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author | Johannes Schickel | 2011-08-05 23:47:26 +0200 |
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committer | Johannes Schickel | 2011-08-05 23:47:26 +0200 |
commit | c48aa6a1bfb9f0f0bd865d509616fd97e119f9c9 (patch) | |
tree | 3d18ea0d097c3690e6278296e8daeff9883b8d82 | |
parent | 836f3fa0526f6dec8c330b6d1df19223684b5275 (diff) | |
download | scummvm-rg350-c48aa6a1bfb9f0f0bd865d509616fd97e119f9c9.tar.gz scummvm-rg350-c48aa6a1bfb9f0f0bd865d509616fd97e119f9c9.tar.bz2 scummvm-rg350-c48aa6a1bfb9f0f0bd865d509616fd97e119f9c9.zip |
NEWS: Mention SCUMM CMS support in the NEWS file.
-rw-r--r-- | NEWS | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -11,6 +11,8 @@ For a more comprehensive changelog of the latest experimental code, see: - Implemented PC Speaker support for SCUMM v5 games. - Fixed priority bug in iMuse. As a result the AdLib music should sound better, since important notes are not interrupted anymore. + - Implemented CMS support for Loom, The Secret of Monkey Island and + Indiana Jones and the Last Crusade. SDL ports: - Added support for OpenGL (GSoC Task). |