diff options
author | Max Horn | 2010-07-01 16:05:10 +0000 |
---|---|---|
committer | Max Horn | 2010-07-01 16:05:10 +0000 |
commit | c822cd67cbebf22999a6b4d95d965ea5873e1b9a (patch) | |
tree | abbe265263e1246a70013bed05605e508dbd28b8 | |
parent | 36799dc83f59674de8956ea2ec29029783633f45 (diff) | |
download | scummvm-rg350-c822cd67cbebf22999a6b4d95d965ea5873e1b9a.tar.gz scummvm-rg350-c822cd67cbebf22999a6b4d95d965ea5873e1b9a.tar.bz2 scummvm-rg350-c822cd67cbebf22999a6b4d95d965ea5873e1b9a.zip |
SCI: Make SegManager::_classTable private.
This require a small tweak to the save/load code: I moved the syncing
logic for _classtable from EngineState::saveLoadWithSerializer to
SegManager::saveLoadWithSerializer, which in theory should have no
effect (luckily, _classtable was being synced right after the
segment manager).
svn-id: r50551
-rw-r--r-- | engines/sci/engine/savegame.cpp | 4 | ||||
-rw-r--r-- | engines/sci/engine/seg_manager.h | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp index 6a1cbe4740..bf29dbb046 100644 --- a/engines/sci/engine/savegame.cpp +++ b/engines/sci/engine/savegame.cpp @@ -248,6 +248,8 @@ void SegManager::saveLoadWithSerializer(Common::Serializer &s) { s.syncAsSint32LE(_clonesSegId); s.syncAsSint32LE(_listsSegId); s.syncAsSint32LE(_nodesSegId); + + syncArray<Class>(s, _classTable); } @@ -343,8 +345,6 @@ void EngineState::saveLoadWithSerializer(Common::Serializer &s) { _segMan->saveLoadWithSerializer(s); - syncArray<Class>(s, _segMan->_classTable); - g_sci->_soundCmd->syncPlayList(s); } diff --git a/engines/sci/engine/seg_manager.h b/engines/sci/engine/seg_manager.h index 6fb1114555..5bb6f7e524 100644 --- a/engines/sci/engine/seg_manager.h +++ b/engines/sci/engine/seg_manager.h @@ -462,8 +462,6 @@ public: public: // TODO: make private Common::Array<SegmentObj *> _heap; - // Only accessible from saveLoadWithSerializer() - Common::Array<Class> _classTable; /**< Table of all classes */ #ifdef ENABLE_SCI32 SciArray<reg_t> *allocateArray(reg_t *addr); @@ -476,6 +474,8 @@ public: // TODO: make private #endif private: + // Only accessible from saveLoadWithSerializer() + Common::Array<Class> _classTable; /**< Table of all classes */ /** Map script ids to segment ids. */ Common::HashMap<int, SegmentId> _scriptSegMap; |