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author | Travis Howell | 2009-08-12 01:21:25 +0000 |
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committer | Travis Howell | 2009-08-12 01:21:25 +0000 |
commit | c50f3c0241b9d5bffc9e2fe210aacf9787850e4a (patch) | |
tree | 27b8db9b10bc43e0e22a2d47c98e38c1e511e21c | |
parent | f186d9c86094e5be5c0e168e72487b3fb8d2deac (diff) | |
download | scummvm-rg350-c50f3c0241b9d5bffc9e2fe210aacf9787850e4a.tar.gz scummvm-rg350-c50f3c0241b9d5bffc9e2fe210aacf9787850e4a.tar.bz2 scummvm-rg350-c50f3c0241b9d5bffc9e2fe210aacf9787850e4a.zip |
Fix bug #2835822 - SSPP: Sounds from DIMP appearing randomly in other games.
svn-id: r43299
-rw-r--r-- | engines/agos/event.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/agos/event.cpp b/engines/agos/event.cpp index 0c7c1feb51..d9cf529fa8 100644 --- a/engines/agos/event.cpp +++ b/engines/agos/event.cpp @@ -557,7 +557,8 @@ void AGOSEngine_PuzzlePack::timerProc() { _lastTickCount = _system->getMillis(); AGOSEngine_Feeble::timerProc(); - dimpIdle(); + if (getGameId() == GID_DIMP) + dimpIdle(); } void AGOSEngine_Feeble::timerProc() { |