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authorJames Brown2002-11-20 00:52:07 +0000
committerJames Brown2002-11-20 00:52:07 +0000
commitcaa5159a52c52cd22fa49dddf9c5714ed2025b45 (patch)
treee4f427da0a6a1cdfe93c89c659a3d8f38cbed3a7
parentd9f07a2e9c854f7134cdbc97fe7bca6156587872 (diff)
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remove accidental debug that some people seem to believe is a cause of crashes :P
svn-id: r5628
-rw-r--r--scumm/script_v2.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/script_v2.cpp b/scumm/script_v2.cpp
index 737223be05..cbbd64e484 100644
--- a/scumm/script_v2.cpp
+++ b/scumm/script_v2.cpp
@@ -2721,7 +2721,7 @@ void Scumm::o6_kernelFunction()
Actor *a;
getStackList(args, sizeof(args) / sizeof(args[0]));
- printf("kernel(%d)\n", args[0]);
+
switch (args[0]) {
case 113:
// This is used for the Sam & Max paint-by-numbers mini-game