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authorAdrian Frühwirth2018-05-20 22:36:40 +0200
committerAdrian Frühwirth2018-05-20 23:40:20 +0200
commitc7f3416daa0238bb60e83a6d6d665a7f3a7e6d6c (patch)
treeed7b352caca6c4410c01b8eda21c58156bacdca8
parent5dda21c1c2552945a9446ee24ec6692734a0332a (diff)
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JANITORIAL: Remove trailing whitespace
-rw-r--r--devtools/create_cryo/eden_rooms.h2
-rw-r--r--devtools/create_xeen/file.h2
-rw-r--r--engines/agos/string.cpp2
-rw-r--r--engines/bladerunner/script/scene/nr04.cpp2
-rw-r--r--engines/director/frame.cpp2
-rw-r--r--engines/scumm/script_v2.cpp7
-rw-r--r--engines/titanic/continue_save_dialog.cpp2
-rw-r--r--engines/titanic/debugger.cpp2
-rw-r--r--engines/titanic/game/bomb.cpp4
-rw-r--r--engines/titanic/npcs/deskbot.cpp2
-rw-r--r--engines/titanic/sound/music_room_handler.cpp2
-rw-r--r--engines/titanic/sound/music_song.cpp4
-rw-r--r--engines/titanic/star_control/camera_auto_mover.h6
-rw-r--r--engines/titanic/star_control/marked_auto_mover.h2
-rw-r--r--engines/titanic/star_control/star_closeup.cpp12
-rw-r--r--engines/titanic/star_control/viewport.h14
-rw-r--r--engines/titanic/true_talk/tt_parser.cpp2
-rw-r--r--engines/xeen/character.cpp2
-rw-r--r--engines/xeen/debugger.cpp2
-rw-r--r--engines/xeen/dialogs/dialogs_create_char.cpp2
-rw-r--r--engines/xeen/interface_minimap.cpp4
-rw-r--r--engines/xeen/locations.cpp8
-rw-r--r--engines/xeen/patcher.cpp4
-rw-r--r--engines/xeen/worldofxeen/clouds_cutscenes.cpp6
-rw-r--r--engines/xeen/worldofxeen/darkside_cutscenes.cpp6
-rw-r--r--engines/xeen/worldofxeen/worldofxeen_menu.cpp8
-rw-r--r--gui/debugger.cpp6
-rw-r--r--gui/widgets/tab.cpp2
28 files changed, 59 insertions, 60 deletions
diff --git a/devtools/create_cryo/eden_rooms.h b/devtools/create_cryo/eden_rooms.h
index e28bc468f4..08384e7be9 100644
--- a/devtools/create_cryo/eden_rooms.h
+++ b/devtools/create_cryo/eden_rooms.h
@@ -26,7 +26,7 @@
// Note: the following data can be found in the original game's executable
const int kNumRooms = 424;
const room_t gameRooms[kNumRooms] = {
- // Mo
+ // Mo
{ 1, {255, 0, 0, 0}, 0, 66, 0xFFFF,29, 93, 1, 4},
{ 7, { 4, 0, 6, 0}, 4, 72, 0xFFFF, 8,143, 2, 2},
{ 3, { 24, 0, 5, 0}, 6, 99, 1, 6, 6, 3, 0},
diff --git a/devtools/create_xeen/file.h b/devtools/create_xeen/file.h
index 3d10825711..2d87ff3da9 100644
--- a/devtools/create_xeen/file.h
+++ b/devtools/create_xeen/file.h
@@ -197,7 +197,7 @@ public:
case SEEK_CUR: _offset += whence; break;
case SEEK_END: _offset = _size + whence; break;
}
-
+
return _offset;
}
virtual long read(void *buffer, size_t len) {
diff --git a/engines/agos/string.cpp b/engines/agos/string.cpp
index 533b04fa30..d2f7ac6bd5 100644
--- a/engines/agos/string.cpp
+++ b/engines/agos/string.cpp
@@ -486,7 +486,7 @@ void AGOSEngine::printScreenText(uint vgaSpriteId, uint color, const char *strin
if (_variableArray[141] == 0)
_variableArray[141] = 9;
_variableArray[85] = _variableArray[141] * talkDelay;
-
+
if (_language == Common::HE_ISR)
_variableArray[85] += talkDelay * 2;
} else {
diff --git a/engines/bladerunner/script/scene/nr04.cpp b/engines/bladerunner/script/scene/nr04.cpp
index 18583f0d75..00aee0b4ad 100644
--- a/engines/bladerunner/script/scene/nr04.cpp
+++ b/engines/bladerunner/script/scene/nr04.cpp
@@ -187,7 +187,7 @@ void SceneScriptNR04::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo
Delay(2500);
Actor_Says(kActorEarlyQ, 290, 3);
sub_401DB0();
- //return true;
+ //return true;
break;
case 213:
Actor_Clue_Acquire(kActorMcCoy, kClueDektorasDressingRoom, 0, kActorEarlyQ);
diff --git a/engines/director/frame.cpp b/engines/director/frame.cpp
index 1b3b59e1ef..e42444dc00 100644
--- a/engines/director/frame.cpp
+++ b/engines/director/frame.cpp
@@ -241,7 +241,7 @@ void Frame::readChannels(Common::ReadStreamEndian *stream) {
sprite._width = stream->readUint16();
stream->readUint16();
stream->readUint16();
-
+
}
if (sprite._castId) {
diff --git a/engines/scumm/script_v2.cpp b/engines/scumm/script_v2.cpp
index 822e32d9c4..208b1f4aef 100644
--- a/engines/scumm/script_v2.cpp
+++ b/engines/scumm/script_v2.cpp
@@ -1188,7 +1188,7 @@ void ScummEngine_v2::o2_startScript() {
}
}
- // WORKAROUND bug #4556: Purple Tentacle can appear in the lab, after being
+ // WORKAROUND bug #4556: Purple Tentacle can appear in the lab, after being
// chased out and end up stuck in the room. This bug is triggered if the player
// enters the lab within 45 minutes of first entering the mansion and has chased Purple Tentacle
// out. Eventually the cutscene with Purple Tentacle chasing Sandy in the lab
@@ -1211,10 +1211,9 @@ void ScummEngine_v2::o2_startScript() {
}
void ScummEngine_v2::stopScriptCommon(int script) {
-
// WORKAROUND bug #4112: If you enter the lab while Dr. Fred has the powered turned off
// to repair the Zom-B-Matic, the script will be stopped and the power will never turn
- // back on. This fix forces the power on, when the player enters the lab,
+ // back on. This fix forces the power on, when the player enters the lab,
// if the script which turned it off is running
if (_game.id == GID_MANIAC && _roomResource == 4 && isScriptRunning(MM_SCRIPT(138))) {
@@ -1320,7 +1319,7 @@ void ScummEngine_v2::o2_putActorInRoom() {
// Var[245] is set to have the Disguise on in most situations
//
// We don't touch the variable in the following situations
- // If the Caponian is being put into the space ship room, or the current room is the
+ // If the Caponian is being put into the space ship room, or the current room is the
// space ship and the Caponian is being put into the backroom of the telephone company (you didnt show your fan club card)
if (_game.id == GID_ZAK && _game.version <= 2 && act == 7) {
// Is script-96 cutscene done
diff --git a/engines/titanic/continue_save_dialog.cpp b/engines/titanic/continue_save_dialog.cpp
index 6de267e9fe..0aee87328b 100644
--- a/engines/titanic/continue_save_dialog.cpp
+++ b/engines/titanic/continue_save_dialog.cpp
@@ -185,7 +185,7 @@ void CContinueSaveDialog::mouseMove(const Point &mousePos) {
void CContinueSaveDialog::leftButtonDown(const Point &mousePos) {
Rect eye1(188, 190, 192, 195), eye2(209, 192, 213, 197);
- if (g_vm->_events->isSpecialPressed(MK_SHIFT) &&
+ if (g_vm->_events->isSpecialPressed(MK_SHIFT) &&
(eye1.contains(mousePos) || eye2.contains(mousePos))) {
// Show the Easter Egg "Evil Twin"
_evilTwinShown = true;
diff --git a/engines/titanic/debugger.cpp b/engines/titanic/debugger.cpp
index 7438a0053b..01948dd4d3 100644
--- a/engines/titanic/debugger.cpp
+++ b/engines/titanic/debugger.cpp
@@ -357,7 +357,7 @@ bool Debugger::cmdFrame(int argc, const char **argv) {
if (argc == 3) {
CGameObject *obj = dynamic_cast<CGameObject *>(
g_vm->_window->_project->findByName(argv[1]));
-
+
if (obj) {
obj->loadFrame(strToInt(argv[2]));
return false;
diff --git a/engines/titanic/game/bomb.cpp b/engines/titanic/game/bomb.cpp
index d9eb737c34..40651c0a88 100644
--- a/engines/titanic/game/bomb.cpp
+++ b/engines/titanic/game/bomb.cpp
@@ -374,7 +374,7 @@ bool CBomb::TimerMsg(CTimerMsg *msg) {
addTimer(0, 100, 0);
return true;
}
-
+
if (msg->_actionVal == 0) {
addTimer(1, 1000, 0);
} else {
@@ -459,7 +459,7 @@ bool CBomb::TimerMsg(CTimerMsg *msg) {
--_countdown;
addTimer(0, 1000, 0);
}
-
+
return true;
}
diff --git a/engines/titanic/npcs/deskbot.cpp b/engines/titanic/npcs/deskbot.cpp
index ee639c908f..c23fefce91 100644
--- a/engines/titanic/npcs/deskbot.cpp
+++ b/engines/titanic/npcs/deskbot.cpp
@@ -301,7 +301,7 @@ bool CDeskbot::TrueTalkNotifySpeechEndedMsg(CTrueTalkNotifySpeechEndedMsg *msg)
CTurnOff turnOff;
CTrueTalkNPC::TrueTalkNotifySpeechEndedMsg(msg);
-
+
if (g_language == Common::DE_DEU) {
switch (msg->_dialogueId) {
case 41701:
diff --git a/engines/titanic/sound/music_room_handler.cpp b/engines/titanic/sound/music_room_handler.cpp
index 2265e46bb2..364023ea3a 100644
--- a/engines/titanic/sound/music_room_handler.cpp
+++ b/engines/titanic/sound/music_room_handler.cpp
@@ -230,7 +230,7 @@ void CMusicRoomHandler::updateAudio() {
}
}
}
-
+
_audioBuffer->push(audioData, size);
delete[] audioData;
}
diff --git a/engines/titanic/sound/music_song.cpp b/engines/titanic/sound/music_song.cpp
index ea5f29a536..1645004c0a 100644
--- a/engines/titanic/sound/music_song.cpp
+++ b/engines/titanic/sound/music_song.cpp
@@ -127,7 +127,7 @@ bool CSongParser::parse(CValuePair &r) {
} else if (_currentChar == '^') {
if (_flag)
break;
-
+
_flag = true;
r._data = 0x7FFFFFFF;
r._length = _field10;
@@ -176,7 +176,7 @@ bool CSongParser::parse(CValuePair &r) {
FETCH_CHAR;
}
}
-
+
if (!_flag)
return false;
diff --git a/engines/titanic/star_control/camera_auto_mover.h b/engines/titanic/star_control/camera_auto_mover.h
index db57627e33..d9b2888fc8 100644
--- a/engines/titanic/star_control/camera_auto_mover.h
+++ b/engines/titanic/star_control/camera_auto_mover.h
@@ -62,17 +62,17 @@ public:
/**
* Clear src and dest orientation and set some default values for other fields
- */
+ */
void clear();
/**
* Setup a transition to from one position to another
- */
+ */
void setPath(const FVector &srcV, const FVector &destV);
/**
* Applys speeds to the mover. More than one application is usually done for several transitions
- */
+ */
virtual MoverState move(CErrorCode &errorCode, FVector &pos, FMatrix &orientation) { return DONE_MOVING; }
/**
* Given a distance to cover, determines a bunch of speeds for a gradual transition
diff --git a/engines/titanic/star_control/marked_auto_mover.h b/engines/titanic/star_control/marked_auto_mover.h
index ca7fbf3b7f..d5f714b3ae 100644
--- a/engines/titanic/star_control/marked_auto_mover.h
+++ b/engines/titanic/star_control/marked_auto_mover.h
@@ -46,7 +46,7 @@ public:
/**
* Applys speeds to the mover. More than one application is usually done for several transitions
- */
+ */
virtual MoverState move(CErrorCode &errorCode, FVector &pos, FMatrix &orientation);
};
diff --git a/engines/titanic/star_control/star_closeup.cpp b/engines/titanic/star_control/star_closeup.cpp
index 6ec94bbf38..3bc3623d58 100644
--- a/engines/titanic/star_control/star_closeup.cpp
+++ b/engines/titanic/star_control/star_closeup.cpp
@@ -69,9 +69,9 @@ bool CStarCloseup::setup2(int val1, int val2) {
const int VALUES1[] = { 0x800, 0xC00, 0x1000, 0x1400, 0x1800 };
const int VALUES2[] = {
0xF95BCD, 0xA505A0, 0xFFAD43, 0x98F4EB, 0xF3EFA5, 0,
- 0xFFFFFF, 0x81EEF5, 0x5FFD3, 0x4EE4FA, 0x11C3FF, 0x28F3F4,
- 0x36FCF2, 0x29F1FD, 0x29BCFD, 0x98E3F4, 0xBBF3D9, 0x8198F5,
- 0x5BE4F9, 0x0D6E2, 0x74EEF6, 0x68DEF8
+ 0xFFFFFF, 0x81EEF5, 0x5FFD3, 0x4EE4FA, 0x11C3FF, 0x28F3F4,
+ 0x36FCF2, 0x29F1FD, 0x29BCFD, 0x98E3F4, 0xBBF3D9, 0x8198F5,
+ 0x5BE4F9, 0x0D6E2, 0x74EEF6, 0x68DEF8
};
Entry *e = &_entries[0];
@@ -174,7 +174,7 @@ bool CStarCloseup::setup2(int val1, int val2) {
e->_pixel2 = (val >> 8) & 0xff;
e->_pixel3 = (val >> 16) & 0xff;
e->_field8 = g_vm->getRandomNumber(3) + 3;
-
+
e->_fieldC = g_vm->getRandomNumber(255);
e->_field10 = FACTOR * (float)g_vm->getRandomNumber(15);
e->_field14 = ((float)g_vm->getRandomNumber(0xfffffffe)
@@ -293,7 +293,7 @@ void CStarCloseup::draw(const FPose &pose, const FVector &vector, const FVector
}
switch (starColor) {
- case WHITE:
+ case WHITE:
surfaceArea->setMode(SA_SOLID);
surfaceArea->_pixel = MKTAG_BE(entryP->_pixel1, entryP->_pixel2,
entryP->_pixel3, 0);
@@ -424,7 +424,7 @@ void CStarCloseup::draw(const FPose &pose, const FVector &vector, const FVector
surfaceArea->drawLine(FRect(grid1._position._x, grid1._position._y,
grid2._position._x, grid2._position._y));
}
- }
+ }
break;
case PINK:
surfaceArea->setMode(SA_SOLID);
diff --git a/engines/titanic/star_control/viewport.h b/engines/titanic/star_control/viewport.h
index 082d063233..ae42e84ea4 100644
--- a/engines/titanic/star_control/viewport.h
+++ b/engines/titanic/star_control/viewport.h
@@ -35,7 +35,7 @@ namespace Titanic {
* For starview it should be white
* For skyview it should be pink
*/
-enum StarColor { WHITE = 0, PINK = 2 };
+enum StarColor { WHITE = 0, PINK = 2 };
/**
* Implements the viewport functionality for viewing the star field in
@@ -111,14 +111,14 @@ public:
* The view has changed between starview and skyview
* Change the enum that tracks the color of the stars
* Also change the X coordinate pixel offset used for star drawing
- */
+ */
void changeStarColorPixel(StarMode mode, double pixelOffSet);
void reposition(double factor);
/**
* Applys a rotation matrix to the current
* orientation
- */
+ */
void changeOrientation(const FMatrix &matrix);
FPose getPose();
@@ -148,15 +148,15 @@ public:
/**
* Sets the center vector y angle
* The actual center y value doesn't
- * change untill reset is called
- */
+ * change untill reset is called
+ */
void setCenterYAngle(double angleDegrees);
/**
* Sets the center vector z angle
* The actual center z value doesn't
- * change untill reset is called
- */
+ * change untill reset is called
+ */
void setCenterZAngle(double angleDegrees);
};
diff --git a/engines/titanic/true_talk/tt_parser.cpp b/engines/titanic/true_talk/tt_parser.cpp
index 75fd01e506..2caeef45dd 100644
--- a/engines/titanic/true_talk/tt_parser.cpp
+++ b/engines/titanic/true_talk/tt_parser.cpp
@@ -1760,7 +1760,7 @@ void TTparser::preprocessGerman(TTstring &line) {
continue;
const char *wordEndP = p + _replacements4[idx].size();
-
+
for (int sIdx = 0; sIdx < 12; ++sIdx) {
const char *suffixP = SUFFIXES[sIdx];
if (!strncmp(wordEndP, suffixP, strlen(suffixP))) {
diff --git a/engines/xeen/character.cpp b/engines/xeen/character.cpp
index 736d0db8a7..afc013ba89 100644
--- a/engines/xeen/character.cpp
+++ b/engines/xeen/character.cpp
@@ -196,7 +196,7 @@ void Character::synchronize(Common::Serializer &s) {
// upper nibble of the first 64 bytes. Except for award 9, which was a full
// byte counter counting the number of times the warzone was awarded
for (int idx = 0; idx < 64; ++idx) {
- byte b = (idx == WARZONE_AWARD) ? _awards[idx] :
+ byte b = (idx == WARZONE_AWARD) ? _awards[idx] :
(_awards[idx] ? 0x1 : 0) | (_awards[idx + 64] ? 0x10 : 0);
s.syncAsByte(b);
if (s.isLoading()) {
diff --git a/engines/xeen/debugger.cpp b/engines/xeen/debugger.cpp
index 322833eed6..7d8f170129 100644
--- a/engines/xeen/debugger.cpp
+++ b/engines/xeen/debugger.cpp
@@ -170,7 +170,7 @@ bool Debugger::cmdMap(int argc, const char **argv) {
int mapId = strToInt(argv[1]);
int x = argc < 3 ? 8 : strToInt(argv[2]);
int y = argc < 4 ? 8 : strToInt(argv[3]);
-
+
if (argc == 5)
map._loadCcNum = strToInt(argv[4]);
map.load(mapId);
diff --git a/engines/xeen/dialogs/dialogs_create_char.cpp b/engines/xeen/dialogs/dialogs_create_char.cpp
index 3115fbd10a..9f3e2a51f1 100644
--- a/engines/xeen/dialogs/dialogs_create_char.cpp
+++ b/engines/xeen/dialogs/dialogs_create_char.cpp
@@ -554,7 +554,7 @@ int CreateCharacterDialog::exchangeAttribute(int srcAttr) {
break;
int destAttr = getAttribFromKeycode(_buttonValue);
-
+
if (destAttr != -1 && srcAttr != destAttr) {
result = destAttr;
break;
diff --git a/engines/xeen/interface_minimap.cpp b/engines/xeen/interface_minimap.cpp
index 583156cf5a..5805047d9e 100644
--- a/engines/xeen/interface_minimap.cpp
+++ b/engines/xeen/interface_minimap.cpp
@@ -161,7 +161,7 @@ void InterfaceMinimap::drawIndoorsMinimap() {
(map._currentSteppedOn || party._wizardEyeActive)) {
map._tileSprites.draw(1,
map.mazeData()._surfaceTypes[map._currentSurfaceId] + 36,
- Common::Point(MINIMAP_XSTART - (TILE_WIDTH / 2),
+ Common::Point(MINIMAP_XSTART - (TILE_WIDTH / 2),
MINIMAP_YSTART - (TILE_HEIGHT / 2) + 1));
}
@@ -192,7 +192,7 @@ void InterfaceMinimap::drawIndoorsMinimap() {
}
// Handle drawing partially clip top row and left column
- for (int xp = MINIMAP_XSTART, yp = MINIMAP_YSTART + (MINIMAP_SIZE - 1) * TILE_HEIGHT,
+ for (int xp = MINIMAP_XSTART, yp = MINIMAP_YSTART + (MINIMAP_SIZE - 1) * TILE_HEIGHT,
mazeX = pt.x - MINIMAP_DIFF, mazeY = pt.y + MINIMAP_DIFF;
mazeX <= (pt.x - MINIMAP_DIFF);
xp += TILE_WIDTH, yp -= TILE_HEIGHT, ++mazeX, --mazeY) {
diff --git a/engines/xeen/locations.cpp b/engines/xeen/locations.cpp
index 6c4b6ac8c4..63478bab5f 100644
--- a/engines/xeen/locations.cpp
+++ b/engines/xeen/locations.cpp
@@ -1146,7 +1146,7 @@ int ArenaLocation::show() {
int count = party._activeParty[0]._awards[WARZONE_AWARD];
int suffixNum = (count < 10) ? count : 0;
Common::String msg = Common::String::format(format.c_str(), count, SUFFIXES[suffixNum]);
-
+
LocationMessage::show(27, Res.WARZONE_BATTLE_MASTER, msg, 1);
map.load(28);
@@ -1383,7 +1383,7 @@ int ReaperCutscene::show() {
events.updateGameCounter();
screen.blitFrom(savedBg);
sprites1.draw(0, 0, Common::Point(REAPER_X1[_ccNum][idx], REAPER_Y1[_ccNum][idx]), 0, idx);
-
+
if (_ccNum) {
sprites1.draw(0, 1, Common::Point(REAPER_X2[idx], REAPER_Y1[1][idx]), 0, idx);
sprites1.draw(0, party._isNight ? 3 : 2, Common::Point(REAPER_X3[idx], REAPER_Y1[1][idx]), 0, idx);
@@ -1592,7 +1592,7 @@ int GolemCutscene::show() {
if (!_ccNum)
sprites2[0].draw(0, 2, Common::Point(idx + g_vm->getRandomNumber(9) - 5,
g_vm->getRandomNumber(9) - 5), SPRFLAG_800);
-
+
if (!_ccNum && !sound.isSoundPlaying())
sound.playSound("ogre.voc");
@@ -2101,7 +2101,7 @@ int SphinxCutscene::show() {
// Save background
Graphics::ManagedSurface bgSurface;
bgSurface.copyFrom(screen);
-
+
for (int idx = 8; idx >= 0; --idx) {
events.updateGameCounter();
screen.blitFrom(bgSurface);
diff --git a/engines/xeen/patcher.cpp b/engines/xeen/patcher.cpp
index f9d9ee77ff..10c8664776 100644
--- a/engines/xeen/patcher.cpp
+++ b/engines/xeen/patcher.cpp
@@ -57,7 +57,7 @@ void Patcher::patchScripts() {
FileManager &files = *g_vm->_files;
Map &map = *g_vm->_map;
Party &party = *g_vm->_party;
-
+
uint gameId = g_vm->getGameID();
if (gameId == GType_WorldOfXeen)
gameId = files._ccNum ? GType_DarkSide : GType_Clouds;
@@ -66,7 +66,7 @@ void Patcher::patchScripts() {
const ScriptEntry &se = SCRIPT_PATCHES[patchIdx];
if (se._gameId != gameId || se._mapId != party._mazeId)
continue;
-
+
MazeEvent evt;
Common::MemoryReadStream memStream(se._data, se._data[0] + 1);
Common::Serializer s(&memStream, nullptr);
diff --git a/engines/xeen/worldofxeen/clouds_cutscenes.cpp b/engines/xeen/worldofxeen/clouds_cutscenes.cpp
index 43164a1ce9..dd87f5807a 100644
--- a/engines/xeen/worldofxeen/clouds_cutscenes.cpp
+++ b/engines/xeen/worldofxeen/clouds_cutscenes.cpp
@@ -278,7 +278,7 @@ bool CloudsCutscenes::showCloudsIntroInner() {
sound.playVoice(_INTRO_VOCS[lineCtr]);
}
- for (int frameCtr = 0, lookup = 0; sound.isSoundPlaying() ||
+ for (int frameCtr = 0, lookup = 0; sound.isSoundPlaying() ||
(_subtitles.active() && (lineCtr == 0 || lineCtr == 4 || lineCtr == 10 || lineCtr == 13)); ) {
groupo.draw(0, 0);
groupo.draw(0, 1, Common::Point(160, 0));
@@ -332,7 +332,7 @@ bool CloudsCutscenes::showCloudsIntroInner() {
windows[0].writeString(Res.CLOUDS_INTRO1);
ctr5 = (ctr5 + 1) % 19;
-
+
WAIT(1);
continue;
}
@@ -985,7 +985,7 @@ bool CloudsCutscenes::showCloudsEnding5() {
king.draw(0, 1, Common::Point(160, 0));
screen.fadeIn();
_subtitles.setLine(13);
-
+
sound.playVoice("king4.voc");
do {
king.draw(0, 0, Common::Point(0, 0));
diff --git a/engines/xeen/worldofxeen/darkside_cutscenes.cpp b/engines/xeen/worldofxeen/darkside_cutscenes.cpp
index ef5c1df157..db9254f067 100644
--- a/engines/xeen/worldofxeen/darkside_cutscenes.cpp
+++ b/engines/xeen/worldofxeen/darkside_cutscenes.cpp
@@ -104,7 +104,7 @@ bool DarkSideCutscenes::showDarkSideTitle(bool seenIntro) {
// Render the next frame
screen.vertMerge(0);
nwc[nwcIndex].draw(0, nwcFrame);
-
+
switch (idx) {
case 17:
sound.playSound(voc[0]);
@@ -128,7 +128,7 @@ bool DarkSideCutscenes::showDarkSideTitle(bool seenIntro) {
for (int idx = 0; idx < 42 && !g_vm->shouldExit(); ++idx) {
screen.vertMerge(SCREEN_HEIGHT);
nwc[3].draw(0, idx);
-
+
switch (idx) {
case 3:
sound.playFX(40);
@@ -808,7 +808,7 @@ bool DarkSideCutscenes::showWorldOfXeenLogo() {
for (int idx = 0; idx < 21; ++idx) {
screen.restoreBackground();
wfire[6].draw(0, idx, Common::Point(0, 45));
-
+
switch (idx) {
case 0:
case 11:
diff --git a/engines/xeen/worldofxeen/worldofxeen_menu.cpp b/engines/xeen/worldofxeen/worldofxeen_menu.cpp
index 5beff45337..6d80e62806 100644
--- a/engines/xeen/worldofxeen/worldofxeen_menu.cpp
+++ b/engines/xeen/worldofxeen/worldofxeen_menu.cpp
@@ -57,7 +57,7 @@ void MainMenuContainer::show() {
MainMenuContainer::MainMenuContainer(const char *spritesName1, const char *spritesName2, const char *spritesName3) :
_animateCtr(0), _dialog(nullptr) {
g_vm->_files->setGameCc(g_vm->getGameID() == GType_Clouds ? 0 : 1);
-
+
_backgroundSprites.resize(1 + (spritesName2 ? 1 : 0) + (spritesName3 ? 1 : 0));
_backgroundSprites[0].load(spritesName1);
if (spritesName2)
@@ -120,7 +120,7 @@ void MainMenuContainer::execute() {
// Check for events
events.updateGameCounter();
-
+
if (events.wait(4, true)) {
if (_dialog) {
// There's a dialog active, so let it handle the event
@@ -337,7 +337,7 @@ void CloudsMenuDialog::loadButtons() {
void CloudsMenuDialog::draw() {
Windows &windows = *g_vm->_windows;
Window &w = windows[GAME_WINDOW];
-
+
w.frame();
w.writeString(Common::String::format(Res.OPTIONS_MENU, Res.GAME_NAMES[0], g_vm->_gameWon[0] ? 117 : 92, 1992));
drawButtons(&w);
@@ -584,7 +584,7 @@ void OtherOptionsDialog::draw() {
w.frame();
w.writeString(Common::String::format(Res.OPTIONS_MENU,
- Res.GAME_NAMES[g_vm->getGameID() == GType_WorldOfXeen ? 2 : 1],
+ Res.GAME_NAMES[g_vm->getGameID() == GType_WorldOfXeen ? 2 : 1],
w.getBounds().height() - 33, 1993));
drawButtons(&w);
}
diff --git a/gui/debugger.cpp b/gui/debugger.cpp
index fb03b57892..9b559d8bb9 100644
--- a/gui/debugger.cpp
+++ b/gui/debugger.cpp
@@ -404,17 +404,17 @@ void Debugger::splitCommand(char *input, int &argc, const char **argv) {
byte c;
enum states { DULL, IN_WORD, IN_STRING } state = DULL;
const char *paramStart = nullptr;
-
+
argc = 0;
for (char *p = input; *p; ++p) {
c = (byte)*p;
switch (state) {
- case DULL:
+ case DULL:
// not in a word, not in a double quoted string
if (isspace(c))
break;
-
+
// not a space -- if it's a double quote we go to IN_STRING, else to IN_WORD
if (c == '"') {
state = IN_STRING;
diff --git a/gui/widgets/tab.cpp b/gui/widgets/tab.cpp
index 696289ef68..977aaaf021 100644
--- a/gui/widgets/tab.cpp
+++ b/gui/widgets/tab.cpp
@@ -167,7 +167,7 @@ void TabWidget::setActiveTab(int tabID) {
}
_activeTab = tabID;
_firstWidget = _tabs[tabID].firstWidget;
-
+
// Also ensure the tab is visible in the tab bar
if (_firstVisibleTab > tabID)
setFirstVisible(tabID, true);