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| author | Johannes Schickel | 2009-06-07 19:58:00 +0000 | 
|---|---|---|
| committer | Johannes Schickel | 2009-06-07 19:58:00 +0000 | 
| commit | c7861cb65e7bcddc8bb7e51a7df30f6419dcc105 (patch) | |
| tree | 89439d6cca85062188d3f89acdde955fadd5b1db | |
| parent | a6ed05740f1f46639f38ccf0afb9c444564cc84f (diff) | |
| download | scummvm-rg350-c7861cb65e7bcddc8bb7e51a7df30f6419dcc105.tar.gz scummvm-rg350-c7861cb65e7bcddc8bb7e51a7df30f6419dcc105.tar.bz2 scummvm-rg350-c7861cb65e7bcddc8bb7e51a7df30f6419dcc105.zip  | |
Avoid warning about missing SFX file in Lands of Lore (it seems the original misses some datafiles for certain effects).
svn-id: r41350
| -rw-r--r-- | engines/kyra/script_lol.cpp | 2 | ||||
| -rw-r--r-- | engines/kyra/sound_lol.cpp | 7 | 
2 files changed, 5 insertions, 4 deletions
diff --git a/engines/kyra/script_lol.cpp b/engines/kyra/script_lol.cpp index 56cfb9110f..6eb6ca96b6 100644 --- a/engines/kyra/script_lol.cpp +++ b/engines/kyra/script_lol.cpp @@ -1417,7 +1417,7 @@ int LoLEngine::olol_playEndSequence(EMCState *script){  	_screen->hideMouse();  	memset(_screen->getPalette(1), 0, 768); -	showOutro(c, _monsterDifficulty == 2 ? true : false); +	showOutro(c, (_monsterDifficulty == 2));  	quitGame();  	return 0; diff --git a/engines/kyra/sound_lol.cpp b/engines/kyra/sound_lol.cpp index 8e2c2b3e45..3f87036849 100644 --- a/engines/kyra/sound_lol.cpp +++ b/engines/kyra/sound_lol.cpp @@ -186,12 +186,13 @@ void LoLEngine::snd_playSoundEffect(int track, int volume) {  	}  	if (hasVocFile) { -		_sound->voicePlay(_ingameSoundList[vocIndex], 0, volume & 0xff, true); +		if (_sound->isVoicePresent(_ingameSoundList[vocIndex])) +			_sound->voicePlay(_ingameSoundList[vocIndex], 0, volume & 0xff, true);  	} else if (_flags.platform == Common::kPlatformPC) {  		if (_sound->getSfxType() == Sound::kMidiMT32) -			track = track < _ingameMT32SoundIndexSize ? _ingameMT32SoundIndex[track] - 1 : -1; +			track = (track < _ingameMT32SoundIndexSize) ? (_ingameMT32SoundIndex[track] - 1) : -1;  		else if (_sound->getSfxType() == Sound::kMidiGM) -			track = track < _ingameGMSoundIndexSize ? _ingameGMSoundIndex[track] - 1: -1; +			track = (track < _ingameGMSoundIndexSize) ? (_ingameGMSoundIndex[track] - 1) : -1;  		if (track == 168)  			track = 167;  | 
