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author | Sven Hesse | 2008-12-11 21:57:47 +0000 |
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committer | Sven Hesse | 2008-12-11 21:57:47 +0000 |
commit | c65886a3ea3a4fb30d34d9cc3136dd34db044d9f (patch) | |
tree | a1cfd571f84f64acd153ec1432e0124997183573 | |
parent | 443158fd89af3dbe22577c7ffaaf2d6e6396d355 (diff) | |
download | scummvm-rg350-c65886a3ea3a4fb30d34d9cc3136dd34db044d9f.tar.gz scummvm-rg350-c65886a3ea3a4fb30d34d9cc3136dd34db044d9f.tar.bz2 scummvm-rg350-c65886a3ea3a4fb30d34d9cc3136dd34db044d9f.zip |
Changing the Urban Runner sprite drawer to work more correctly. It does use YUV data, but I can use the ditherer there
svn-id: r35308
-rw-r--r-- | engines/gob/draw_v2.cpp | 17 | ||||
-rw-r--r-- | engines/gob/game.cpp | 28 | ||||
-rw-r--r-- | engines/gob/game.h | 1 | ||||
-rw-r--r-- | engines/gob/indeo3.cpp | 22 | ||||
-rw-r--r-- | engines/gob/indeo3.h | 10 | ||||
-rw-r--r-- | engines/gob/inter_v1.cpp | 11 | ||||
-rw-r--r-- | engines/gob/video.h | 8 | ||||
-rw-r--r-- | engines/gob/video_v6.cpp | 110 |
8 files changed, 165 insertions, 42 deletions
diff --git a/engines/gob/draw_v2.cpp b/engines/gob/draw_v2.cpp index db2d23ac39..b5f0981c27 100644 --- a/engines/gob/draw_v2.cpp +++ b/engines/gob/draw_v2.cpp @@ -755,18 +755,29 @@ void Draw_v2::spriteOperation(int16 operation) { case DRAW_LOADSPRITE: id = _spriteLeft; - if (id >= 30000) { - dataBuf = - _vm->_game->loadExtData(id, &_spriteRight, &_spriteBottom); + + if ((id >= 30000) || (_vm->_game->_lomHandle >= 0)) { + dataBuf = 0; + + if (_vm->_game->_lomHandle >= 0) + warning("Urban Stub: LOADSPRITE %d, LOM", id); + else + dataBuf = _vm->_game->loadExtData(id, &_spriteRight, &_spriteBottom); + + if (!dataBuf) + break; + _vm->_video->drawPackedSprite(dataBuf, _spriteRight, _spriteBottom, _destSpriteX, _destSpriteY, _transparency, _spritesArray[_destSurface]); dirtiedRect(_destSurface, _destSpriteX, _destSpriteY, _destSpriteX + _spriteRight - 1, _destSpriteY + _spriteBottom - 1); + delete[] dataBuf; break; } + // Load from .TOT resources itemPtr = &_vm->_game->_totResourceTable->items[id]; offset = itemPtr->offset; diff --git a/engines/gob/game.cpp b/engines/gob/game.cpp index 8a6d6b6188..91d40f3d31 100644 --- a/engines/gob/game.cpp +++ b/engines/gob/game.cpp @@ -45,6 +45,7 @@ Game::Game(GobEngine *vm) : _vm(vm) { _totResourceTable = 0; _imFileData = 0; _extHandle = 0; + _lomHandle = -1; _collisionAreas = 0; _shouldPushColls = 0; @@ -393,12 +394,33 @@ int32 Game::loadTotFile(const char *path) { int16 handle; int32 size; + _lomHandle = -1; + size = -1; handle = _vm->_dataIO->openData(path); if (handle >= 0) { - _vm->_dataIO->closeData(handle); - size = _vm->_dataIO->getDataSize(path); - _totFileData = _vm->_dataIO->getData(path); + + if (!scumm_stricmp(path + strlen(path) - 3, "LOM")) { + warning("Urban Stub: loadTotFile %s", path); + + _lomHandle = handle; + + DataStream *stream = _vm->_dataIO->openAsStream(handle); + + stream->seek(48); + size = stream->readUint32LE(); + stream->seek(0); + + _totFileData = new byte[size]; + stream->read(_totFileData, size); + + delete stream; + } else { + _vm->_dataIO->closeData(handle); + size = _vm->_dataIO->getDataSize(path); + _totFileData = _vm->_dataIO->getData(path); + } + } else { Common::MemoryReadStream *videoExtraData = _vm->_vidPlayer->getExtraData(path); diff --git a/engines/gob/game.h b/engines/gob/game.h index 15f6ab963a..b60ef970bf 100644 --- a/engines/gob/game.h +++ b/engines/gob/game.h @@ -116,6 +116,7 @@ public: byte *_totFileData; int16 _extHandle; + int16 _lomHandle; char _totToLoad[20]; diff --git a/engines/gob/indeo3.cpp b/engines/gob/indeo3.cpp index 3b8c94b5b4..a0ad509817 100644 --- a/engines/gob/indeo3.cpp +++ b/engines/gob/indeo3.cpp @@ -108,7 +108,7 @@ void PaletteLUT::buildNext() { void PaletteLUT::build(int d1) { byte *lut = _lut + d1 * _dim2; - warning("LUT %d/%d", d1, _dim1 - 1); +// warning("LUT %d/%d", d1, _dim1 - 1); for (int j = 0; j < _dim1; j++) { for (int k = 0; k < _dim1; k++) { @@ -155,7 +155,7 @@ byte PaletteLUT::findNearest(byte c1, byte c2, byte c3, byte &nC1, byte &nC2, by return palIndex; } -SierraLite::SierraLite(int16 width, int16 height, PaletteLUT *palLUT) { +SierraLight::SierraLight(int16 width, int16 height, PaletteLUT *palLUT) { assert((width > 0) && (height > 0)); _width = width; @@ -170,24 +170,24 @@ SierraLite::SierraLite(int16 width, int16 height, PaletteLUT *palLUT) { _errors[1] = _errors[0] + 3 * (_width + 2*1); } -SierraLite::~SierraLite() { +SierraLight::~SierraLight() { delete[] _errorBuf; } -void SierraLite::newFrame() { +void SierraLight::newFrame() { _curLine = 0; memset(_errors[0], 0, 3 * _width * sizeof(int32)); memset(_errors[1], 0, 3 * _width * sizeof(int32)); } -void SierraLite::nextLine() { +void SierraLight::nextLine() { // Clear the finished line, it will become the last line in the buffer memset(_errors[_curLine], 0, 3 * _width * sizeof(int32)); _curLine = (_curLine + 1) % 2; } -byte SierraLite::dither(byte c1, byte c2, byte c3, uint32 x) { +byte SierraLight::dither(byte c1, byte c2, byte c3, uint32 x) { assert(_palLUT); int32 eC1, eC2, eC3; @@ -214,7 +214,7 @@ byte SierraLite::dither(byte c1, byte c2, byte c3, uint32 x) { return newPixel; } -inline void SierraLite::getErrors(uint32 x, int32 &eC1, int32 &eC2, int32 &eC3) { +inline void SierraLight::getErrors(uint32 x, int32 &eC1, int32 &eC2, int32 &eC3) { int32 *errCur = _errors[_curLine]; x *= 3; @@ -223,7 +223,7 @@ inline void SierraLite::getErrors(uint32 x, int32 &eC1, int32 &eC2, int32 &eC3) eC3 = errCur[x + 2] >> 2; } -inline void SierraLite::addErrors(uint32 x, int32 eC1, int32 eC2, int32 eC3) { +inline void SierraLight::addErrors(uint32 x, int32 eC1, int32 eC2, int32 eC3) { int32 *errCur = _errors[_curLine]; int32 *errNext = _errors[(_curLine + 1) % 2]; @@ -251,7 +251,7 @@ Indeo3::Indeo3(int16 width, int16 height, PaletteLUT *palLUT) { _palLUT = palLUT; _ditherSL = 0; - setDither(kDitherSierraLite); + setDither(kDitherSierraLight); buildModPred(); allocFrames(); @@ -297,8 +297,8 @@ void Indeo3::setDither(DitherAlgorithm dither) { _dither = dither; switch(dither) { - case kDitherSierraLite: - _ditherSL = new SierraLite(_width, _height, _palLUT); + case kDitherSierraLight: + _ditherSL = new SierraLight(_width, _height, _palLUT); break; default: diff --git a/engines/gob/indeo3.h b/engines/gob/indeo3.h index 7a557f2a76..ae19b1cc1c 100644 --- a/engines/gob/indeo3.h +++ b/engines/gob/indeo3.h @@ -83,10 +83,10 @@ private: }; // The Sierra-2-4A ("Filter Light") dithering algorithm -class SierraLite { +class SierraLight { public: - SierraLite(int16 width, int16 height, PaletteLUT *palLUT); - ~SierraLite(); + SierraLight(int16 width, int16 height, PaletteLUT *palLUT); + ~SierraLight(); void newFrame(); void nextLine(); @@ -109,7 +109,7 @@ class Indeo3 { public: enum DitherAlgorithm { kDitherNone = 0, - kDitherSierraLite + kDitherSierraLight }; Indeo3(int16 width, int16 height, PaletteLUT *palLUT); @@ -151,7 +151,7 @@ private: PaletteLUT *_palLUT; DitherAlgorithm _dither; - SierraLite *_ditherSL; + SierraLight *_ditherSL; struct BlitState { uint32 curX, curY; diff --git a/engines/gob/inter_v1.cpp b/engines/gob/inter_v1.cpp index cd3fab944d..64a3b811ea 100644 --- a/engines/gob/inter_v1.cpp +++ b/engines/gob/inter_v1.cpp @@ -1877,8 +1877,15 @@ bool Inter_v1::o1_loadSpriteContent(OpFuncParams ¶ms) { } bool Inter_v1::o1_copySprite(OpFuncParams ¶ms) { - _vm->_draw->_sourceSurface = load16(); - _vm->_draw->_destSurface = load16(); + if (_vm->_global->_inter_execPtr[1] == 0) + _vm->_draw->_sourceSurface = load16(); + else + _vm->_draw->_sourceSurface = _vm->_parse->parseValExpr(); + + if (_vm->_global->_inter_execPtr[1] == 0) + _vm->_draw->_destSurface = load16(); + else + _vm->_draw->_destSurface = _vm->_parse->parseValExpr(); _vm->_draw->_spriteLeft = _vm->_parse->parseValExpr(); _vm->_draw->_spriteTop = _vm->_parse->parseValExpr(); diff --git a/engines/gob/video.h b/engines/gob/video.h index 79a1029202..d519094cd2 100644 --- a/engines/gob/video.h +++ b/engines/gob/video.h @@ -216,6 +216,14 @@ public: Video_v6(GobEngine *vm); virtual ~Video_v6() {} + +private: + void drawPacked(const byte *sprBuf, int16 x, int16 y, SurfaceDesc *surfDesc); + void drawYUVData(const byte *srcData, SurfaceDesc *destDesc, + int16 width, int16 height, int16 x, int16 y); + void drawYUV(SurfaceDesc *destDesc, int16 x, int16 y, + int16 dataWidth, int16 dataHeight, int16 width, int16 height, + const byte *dataY, const byte *dataU, const byte *dataV); }; class VideoDriver { diff --git a/engines/gob/video_v6.cpp b/engines/gob/video_v6.cpp index 434406265e..3433e72bc5 100644 --- a/engines/gob/video_v6.cpp +++ b/engines/gob/video_v6.cpp @@ -27,6 +27,7 @@ #include "gob/gob.h" #include "gob/video.h" +#include "gob/indeo3.h" namespace Gob { @@ -40,30 +41,103 @@ char Video_v6::spriteUncompressor(byte *sprBuf, int16 srcWidth, int16 srcHeight, _vm->validateVideoMode(destDesc->_vidMode); - if (sprBuf[0] != 1) - return 0; + if ((sprBuf[0] == 1) && (sprBuf[1] == 3)) { + drawPacked(sprBuf, x, y, destDesc); + return 1; + } - if (sprBuf[1] != 3) - return 0; + warning("Urban Stub: spriteUncompressor(), sprBuf[0,1] = %d,%d", + sprBuf[0], sprBuf[1]); + return 1; +} - sprBuf += 2; +void Video_v6::drawPacked(const byte *sprBuf, int16 x, int16 y, SurfaceDesc *surfDesc) { + const byte *data = sprBuf + 2; - srcWidth = READ_LE_UINT16(sprBuf); - sprBuf += 2; - srcHeight = READ_LE_UINT16(sprBuf); - sprBuf += 2; + int16 width = READ_LE_UINT16(data); + int16 height = READ_LE_UINT16(data + 2); + data += 4; - if (sprBuf[0] == 0) { - SurfaceDesc sourceDesc(0x13, srcWidth, srcHeight, sprBuf + 3); - Video::drawSprite(&sourceDesc, destDesc, 0, 0, srcWidth - 1, - srcHeight - 1, x, y, transp); - return 1; - } else { - warning("Urban Stub: spriteUncompressor()"); - return 0; + const byte *srcData = data; + byte *uncBuf = 0; + + if (*data++ != 0) { + uint32 size = READ_LE_UINT32(data); + + uncBuf = new byte[size]; + + //sub_4F020(data, buf); + warning("Urban Stub: drawPacked: sub_4F020(data, uncBuf)"); + + srcData = uncBuf; } - return 1; + drawYUVData(srcData, surfDesc, width, height, x, y); + + delete[] uncBuf; } +void Video_v6::drawYUVData(const byte *srcData, SurfaceDesc *destDesc, + int16 width, int16 height, int16 x, int16 y) { + + int16 dataWidth = width; + int16 dataHeight = height; + + if (dataWidth & 0xF) + dataWidth = (dataWidth & 0xFFF0) + 16; + if (dataHeight & 0xF) + dataHeight = (dataHeight & 0xFFF0) + 16; + + const byte *dataY = srcData; + const byte *dataU = dataY + (dataWidth * dataHeight); + const byte *dataV = dataU + ((dataWidth * dataHeight) >> 4); + +/* + if (destDesc->field_14 == 1) { + SurfaceDesc *tmpSurf = _vid_initSurfDesc(2, width, height, 0); + + sub_46126(tmpSurf, 0, 0, dataWidth, dataHeight, width, height, dataY, dataU, dataV); + + _vid_drawSprite(tmpSurf, destDesc, 0, 0, width - 1, height - 1, x, y, 0); + + _vid_freeSurfDesc(tmpSurf); + + return; + } +*/ + + drawYUV(destDesc, x, y, dataWidth, dataHeight, width, height, dataY, dataU, dataV); + +} + +void Video_v6::drawYUV(SurfaceDesc *destDesc, int16 x, int16 y, + int16 dataWidth, int16 dataHeight, int16 width, int16 height, + const byte *dataY, const byte *dataU, const byte *dataV) { + + byte *vidMem = destDesc->getVidMem() + y * width + x; + + width = MIN(width, destDesc->getWidth()); + height = MIN(height, destDesc->getHeight()); + + SierraLight *dither = new SierraLight(width, height, _palLUT); + + for (int i = 0; i < height; i++) { + byte *dest = vidMem; + const byte *srcY = dataY + i * dataWidth; + const byte *srcU = dataU + (i >> 2) * (dataWidth >> 2); + const byte *srcV = dataV + (i >> 2) * (dataWidth >> 2); + + for (int j = 0; j < (width >> 2); j++, srcU++, srcV++) { + for (int n = 0; n < 4; n++, dest++, srcY++) { + byte dY = *srcY << 1, dU = *srcU << 1, dV = *srcV << 1; + + *dest = dither->dither(dY, dU, dV, j * 4 + n); + } + } + + dither->nextLine(); + vidMem += width; + } +} + } // End of namespace Gob |