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author | Eugene Sandulenko | 2019-08-21 21:02:33 +0200 |
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committer | Eugene Sandulenko | 2019-09-03 17:17:35 +0200 |
commit | c3032f7742f48551eb1d00f771c56f2b03f0931d (patch) | |
tree | a8e7370eea21356f3e7aa85a871ef6a1f80270c5 | |
parent | 43f39b30de51ffc7d357322eac0f7b9b93a08498 (diff) | |
download | scummvm-rg350-c3032f7742f48551eb1d00f771c56f2b03f0931d.tar.gz scummvm-rg350-c3032f7742f48551eb1d00f771c56f2b03f0931d.tar.bz2 scummvm-rg350-c3032f7742f48551eb1d00f771c56f2b03f0931d.zip |
HDB: Remove excess calls to stopVoices()
-rw-r--r-- | engines/hdb/hdb.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/engines/hdb/hdb.cpp b/engines/hdb/hdb.cpp index b1fbb6f5e7..1a8c81160d 100644 --- a/engines/hdb/hdb.cpp +++ b/engines/hdb/hdb.cpp @@ -200,7 +200,6 @@ void HDBGame::changeGameState() { break; case GAME_PLAY: _menu->startMenu(); - _sound->stopVoices(); _gameState = GAME_MENU; break; case GAME_LOADING: @@ -1011,11 +1010,6 @@ Common::Error HDBGame::run() { _map->drawForegrounds(); _ai->animateTargets(); - // Check for voice to interrupt - if (!_window->dialogActive() && !_window->dialogChoiceActive() && !_window->msgBarActive()) { - _sound->stopVoices(); - } - _window->drawDialog(); _window->drawDialogChoice(); _window->drawInventory(); |