIX or _ysort[yy] may go out of bounds  		ff = 0;  	_player.ysort = ff; -	ysort[ff] = 0; +	_ysort[ff] = 0; -	firsty = 2400; -	lasty = 0; +	_firsty = 2400; +	_lasty = 0; -	for (int i = 1; i <= lastnpc; i++) { +	for (int i = 1; i <= _lastnpc; i++) {  		int yy = (int)(_npcinfo[i].y * 10);  		do { -			if (ysort[yy] == -1 || yy == 2400) +			if (_ysort[yy] == -1 || yy == 2400)  				break;  			yy = yy + 1;  		} while (1); -		ysort[yy] = i; -		if (yy < firsty) -			firsty = yy; -		if (yy > lasty) -			lasty = yy; +		_ysort[yy] = i; +		if (yy < _firsty) +			_firsty = yy; +		if (yy > _lasty) +			_lasty = yy;  	}  }  void GriffonEngine::game_updmusic() {  	DataChunk *iplaysound = NULL; -	if (menabled && config.music) { +	if (_menabled && config.music) {  		// if(_curmap > 5 && _curmap < 42) iplaysound = macademy;  		// if(_curmap > 47) iplaysound = _mgardens; @@ -5546,53 +5546,53 @@ void GriffonEngine::game_updmusic() {  		if (_roomlock == 1)  			iplaysound = _mboss; -		if (iplaysound == _mboss && pboss) +		if (iplaysound == _mboss && _pboss)  			iplaysound = NULL; -		if (iplaysound == _mgardens && pgardens) +		if (iplaysound == _mgardens && _pgardens)  			iplaysound = NULL;  		if (iplaysound != NULL) { -			Mix_HaltChannel(musicchannel); +			Mix_HaltChannel(_musicchannel); -			pboss = 0; -			pgardens = 0; -			ptown = 0; -			pacademy = 0; -			pcitadel = 0; +			_pboss = 0; +			_pgardens = 0; +			_ptown = 0; +			_pacademy = 0; +			_pcitadel = 0;  			if (iplaysound == _mboss) -				pboss = 1; +				_pboss = 1;  			if (iplaysound == _mgardens) -				pgardens = 1; +				_pgardens = 1; -			musicchannel = Mix_PlayChannel(iplaysound, true); -			Mix_Volume(musicchannel, config.musicvol); +			_musicchannel = Mix_PlayChannel(iplaysound, true); +			Mix_Volume(_musicchannel, config.musicvol);  		} else { -			if (!Mix_Playing(musicchannel)) { -				loopseta = loopseta + 1; -				if (loopseta == 4) -					loopseta = 0; - -				if (pgardens == 1) { -					Mix_HaltChannel(musicchannel); -					if (pgardens == 1 && loopseta == 0) -						musicchannel = Mix_PlayChannel(_mgardens); -					if (pgardens == 1 && loopseta == 1) -						musicchannel = Mix_PlayChannel(_mgardens2); -					if (pgardens == 1 && loopseta == 2) -						musicchannel = Mix_PlayChannel(_mgardens3); -					if (pgardens == 1 && loopseta == 3) -						musicchannel = Mix_PlayChannel(_mgardens4); +			if (!Mix_Playing(_musicchannel)) { +				_loopseta = _loopseta + 1; +				if (_loopseta == 4) +					_loopseta = 0; + +				if (_pgardens == 1) { +					Mix_HaltChannel(_musicchannel); +					if (_pgardens == 1 && _loopseta == 0) +						_musicchannel = Mix_PlayChannel(_mgardens); +					if (_pgardens == 1 && _loopseta == 1) +						_musicchannel = Mix_PlayChannel(_mgardens2); +					if (_pgardens == 1 && _loopseta == 2) +						_musicchannel = Mix_PlayChannel(_mgardens3); +					if (_pgardens == 1 && _loopseta == 3) +						_musicchannel = Mix_PlayChannel(_mgardens4);  				} -				Mix_Volume(musicchannel, config.musicvol); +				Mix_Volume(_musicchannel, config.musicvol);  			}  		}  	}  }  void GriffonEngine::game_updnpcs() { -	for (int i = 1; i <= lastnpc; i++) { +	for (int i = 1; i <= _lastnpc; i++) {  		if (_npcinfo[i].hp > 0) {  			//  is npc walking  			int pass = 0; @@ -6004,8 +6004,8 @@ void GriffonEngine::game_updnpcs() {  						if (abs(xdif) < 20 && abs(ydif) < 20) {  							_npcinfo[i].attackattempt = _ticks + 100;  							if ((int)(RND() * 2) == 0) { -								if (menabled && config.effects) { -									int snd = Mix_PlayChannel(sfx[sndenemyhit]); +								if (_menabled && config.effects) { +									int snd = Mix_PlayChannel(_sfx[sndenemyhit]);  									Mix_Volume(snd, config.effectsvol);  								} @@ -6031,8 +6031,8 @@ void GriffonEngine::game_updnpcs() {  							float dist = sqrt(xdif * xdif + ydif * ydif);  							if ((dist) < 24) { -								if (menabled && config.effects) { -									int snd = Mix_PlayChannel(sfx[sndbite]); +								if (_menabled && config.effects) { +									int snd = Mix_PlayChannel(_sfx[sndbite]);  									Mix_Volume(snd, config.effectsvol);  								} @@ -6137,8 +6137,8 @@ void GriffonEngine::game_updnpcs() {  									float dist = sqrt(xdif * xdif + ydif * ydif);  									if ((dist) < 36) { -										if (menabled && config.effects) { -											int snd = Mix_PlayChannel(sfx[sndbite]); +										if (_menabled && config.effects) { +											int snd = Mix_PlayChannel(_sfx[sndbite]);  											Mix_Volume(snd, config.effectsvol);  										} @@ -6317,8 +6317,8 @@ void GriffonEngine::game_updnpcs() {  							float dist = sqrt(xdif * xdif + ydif * ydif);  							if ((dist) < 24) { -								if (menabled && config.effects) { -									int snd = Mix_PlayChannel(sfx[sndbite]); +								if (_menabled && config.effects) { +									int snd = Mix_PlayChannel(_sfx[sndbite]);  									Mix_Volume(snd, config.effectsvol);  								} @@ -6391,8 +6391,8 @@ void GriffonEngine::game_updnpcs() {  						if (abs(xdif) < 32 && abs(ydif) < 32) {  							_npcinfo[i].attackattempt = _ticks + 100;  							if ((int)(RND() * 2) == 0) { -								if (menabled && config.effects) { -									int snd = Mix_PlayChannel(sfx[sndenemyhit]); +								if (_menabled && config.effects) { +									int snd = Mix_PlayChannel(_sfx[sndenemyhit]);  									Mix_Volume(snd, config.effectsvol);  								} @@ -6416,8 +6416,8 @@ void GriffonEngine::game_updnpcs() {  						if (abs(xdif) < 38 && abs(ydif) < 38) {  							_npcinfo[i].attackattempt = _ticks + 100;  							if ((int)(RND() * 2) == 0) { -								if (menabled && config.effects) { -									int snd = Mix_PlayChannel(sfx[sndice]); +								if (_menabled && config.effects) { +									int snd = Mix_PlayChannel(_sfx[sndice]);  									Mix_Volume(snd, config.effectsvol);  								}  								_npcinfo[i].attacking = 1; @@ -6787,7 +6787,7 @@ void GriffonEngine::game_updspells() {  							_spellimg->setAlpha(255, true);  							if (spellinfo[i].damagewho == 0) { -								for (int e = 1; e <= lastnpc; e++) { +								for (int e = 1; e <= _lastnpc; e++) {  									xdif = (xloc + 16) - (_npcinfo[e].x + 12);  									ydif = (yloc + 16) - (_npcinfo[e].y + 12); @@ -6797,8 +6797,8 @@ void GriffonEngine::game_updspells() {  										if (_npcinfo[e].hp > 0 && _npcinfo[e].pause < _ticks) {  											game_damagenpc(e, damage, 1); -											if (menabled && config.effects) { -												int snd = Mix_PlayChannel(sfx[sndice]); +											if (_menabled && config.effects) { +												int snd = Mix_PlayChannel(_sfx[sndice]);  												Mix_Volume(snd, config.effectsvol);  											}  										} @@ -6825,8 +6825,8 @@ void GriffonEngine::game_updspells() {  										game_addFloatIcon(99, postinfo[e][0], postinfo[e][1]); -										if (menabled && config.effects) { -											int snd = Mix_PlayChannel(sfx[sndice]); +										if (_menabled && config.effects) { +											int snd = Mix_PlayChannel(_sfx[sndice]);  											Mix_Volume(snd, config.effectsvol);  										}  									} @@ -6867,7 +6867,7 @@ void GriffonEngine::game_updspells() {  					spellinfo[i].frame = 0;  				if (spellinfo[i].damagewho == 0) { -					for (int e = 1; e <= lastnpc; e++) { +					for (int e = 1; e <= _lastnpc; e++) {  						xdif = (xloc + 24) - (_npcinfo[e].x + 12);  						ydif = (yloc + 24) - (_npcinfo[e].y + 12); @@ -6876,8 +6876,8 @@ void GriffonEngine::game_updspells() {  							if (_npcinfo[e].hp > 0 && _npcinfo[e].pause < _ticks) {  								game_damagenpc(e, damage, 1); -								if (menabled && config.effects) { -									int snd = Mix_PlayChannel(sfx[sndmetalhit]); +								if (_menabled && config.effects) { +									int snd = Mix_PlayChannel(_sfx[sndmetalhit]);  									Mix_Volume(snd, config.effectsvol);  								}  							} @@ -6919,8 +6919,8 @@ void GriffonEngine::game_updspells() {  						if (_player.hp > 0) {  							game_damageplayer(damage); -							if (menabled && config.effects) { -								int snd = Mix_PlayChannel(sfx[sndmetalhit]); +							if (_menabled && config.effects) { +								int snd = Mix_PlayChannel(_sfx[sndmetalhit]);  								Mix_Volume(snd, config.effectsvol);  							}  						} @@ -6947,8 +6947,8 @@ void GriffonEngine::game_updspells() {  							game_addFloatIcon(99, postinfo[e][0], postinfo[e][1]); -							if (menabled && config.effects) { -								int snd = Mix_PlayChannel(sfx[sndmetalhit]); +							if (_menabled && config.effects) { +								int snd = Mix_PlayChannel(_sfx[sndmetalhit]);  								Mix_Volume(snd, config.effectsvol);  							}  						} @@ -6989,7 +6989,7 @@ void GriffonEngine::game_updspells() {  							if (scatter == 1) {  								if (spellinfo[i].damagewho == 0) { -									for (int e = 1; e <= lastnpc; e++) { +									for (int e = 1; e <= _lastnpc; e++) {  										xdif = (xloc + 16) - (_npcinfo[e].x + 12);  										ydif = (yloc + 16) - (_npcinfo[e].y + 12); @@ -6998,8 +6998,8 @@ void GriffonEngine::game_updspells() {  											if (_npcinfo[e].hp > 0 && _npcinfo[e].pause < _ticks) {  												game_damagenpc(e, damage, 1); -												if (menabled && config.effects) { -													int snd = Mix_PlayChannel(sfx[sndrocks]); +												if (_menabled && config.effects) { +													int snd = Mix_PlayChannel(_sfx[sndrocks]);  													Mix_Volume(snd, config.effectsvol);  												}  											} @@ -7027,8 +7027,8 @@ void GriffonEngine::game_updspells() {  											game_addFloatIcon(99, postinfo[e][0], postinfo[e][1]); -											if (menabled && config.effects) { -												int snd = Mix_PlayChannel(sfx[sndrocks]); +											if (_menabled && config.effects) { +												int snd = Mix_PlayChannel(_sfx[sndrocks]);  												Mix_Volume(snd, config.effectsvol);  											}  										} @@ -7226,8 +7226,8 @@ void GriffonEngine::game_updspells() {  								if (_player.hp > 0)  									game_damageplayer(damage); -								if (menabled && config.effects) { -									int snd = Mix_PlayChannel(sfx[sndfire]); +								if (_menabled && config.effects) { +									int snd = Mix_PlayChannel(_sfx[sndfire]);  									Mix_Volume(snd, config.effectsvol);  								}  							} @@ -7271,7 +7271,7 @@ void GriffonEngine::game_updspells() {  						orn = rn;  						if (spellinfo[i].damagewho == 0) { -							for (int e = 1; e <= lastnpc; e++) { +							for (int e = 1; e <= _lastnpc; e++) {  								xdif = (x + 16) - (_npcinfo[e].x + 12);  								ydif = (y + 16) - (_npcinfo[e].y + 12); @@ -7329,7 +7329,7 @@ void GriffonEngine::game_updspells() {  						orn = rn;  						if (spellinfo[i].damagewho == 0) { -							for (int e = 1; e <= lastnpc; e++) { +							for (int e = 1; e <= _lastnpc; e++) {  								xdif = (x + 16) - (_npcinfo[e].x + 12);  								ydif = (y + 16) - (_npcinfo[e].y + 12); @@ -7387,7 +7387,7 @@ void GriffonEngine::game_updspells() {  						orn = rn;  						if (spellinfo[i].damagewho == 0) { -							for (int e = 1; e <= lastnpc; e++) { +							for (int e = 1; e <= _lastnpc; e++) {  								xdif = (x + 16) - (_npcinfo[e].x + 12);  								ydif = (y + 16) - (_npcinfo[e].y + 12); @@ -7444,7 +7444,7 @@ void GriffonEngine::game_updspells() {  						orn = rn;  						if (spellinfo[i].damagewho == 0) { -							for (int e = 1; e <= lastnpc; e++) { +							for (int e = 1; e <= _lastnpc; e++) {  								xdif = (x + 16) - (_npcinfo[e].x + 12);  								ydif = (y + 16) - (_npcinfo[e].y + 12); @@ -7594,7 +7594,7 @@ void GriffonEngine::game_updspellsunder() {  					spellinfo[i].frame = 0; -				for (f = 1; f <= lastnpc; f++) { +				for (f = 1; f <= _lastnpc; f++) {  					int xdif = spellinfo[i].enemyx - _npcinfo[f].x;  					int ydif = spellinfo[i].enemyy - _npcinfo[f].y; @@ -7701,7 +7701,7 @@ void GriffonEngine::game_updspellsunder() {  									spellinfo[i].legalive[f] = x;  								if (spellinfo[i].damagewho == 0) { -									for (int e = 1; e <= lastnpc; e++) { +									for (int e = 1; e <= _lastnpc; e++) {  										float xdif = (xloc + 8) - (_npcinfo[e].x + 12);  										float ydif = (yloc + 8) - (_npcinfo[e].y + 12); @@ -7714,8 +7714,8 @@ void GriffonEngine::game_updspellsunder() {  												damage = -damage;  											if (_npcinfo[e].hp > 0 && _npcinfo[e].pause < _ticks) {  												game_damagenpc(e, damage, 1); -												if (menabled && config.effects) { -													int snd = Mix_PlayChannel(sfx[sndfire]); +												if (_menabled && config.effects) { +													int snd = Mix_PlayChannel(_sfx[sndfire]);  													Mix_Volume(snd, config.effectsvol);  												}  											} @@ -7733,8 +7733,8 @@ void GriffonEngine::game_updspellsunder() {  										if (_player.hp > 0) {  											game_damageplayer(damage); -											if (menabled && config.effects) { -												int snd = Mix_PlayChannel(sfx[sndfire]); +											if (_menabled && config.effects) { +												int snd = Mix_PlayChannel(_sfx[sndfire]);  												Mix_Volume(snd, config.effectsvol);  											}  										} @@ -7758,8 +7758,8 @@ void GriffonEngine::game_updspellsunder() {  											_clipbg2->fillRect(rcSrc, 0); -											if (menabled && config.effects) { -												int snd = Mix_PlayChannel(sfx[sndfire]); +											if (_menabled && config.effects) { +												int snd = Mix_PlayChannel(_sfx[sndfire]);  												Mix_Volume(snd, config.effectsvol);  											} @@ -7829,8 +7829,8 @@ void GriffonEngine::game_updspellsunder() {  								if (_player.hp > 0) {  									game_damageplayer(damage); -									if (menabled && config.effects) { -										int snd = Mix_PlayChannel(sfx[sndfire]); +									if (_menabled && config.effects) { +										int snd = Mix_PlayChannel(_sfx[sndfire]);  										Mix_Volume(snd, config.effectsvol);  									}  								} @@ -8172,7 +8172,7 @@ void GriffonEngine::sys_progress(int w, int wm) {  }  void GriffonEngine::sys_setupAudio() { -	menabled = true; +	_menabled = true;  	// FIXME  	//Mix_OpenAudio(22050, MIX_DEFAULT_FORMAT, 2, 1024); @@ -8203,7 +8203,7 @@ void GriffonEngine::sys_setupAudio() {  	rcDest.top = 116 + 12 + 12;  	rcDest.setHeight(8); -	if (menabled) { +	if (_menabled) {  		_mboss = Mix_LoadWAV("music/boss.ogg");  		sys_progress(1, 21);  		_mgardens = Mix_LoadWAV("music/gardens.ogg"); @@ -8219,35 +8219,35 @@ void GriffonEngine::sys_setupAudio() {  		_mmenu = Mix_LoadWAV("music/menu.ogg");  		sys_progress(7, 21); -		sfx[0] = Mix_LoadWAV("sfx/bite.ogg"); +		_sfx[0] = Mix_LoadWAV("_sfx/bite.ogg");  		sys_progress(8, 21); -		sfx[1] = Mix_LoadWAV("sfx/crystal.ogg"); +		_sfx[1] = Mix_LoadWAV("_sfx/crystal.ogg");  		sys_progress(9, 21); -		sfx[2] = Mix_LoadWAV("sfx/door.ogg"); +		_sfx[2] = Mix_LoadWAV("_sfx/door.ogg");  		sys_progress(10, 21); -		sfx[3] = Mix_LoadWAV("sfx/enemyhit.ogg"); +		_sfx[3] = Mix_LoadWAV("_sfx/enemyhit.ogg");  		sys_progress(11, 21); -		sfx[4] = Mix_LoadWAV("sfx/ice.ogg"); +		_sfx[4] = Mix_LoadWAV("_sfx/ice.ogg");  		sys_progress(12, 21); -		sfx[5] = Mix_LoadWAV("sfx/lever.ogg"); +		_sfx[5] = Mix_LoadWAV("_sfx/lever.ogg");  		sys_progress(13, 21); -		sfx[6] = Mix_LoadWAV("sfx/lightning.ogg"); +		_sfx[6] = Mix_LoadWAV("_sfx/lightning.ogg");  		sys_progress(14, 21); -		sfx[7] = Mix_LoadWAV("sfx/metalhit.ogg"); +		_sfx[7] = Mix_LoadWAV("_sfx/metalhit.ogg");  		sys_progress(15, 21); -		sfx[8] = Mix_LoadWAV("sfx/powerup.ogg"); +		_sfx[8] = Mix_LoadWAV("_sfx/powerup.ogg");  		sys_progress(16, 21); -		sfx[9] = Mix_LoadWAV("sfx/rocks.ogg"); +		_sfx[9] = Mix_LoadWAV("_sfx/rocks.ogg");  		sys_progress(17, 21); -		sfx[10] = Mix_LoadWAV("sfx/swordhit.ogg"); +		_sfx[10] = Mix_LoadWAV("_sfx/swordhit.ogg");  		sys_progress(18, 21); -		sfx[11] = Mix_LoadWAV("sfx/throw.ogg"); +		_sfx[11] = Mix_LoadWAV("_sfx/throw.ogg");  		sys_progress(19, 21); -		sfx[12] = Mix_LoadWAV("sfx/chest.ogg"); +		_sfx[12] = Mix_LoadWAV("_sfx/chest.ogg");  		sys_progress(20, 21); -		sfx[13] = Mix_LoadWAV("sfx/fire.ogg"); +		_sfx[13] = Mix_LoadWAV("_sfx/fire.ogg");  		sys_progress(21, 21); -		sfx[14] = Mix_LoadWAV("sfx/beep.ogg"); +		_sfx[14] = Mix_LoadWAV("_sfx/beep.ogg");  	}  } @@ -8340,8 +8340,8 @@ void GriffonEngine::sys_update() {  		_player.sworddamage = _player.level * 14 / 10;  		_player.spelldamage = _player.level * 13 / 10; -		if (menabled && config.effects) { -			int snd = Mix_PlayChannel(sfx[sndpowerup]); +		if (_menabled && config.effects) { +			int snd = Mix_PlayChannel(_sfx[sndpowerup]);  			Mix_Volume(snd, config.effectsvol);  		}  	} @@ -8387,7 +8387,7 @@ void GriffonEngine::sys_update() {  	if (_roomlock == 1) {  		_roomlock = 0; -		for (int i = 1; i <= lastnpc; i++) +		for (int i = 1; i <= _lastnpc; i++)  			if (_npcinfo[i].hp > 0)  				_roomlock = 1;  	} @@ -8402,8 +8402,8 @@ void GriffonEngine::sys_update() {  		_player.hpflashb = _player.hpflashb + 1;  		if (_player.hpflashb == 2)  			_player.hpflashb = 0; -		if (menabled && config.effects && _player.hpflashb == 0 && _player.hp < _player.maxhp / 4) { -			int snd = Mix_PlayChannel(sfx[sndbeep]); +		if (_menabled && config.effects && _player.hpflashb == 0 && _player.hp < _player.maxhp / 4) { +			int snd = Mix_PlayChannel(_sfx[sndbeep]);  			Mix_Volume(snd, config.effectsvol);  		}  	} diff --git a/engines/griffon/griffon.cpp b/engines/griffon/griffon.cpp index 7ffc923b59..59174bcef5 100644 --- a/engines/griffon/griffon.cpp +++ b/engines/griffon/griffon.cpp @@ -47,11 +47,11 @@ GriffonEngine::GriffonEngine(OSystem *syst) : Engine(syst) {  	_shouldQuit = false; -	menabled = true; -	musicchannel = -1; -	menuchannel = -1; +	_menabled = true; // TODO. Sync with config +	_musicchannel = -1; +	_menuchannel = -1; -	loopseta = 0; +	_loopseta = 0;  	clouddeg = 0.0f;  } diff --git a/engines/griffon/griffon.h b/engines/griffon/griffon.h index fcb0fa4c22..66815d3180 100644 --- a/engines/griffon/griffon.h +++ b/engines/griffon/griffon.h @@ -418,28 +418,28 @@ private:  	// npc info  	NPCTYPE _npcinfo[kMaxNPC]; -	int lastnpc; +	int _lastnpc;  	// music info  	DataChunk *_mgardens, *_mgardens2, *_mgardens3, *_mgardens4, *_mboss, *_mmenu, *_mendofgame; -	bool menabled; // CHECKME: Always true? -	int musicchannel, menuchannel; -	int pgardens, pboss, ptown, pacademy, pcitadel; -	int loopseta; +	bool _menabled; // CHECKME: Always true? +	int _musicchannel, _menuchannel; +	int _pgardens, _pboss, _ptown, _pacademy, _pcitadel; +	int _loopseta; -	DataChunk *sfx[21]; +	DataChunk *_sfx[21];  	Audio::SoundHandle _handles[SOUND_HANDLES];  	Audio::Mixer *_mixer; -	// TODO: Check those variables, at least canusekey is a boolean, and the case is wrong in all the names +	// TODO: Check those variables, at least _canusekey is a boolean, and the case is wrong in all the names  	// room locks -	int _roomlocks[201], saidlocked, canusekey, locktype, roomtounlock, saidjammed; +	int _roomlocks[201], _saidlocked, _canusekey, _locktype, _roomtounlock, _saidjammed;  	// set to 1 for normal key, set to 2 for master, set to 0 if unlocked  	// ysort -	int ysort[2401], lasty, firsty; +	int _ysort[2401], _lasty, _firsty; -	int pmenu; +	int _pmenu;  };  }  | 
