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author | Robert Crossfield | 2014-11-23 10:58:48 +1100 |
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committer | Robert Crossfield | 2014-11-23 10:58:48 +1100 |
commit | c76f21747fddd0688732c7115f2a5307777a6fad (patch) | |
tree | 9f337104aae394da37aca5c26d9d9fb2c27a15b8 | |
parent | f94f48ae2bdd3ad596c6bdf6a9875461079d4a7b (diff) | |
download | scummvm-rg350-c76f21747fddd0688732c7115f2a5307777a6fad.tar.gz scummvm-rg350-c76f21747fddd0688732c7115f2a5307777a6fad.tar.bz2 scummvm-rg350-c76f21747fddd0688732c7115f2a5307777a6fad.zip |
SCUMM: MANIAC V1 Demo: GF_DEMO was not being set
-rw-r--r-- | engines/scumm/detection.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/scumm/detection.cpp b/engines/scumm/detection.cpp index 10482ba1fc..c0db0d6d37 100644 --- a/engines/scumm/detection.cpp +++ b/engines/scumm/detection.cpp @@ -502,6 +502,7 @@ static void computeGameSettingsFromMD5(const Common::FSList &fslist, const GameF // (since they have identical MD5): if (dr.game.id == GID_MANIAC && !strcmp(gfp->pattern, "%02d.MAN")) { dr.extra = "V1 Demo"; + dr.game.features = GF_DEMO; } // HACK: Try to detect languages for translated games |