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authorEugene Sandulenko2016-02-09 09:46:06 +0100
committerEugene Sandulenko2016-02-14 17:13:03 +0100
commitc72c92a3ef5cb58878ea0ae156a6fc6855eb7fff (patch)
treeeb9bfa7ad3c459428e4101dd64f17e5ad28f94cd
parent6f2c769aae0423f7860383335f22a301696c464f (diff)
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WAGE: More const'ness
-rw-r--r--engines/wage/combat.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/wage/combat.cpp b/engines/wage/combat.cpp
index 4c3d6c97b1..91c65cfd88 100644
--- a/engines/wage/combat.cpp
+++ b/engines/wage/combat.cpp
@@ -396,7 +396,7 @@ void WageEngine::performHealingMagic(Chr *chr, Obj *magicalObject) {
static const int directionsX[] = { 0, 0, 1, -1 };
static const int directionsY[] = { -1, 1, 0, 0 };
-static const char *directionsS[] = { "north", "south", "east", "west" };
+static const char *const directionsS[] = { "north", "south", "east", "west" };
void WageEngine::performMove(Chr *chr, int validMoves) {
// count how many valid moves we have