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authorMartin Kiewitz2010-08-16 15:22:43 +0000
committerMartin Kiewitz2010-08-16 15:22:43 +0000
commitc284e78cc0bbb0e861162c4c4cc8c765ec60d5f1 (patch)
tree635b657cade97db47aafc9dcdb4b759a055bdc1f
parent535d8e12bddb31127dd784ff4df4eaa2d0a7992b (diff)
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SCI: adding patch for eq2 / ecorder
initial title now gets removed svn-id: r52122
-rw-r--r--engines/sci/engine/script_patches.cpp64
1 files changed, 64 insertions, 0 deletions
diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp
index 77818dd138..3b79006227 100644
--- a/engines/sci/engine/script_patches.cpp
+++ b/engines/sci/engine/script_patches.cpp
@@ -117,6 +117,68 @@ const SciScriptSignature ecoquest1Signatures[] = {
{ 0, NULL, 0, 0, NULL, NULL }
};
+// ===========================================================================
+// doMyThing::changeState (2) is supposed to remove the initial text on the
+// ecorder. This is done by reusing temp-space, that was filled on state 1.
+// this worked in sierra sci just by accident. In our sci, the temp space
+// is resetted every time, which means the previous text isn't available
+// anymore. We have to patch the code because of that ffs. bug #3035386
+const byte ecoquest2SignatureEcorder[] = {
+ 35,
+ 0x31, 0x22, // bnt [next state]
+ 0x39, 0x0a, // pushi 0a
+ 0x5b, 0x04, 0x1e, // lea temp[1e]
+ 0x36, // push
+ 0x39, 0x64, // pushi 64
+ 0x39, 0x7d, // pushi 7d
+ 0x39, 0x32, // pushi 32
+ 0x39, 0x66, // pushi 66
+ 0x39, 0x17, // pushi 17
+ 0x39, 0x69, // pushi 69
+ 0x38, 0x31, 0x26, // pushi 2631
+ 0x39, 0x6a, // pushi 6a
+ 0x39, 0x64, // pushi 64
+ 0x43, 0x1b, 0x14, // call kDisplay
+ 0x35, 0x0a, // ldi 0a
+ 0x65, 0x20, // aTop ticks
+ 0x33, // jmp [end]
+ +1, 5, // [skip 1 byte]
+ 0x3c, // dup
+ 0x35, 0x03, // ldi 03
+ 0x1a, // eq?
+ 0x31, // bnt [end]
+ 0
+};
+
+const uint16 ecoquest2PatchEcorder[] = {
+ 0x2f, 0x02, // bt [to pushi 07]
+ 0x3a, // toss
+ 0x48, // ret
+ 0x38, 0x07, 0x00, // pushi 07 (parameter count) (waste 1 byte)
+ 0x39, 0x0b, // push (FillBoxAny)
+ 0x39, 0x1d, // pushi 29d
+ 0x39, 0x73, // pushi 115d
+ 0x39, 0x5e, // pushi 94d
+ 0x38, 0xd7, 0x00, // pushi 215d
+ 0x78, // push1 (visual screen)
+ 0x38, 0x17, 0x00, // pushi 17 (color) (waste 1 byte)
+ 0x43, 0x6c, 0x0e, // call kGraph
+ 0x38, 0x05, 0x00, // pushi 05 (parameter count) (waste 1 byte)
+ 0x39, 0x0c, // pushi 12d (UpdateBox)
+ 0x39, 0x1d, // pushi 29d
+ 0x39, 0x73, // pushi 115d
+ 0x39, 0x5e, // pushi 94d
+ 0x38, 0xd7, 0x00, // pushi 215d
+ 0x43, 0x6c, 0x0a, // call kGraph
+ PATCH_END
+};
+
+// script, description, magic DWORD, adjust
+const SciScriptSignature ecoquest2Signatures[] = {
+ { 50, "initial text not removed on ecorder", PATCH_MAGICDWORD(0x39, 0x64, 0x39, 0x7d), -8, ecoquest2SignatureEcorder, ecoquest2PatchEcorder },
+ { 0, NULL, 0, 0, NULL, NULL }
+};
+
// daySixBeignet::changeState (4) is called when the cop goes out and sets cycles to 220.
// this is not enough time to get to the door, so we patch that to 23 seconds
const byte gk1SignatureDay6PoliceBeignet[] = {
@@ -531,6 +593,8 @@ void Script::matchSignatureAndPatch(uint16 scriptNr, byte *scriptData, const uin
const SciScriptSignature *signatureTable = NULL;
if (g_sci->getGameId() == GID_ECOQUEST)
signatureTable = ecoquest1Signatures;
+ if (g_sci->getGameId() == GID_ECOQUEST2)
+ signatureTable = ecoquest2Signatures;
if (g_sci->getGameId() == GID_GK1)
signatureTable = gk1Signatures;
// hoyle4 now works due workaround inside GfxPorts