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authorPaul Gilbert2017-12-29 23:18:19 -0500
committerPaul Gilbert2017-12-29 23:18:19 -0500
commitc5dea8caa452dd2982960a8cfafdd04c2002fd6d (patch)
tree9ab407a84f0bfaa0b60c3e7661137cb0f04f00f3
parent02aaff2a9f2e03c711bcae121920546532c3f06f (diff)
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XEEN: Fix confirmation buttons for town message dialogs
-rw-r--r--engines/xeen/locations.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/xeen/locations.cpp b/engines/xeen/locations.cpp
index 392b7007cd..11391736d5 100644
--- a/engines/xeen/locations.cpp
+++ b/engines/xeen/locations.cpp
@@ -2409,8 +2409,7 @@ bool LocationMessage::execute(int portrait, const Common::String &name, const Co
if (!msgEnd && !confirm) {
res._globalSprites.draw(0, 7, Common::Point(232, 74));
- res._globalSprites.draw(0, 0, Common::Point(235, 75));
- res._globalSprites.draw(0, 2, Common::Point(260, 75));
+ drawButtons(&windows[0]);
windows[34].update();
intf._face1State = map._headData[party._mazePosition.y][party._mazePosition.x]._left;