diff options
author | Strangerke | 2013-03-23 09:06:27 +0100 |
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committer | Strangerke | 2013-03-23 09:06:27 +0100 |
commit | c49cbf3747ea642d4f47419c81648e9dce21def1 (patch) | |
tree | 3383d7d4cbbbd093c6ed7d906057dfbfba004946 | |
parent | df751fc80b5b37a672ef041b62cf74ac9dbd28c8 (diff) | |
download | scummvm-rg350-c49cbf3747ea642d4f47419c81648e9dce21def1.tar.gz scummvm-rg350-c49cbf3747ea642d4f47419c81648e9dce21def1.tar.bz2 scummvm-rg350-c49cbf3747ea642d4f47419c81648e9dce21def1.zip |
HOPKINS: Get rid of NO_SEQ in AnimationManager
-rw-r--r-- | engines/hopkins/anim.cpp | 38 | ||||
-rw-r--r-- | engines/hopkins/anim.h | 7 | ||||
-rw-r--r-- | engines/hopkins/hopkins.cpp | 1 | ||||
-rw-r--r-- | engines/hopkins/objects.cpp | 4 | ||||
-rw-r--r-- | engines/hopkins/script.cpp | 20 |
5 files changed, 25 insertions, 45 deletions
diff --git a/engines/hopkins/anim.cpp b/engines/hopkins/anim.cpp index 99648a1fdd..e6278eff74 100644 --- a/engines/hopkins/anim.cpp +++ b/engines/hopkins/anim.cpp @@ -38,7 +38,6 @@ namespace Hopkins { AnimationManager::AnimationManager(HopkinsEngine *vm) { _vm = vm; _clearAnimationFl = false; - NO_SEQ = false; NO_COUL = false; } @@ -49,7 +48,7 @@ AnimationManager::AnimationManager(HopkinsEngine *vm) { * @param rate2 Delay amount between animation frames * @param rate3 Delay amount after animation finishes */ -void AnimationManager::playAnim(const Common::String &filename, uint32 rate1, uint32 rate2, uint32 rate3) { +void AnimationManager::playAnim(const Common::String &filename, uint32 rate1, uint32 rate2, uint32 rate3, bool skipSeqFl) { byte *screenCopy = NULL; Common::File f; @@ -89,7 +88,7 @@ void AnimationManager::playAnim(const Common::String &filename, uint32 rate1, ui screenCopy = _vm->_globals->allocMemory(307200); memcpy(screenCopy, screenP, 307200); } - if (NO_SEQ) { + if (skipSeqFl) { if (hasScreenCopy) memcpy(screenCopy, _vm->_graphicsManager->_vesaBuffer, 307200); _vm->_graphicsManager->setPaletteVGA256(_vm->_graphicsManager->_palette); @@ -275,23 +274,18 @@ void AnimationManager::playAnim2(const Common::String &filename, uint32 rate1, u screenCopy = _vm->_globals->allocMemory(307200); memcpy(screenCopy, screenP, 307200); } - if (NO_SEQ) { - if (hasScreenCopy) - memcpy(screenCopy, _vm->_graphicsManager->_vesaBuffer, 307200); - _vm->_graphicsManager->setPaletteVGA256(_vm->_graphicsManager->_palette); - } else { - _vm->_graphicsManager->setPaletteVGA256(_vm->_graphicsManager->_palette); - _vm->_graphicsManager->lockScreen(); - if (hasScreenCopy) - _vm->_graphicsManager->m_scroll16A(screenCopy, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0); - else - _vm->_graphicsManager->m_scroll16(screenP, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0); - _vm->_graphicsManager->unlockScreen(); + _vm->_graphicsManager->setPaletteVGA256(_vm->_graphicsManager->_palette); + _vm->_graphicsManager->lockScreen(); + if (hasScreenCopy) + _vm->_graphicsManager->m_scroll16A(screenCopy, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0); + else + _vm->_graphicsManager->m_scroll16(screenP, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0); + + _vm->_graphicsManager->unlockScreen(); + _vm->_graphicsManager->addRefreshRect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT); + _vm->_graphicsManager->updateScreen(); - _vm->_graphicsManager->addRefreshRect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT); - _vm->_graphicsManager->updateScreen(); - } _vm->_eventsManager->_rateCounter = 0; _vm->_eventsManager->_escKeyFl = false; _vm->_soundManager->loadAnimSound(); @@ -611,7 +605,7 @@ void AnimationManager::searchAnim(const byte *data, int animIndex, int bufSize) /** * Play sequence */ -void AnimationManager::playSequence(const Common::String &file, uint32 rate1, uint32 rate2, uint32 rate3, bool skipEscFl) { +void AnimationManager::playSequence(const Common::String &file, uint32 rate1, uint32 rate2, uint32 rate3, bool skipEscFl, bool skipSeqFl) { if (_vm->shouldQuit()) return; @@ -645,7 +639,7 @@ void AnimationManager::playSequence(const Common::String &file, uint32 rate1, ui screenCopy = _vm->_globals->allocMemory(307200); memcpy(screenCopy, screenP, 307200); } - if (NO_SEQ) { + if (skipSeqFl) { if (hasScreenCopy) memcpy(screenCopy, _vm->_graphicsManager->_vesaBuffer, 307200); if (!_vm->getIsDemo()) { @@ -783,7 +777,7 @@ void AnimationManager::playSequence(const Common::String &file, uint32 rate1, ui /** * Play Sequence type 2 */ -void AnimationManager::playSequence2(const Common::String &file, uint32 rate1, uint32 rate2, uint32 rate3) { +void AnimationManager::playSequence2(const Common::String &file, uint32 rate1, uint32 rate2, uint32 rate3, bool skipSeqFl) { byte *screenCopy = NULL; byte *screenP; int frameNumber; @@ -812,7 +806,7 @@ void AnimationManager::playSequence2(const Common::String &file, uint32 rate1, u screenCopy = _vm->_globals->allocMemory(307200); memcpy((void *)screenCopy, screenP, 307200); } - if (NO_SEQ) { + if (skipSeqFl) { if (multiScreenFl) { assert(screenCopy != NULL); memcpy((void *)screenCopy, _vm->_graphicsManager->_vesaBuffer, 307200); diff --git a/engines/hopkins/anim.h b/engines/hopkins/anim.h index 3b3a010c01..5e94c38ddb 100644 --- a/engines/hopkins/anim.h +++ b/engines/hopkins/anim.h @@ -41,17 +41,16 @@ private: public: bool _clearAnimationFl; - bool NO_SEQ; bool NO_COUL; AnimationManager(HopkinsEngine *vm); void loadAnim(const Common::String &animName); void clearAnim(); - void playAnim(const Common::String &filename, uint32 rate1, uint32 rate2, uint32 rate3); + void playAnim(const Common::String &filename, uint32 rate1, uint32 rate2, uint32 rate3, bool skipSeqFl = false); void playAnim2(const Common::String &filename, uint32 rate1, uint32 rate2, uint32 rate3); - void playSequence(const Common::String &file, uint32 rate1, uint32 rate2, uint32 rate3, bool skipEscFl = false); - void playSequence2(const Common::String &file, uint32 rate1, uint32 rate2, uint32 rate3); + void playSequence(const Common::String &file, uint32 rate1, uint32 rate2, uint32 rate3, bool skipEscFl = false, bool skipSeqFl = false); + void playSequence2(const Common::String &file, uint32 rate1, uint32 rate2, uint32 rate3, bool skipSeqFl = false); }; } // End of namespace Hopkins diff --git a/engines/hopkins/hopkins.cpp b/engines/hopkins/hopkins.cpp index a45e757c5f..2057613a04 100644 --- a/engines/hopkins/hopkins.cpp +++ b/engines/hopkins/hopkins.cpp @@ -2029,7 +2029,6 @@ void HopkinsEngine::playUnderwaterBaseCutscene() { _graphicsManager->clearScreen(); _graphicsManager->unlockScreen(); _graphicsManager->clearPalette(); - _animationManager->NO_SEQ = false; _soundManager->playSound(26); _globals->iRegul = 1; _globals->_disableInventFl = true; diff --git a/engines/hopkins/objects.cpp b/engines/hopkins/objects.cpp index 0ceacdd77a..0f8814ffef 100644 --- a/engines/hopkins/objects.cpp +++ b/engines/hopkins/objects.cpp @@ -2587,10 +2587,8 @@ void ObjectsManager::handleSpecialGames() { _vm->_graphicsManager->NB_SCREEN(true); _vm->_soundManager->_specialSoundNum = 198; PERSO_ON = true; - _vm->_animationManager->NO_SEQ = true; _vm->_animationManager->_clearAnimationFl = false; - _vm->_animationManager->playAnim("otage.ANM", 1, 24, 500); - _vm->_animationManager->NO_SEQ = false; + _vm->_animationManager->playAnim("otage.ANM", 1, 24, 500, true); _vm->_soundManager->_specialSoundNum = 0; _vm->_graphicsManager->NB_SCREEN(false); diff --git a/engines/hopkins/script.cpp b/engines/hopkins/script.cpp index 3bc153a865..1d5b214b8f 100644 --- a/engines/hopkins/script.cpp +++ b/engines/hopkins/script.cpp @@ -1933,9 +1933,8 @@ int ScriptManager::handleOpcode(byte *dataP) { } case 210: - _vm->_animationManager->NO_SEQ = true; _vm->_soundManager->_specialSoundNum = 210; - _vm->_animationManager->playSequence2("SECRET1.SEQ", 1, 12, 1); + _vm->_animationManager->playSequence2("SECRET1.SEQ", 1, 12, 1, true); _vm->_soundManager->_specialSoundNum = 0; _vm->_graphicsManager->fastDisplay(_vm->_globals->SPRITE_ECRAN, 192, 152, 0); _vm->_objectsManager->setBobAnimation(9); @@ -1943,7 +1942,6 @@ int ScriptManager::handleOpcode(byte *dataP) { _vm->_objectsManager->loadLinkFile("IM73a"); _vm->_objectsManager->OBSSEUL = false; _vm->_globals->enableHiding(); - _vm->_animationManager->NO_SEQ = false; _vm->_globals->setHidingUseCount(0); _vm->_globals->setHidingUseCount(1); _vm->_graphicsManager->SETCOLOR4(252, 100, 100, 100); @@ -1955,11 +1953,9 @@ int ScriptManager::handleOpcode(byte *dataP) { case 211: _vm->_objectsManager->removeSprite(0); _vm->_globals->disableHiding(); - _vm->_animationManager->NO_SEQ = true; _vm->_soundManager->_specialSoundNum = 211; - _vm->_animationManager->playSequence("SECRET2.SEQ", 1, 12, 100); + _vm->_animationManager->playSequence("SECRET2.SEQ", 1, 12, 100, false, true); _vm->_soundManager->_specialSoundNum = 0; - _vm->_animationManager->NO_SEQ = false; _vm->_graphicsManager->_noFadingFl = true; _vm->_graphicsManager->fadeOutLong(); @@ -2272,9 +2268,7 @@ int ScriptManager::handleOpcode(byte *dataP) { // Resurrect Samantha's clone case 242: { _vm->_soundManager->playSoundFile("SOUND87.WAV"); - _vm->_animationManager->NO_SEQ = true; - _vm->_animationManager->playSequence("RESUF.SEQ", 1, 24, 1); - _vm->_animationManager->NO_SEQ = false; + _vm->_animationManager->playSequence("RESUF.SEQ", 1, 24, 1, false, true); CharacterLocation *samantha = &_vm->_globals->_saveData->_samantha; samantha->_pos.x = 404; @@ -2297,9 +2291,7 @@ int ScriptManager::handleOpcode(byte *dataP) { case 243: _vm->_soundManager->playSoundFile("SOUND88.WAV"); if (_vm->_globals->_saveData->_data[svField341] == 2) { - _vm->_animationManager->NO_SEQ = true; - _vm->_animationManager->playSequence("RESU.SEQ", 2, 24, 2); - _vm->_animationManager->NO_SEQ = false; + _vm->_animationManager->playSequence("RESU.SEQ", 2, 24, 2, false, true); } else { _vm->_objectsManager->OPTI_ONE(7, 0, 14, 0); } @@ -2319,9 +2311,7 @@ int ScriptManager::handleOpcode(byte *dataP) { _vm->_objectsManager->OPTI_ONE(6, 0, 15, 0); _vm->_objectsManager->PERSO_ON = true; _vm->_graphicsManager->NB_SCREEN(true); - _vm->_animationManager->NO_SEQ = true; - _vm->_animationManager->playSequence2("TUNNEL.SEQ", 1, 18, 20); - _vm->_animationManager->NO_SEQ = false; + _vm->_animationManager->playSequence2("TUNNEL.SEQ", 1, 18, 20, true); _vm->_graphicsManager->_noFadingFl = true; _vm->_graphicsManager->fadeOutLong(); _vm->_objectsManager->PERSO_ON = false; |