diff options
author | Johannes Schickel | 2011-12-27 02:23:49 +0100 |
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committer | Johannes Schickel | 2011-12-27 02:37:25 +0100 |
commit | c96e5de291ed686ea49ba312113d2fc0d343302d (patch) | |
tree | b0f10b71db74bc43e252400fccba14f2e0c0543e | |
parent | 1a5026570af441dd4e9e95ba507a9f6b3e0bebbf (diff) | |
download | scummvm-rg350-c96e5de291ed686ea49ba312113d2fc0d343302d.tar.gz scummvm-rg350-c96e5de291ed686ea49ba312113d2fc0d343302d.tar.bz2 scummvm-rg350-c96e5de291ed686ea49ba312113d2fc0d343302d.zip |
KYRA: Some formatting fixes.
-rw-r--r-- | engines/kyra/animator_v2.cpp | 4 | ||||
-rw-r--r-- | engines/kyra/chargen.cpp | 52 | ||||
-rw-r--r-- | engines/kyra/eobcommon.cpp | 136 | ||||
-rw-r--r-- | engines/kyra/gui.cpp | 14 | ||||
-rw-r--r-- | engines/kyra/gui_v2.cpp | 10 | ||||
-rw-r--r-- | engines/kyra/kyra_v2.cpp | 6 | ||||
-rw-r--r-- | engines/kyra/saveload.cpp | 16 | ||||
-rw-r--r-- | engines/kyra/scene_v2.cpp | 40 | ||||
-rw-r--r-- | engines/kyra/screen_v2.cpp | 14 | ||||
-rw-r--r-- | engines/kyra/script_v2.cpp | 22 |
10 files changed, 173 insertions, 141 deletions
diff --git a/engines/kyra/animator_v2.cpp b/engines/kyra/animator_v2.cpp index 334356e261..f7ae6749cf 100644 --- a/engines/kyra/animator_v2.cpp +++ b/engines/kyra/animator_v2.cpp @@ -26,10 +26,10 @@ namespace Kyra { void KyraEngine_v2::allocAnimObjects(int actors, int anims, int items) { - _animObjects = new AnimObj[actors+anims+items]; + _animObjects = new AnimObj[actors + anims + items]; assert(_animObjects); - memset(_animObjects, 0, sizeof(AnimObj)*(actors+anims+items)); + memset(_animObjects, 0, sizeof(AnimObj) * (actors + anims + items)); _animActor = _animObjects; _animAnims = _animObjects + actors; diff --git a/engines/kyra/chargen.cpp b/engines/kyra/chargen.cpp index e0f1ac37d9..e4b89c9a99 100644 --- a/engines/kyra/chargen.cpp +++ b/engines/kyra/chargen.cpp @@ -169,7 +169,7 @@ bool CharacterGenerator::start(EoBCharacter *characters, uint8 ***faceShapes) { _vm->sound()->playTrack(_vm->game() == GI_EOB1 ? 20 : 13); _activeBox = 0; - for (bool loop = true; loop && (!_vm->shouldQuit()); ) { + for (bool loop = true; loop && (!_vm->shouldQuit());) { _vm->_gui->updateBoxFrameHighLight(_activeBox + 6); int inputFlag = getInput(_vm->_activeButtons); _vm->removeInputTop(); @@ -260,7 +260,7 @@ void CharacterGenerator::init() { for (int i = 0; i < 17; i++) { const CreatePartyModButton *c = &_chargenModButtons[i]; - _chargenButtonLabels[i] = c->labelW? _screen->encodeShape(c->encodeLabelX, c->encodeLabelY, c->labelW, c->labelH, true) : 0; + _chargenButtonLabels[i] = c->labelW ? _screen->encodeShape(c->encodeLabelX, c->encodeLabelY, c->labelW, c->labelH, true) : 0; } _screen->copyPage(3, 2); @@ -380,7 +380,7 @@ int CharacterGenerator::viewDeleteCharacter() { printStats(_activeBox, 2); int res = 0; - for (bool loop = true; loop && _characters[_activeBox].name[0] && !_vm->shouldQuit(); ) { + for (bool loop = true; loop && _characters[_activeBox].name[0] && !_vm->shouldQuit();) { _vm->_gui->updateBoxFrameHighLight(_activeBox + 6); int inputFlag = getInput(_vm->_activeButtons); int cbx = _activeBox; @@ -467,7 +467,7 @@ void CharacterGenerator::createPartyMember() { generateStats(_activeBox); statsAndFacesMenu(); - for (_characters[_activeBox].name[0] = 0; _characters[_activeBox].name[0] == 0 && !_vm->shouldQuit(); ) { + for (_characters[_activeBox].name[0] = 0; _characters[_activeBox].name[0] == 0 && !_vm->shouldQuit();) { processFaceMenuSelection(_chargenMinStats[6]); printStats(_activeBox, 0); _screen->printShadedText(_chargenStrings2[11], 149, 100, 9, 0); @@ -594,10 +594,10 @@ int CharacterGenerator::getInput(Button *buttonList) { if (_vm->game() == GI_EOB1 && _vm->sound()->checkTrigger()) { _vm->sound()->resetTrigger(); _vm->sound()->playTrack(20); - // WORKAROUND for EOB II: The original implements the same sound trigger check as in EOB I. - // However, Westwood seems to have forgotten to set the trigger at the end of the AdLib song, - // so that the music will not loop. We simply check whether the sound driver is still playing. } else if (_vm->game() == GI_EOB2 && !_vm->sound()->isPlaying()) { + // WORKAROUND for EOB II: The original implements the same sound trigger check as in EOB I. + // However, Westwood seems to have forgotten to set the trigger at the end of the AdLib song, + // so that the music will not loop. We simply check whether the sound driver is still playing. _vm->delay(3 * _vm->_tickLength); _vm->sound()->playTrack(13); } @@ -678,7 +678,7 @@ void CharacterGenerator::modifyMenu() { EoBCharacter *c = &_characters[_activeBox]; int8 hpLO = c->hitPointsCur; - for (int i = 0; i >= 0 && i < 7; ) { + for (int i = 0; i >= 0 && i < 7;) { switch (i) { case 0: i = modifyStat(i, &c->strengthCur, &c->strengthExtCur); @@ -959,8 +959,8 @@ int CharacterGenerator::rollDice() { } int CharacterGenerator::modifyStat(int index, int8 *stat1, int8 *stat2) { - uint8 *s1 = (uint8*) stat1; - uint8 *s2 = (uint8*) stat2; + uint8 *s1 = (uint8 *)stat1; + uint8 *s2 = (uint8 *)stat2; initButtonsFromList(31, 10); Button *b = _vm->gui_getButton(_vm->_activeButtons, index + 1); @@ -984,10 +984,10 @@ int CharacterGenerator::modifyStat(int index, int8 *stat1, int8 *stat2) { _chargenMinStats[6] = getMinHp(c->cClass, c->constitutionCur, c->level[0], c->level[1], c->level[2]); } - for (bool loop = true; loop && !_vm->shouldQuit(); ) { + for (bool loop = true; loop && !_vm->shouldQuit();) { uint8 v1 = *s1; updateMagicShapes(); - int inputFlag = getInput(_vm->_activeButtons); + int inputFlag = getInput(_vm->_activeButtons); _vm->removeInputTop(); if (inputFlag == _vm->_keyMap[Common::KEYCODE_LEFT] || inputFlag == _vm->_keyMap[Common::KEYCODE_KP4] || inputFlag == _vm->_keyMap[Common::KEYCODE_MINUS] || inputFlag == _vm->_keyMap[Common::KEYCODE_KP_MINUS] || inputFlag == 0x8009) { @@ -1139,9 +1139,19 @@ void CharacterGenerator::finish() { _screen->updateScreen(); if (_vm->game() == GI_EOB1) { - static const int8 classDefaultItemsList[] = { 1, 17, 2, 17, 46, -1, 4, -1, 5, -1, 6, 2, 7, -1, 8, -1, 9, 21, 10, 2, 31, 2 }; - static const int8 classDefaultItemsListIndex[] = { 4, 8, 0, -1, 4, 3, 0, -1, 4, 10, 0, 8, 3, 6, 1, -1, 2, 7, 0, -1, - 4, 5, 0, -1, 4, 7, 0, 8, 4, 5, 0, 8, 4, 6, 8, 8, 4, 6, 5, 8, 3, 6, 5, -1, 2, 7, 5, 0, 4, 6, 7, 0, 4, 3, 7, 0, 2, 6, 7, 1 }; + static const int8 classDefaultItemsList[] = { + 1, 17, 2, 17, 46, -1, 4, -1, 5, -1, 6, + 2, 7, -1, 8, -1, 9, 21, 10, 2, 31, 2 + }; + + static const int8 classDefaultItemsListIndex[] = { + 4, 8, 0, -1, 4, 3, 0, -1, 4, 10, + 0, 8, 3, 6, 1, -1, 2, 7, 0, -1, + 4, 5, 0, -1, 4, 7, 0, 8, 4, 5, + 0, 8, 4, 6, 8, 8, 4, 6, 5, 8, + 3, 6, 5, -1, 2, 7, 5, 0, 4, 6, + 7, 0, 4, 3, 7, 0, 2, 6, 7, 1 + }; _characters[0].inventory[2] = _vm->duplicateItem(35); @@ -1416,13 +1426,13 @@ const int32 CharacterGenerator::_classMenuMasks[] = { }; const int32 CharacterGenerator::_alignmentMenuMasks[] = { - 0x01FF, 0x0007, 0x0001, 0x01FF, 0x01FF, 0x01FE, 0x01FF, 0x01FE, - 0x01FF, 0x01FE, 0x01FE, 0x01FE, 0x01FF, 0x0007, 0x01FF + 0x01FF, 0x0007, 0x0001, 0x01FF, 0x01FF, 0x01FE, 0x01FF, 0x01FE, + 0x01FF, 0x01FE, 0x01FE, 0x01FE, 0x01FF, 0x0007, 0x01FF }; const int16 CharacterGenerator::_raceModifiers[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, -1, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 1, -1, 0, 1, -1, 0, 0, 0, -1, 0, 0, 1, 0, 0 + 0, 0, 0, 0, 1, -1, 0, 1, -1, 0, 0, 0, -1, 0, 0, 1, 0, 0 }; // Transfer Party @@ -1627,7 +1637,7 @@ int TransferPartyWiz::selectCharactersMenu() { int highlight = 0; bool update = false; - for (bool loop = true; loop && (!_vm->shouldQuit()); ) { + for (bool loop = true; loop && (!_vm->shouldQuit());) { int inputFlag = _vm->checkInput(0, false, 0) & 0x8ff; _vm->removeInputTop(); @@ -1843,7 +1853,7 @@ Item TransferPartyWiz::convertItem(Item eob1Item) { itm2->type = itm1->type; itm2->level = 0xff; - switch(itm2->type) { + switch (itm2->type) { case 35: itm1->value += 25; // fall through @@ -1960,6 +1970,6 @@ bool EoBCoreEngine::startPartyTransfer() { return TransferPartyWiz(this, _screen).start(); } -} // End of namespace Kyra +} // End of namespace Kyra #endif // ENABLE_EOB diff --git a/engines/kyra/eobcommon.cpp b/engines/kyra/eobcommon.cpp index f3e644b89d..8e14b895a0 100644 --- a/engines/kyra/eobcommon.cpp +++ b/engines/kyra/eobcommon.cpp @@ -36,9 +36,12 @@ namespace Kyra { -EoBCoreEngine::EoBCoreEngine(OSystem *system, const GameFlags &flags) : KyraRpgEngine(system, flags), _numLargeItemShapes(flags.gameID == GI_EOB1 ? 14 : 11), - _numSmallItemShapes(flags.gameID == GI_EOB1 ? 23 : 26), _numThrownItemShapes(flags.gameID == GI_EOB1 ? 12 : 9), _numItemIconShapes(flags.gameID == GI_EOB1 ? 89 : 112), - _teleporterWallId(flags.gameID == GI_EOB1 ? 52 : 44) { +EoBCoreEngine::EoBCoreEngine(OSystem *system, const GameFlags &flags) + : KyraRpgEngine(system, flags), _numLargeItemShapes(flags.gameID == GI_EOB1 ? 14 : 11), + _numSmallItemShapes(flags.gameID == GI_EOB1 ? 23 : 26), + _numThrownItemShapes(flags.gameID == GI_EOB1 ? 12 : 9), + _numItemIconShapes(flags.gameID == GI_EOB1 ? 89 : 112), + _teleporterWallId(flags.gameID == GI_EOB1 ? 52 : 44) { _screen = 0; _gui = 0; _debugger = 0; @@ -52,10 +55,10 @@ EoBCoreEngine::EoBCoreEngine(OSystem *system, const GameFlags &flags) : KyraRpgE _flashShapeTimer = 0; _drawSceneTimer = 0; - _largeItemShapes = _smallItemShapes = _thrownItemShapes = _spellShapes = _firebeamShapes = _itemIconShapes = - _wallOfForceShapes = _teleporterShapes = _sparkShapes = _compassShapes = 0; - _redSplatShape = _greenSplatShape = _deadCharShape = _disabledCharGrid = _blackBoxSmallGrid = - _weaponSlotGrid = _blackBoxWideGrid = _lightningColumnShape = 0; + _largeItemShapes = _smallItemShapes = _thrownItemShapes = _spellShapes = _firebeamShapes = 0; + _itemIconShapes = _wallOfForceShapes = _teleporterShapes = _sparkShapes = _compassShapes = 0; + _redSplatShape = _greenSplatShape = _deadCharShape = _disabledCharGrid = 0; + _blackBoxSmallGrid = _weaponSlotGrid = _blackBoxWideGrid = _lightningColumnShape = 0; _tempIconShape = 0; _monsterDustStrings = 0; @@ -149,42 +152,62 @@ EoBCoreEngine::EoBCoreEngine(OSystem *system, const GameFlags &flags) : KyraRpgE _wallsOfForce = 0; _rrCount = 0; - memset(_rrNames, 0, 10 * sizeof(const char*)); + memset(_rrNames, 0, 10 * sizeof(const char *)); memset(_rrId, 0, 10 * sizeof(int8)); - _mainMenuStrings = _levelGainStrings = _monsterSpecAttStrings = _characterGuiStringsHp = _characterGuiStringsWp = _characterGuiStringsWr = _characterGuiStringsSt = - _characterGuiStringsIn = _characterStatusStrings7 = _characterStatusStrings8 = _characterStatusStrings9 = _characterStatusStrings12 = _characterStatusStrings13 = 0; - _classModifierFlags = _saveThrowLevelIndex = _saveThrowModDiv = _saveThrowModExt = _wandTypes = _drawObjPosIndex = _flightObjFlipIndex = _expObjectTblIndex = - _expObjectShpStart = _expObjectTlMode = _expObjectAnimTbl1 = _expObjectAnimTbl2 = _expObjectAnimTbl3 = 0; - _monsterStepTable0 = _monsterStepTable1 = _monsterStepTable2 = _monsterStepTable3 = _projectileWeaponAmmoTypes = _flightObjShpMap = _flightObjSclIndex = 0; - _monsterCloseAttPosTable1 = _monsterCloseAttPosTable2 = _monsterCloseAttChkTable1 = _monsterCloseAttChkTable2 = _monsterCloseAttDstTable1 = _monsterCloseAttDstTable2 = 0; - _monsterProximityTable = _findBlockMonstersTable = _wallOfForceDsY = _wallOfForceDsNumW = _wallOfForceDsNumH = _wallOfForceShpId = _wllFlagPreset = _teleporterShapeCoords = 0; - _monsterCloseAttUnkTable = _monsterFrmOffsTable1 = _monsterFrmOffsTable2 = _monsterDirChangeTable = _portalSeq = 0; + _mainMenuStrings = _levelGainStrings = _monsterSpecAttStrings = _characterGuiStringsHp = 0; + _characterGuiStringsWp = _characterGuiStringsWr = _characterGuiStringsSt = 0; + _characterGuiStringsIn = _characterStatusStrings7 = _characterStatusStrings8 = 0; + _characterStatusStrings9 = _characterStatusStrings12 = _characterStatusStrings13 = 0; + _classModifierFlags = _saveThrowLevelIndex = _saveThrowModDiv = _saveThrowModExt = 0; + _wandTypes = _drawObjPosIndex = _flightObjFlipIndex = _expObjectTblIndex = 0; + _expObjectShpStart = _expObjectTlMode = _expObjectAnimTbl1 = _expObjectAnimTbl2 = _expObjectAnimTbl3 = 0; + _monsterStepTable0 = _monsterStepTable1 = _monsterStepTable2 = _monsterStepTable3 = 0; + _projectileWeaponAmmoTypes = _flightObjShpMap = _flightObjSclIndex = 0; + _monsterCloseAttPosTable1 = _monsterCloseAttPosTable2 = _monsterCloseAttChkTable1 = 0; + _monsterCloseAttChkTable2 = _monsterCloseAttDstTable1 = _monsterCloseAttDstTable2 = 0; + _monsterProximityTable = _findBlockMonstersTable = _wallOfForceDsY = _wallOfForceDsNumW = 0; + _wallOfForceDsNumH = _wallOfForceShpId = _wllFlagPreset = _teleporterShapeCoords = 0; + _monsterCloseAttUnkTable = _monsterFrmOffsTable1 = _monsterFrmOffsTable2 = 0; + _monsterDirChangeTable = _portalSeq = 0; _wallOfForceDsX = 0; - _expObjectAnimTbl1Size = _expObjectAnimTbl2Size = _expObjectAnimTbl3Size = _wllFlagPresetSize = _scriptTimersCount = _buttonList1Size = _buttonList2Size = - _buttonList3Size = _buttonList4Size = _buttonList5Size = _buttonList6Size = _buttonList7Size = _buttonList8Size = 0; + _expObjectAnimTbl1Size = _expObjectAnimTbl2Size = _expObjectAnimTbl3Size = 0; + _wllFlagPresetSize = _scriptTimersCount = _buttonList1Size = _buttonList2Size = 0; + _buttonList3Size = _buttonList4Size = _buttonList5Size = _buttonList6Size = 0; + _buttonList7Size = _buttonList8Size = 0; _inventorySlotsY = _mnDef = 0; _transferStringsScummVM = 0; _buttonDefs = 0; _npcPreset = 0; - _chargenStatStrings = _chargenRaceSexStrings = _chargenClassStrings = _chargenAlignmentStrings = _pryDoorStrings = _warningStrings = _ripItemStrings = - _cursedString = _enchantedString = _magicObjectStrings = _magicObjectString5 = _patternSuffix = _patternGrFix1 = _patternGrFix2 = _validateArmorString = - _validateCursedString = _validateNoDropString = _potionStrings = _wandStrings = _itemMisuseStrings = _suffixStringsRings = _suffixStringsPotions = - _suffixStringsWands = _takenStrings = _potionEffectStrings = _yesNoStrings = _npcMaxStrings = _okStrings = _npcJoinStrings = _cancelStrings = - _abortStrings = _saveLoadStrings = _mnWord = _mnPrompt = _bookNumbers = _mageSpellList = _clericSpellList = _spellNames = _magicStrings1 = _magicStrings2 = - _magicStrings3 = _magicStrings4 = _magicStrings6 = _magicStrings7 = _magicStrings8 = 0; + _chargenStatStrings = _chargenRaceSexStrings = _chargenClassStrings = 0; + _chargenAlignmentStrings = _pryDoorStrings = _warningStrings = _ripItemStrings = 0; + _cursedString = _enchantedString = _magicObjectStrings = _magicObjectString5 = 0; + _patternSuffix = _patternGrFix1 = _patternGrFix2 = _validateArmorString = 0; + _validateCursedString = _validateNoDropString = _potionStrings = _wandStrings = 0; + _itemMisuseStrings = _suffixStringsRings = _suffixStringsPotions = 0; + _suffixStringsWands = _takenStrings = _potionEffectStrings = _yesNoStrings = 0; + _npcMaxStrings = _okStrings = _npcJoinStrings = _cancelStrings = 0; + _abortStrings = _saveLoadStrings = _mnWord = _mnPrompt = _bookNumbers = 0; + _mageSpellList = _clericSpellList = _spellNames = _magicStrings1 = 0; + _magicStrings2 = _magicStrings3 = _magicStrings4 = _magicStrings6 = 0; + _magicStrings7 = _magicStrings8 = 0; _spellAnimBuffer = 0; - _sparkEffectDefSteps = _sparkEffectDefSubSteps = _sparkEffectDefShift = _sparkEffectDefAdd = _sparkEffectDefX = _sparkEffectDefY = _sparkEffectOfShift = - _sparkEffectOfX = _sparkEffectOfY = _magicFlightObjectProperties = _turnUndeadEffect = _burningHandsDest = _coneOfColdGfxTbl = 0; + _sparkEffectDefSteps = _sparkEffectDefSubSteps = _sparkEffectDefShift = 0; + _sparkEffectDefAdd = _sparkEffectDefX = _sparkEffectDefY = _sparkEffectOfShift = 0; + _sparkEffectOfX = _sparkEffectOfY = _magicFlightObjectProperties = 0; + _turnUndeadEffect = _burningHandsDest = _coneOfColdGfxTbl = 0; _sparkEffectOfFlags1 = _sparkEffectOfFlags2 = 0; _coneOfColdDest1 = _coneOfColdDest2 = _coneOfColdDest3 = _coneOfColdDest4 = 0; _coneOfColdGfxTblSize = 0; _menuButtonDefs = 0; - _menuStringsMain = _menuStringsSaveLoad = _menuStringsOnOff = _menuStringsSpells = _menuStringsRest = _menuStringsDrop = _menuStringsExit = _menuStringsStarve = - _menuStringsScribe = _menuStringsDrop2 = _menuStringsHead = _menuStringsPoison = _menuStringsMgc = _menuStringsPrefs = _menuStringsRest2 = _menuStringsRest3 = - _menuStringsRest4 = _menuStringsDefeat = _menuStringsTransfer = _menuStringsSpec = _menuStringsSpellNo = _menuYesNoStrings = 0; + _menuStringsMain = _menuStringsSaveLoad = _menuStringsOnOff = _menuStringsSpells = 0; + _menuStringsRest = _menuStringsDrop = _menuStringsExit = _menuStringsStarve = 0; + _menuStringsScribe = _menuStringsDrop2 = _menuStringsHead = _menuStringsPoison = 0; + _menuStringsMgc = _menuStringsPrefs = _menuStringsRest2 = _menuStringsRest3 = 0; + _menuStringsRest4 = _menuStringsDefeat = _menuStringsTransfer = _menuStringsSpec = 0; + _menuStringsSpellNo = _menuYesNoStrings = 0; _errorSlotEmptyString = _errorSlotNoNameString = _menuOkString = 0; - _spellLevelsMage = _spellLevelsCleric = _numSpellsCleric = _numSpellsWisAdj = _numSpellsPal = _numSpellsMage = 0; + _spellLevelsMage = _spellLevelsCleric = _numSpellsCleric = _numSpellsWisAdj = _numSpellsPal = _numSpellsMage = 0; _mnNumWord = _numSpells = _mageSpellListSize = _spellLevelsMageSize = _spellLevelsClericSize = 0; _inventorySlotsX = _slotValidationFlags = _encodeMonsterShpTable = 0; memset(_expRequirementTables, 0, sizeof(_expRequirementTables)); @@ -197,15 +220,15 @@ EoBCoreEngine::EoBCoreEngine(OSystem *system, const GameFlags &flags) : KyraRpgE #define DWM0 _dscWallMapping.push_back(0) #define DWM(x) _dscWallMapping.push_back(&_sceneDrawVar##x) - DWM0; DWM0; DWM(Down); DWM(Right); - DWM(Down); DWM(Right); DWM(Down); DWM0; - DWM(Down); DWM(Left); DWM(Down); DWM(Left); - DWM0; DWM0; DWM(Down); DWM(Right); - DWM(Down); DWM(Right); DWM(Down); DWM0; - DWM(Down); DWM(Left); DWM(Down); DWM(Left); - DWM(Down); DWM(Right); DWM(Down); DWM0; - DWM(Down); DWM(Left); DWM0; DWM(Right); - DWM(Down); DWM0; DWM0; DWM(Left); + DWM0; DWM0; DWM(Down); DWM(Right); + DWM(Down); DWM(Right); DWM(Down); DWM0; + DWM(Down); DWM(Left); DWM(Down); DWM(Left); + DWM0; DWM0; DWM(Down); DWM(Right); + DWM(Down); DWM(Right); DWM(Down); DWM0; + DWM(Down); DWM(Left); DWM(Down); DWM(Left); + DWM(Down); DWM(Right); DWM(Down); DWM0; + DWM(Down); DWM(Left); DWM0; DWM(Right); + DWM(Down); DWM0; DWM0; DWM(Left); #undef DWM #undef DWM0 } @@ -402,7 +425,7 @@ Common::Error EoBCoreEngine::init() { memset(_noDoorSwitch, 0, sizeof(_noDoorSwitch)); _monsterShapes = new uint8*[36]; - memset(_monsterShapes, 0, 36 * sizeof(uint8*)); + memset(_monsterShapes, 0, 36 * sizeof(uint8 *)); _monsterDecorations = new SpriteDecoration[36]; memset(_monsterDecorations, 0, 36 * sizeof(SpriteDecoration)); _monsterPalettes = new uint8*[24]; @@ -1153,7 +1176,7 @@ int EoBCoreEngine::prepareForNewPartyMember(int16 itemType, int16 itemValue) { gui_drawDialogueBox(); _txt->printDialogueText(_npcMaxStrings[0]); int r = runDialogue(-1, 7, _characters[0].name, _characters[1].name, _characters[2].name, _characters[3].name, - _characters[4].name, _characters[5].name, _abortStrings[0]) - 1; + _characters[4].name, _characters[5].name, _abortStrings[0]) - 1; if (r == 6) return 0; @@ -1187,12 +1210,12 @@ void EoBCoreEngine::removeCharacterFromParty(int charIndex) { if (i == 16 || !c->inventory[i]) continue; - setItemPosition((Item*)&_levelBlockProperties[_currentBlock & 0x3ff].drawObjects, _currentBlock, c->inventory[i], _dropItemDirIndex[(_currentDirection << 2) + rollDice(1, 2, -1)]); + setItemPosition((Item *)&_levelBlockProperties[_currentBlock & 0x3ff].drawObjects, _currentBlock, c->inventory[i], _dropItemDirIndex[(_currentDirection << 2) + rollDice(1, 2, -1)]); c->inventory[i] = 0; } while (c->inventory[16]) - setItemPosition((Item*)&_levelBlockProperties[_currentBlock & 0x3ff].drawObjects, _currentBlock, getQueuedItem(&c->inventory[16], 0, -1), _dropItemDirIndex[(_currentDirection << 2) + rollDice(1, 2, -1)]); + setItemPosition((Item *)&_levelBlockProperties[_currentBlock & 0x3ff].drawObjects, _currentBlock, getQueuedItem(&c->inventory[16], 0, -1), _dropItemDirIndex[(_currentDirection << 2) + rollDice(1, 2, -1)]); c->inventory[16] = 0; @@ -1281,7 +1304,7 @@ void EoBCoreEngine::setupDialogueButtons(int presetfirst, int numStr, va_list &a _dialogueHighlightedButton = 0; for (int i = 0; i < numStr; i++) { - const char *s = va_arg(args, const char*); + const char *s = va_arg(args, const char *); if (s) _dialogueButtonString[i] = s; else @@ -1549,7 +1572,7 @@ void EoBCoreEngine::displayParchment(int id) { int EoBCoreEngine::countResurrectionCandidates() { _rrCount = 0; - memset(_rrNames, 0, 10 * sizeof(const char*)); + memset(_rrNames, 0, 10 * sizeof(const char *)); for (int i = 0; i < 6; i++) { if (!testCharacter(i, 1)) @@ -1617,7 +1640,7 @@ void EoBCoreEngine::seq_portal() { _screen->copyRegion(24, 0, 24, 0, 144, 104, 5, 2, Screen::CR_NO_P_CHECK); delay(30 * _tickLength); - for (const int8 *pos = _portalSeq; *pos > -1 && !shouldQuit(); ) { + for (const int8 *pos = _portalSeq; *pos > -1 && !shouldQuit();) { int s = *pos++; _screen->drawShape(0, shapes3[s], 28, 9, 0); _screen->drawShape(0, shapes1[s], 34, 28, 0); @@ -1814,7 +1837,7 @@ int EoBCoreEngine::projectileWeaponAttack(int charIndex, Item item) { } else { for (int i = 0; i < 27; i++) { if (_items[_characters[charIndex].inventory[i]].type == t) { - SWAP(ammoItem, _characters[charIndex].inventory[i] ); + SWAP(ammoItem, _characters[charIndex].inventory[i]); if (i < 2) gui_drawCharPortraitWithStats(charIndex); break; @@ -1954,7 +1977,7 @@ bool EoBCoreEngine::characterAttackHitTest(int charIndex, int monsterIndex, int int d = (p < 1 || p > 3) ? 0 : _items[item].value; if (_flags.gameID == GI_EOB2) { - if ((p > 0 && p < 4) || !item ){ + if ((p > 0 && p < 4) || !item) { if (((_monsterProps[t].immunityFlags & 0x200) && (d <= 0)) || ((_monsterProps[t].immunityFlags & 0x1000) && (d <= 1))) return false; } @@ -2006,7 +2029,7 @@ bool EoBCoreEngine::flyingObjectMonsterHit(EoBFlyingObject *fo, int monsterIndex if (!characterAttackHitTest(fo->attackerId, monsterIndex, fo->item, 0)) return false; } - calcAndInflictMonsterDamage(&_monsters[monsterIndex], fo->attackerId, fo->item, 0, (fo->attackerId == -1) ? 0x110: 0x910, 5, 3); + calcAndInflictMonsterDamage(&_monsters[monsterIndex], fo->attackerId, fo->item, 0, (fo->attackerId == -1) ? 0x110 : 0x910, 5, 3); return true; } @@ -2150,10 +2173,9 @@ int EoBCoreEngine::calcMonsterDamage(EoBMonsterInPlay *m, int times, int pips, i s = 1; } - if ((flags & 0x100) && (!(_itemTypes[_items[pips].type].allowedClasses & 4 /* bug in original code ??*/)) && - ((_flags.gameID == GI_EOB2 && (p->immunityFlags & 0x100)) || - (_flags.gameID == GI_EOB1 && (p->capsFlags & 4)))) - s >>= 1; + if ((flags & 0x100) && (!(_itemTypes[_items[pips].type].allowedClasses & 4 /* bug in original code ??*/)) + && ((_flags.gameID == GI_EOB2 && (p->immunityFlags & 0x100)) || (_flags.gameID == GI_EOB1 && (p->capsFlags & 4)))) + s >>= 1; if (p->immunityFlags & 0x2000) { if (flags & 0x100) { @@ -2191,8 +2213,8 @@ int EoBCoreEngine::calcDamageModifers(int charIndex, EoBMonsterInPlay *m, int it if (item) { EoBItemType *p = &_itemTypes[itemType]; int t = m ? m->type : 0; - s += ((m && (_monsterProps[t].capsFlags & 1)) ? rollDice(p->dmgNumDiceL, p->dmgNumPipsL, p->dmgIncS /* bug in original code ? */) : - rollDice(p->dmgNumDiceS, p->dmgNumPipsS, p->dmgIncS)); + s += ((m && (_monsterProps[t].capsFlags & 1)) ? rollDice(p->dmgNumDiceL, p->dmgNumPipsL, p->dmgIncS /* bug in original code ? */) : + rollDice(p->dmgNumDiceS, p->dmgNumPipsS, p->dmgIncS)); s += _items[item].value; } else { s += rollDice(1, 2); @@ -2209,7 +2231,7 @@ bool EoBCoreEngine::trySavingThrow(void *target, int hpModifier, int level, int int s = getSaveThrowModifier(hpModifier, level, type); if (((race == 3 || race == 5) && (type == 4 || type == 1 || type == 0)) || (race == 4 && (type == 4 || type == 1))) { - EoBCharacter *c = (EoBCharacter*)target; + EoBCharacter *c = (EoBCharacter *)target; s -= constMod[c->constitutionCur]; } @@ -2319,6 +2341,6 @@ void EoBCoreEngine::snd_stopSound() { _sound->playSoundEffect(0); } -} // End of namespace Kyra +} // End of namespace Kyra #endif // ENABLE_EOB diff --git a/engines/kyra/gui.cpp b/engines/kyra/gui.cpp index cc32a9785a..9e08ae0fb9 100644 --- a/engines/kyra/gui.cpp +++ b/engines/kyra/gui.cpp @@ -53,9 +53,9 @@ void GUI::updateSaveFileList(Common::String targetName, bool excludeQuickSaves) for (Common::StringArray::const_iterator i = saveFileList.begin(); i != saveFileList.end(); ++i) { char s1 = 0, s2 = 0, s3 = 0; - s1 = (*i)[i->size()-3]; - s2 = (*i)[i->size()-2]; - s3 = (*i)[i->size()-1]; + s1 = (*i)[i->size() - 3]; + s2 = (*i)[i->size() - 2]; + s3 = (*i)[i->size() - 1]; if (!isdigit(static_cast<unsigned char>(s1)) || !isdigit(static_cast<unsigned char>(s2)) || !isdigit(static_cast<unsigned char>(s3))) continue; s1 -= '0'; @@ -63,7 +63,7 @@ void GUI::updateSaveFileList(Common::String targetName, bool excludeQuickSaves) s3 -= '0'; if (excludeQuickSaves && s1 == 9 && s2 == 9) continue; - _saveSlots.push_back(s1*100+s2*10+s3); + _saveSlots.push_back(s1 * 100 + s2 * 10 + s3); } if (_saveSlots.begin() == _saveSlots.end()) @@ -75,7 +75,7 @@ void GUI::updateSaveFileList(Common::String targetName, bool excludeQuickSaves) void GUI::sortSaveSlots() { Common::sort(_saveSlots.begin(), _saveSlots.end(), Common::Less<int>()); if (_saveSlots.size() > 2) - Common::sort(_saveSlots.begin()+1, _saveSlots.end(), Common::Greater<int>()); + Common::sort(_saveSlots.begin() + 1, _saveSlots.end(), Common::Greater<int>()); } int GUI::getNextSavegameSlot() { @@ -117,11 +117,11 @@ void GUI::updateSaveSlotsList(Common::String targetName, bool force) { Common::InSaveFile *in; _savegameList = new char*[_savegameListSize]; - memset(_savegameList, 0, _savegameListSize * sizeof(char*)); + memset(_savegameList, 0, _savegameListSize * sizeof(char *)); for (int i = 0; i < numSaves; i++) { in = _vm->openSaveForReading(_vm->getSavegameFilename(targetName, _saveSlots[i]).c_str(), header, targetName == _vm->_targetName); - char **listEntry = &_savegameList[allowEmptySlots? _saveSlots[i] : i]; + char **listEntry = &_savegameList[allowEmptySlots ? _saveSlots[i] : i]; if (in) { *listEntry = new char[header.description.size() + 1]; Common::strlcpy(*listEntry, header.description.c_str(), header.description.size() + 1); diff --git a/engines/kyra/gui_v2.cpp b/engines/kyra/gui_v2.cpp index 0e19d48196..580adb0e5d 100644 --- a/engines/kyra/gui_v2.cpp +++ b/engines/kyra/gui_v2.cpp @@ -211,7 +211,7 @@ int GUI_v2::processButtonList(Button *buttonList, uint16 inputFlag, int8 mouseWh bool progress = false; - if (mouseX >= x && mouseY >= y && mouseX <= x+buttonList->width && mouseY <= y+buttonList->height) + if (mouseX >= x && mouseY >= y && mouseX <= x + buttonList->width && mouseY <= y + buttonList->height) progress = true; buttonList->flags2 &= ~0x80; @@ -425,7 +425,7 @@ void GUI_v2::renewHighlight(Menu &menu) { int x = item.x + menu.x; int y = item.y + menu.y; int x2 = x + item.width - 1; int y2 = y + item.height - 1; redrawText(menu); - _screen->fillRect(x+2, y+2, x2-2, y2-2, item.bkgdColor); + _screen->fillRect(x + 2, y + 2, x2 - 2, y2 - 2, item.bkgdColor); redrawHighlight(menu); _screen->updateScreen(); } @@ -736,10 +736,10 @@ int GUI_v2::deleteMenu(Button *caller) { break; // We are only renaming all savefiles until we get some slots missing // Also not rename quicksave slot filenames - if (*(i-1) != *i || *i >= 990) + if (*(i - 1) != *i || *i >= 990) break; Common::String oldName = _vm->getSavegameFilename(*i); - Common::String newName = _vm->getSavegameFilename(*i-1); + Common::String newName = _vm->getSavegameFilename(*i - 1); _vm->_saveFileMan->renameSavefile(oldName, newName); } _saveMenu.menuNameId = _vm->gameFlags().isTalkie ? 9 : 17; @@ -845,7 +845,7 @@ int GUI_v2::getCharWidth(uint8 c) { } void GUI_v2::drawTextfieldBlock(int x, int y, uint8 c) { - _screen->fillRect(x+1, y+1, x+7, y+8, c); + _screen->fillRect(x + 1, y + 1, x + 7, y + 8, c); } bool GUI_v2::choiceDialog(int name, bool type) { diff --git a/engines/kyra/kyra_v2.cpp b/engines/kyra/kyra_v2.cpp index e8cb9b4370..75b568a00a 100644 --- a/engines/kyra/kyra_v2.cpp +++ b/engines/kyra/kyra_v2.cpp @@ -121,7 +121,7 @@ KyraEngine_v2::~KyraEngine_v2() { delete[] _animObjects; - for (Common::Array<const Opcode*>::iterator i = _opcodesAnimation.begin(); i != _opcodesAnimation.end(); ++i) + for (Common::Array<const Opcode *>::iterator i = _opcodesAnimation.begin(); i != _opcodesAnimation.end(); ++i) delete *i; _opcodesAnimation.clear(); @@ -162,8 +162,8 @@ void KyraEngine_v2::delay(uint32 amount, bool updateGame, bool isMainLoop) { } bool KyraEngine_v2::checkSpecialSceneExit(int num, int x, int y) { - if (_specialExitTable[0+num] > x || _specialExitTable[5+num] > y || - _specialExitTable[10+num] < x || _specialExitTable[15+num] < y) + if (_specialExitTable[0 + num] > x || _specialExitTable[5 + num] > y || + _specialExitTable[10 + num] < x || _specialExitTable[15 + num] < y) return false; return true; } diff --git a/engines/kyra/saveload.cpp b/engines/kyra/saveload.cpp index e9c61b0761..3bca6b0e3c 100644 --- a/engines/kyra/saveload.cpp +++ b/engines/kyra/saveload.cpp @@ -44,13 +44,13 @@ KyraEngine_v1::kReadSaveHeaderError KyraEngine_v1::readSaveHeader(Common::Seekab header.flags = 0; header.thumbnail = 0; - if (type == MKTAG('K','Y','R','A') || type == MKTAG('A','R','Y','K')) { // old Kyra1 header ID + if (type == MKTAG('K', 'Y', 'R', 'A') || type == MKTAG('A', 'R', 'Y', 'K')) { // old Kyra1 header ID header.gameID = GI_KYRA1; header.oldHeader = true; - } else if (type == MKTAG('H','O','F','S')) { // old Kyra2 header ID + } else if (type == MKTAG('H', 'O', 'F', 'S')) { // old Kyra2 header ID header.gameID = GI_KYRA2; header.oldHeader = true; - } else if (type == MKTAG('W','W','S','V')) { + } else if (type == MKTAG('W', 'W', 'S', 'V')) { header.gameID = in->readByte(); } else { // try checking for original save header @@ -68,12 +68,12 @@ KyraEngine_v1::kReadSaveHeaderError KyraEngine_v1::readSaveHeader(Common::Seekab type = in->readUint32BE(); header.version = in->readUint16LE(); - if (type == MKTAG('M','B','L','3') && header.version == 100) { + if (type == MKTAG('M', 'B', 'L', '3') && header.version == 100) { saveOk = true; header.description = descriptionBuffer; header.gameID = GI_KYRA2; break; - } else if (type == MKTAG('M','B','L','4') && header.version == 102) { + } else if (type == MKTAG('M', 'B', 'L', '4') && header.version == 102) { saveOk = true; header.description = descriptionBuffer; header.gameID = GI_KYRA3; @@ -91,7 +91,7 @@ KyraEngine_v1::kReadSaveHeaderError KyraEngine_v1::readSaveHeader(Common::Seekab } header.version = in->readUint32BE(); - if (header.version > CURRENT_SAVE_VERSION || (header.oldHeader && header.version > 8) || (type == MKTAG('A','R','Y','K') && header.version > 3)) + if (header.version > CURRENT_SAVE_VERSION || (header.oldHeader && header.version > 8) || (type == MKTAG('A', 'R', 'Y', 'K') && header.version > 3)) return kRSHEInvalidVersion; // Versions prior to 9 are using a fixed length description field @@ -182,10 +182,10 @@ Common::WriteStream *KyraEngine_v1::openSaveForWriting(const char *filename, con } // Savegame version - out->writeUint32BE(MKTAG('W','W','S','V')); + out->writeUint32BE(MKTAG('W', 'W', 'S', 'V')); out->writeByte(_flags.gameID); out->writeUint32BE(CURRENT_SAVE_VERSION); - out->write(saveName, strlen(saveName)+1); + out->write(saveName, strlen(saveName) + 1); if (_flags.isTalkie) out->writeUint32BE(GF_TALKIE); else if (_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98) diff --git a/engines/kyra/scene_v2.cpp b/engines/kyra/scene_v2.cpp index 061ce4c21a..9b6897f2ab 100644 --- a/engines/kyra/scene_v2.cpp +++ b/engines/kyra/scene_v2.cpp @@ -42,7 +42,7 @@ void KyraEngine_v2::updateSpecialSceneScripts() { while (_system->getMillis() <= nextTime) { if (_sceneSpecialScriptsTimer[_lastProcessedSceneScript] <= _system->getMillis() && - !_specialSceneScriptState[_lastProcessedSceneScript]) { + !_specialSceneScriptState[_lastProcessedSceneScript]) { _specialSceneScriptRunFlag = true; while (_specialSceneScriptRunFlag && _sceneSpecialScriptsTimer[_lastProcessedSceneScript] <= _system->getMillis()) { @@ -52,7 +52,7 @@ void KyraEngine_v2::updateSpecialSceneScripts() { } if (!_emc->isValid(&_sceneSpecialScripts[_lastProcessedSceneScript])) { - _emc->start(&_sceneSpecialScripts[_lastProcessedSceneScript], _desc.firstAnimSceneScript+_lastProcessedSceneScript); + _emc->start(&_sceneSpecialScripts[_lastProcessedSceneScript], _desc.firstAnimSceneScript + _lastProcessedSceneScript); _specialSceneScriptRunFlag = false; } @@ -155,14 +155,14 @@ int KyraEngine_v2::pathfinderInitPositionTable(int *moveTable) { } lastEntry = pathfinderAddToPositionTable(lastEntry, newX, newY); - _pathfinderPositionTable[lastEntry*2+0] = -1; - _pathfinderPositionTable[lastEntry*2+1] = -1; + _pathfinderPositionTable[lastEntry * 2 + 0] = -1; + _pathfinderPositionTable[lastEntry * 2 + 1] = -1; return lastEntry; } int KyraEngine_v2::pathfinderAddToPositionTable(int index, int v1, int v2) { - _pathfinderPositionTable[index<<1] = v1; - _pathfinderPositionTable[(index<<1)+1] = v2; + _pathfinderPositionTable[index << 1] = v1; + _pathfinderPositionTable[(index << 1) + 1] = v2; ++index; if (index >= 199) --index; @@ -173,23 +173,23 @@ int KyraEngine_v2::pathfinderInitPositionIndexTable(int tableLen, int x, int y) int x1 = 0, y1 = 0; int x2 = 0, y2 = 0; int lastEntry = 0; - int index2 = tableLen-1, index1 = 0; + int index2 = tableLen - 1, index1 = 0; while (index2 > index1) { - x1 = _pathfinderPositionTable[index1*2+0] + x; - y1 = _pathfinderPositionTable[index1*2+1] + y; - x2 = _pathfinderPositionTable[index2*2+0] + x; - y2 = _pathfinderPositionTable[index2*2+1] + y; + x1 = _pathfinderPositionTable[index1 * 2 + 0] + x; + y1 = _pathfinderPositionTable[index1 * 2 + 1] + y; + x2 = _pathfinderPositionTable[index2 * 2 + 0] + x; + y2 = _pathfinderPositionTable[index2 * 2 + 1] + y; if (directLinePassable(x1, y1, x2, y2)) { lastEntry = pathfinderAddToPositionIndexTable(lastEntry, index2); - if (tableLen-1 == index2) + if (tableLen - 1 == index2) break; index1 = index2; - index2 = tableLen-1; - } else if (index1+1 == index2) { + index2 = tableLen - 1; + } else if (index1 + 1 == index2) { lastEntry = pathfinderAddToPositionIndexTable(lastEntry, index2); index1 = index2; - index2 = tableLen-1; + index2 = tableLen - 1; } else { --index2; } @@ -212,14 +212,14 @@ void KyraEngine_v2::pathfinderFinializePath(int *moveTable, int tableLen, int x, int sizeLeft = moveTableSize; for (int i = 0; i < tableLen; ++i) { index2 = _pathfinderPositionIndexTable[i]; - x1 = _pathfinderPositionTable[index1*2+0] + x; - y1 = _pathfinderPositionTable[index1*2+1] + y; - x2 = _pathfinderPositionTable[index2*2+0] + x; - y2 = _pathfinderPositionTable[index2*2+1] + y; + x1 = _pathfinderPositionTable[index1 * 2 + 0] + x; + y1 = _pathfinderPositionTable[index1 * 2 + 1] + y; + x2 = _pathfinderPositionTable[index2 * 2 + 0] + x; + y2 = _pathfinderPositionTable[index2 * 2 + 1] + y; int wayLen = findWay(x1, y1, x2, y2, moveTable, sizeLeft); moveTable += wayLen; - sizeLeft -= wayLen; // unlike the original we want to be sure that the size left is correct + sizeLeft -= wayLen; // unlike the original we want to be sure that the size left is correct index1 = index2; } } diff --git a/engines/kyra/screen_v2.cpp b/engines/kyra/screen_v2.cpp index c608c6e683..dde22498eb 100644 --- a/engines/kyra/screen_v2.cpp +++ b/engines/kyra/screen_v2.cpp @@ -27,7 +27,7 @@ namespace Kyra { Screen_v2::Screen_v2(KyraEngine_v1 *vm, OSystem *system, const ScreenDim *dimTable, const int dimTableSize) - : Screen(vm, system, dimTable, dimTableSize), _wsaFrameAnimBuffer(0) { + : Screen(vm, system, dimTable, dimTableSize), _wsaFrameAnimBuffer(0) { _wsaFrameAnimBuffer = new uint8[1024]; assert(_wsaFrameAnimBuffer); } @@ -187,7 +187,7 @@ uint8 *Screen_v2::getPtrToShape(uint8 *shpFile, int shape) { int Screen_v2::getShapeScaledWidth(const uint8 *shpFile, int scale) { if (!shpFile) return 0; - int width = READ_LE_UINT16(shpFile+3); + int width = READ_LE_UINT16(shpFile + 3); return (width * scale) >> 8; } @@ -201,7 +201,7 @@ int Screen_v2::getShapeScaledHeight(const uint8 *shpFile, int scale) { uint16 Screen_v2::getShapeSize(const uint8 *shp) { if (!shp) return 0; - return READ_LE_UINT16(shp+6); + return READ_LE_UINT16(shp + 6); } uint8 *Screen_v2::makeShapeCopy(const uint8 *src, int index) { @@ -242,7 +242,7 @@ int Screen_v2::getLayer(int x, int y) { int Screen_v2::getRectSize(int w, int h) { if (w > 320 || h > 200) return 0; - return w*h; + return w * h; } void Screen_v2::setTextColorMap(const uint8 *cmap) { @@ -250,7 +250,7 @@ void Screen_v2::setTextColorMap(const uint8 *cmap) { } void Screen_v2::wsaFrameAnimationStep(int x1, int y1, int x2, int y2, - int w1, int h1, int w2, int h2, int srcPage, int dstPage, int dim) { + int w1, int h1, int w2, int h2, int srcPage, int dstPage, int dim) { if (!(w1 || h1 || w2 || h2)) return; @@ -281,7 +281,7 @@ void Screen_v2::wsaFrameAnimationStep(int x1, int y1, int x2, int y2, memcpy(dt, s, w2); } else if (t > 0) { if (w1 == 1) { - memset(dt, *s, w2); + memset(dt, *s, w2); } else { t = ((((((w2 - w1 + 1) & 0xffff) << 8) / w1) + 0x100) & 0xffff) << 8; int bp = 0; @@ -353,7 +353,7 @@ bool Screen_v2::calcBounds(int w0, int h0, int &x1, int &y1, int &w1, int &h1, i h1 = t; y1 = 0; } - t = h0 - y1; + t = h0 - y1; if (t < 1) { w1 = h1 = -1; } else { diff --git a/engines/kyra/script_v2.cpp b/engines/kyra/script_v2.cpp index e42cdf9ff4..c38a144537 100644 --- a/engines/kyra/script_v2.cpp +++ b/engines/kyra/script_v2.cpp @@ -57,7 +57,7 @@ int KyraEngine_v2::o2_setCharacterFacingOverwrite(EMCState *script) { int KyraEngine_v2::o2_trySceneChange(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_trySceneChange(%p) (%d, %d, %d, %d)", (const void *)script, - stackPos(0), stackPos(1), stackPos(2), stackPos(3)); + stackPos(0), stackPos(1), stackPos(2), stackPos(3)); _unkHandleSceneChangeFlag = 1; int success = inputSceneChange(stackPos(0), stackPos(1), stackPos(2), stackPos(3)); @@ -87,7 +87,7 @@ int KyraEngine_v2::o2_checkForItem(EMCState *script) { int KyraEngine_v2::o2_defineItem(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_defineItem(%p) (%d, %d, %d, %d)", (const void *)script, - stackPos(0), stackPos(1), stackPos(2), stackPos(3)); + stackPos(0), stackPos(1), stackPos(2), stackPos(3)); int freeItem = findFreeItem(); if (freeItem >= 0) { @@ -102,13 +102,13 @@ int KyraEngine_v2::o2_defineItem(EMCState *script) { int KyraEngine_v2::o2_addSpecialExit(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_addSpecialExit(%p) (%d, %d, %d, %d, %d)", (const void *)script, - stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); + stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); if (_specialExitCount < 5) { - _specialExitTable[_specialExitCount+0] = stackPos(0); - _specialExitTable[_specialExitCount+5] = stackPos(1); - _specialExitTable[_specialExitCount+10] = stackPos(2) + stackPos(0) - 1; - _specialExitTable[_specialExitCount+15] = stackPos(3) + stackPos(1) - 1; - _specialExitTable[_specialExitCount+20] = stackPos(4); + _specialExitTable[_specialExitCount + 0] = stackPos(0); + _specialExitTable[_specialExitCount + 5] = stackPos(1); + _specialExitTable[_specialExitCount + 10] = stackPos(2) + stackPos(0) - 1; + _specialExitTable[_specialExitCount + 15] = stackPos(3) + stackPos(1) - 1; + _specialExitTable[_specialExitCount + 20] = stackPos(4); ++_specialExitCount; } return 0; @@ -226,7 +226,7 @@ int KyraEngine_v2::o2_defineRoomEntrance(EMCState *script) { int KyraEngine_v2::o2_runAnimationScript(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_runAnimationScript(%p) ('%s', %d, %d, %d)", (const void *)script, stackPosString(0), stackPos(1), - stackPos(2), stackPos(3)); + stackPos(2), stackPos(3)); runAnimationScript(stackPosString(0), stackPos(3), stackPos(2) ? 1 : 0, stackPos(1), stackPos(2)); return 0; @@ -241,7 +241,7 @@ int KyraEngine_v2::o2_setSpecialSceneScriptRunTime(EMCState *script) { int KyraEngine_v2::o2_defineScene(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_defineScene(%p) (%d, '%s', %d, %d, %d, %d, %d, %d)", - (const void *)script, stackPos(0), stackPosString(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7)); + (const void *)script, stackPos(0), stackPosString(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7)); const int scene = stackPos(0); strcpy(_sceneList[scene].filename1, stackPosString(1)); strcpy(_sceneList[scene].filename2, stackPosString(1)); @@ -323,7 +323,7 @@ int KyraEngine_v2::o2_getVocHigh(EMCState *script) { int KyraEngine_v2::o2a_setAnimationShapes(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2a_setAnimationShapes(%p) ('%s', %d, %d, %d, %d, %d)", (const void *)script, - stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); + stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); strcpy(_animShapeFilename, stackPosString(0)); _animShapeLastEntry = stackPos(1); _animShapeWidth = stackPos(2); |