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authorJamieson Christian2003-06-12 19:06:52 +0000
committerJamieson Christian2003-06-12 19:06:52 +0000
commitc6f7c504836d40823e288d3ec8284e78f9119fd2 (patch)
tree0815030b7ea90c2be16f84c48ea9fcf783acdc1c
parentbaaf6502ec5dc06d362fd2b6be80caaecfad6b43 (diff)
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Removed S&M Bumpusville hack made unnecessary by
another fix (presumably the BOT Diner fix). svn-id: r8453
-rw-r--r--scumm/script_v6.cpp11
1 files changed, 0 insertions, 11 deletions
diff --git a/scumm/script_v6.cpp b/scumm/script_v6.cpp
index 2143404832..7ee4eb09d9 100644
--- a/scumm/script_v6.cpp
+++ b/scumm/script_v6.cpp
@@ -2047,17 +2047,6 @@ void Scumm_v6::o6_wait() {
break;
return;
case 169:
- // HACK: For Conroy Bumpus' song in Sam & Max.
- // During the song three calls to o6_wait() appear,
- // but because of the way in which the actor talk is done
- // and the fact that the song extends beyond the span
- // of each individual line, no end-of-talk is ever
- // detected and the script hangs on o6_wait().
- if (_gameId == GID_SAMNMAX && vm.slot[_currentScript].number == 99 && _sound->isSoundRunning (64)) {
- debug (2, "Sam & Max hack: Bypassing o6_wait() during Conroy's song.");
- return;
- }
-
if (VAR(VAR_HAVE_MSG))
break;
return;