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author | Jamieson Christian | 2003-06-12 19:06:52 +0000 |
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committer | Jamieson Christian | 2003-06-12 19:06:52 +0000 |
commit | c6f7c504836d40823e288d3ec8284e78f9119fd2 (patch) | |
tree | 0815030b7ea90c2be16f84c48ea9fcf783acdc1c | |
parent | baaf6502ec5dc06d362fd2b6be80caaecfad6b43 (diff) | |
download | scummvm-rg350-c6f7c504836d40823e288d3ec8284e78f9119fd2.tar.gz scummvm-rg350-c6f7c504836d40823e288d3ec8284e78f9119fd2.tar.bz2 scummvm-rg350-c6f7c504836d40823e288d3ec8284e78f9119fd2.zip |
Removed S&M Bumpusville hack made unnecessary by
another fix (presumably the BOT Diner fix).
svn-id: r8453
-rw-r--r-- | scumm/script_v6.cpp | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/scumm/script_v6.cpp b/scumm/script_v6.cpp index 2143404832..7ee4eb09d9 100644 --- a/scumm/script_v6.cpp +++ b/scumm/script_v6.cpp @@ -2047,17 +2047,6 @@ void Scumm_v6::o6_wait() { break; return; case 169: - // HACK: For Conroy Bumpus' song in Sam & Max. - // During the song three calls to o6_wait() appear, - // but because of the way in which the actor talk is done - // and the fact that the song extends beyond the span - // of each individual line, no end-of-talk is ever - // detected and the script hangs on o6_wait(). - if (_gameId == GID_SAMNMAX && vm.slot[_currentScript].number == 99 && _sound->isSoundRunning (64)) { - debug (2, "Sam & Max hack: Bypassing o6_wait() during Conroy's song."); - return; - } - if (VAR(VAR_HAVE_MSG)) break; return; |