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author | Paul Gilbert | 2015-08-15 10:01:04 -0400 |
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committer | Paul Gilbert | 2015-08-15 10:01:04 -0400 |
commit | c89fe9e123dcf59647c836b5a2dfaa3ce784ee71 (patch) | |
tree | f3bf0c37fd8e07c632af01cc75550d262952be14 | |
parent | 2b19dba460a90d5081948785cdd56cf46554968b (diff) | |
download | scummvm-rg350-c89fe9e123dcf59647c836b5a2dfaa3ce784ee71.tar.gz scummvm-rg350-c89fe9e123dcf59647c836b5a2dfaa3ce784ee71.tar.bz2 scummvm-rg350-c89fe9e123dcf59647c836b5a2dfaa3ce784ee71.zip |
SHERLOCK: RT: Return correct speaker index from findSpeaker for Holmes
-rw-r--r-- | engines/sherlock/tattoo/tattoo_people.cpp | 18 |
1 files changed, 10 insertions, 8 deletions
diff --git a/engines/sherlock/tattoo/tattoo_people.cpp b/engines/sherlock/tattoo/tattoo_people.cpp index 3738bbf418..c5f21e2a30 100644 --- a/engines/sherlock/tattoo/tattoo_people.cpp +++ b/engines/sherlock/tattoo/tattoo_people.cpp @@ -32,6 +32,7 @@ namespace Tattoo { #define FACING_PLAYER 16 #define NUM_ADJUSTED_WALKS 21 +#define CHARACTERS_INDEX 256 struct AdjustWalk { char _vgsName[9]; @@ -1207,7 +1208,7 @@ void TattooPeople::setListenSequence(int speaker, int sequenceNum) { return; int objNum = findSpeaker(speaker); - if (objNum < 256 && objNum != -1) { + if (objNum < CHARACTERS_INDEX && objNum != -1) { // See if the Object has to wait for an Abort Talk Code Object &obj = scene._bgShapes[objNum]; if (obj.hasAborts()) @@ -1215,7 +1216,7 @@ void TattooPeople::setListenSequence(int speaker, int sequenceNum) { else obj.setObjTalkSequence(sequenceNum); } else if (objNum != -1) { - objNum -= 256; + objNum -= CHARACTERS_INDEX; TattooPerson &person = (*this)[objNum]; int newDir = person._sequenceNumber; @@ -1292,7 +1293,7 @@ void TattooPeople::setTalkSequence(int speaker, int sequenceNum) { return; int objNum = people.findSpeaker(speaker); - if (objNum != -1 && objNum < 256) { + if (objNum != -1 && objNum < CHARACTERS_INDEX) { Object &obj = scene._bgShapes[objNum]; // See if the Object has to wait for an Abort Talk Code @@ -1303,9 +1304,8 @@ void TattooPeople::setTalkSequence(int speaker, int sequenceNum) { else { obj.setObjTalkSequence(sequenceNum); } - } - else if (objNum != -1) { - objNum -= 256; + } else if (objNum != -1) { + objNum -= CHARACTERS_INDEX; TattooPerson &person = people[objNum]; int newDir = person._sequenceNumber; @@ -1381,8 +1381,10 @@ int TattooPeople::findSpeaker(int speaker) { bool flag = _vm->readFlags(FLAG_PLAYER_IS_HOLMES); if (_data[HOLMES]->_type == CHARACTER && ((speaker == HOLMES && flag) || (speaker == WATSON && !flag))) - return -1; + // Return the offset index for the first character + return 0 + CHARACTERS_INDEX; + // Otherwise, scan through the list of the remaining characters to find a name match for (uint idx = 1; idx < _data.size(); ++idx) { TattooPerson &p = (*this)[idx]; @@ -1390,7 +1392,7 @@ int TattooPeople::findSpeaker(int speaker) { Common::String name(p._name.c_str(), p._name.c_str() + 4); if (name.equalsIgnoreCase(portrait) && p._npcName[4] >= '0' && p._npcName[4] <= '9') - return idx + 256; + return idx + CHARACTERS_INDEX; } } } |