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author | Jonathan Gray | 2003-01-15 02:22:23 +0000 |
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committer | Jonathan Gray | 2003-01-15 02:22:23 +0000 |
commit | c6f4ee81a1baaf57442d3eb18318226a4baf0323 (patch) | |
tree | 0bc7a15ada4214166b62946b97a30e354ae7128b | |
parent | c08d736d1d4198233b3e6920d904114bae95611e (diff) | |
download | scummvm-rg350-c6f4ee81a1baaf57442d3eb18318226a4baf0323.tar.gz scummvm-rg350-c6f4ee81a1baaf57442d3eb18318226a4baf0323.tar.bz2 scummvm-rg350-c6f4ee81a1baaf57442d3eb18318226a4baf0323.zip |
update readme for tv2x
svn-id: r6463
-rw-r--r-- | README | 5 |
1 files changed, 3 insertions, 2 deletions
@@ -313,7 +313,7 @@ simon games. Ctrl-z OR Alt-x - quit Keyboard Arrow Keys - simulate mouse movement Ctrl-f - runs in fast mode. - Ctrl-Alt 1-7 - Switch between graphics filters + Ctrl-Alt 1-8 - Switch between graphics filters Ctrl-Alt 1 - Switch beetwen bilinear and non-linear filtering [OpenGL backend] Ctrl-Alt 2 - Don't fit the game in the whole screen (black borders) [OpenGL backend] Ctrl-Alt 3 - Fit the game in the whole screen (no black borders) [OpenGL backend] @@ -357,6 +357,7 @@ They are: super2xsai - Enhanced 2xsai filtering. 640x400 screen/window size supereagle - Less blurry than 2xsai, but slower. Also 640x400 advmame2x - 640x400 scaling. Doesn't rely on blurring like 2xSAI. + tv2x - 640x400 scaling. Horizontal scanlines. To select a graphics filter, pass its name via the '-g' option to scummvm, for example: @@ -637,7 +638,7 @@ Credits: Kovacs Endre Janos - Several fixes for Simon1 Jeroen Janssen - Numerous readability and bugfix patches Claudio Matsuoka - Daily Linux/BeOS builds (http://scummvm.sf.net/daily/) - Gregory Montoir - AdvanceMAME Scale-2X implementation + Gregory Montoir - AdvanceMAME Scale-2X and TV 2x implementation Mikesch Nepomuk - MI1 VGA Floppy patches. Edward Rudd - Fixes for playing MP3 versions of MI1/Loom Audio Daniel Schepler - Final MI1 CD music support |