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authorJonathan Gray2003-06-23 00:02:55 +0000
committerJonathan Gray2003-06-23 00:02:55 +0000
commitc848e724a4035fb2b4fb38a4e235072f832fe6e4 (patch)
treea80f412156307ffa94deead252caf828e9ac02ca
parentf108fe66fe6a3efd58f44d71e8f721843cc570ea (diff)
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update manpage for aspect ratio options
svn-id: r8640
-rw-r--r--scummvm.69
1 files changed, 9 insertions, 0 deletions
diff --git a/scummvm.6 b/scummvm.6
index 821f261445..dc8fc1fa34 100644
--- a/scummvm.6
+++ b/scummvm.6
@@ -42,6 +42,9 @@ game is then supplied on the command line.
.B \-a
Specify game is amiga version.
.TP
+.BI \-\-aspect\-ratio
+Enable aspect ratio correction
+.TP
.BI \-b <param>
Specify parameter to pass to first game script default is 0.
.TP
@@ -181,6 +184,12 @@ Access the in-game save/load/options dialog
.B Ctrl+0..9
Load a previously saved game state.
.TP
+.B Ctrl+Alt a
+Toggle aspect\-ratio correction on/off. Most of the games use a 320x200 pixel
+resolution, which may look squashed on modern monitors. Aspect\-ratio
+correction stretches the image to use 320x240 pixels instead, or a multiple
+thereof.
+.TP
.B Alt+0..9
Save a game state.
.TP