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authorTravis Howell2004-09-11 12:55:50 +0000
committerTravis Howell2004-09-11 12:55:50 +0000
commitc8e65e1c8f11623782d7e8617ee47e923c85eae3 (patch)
tree343320f6e8b85f15f810d991c295345a3f99e992
parentb495c7ea07e9994ef735bc4e58fb669030327c3a (diff)
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Ooops
svn-id: r15007
-rw-r--r--scumm/actor.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp
index 7c3fdbef13..7e5b11dd58 100644
--- a/scumm/actor.cpp
+++ b/scumm/actor.cpp
@@ -1079,7 +1079,7 @@ void Actor::drawActorCostume(bool hitTestMode) {
}
}
- talkUnk == 0;
+ talkUnk = 0;
// If the actor is partially hidden, redraw it next frame.
// Only done for pre-AKOS, though.