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authorEinar Johan Trøan Sømåen2012-07-08 22:54:15 +0200
committerEinar Johan Trøan Sømåen2012-07-08 22:54:15 +0200
commitc598adf9ace21da21b7f12478c57f6b34f29e653 (patch)
tree2c8af9ce37c846e9df83227b4f487b715938252b
parent08b4dad26add6461137ec760584b0aaaea689ee4 (diff)
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WINTERMUTE: Rename VarName->varName in PartParticle
-rw-r--r--engines/wintermute/Base/PartParticle.cpp70
-rw-r--r--engines/wintermute/Base/PartParticle.h8
2 files changed, 40 insertions, 38 deletions
diff --git a/engines/wintermute/Base/PartParticle.cpp b/engines/wintermute/Base/PartParticle.cpp
index 055ba0785d..956c9bf2df 100644
--- a/engines/wintermute/Base/PartParticle.cpp
+++ b/engines/wintermute/Base/PartParticle.cpp
@@ -96,27 +96,27 @@ HRESULT CPartParticle::setSprite(const char *filename) {
}
//////////////////////////////////////////////////////////////////////////
-HRESULT CPartParticle::update(CPartEmitter *Emitter, uint32 CurrentTime, uint32 TimerDelta) {
+HRESULT CPartParticle::update(CPartEmitter *emitter, uint32 currentTime, uint32 timerDelta) {
if (_state == PARTICLE_FADEIN) {
- if (CurrentTime - _fadeStart >= _fadeTime) {
+ if (currentTime - _fadeStart >= _fadeTime) {
_state = PARTICLE_NORMAL;
_currentAlpha = _alpha1;
- } else _currentAlpha = ((float)CurrentTime - (float)_fadeStart) / (float)_fadeTime * _alpha1;
+ } else _currentAlpha = ((float)currentTime - (float)_fadeStart) / (float)_fadeTime * _alpha1;
return S_OK;
} else if (_state == PARTICLE_FADEOUT) {
- if (CurrentTime - _fadeStart >= _fadeTime) {
+ if (currentTime - _fadeStart >= _fadeTime) {
_isDead = true;
return S_OK;
- } else _currentAlpha = _fadeStartAlpha - ((float)CurrentTime - (float)_fadeStart) / (float)_fadeTime * _fadeStartAlpha;
+ } else _currentAlpha = _fadeStartAlpha - ((float)currentTime - (float)_fadeStart) / (float)_fadeTime * _fadeStartAlpha;
return S_OK;
} else {
// time is up
if (_lifeTime > 0) {
- if (CurrentTime - _creationTime >= _lifeTime) {
- if (Emitter->_fadeOutTime > 0)
- fadeOut(CurrentTime, Emitter->_fadeOutTime);
+ if (currentTime - _creationTime >= _lifeTime) {
+ if (emitter->_fadeOutTime > 0)
+ fadeOut(currentTime, emitter->_fadeOutTime);
else
_isDead = true;
}
@@ -127,52 +127,54 @@ HRESULT CPartParticle::update(CPartEmitter *Emitter, uint32 CurrentTime, uint32
POINT p;
p.x = (int32)_pos.x;
p.y = (int32)_pos.y;
- if (!CBPlatform::PtInRect(&_border, p)) fadeOut(CurrentTime, Emitter->_fadeOutTime);
+ if (!CBPlatform::PtInRect(&_border, p))
+ fadeOut(currentTime, emitter->_fadeOutTime);
}
if (_state != PARTICLE_NORMAL) return S_OK;
// update alpha
if (_lifeTime > 0) {
- int Age = (int)(CurrentTime - _creationTime);
- int AlphaDelta = (int)(_alpha2 - _alpha1);
+ int age = (int)(currentTime - _creationTime);
+ int alphaDelta = (int)(_alpha2 - _alpha1);
- _currentAlpha = _alpha1 + ((float)AlphaDelta / (float)_lifeTime * (float)Age);
+ _currentAlpha = _alpha1 + ((float)alphaDelta / (float)_lifeTime * (float)age);
}
// update position
- float ElapsedTime = (float)TimerDelta / 1000.f;
+ float elapsedTime = (float)timerDelta / 1000.f;
- for (int i = 0; i < Emitter->_forces.GetSize(); i++) {
- CPartForce *Force = Emitter->_forces[i];
- switch (Force->_type) {
+ for (int i = 0; i < emitter->_forces.GetSize(); i++) {
+ CPartForce *force = emitter->_forces[i];
+ switch (force->_type) {
case CPartForce::FORCE_GLOBAL:
- _velocity += Force->_direction * ElapsedTime;
+ _velocity += force->_direction * elapsedTime;
break;
case CPartForce::FORCE_POINT: {
- Vector2 VecDist = Force->_pos - _pos;
- float Dist = fabs(VecDist.length());
+ Vector2 vecDist = force->_pos - _pos;
+ float dist = fabs(vecDist.length());
- Dist = 100.0f / Dist;
+ dist = 100.0f / dist;
- _velocity += Force->_direction * Dist * ElapsedTime;
+ _velocity += force->_direction * dist * elapsedTime;
}
break;
}
}
- _pos += _velocity * ElapsedTime;
+ _pos += _velocity * elapsedTime;
// update rotation
- _rotation += _angVelocity * ElapsedTime;
+ _rotation += _angVelocity * elapsedTime;
_rotation = CBUtils::normalizeAngle(_rotation);
// update scale
if (_exponentialGrowth)
- _scale += _scale / 100.0f * _growthRate * ElapsedTime;
+ _scale += _scale / 100.0f * _growthRate * elapsedTime;
else
- _scale += _growthRate * ElapsedTime;
+ _scale += _growthRate * elapsedTime;
- if (_scale <= 0.0f) _isDead = true;
+ if (_scale <= 0.0f)
+ _isDead = true;
return S_OK;
@@ -180,7 +182,7 @@ HRESULT CPartParticle::update(CPartEmitter *Emitter, uint32 CurrentTime, uint32
}
//////////////////////////////////////////////////////////////////////////
-HRESULT CPartParticle::display(CPartEmitter *Emitter) {
+HRESULT CPartParticle::display(CPartEmitter *emitter) {
if (!_sprite) return E_FAIL;
if (_isDead) return S_OK;
@@ -190,26 +192,26 @@ HRESULT CPartParticle::display(CPartEmitter *Emitter) {
_scale, _scale,
DRGBA(255, 255, 255, _currentAlpha),
_rotation,
- Emitter->_blendMode);
+ emitter->_blendMode);
}
//////////////////////////////////////////////////////////////////////////
-HRESULT CPartParticle::fadeIn(uint32 CurrentTime, int FadeTime) {
+HRESULT CPartParticle::fadeIn(uint32 currentTime, int fadeTime) {
_currentAlpha = 0;
- _fadeStart = CurrentTime;
- _fadeTime = FadeTime;
+ _fadeStart = currentTime;
+ _fadeTime = fadeTime;
_state = PARTICLE_FADEIN;
return S_OK;
}
//////////////////////////////////////////////////////////////////////////
-HRESULT CPartParticle::fadeOut(uint32 CurrentTime, int FadeTime) {
+HRESULT CPartParticle::fadeOut(uint32 currentTime, int fadeTime) {
//_currentAlpha = 255;
_fadeStartAlpha = _currentAlpha;
- _fadeStart = CurrentTime;
- _fadeTime = FadeTime;
+ _fadeStart = currentTime;
+ _fadeTime = fadeTime;
_state = PARTICLE_FADEOUT;
return S_OK;
diff --git a/engines/wintermute/Base/PartParticle.h b/engines/wintermute/Base/PartParticle.h
index e20413726a..e6a34c8a21 100644
--- a/engines/wintermute/Base/PartParticle.h
+++ b/engines/wintermute/Base/PartParticle.h
@@ -68,13 +68,13 @@ public:
bool _isDead;
TParticleState _state;
- HRESULT update(CPartEmitter *Emitter, uint32 CurrentTime, uint32 TimerDelta);
- HRESULT display(CPartEmitter *Emitter);
+ HRESULT update(CPartEmitter *emitter, uint32 currentTime, uint32 timerDelta);
+ HRESULT display(CPartEmitter *emitter);
HRESULT setSprite(const char *filename);
- HRESULT fadeIn(uint32 CurrentTime, int FadeTime);
- HRESULT fadeOut(uint32 CurrentTime, int FadeTime);
+ HRESULT fadeIn(uint32 currentTime, int fadeTime);
+ HRESULT fadeOut(uint32 currentTime, int fadeTime);
HRESULT persist(CBPersistMgr *PersistMgr);
private: