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authorTore Anderson2002-11-03 15:07:46 +0000
committerTore Anderson2002-11-03 15:07:46 +0000
commitc9292815b7620fa1fede4c03136a9d0abfb0c702 (patch)
tree94f01458f2b599af6fb673a3fff7b289f3e0ed81
parent418017cb2961781b3b49bc7988576c78a58a86da (diff)
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Fixed typo in description, drop build-deps on curses and readline
svn-id: r5391
-rw-r--r--dists/debian/control6
1 files changed, 3 insertions, 3 deletions
diff --git a/dists/debian/control b/dists/debian/control
index f08e121927..8558b3f7a7 100644
--- a/dists/debian/control
+++ b/dists/debian/control
@@ -2,7 +2,7 @@ Source: scummvm-cvs
Section: contrib/games
Priority: optional
Maintainer: Tore Anderson <tore@linpro.no>
-Build-Depends: debhelper (>> 3.0.0), libsdl1.2-dev, libreadline4-dev, libncurses5-dev, libmad0-dev
+Build-Depends: debhelper (>> 3.0.0), libsdl1.2-dev, libmad0-dev
Standards-Version: 3.5.7.1
Package: scummvm-cvs
@@ -12,8 +12,8 @@ Suggests: timidity
Conflicts: scummvm
Description: SDL implementation of LucasArts' S.C.U.M.M. interpreter
S.C.U.M.M. (Script Creation Utility for Maniac Mansion) is the engine
- used to a lot of classic LucasArts adventure games, such as Sam & Max
- and The Secret of Monkey Island.
+ used to create a lot of classic LucasArts adventure games, such as
+ Sam & Max and The Secret of Monkey Island.
.
ScummVM lets you play your old adventure games in Debian, using SDL
for the graphic presentation.