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author | md5 | 2011-03-04 00:16:08 +0200 |
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committer | md5 | 2011-03-04 00:25:20 +0200 |
commit | c8225c9c0e1dbdc3ff423c962cd473132829aefb (patch) | |
tree | 1175c91535aed0d035e4431bf9343c5cf0e9e3d6 | |
parent | aaa6c9a071f7ed91370934779b63511151b936be (diff) | |
download | scummvm-rg350-c8225c9c0e1dbdc3ff423c962cd473132829aefb.tar.gz scummvm-rg350-c8225c9c0e1dbdc3ff423c962cd473132829aefb.tar.bz2 scummvm-rg350-c8225c9c0e1dbdc3ff423c962cd473132829aefb.zip |
SCI: Amiga SCI1 middle games use the new PC SCI1 late transition effects
-rw-r--r-- | engines/sci/graphics/transitions.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/sci/graphics/transitions.cpp b/engines/sci/graphics/transitions.cpp index e025a2f9ab..7e7966b379 100644 --- a/engines/sci/graphics/transitions.cpp +++ b/engines/sci/graphics/transitions.cpp @@ -108,6 +108,8 @@ void GfxTransitions::init() { if (getSciVersion() >= SCI_VERSION_1_LATE) _translationTable = NULL; + else if (g_sci->getResMan()->isAmiga32color()) + _translationTable = NULL; else _translationTable = oldTransitionIDs; @@ -124,6 +126,7 @@ void GfxTransitions::setup(int16 number, bool blackoutFlag) { _number = SCI_TRANSITIONS_NONE; #endif _blackoutFlag = blackoutFlag; + debugC(kDebugLevelGraphics, "Transition %d, blackout %d", number, blackoutFlag); } } |