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author | eriktorbjorn | 2011-07-16 11:07:22 +0200 |
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committer | eriktorbjorn | 2011-07-16 11:07:22 +0200 |
commit | c70963671616b5cb92eb91125b97ce6929d58a8d (patch) | |
tree | bd84222beb26302775ed429168eecce40c270e67 | |
parent | d1fbf595206c1010755667b404e823f13caa4c2b (diff) | |
download | scummvm-rg350-c70963671616b5cb92eb91125b97ce6929d58a8d.tar.gz scummvm-rg350-c70963671616b5cb92eb91125b97ce6929d58a8d.tar.bz2 scummvm-rg350-c70963671616b5cb92eb91125b97ce6929d58a8d.zip |
DREAMWEB: Clarify a comment in my previous commit slightly.
-rw-r--r-- | engines/dreamweb/stubs.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/dreamweb/stubs.cpp b/engines/dreamweb/stubs.cpp index bed259db38..2d3c819561 100644 --- a/engines/dreamweb/stubs.cpp +++ b/engines/dreamweb/stubs.cpp @@ -561,7 +561,7 @@ void DreamGenContext::lockmon() { // is being printed. if (data.byte(kLasthardkey) == 57) { // Clear the keyboard buffer. Otherwise the space that caused - // the pause will be read immediately in the pause loop. + // the pause will be read immediately unpause the game. do { readkey(); } while (data.byte(kCurrentkey) != 0); |