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authorMax Horn2006-04-23 12:30:52 +0000
committerMax Horn2006-04-23 12:30:52 +0000
commitc7f2e3d6307b7bf6866dcb12ea650e15cbc63bde (patch)
tree1fade4512f640d0e6b6d9f6f6cb8b621d89e9be6
parent307f4e387b086095dc4241c64d95007ba534eb8b (diff)
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Modified DETECTOR_TESTING_HACK code to skip over invalid paths
svn-id: r22099
-rw-r--r--base/main.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/base/main.cpp b/base/main.cpp
index 68932ec6ac..1dc6a5ab1d 100644
--- a/base/main.cpp
+++ b/base/main.cpp
@@ -316,6 +316,12 @@ extern "C" int scummvm_main(int argc, char *argv[]) {
}
FilesystemNode dir(path);
+
+ if (!dir.isValid() || !dir.isDirectory()) {
+ printf(" ... invalid path, skipping\n");
+ continue;
+ }
+
FSList files = dir.listDir(FilesystemNode::kListAll);
DetectedGameList candidates(PluginManager::instance().detectGames(files));